Love Terraforming Mars! Best of luck, Inventrix is my favorite of the base game corporations because of how hard it is to win with it! Not sure if you'll see this or not, but Hackers is useless in solo play. You have to reduce your own megacredits production because no other players are around, and the rules state that production effects in the brown box must always occur, even if it is detrimental to you.
Huh. I've always played it as "other" player, and since there is no other player you don't suffer the negative effect? Gotta brush up on those rules for solo. Thanks for watching along!
Page 13 of the rule book: Under the Solo rules: " You have a neutral opponent that you can steal from, or reduce any kind of resources and production from" So, you don't reduce anything for yourself on those cards.
@Paul Darcy good to know, thanks! I played the production thing wrong for so long multi-player. I guess that rule is to make sure cards like this aren't, in fact, worthless. Thank you for the correction!
@@PaulDarcy Yeah, it definitely gives you +2 MC production, but I'm not sure how you got +4 out of reading it. You just lower the dummy player's production by two and increase yours by two.
Oh, nice. I've been playing this game a lot lately, but on the PC version. Just one strategy question for you: Why did you put down the Nature Preserve in a spot where you didn't gain any resources? You could've snagged something useful, for sure. Two plants, in particular, would've let you place a greenery in generation 2.
Total brain fade is why. I just placed it before thinking too much about it to get it in spot away from any other tiles . . . I hope it doesn't affect my end game too much. Argh! Ha ha. Thanks for watching along!
I absolutely love this game although I still have yet to play it solo. Thanks again for another playthrough, Paul!
I love it solo, as you can tell this is the fourth time I'm doing it here on my channel. Thanks for watching along!
Love Terraforming Mars! Best of luck, Inventrix is my favorite of the base game corporations because of how hard it is to win with it!
Not sure if you'll see this or not, but Hackers is useless in solo play. You have to reduce your own megacredits production because no other players are around, and the rules state that production effects in the brown box must always occur, even if it is detrimental to you.
Huh. I've always played it as "other" player, and since there is no other player you don't suffer the negative effect? Gotta brush up on those rules for solo. Thanks for watching along!
Page 13 of the rule book: Under the Solo rules: " You have a neutral opponent that you can steal from, or reduce any kind of resources and production from" So, you don't reduce anything for yourself on those cards.
@Paul Darcy good to know, thanks! I played the production thing wrong for so long multi-player. I guess that rule is to make sure cards like this aren't, in fact, worthless. Thank you for the correction!
@@PaulDarcy Yeah, it definitely gives you +2 MC production, but I'm not sure how you got +4 out of reading it. You just lower the dummy player's production by two and increase yours by two.
Just a slip of the tongue. I catch it and do it properly when I play it.
Love this game.
It's one of my favs that I always seem to come back to. Thanks for watching along!
This is a cool game ... I am a bit behind ... I must catch up ... 🙂
I hope you enjoy it. I always like the solo challenge of this one. Thanks for watching along!
Oh, nice. I've been playing this game a lot lately, but on the PC version. Just one strategy question for you: Why did you put down the Nature Preserve in a spot where you didn't gain any resources? You could've snagged something useful, for sure. Two plants, in particular, would've let you place a greenery in generation 2.
Total brain fade is why. I just placed it before thinking too much about it to get it in spot away from any other tiles . . . I hope it doesn't affect my end game too much. Argh! Ha ha. Thanks for watching along!