What worries me is that ive noticed that despite being more multiplayer oriented: 1.) healing does not scale. Its a fixed value meaning that in battle you wont be a good healer- 2.) the support/buff pieces seem to only affect yourself? I dunno if it affects the other players
in my opinion, they probably have more to improve or add later on because it's still a closed beta. it'll most likely be way better in the official release than the beta.
@@chloe_flowerss hopefully. While I do not exactly want the whole khux thing wehre almost 90% of the medals where buffers, i do hope that there is an equal amount of piece types in the full game. Tho i still think what we have now is atleast good! Tho again, hoping the pieces do more once released (or maybe increase the amount of usable pieces in battle)
Yeah, from what I've seen, the Commands that the Pieces give you are rather lackluster. And since healing commands like Cure don't scale based off of Max HP, it's gonna be a matter of choosing when to heal in the fight, especially because not only can you only equip 4 abilities, but your overall level and stats a much bigger role in the game - if you're too weak at certain Stops, you're definitely not getting that Piece that they show available at the stop. 30 seconds to finish a level 35 fight in a closed beta is honestly ridiculous. They should have a warning before you go in if your level or stats are too low.
The fact they don't scale is the biggest pain I've seen so far. Also, the Piece Stops. They need a level warning if you wind up finding one way above your level. 30 seconds to defeat a lv 35 Keyblade Wielder isn't gonna cut it for a level 3 Player.
@Poruasecas oh no a point in the game were u gotta grind a bit to get past a certain part like that hasn't been in a game before lol I get ur point but as long as it's Doable f2p I don't care and they gotta keep you in the game somehow
@@darkkingrikux idk man square enix already screwed me with that in Nier Reincarnation, it got to a point where I had to leave my phone on all day auto farming with the charger plugged in so I could advance the plot. I don't want to have to experience this one through RUclips videos instead of actually playing it...
@@ammonahwong9994 I’m actually surprised my the gameplay. If they didn’t go in a GPS (Pokémon Go) route then I could have seen this game walking down a similar gameplay loop of Genshin as that runs on phones as well.
What worries me is that ive noticed that despite being more multiplayer oriented:
1.) healing does not scale. Its a fixed value meaning that in battle you wont be a good healer-
2.) the support/buff pieces seem to only affect yourself? I dunno if it affects the other players
i mean they can add a those mechanic in later updates
in my opinion, they probably have more to improve or add later on because it's still a closed beta. it'll most likely be way better in the official release than the beta.
@@chloe_flowerss hopefully. While I do not exactly want the whole khux thing wehre almost 90% of the medals where buffers, i do hope that there is an equal amount of piece types in the full game.
Tho i still think what we have now is atleast good! Tho again, hoping the pieces do more once released (or maybe increase the amount of usable pieces in battle)
Yeah, from what I've seen, the Commands that the Pieces give you are rather lackluster.
And since healing commands like Cure don't scale based off of Max HP, it's gonna be a matter of choosing when to heal in the fight, especially because not only can you only equip 4 abilities, but your overall level and stats a much bigger role in the game - if you're too weak at certain Stops, you're definitely not getting that Piece that they show available at the stop.
30 seconds to finish a level 35 fight in a closed beta is honestly ridiculous. They should have a warning before you go in if your level or stats are too low.
The fact they don't scale is the biggest pain I've seen so far.
Also, the Piece Stops. They need a level warning if you wind up finding one way above your level. 30 seconds to defeat a lv 35 Keyblade Wielder isn't gonna cut it for a level 3 Player.
combos gonna be insane
I hope youve been resting alil too thank you very much for your content !!!
cant wait to play
Nice u got the sora and riku
Stat bonuses locked behind obtaining characters. Not a fan of that move. Oh he has +6 more hp than me because he has Wasabi in his inventory 😂
Who cares if it's pve only then it's no problem
@@darkkingrikux if the story content gets to a point where I need to farm daily to keep up with it then it will be a problem and I will care
@Poruasecas oh no a point in the game were u gotta grind a bit to get past a certain part like that hasn't been in a game before lol I get ur point but as long as it's Doable f2p I don't care and they gotta keep you in the game somehow
@@darkkingrikux idk man square enix already screwed me with that in Nier Reincarnation, it got to a point where I had to leave my phone on all day auto farming with the charger plugged in so I could advance the plot. I don't want to have to experience this one through RUclips videos instead of actually playing it...
@@Poruasecas that I can agree with
have you tried comtroller support yet?
closed beta gifts... oh how I want thee...
maybe if they do another beta, in my area that time around
Oh, this looks obnoxious...
Anyone else think this gameplay kinda sucks? Reminds me of monster hunter now and I dropped that in a week
Nah, gameplay looks normal to me considering it's Mobile
@@ammonahwong9994
I’m actually surprised my the gameplay. If they didn’t go in a GPS (Pokémon Go) route then I could have seen this game walking down a similar gameplay loop of Genshin as that runs on phones as well.
@@TacoLex you know you can stay at home and play it also, right?
Cant wait for multiplayer
It's far better and interactive than Union Cross or especially Dark Road.