Interactive Sketching of Urban Procedural Models - SIGGRAPH 2016

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  • Опубликовано: 18 ноя 2024

Комментарии • 34

  • @Constantinesis
    @Constantinesis 8 лет назад +1

    This is the future of design software for architecture and not only. One day the software will translate sketches into BIM elements, replacing alot of manual 3D modelling so there is more time for research and design. WIth the advance of computers even more conceptual sketching will be used and interpreted. Possible workflow : The architect sketches his vision as a design direction ( or grammar, vocabulary, style?) and then testes multiple morphologies based on that. Amazing, i hope you guys go forward. I will follow you research!

  • @wassilchoujaa3478
    @wassilchoujaa3478 4 года назад +1

    Google release autodraw wich allow you to enhance 2d art from drawing. You guys made it in 3d. Amazing !

  • @anastasiadunbar5246
    @anastasiadunbar5246 8 лет назад +6

    Is every previous SIGGRAPH project dead?

  • @tsinw2618
    @tsinw2618 8 лет назад +2

    amazing! I find this links in Chinese Social Network Service,most people think this idea is great! especially meaningful for our Architektur Student! can't wait for it! may this project better and better!

  • @hashemieada4846
    @hashemieada4846 4 года назад +1

    After 3 years am back here !! Any chance this project see the light in the hand of the artists&devs ?

  • @godril90
    @godril90 8 лет назад +8

    Impressive!! will this tool be available? I really hope so

    • @IgnacioGarciaDorado
      @IgnacioGarciaDorado  8 лет назад +2

      +Fra Stra This is the result of a research project. You can find more details of the project on the link on the caption below the video.

  • @adolforoman3525
    @adolforoman3525 8 лет назад +3

    WOW!! this is amazing! are you guys planning to release this tool anytime soon! you will have my money :D

  • @pimpao966
    @pimpao966 4 года назад

    beautiful

  • @atillamentes153
    @atillamentes153 4 года назад +1

    Great paper!

  • @warp1206
    @warp1206 5 лет назад

    Very interesting technique. Do you think it is possible to generate tyre design procedurally?

  • @theryancardinal
    @theryancardinal 7 лет назад +2

    I have read all the Info, but I am wanting to know if this will be coming out at all? I understand that this might be part of a bigger project, but honestly; this piece of software alone is what I and many others would be using. I am wondering if this will be available anytime in the near future? What you guys have done here would help out immensely in the field of animation and comic book illustration. I hope to hear from you soon and I hope that this piece of the project is not dead in the water, because that would be a total loss to the art community and other industries as a whole.

    • @Mehrdad995GTa
      @Mehrdad995GTa 5 лет назад

      such things usually never come out to public
      I've seen similar things before but the team behind them mainly get acquired by a bigger company.
      the only thing I don't know yet, is that why even those companies don't release such technology yet? :/

    • @Constantinesis
      @Constantinesis 5 лет назад

      @@Mehrdad995GTa ruclips.net/video/p5U4NgVGAwg/видео.html Check out this video. I am also wondering why the tool did not appear yet. But i think the answer is that they are working on a bigger project involving all this. Is not going to be just a simple tool or plugin. It could develop in a partnership with some major AEC software producers. Sooner or later this will change the way we design and create.

  • @nivalius
    @nivalius 5 лет назад +1

    how on earth did you make it? amazing

  • @ALX3
    @ALX3 8 лет назад

    Amazing ! very promising :)
    Best of luck ..

  • @jim0_o
    @jim0_o 8 лет назад +3

    FYI This is awesome.

  • @kaliphe2008
    @kaliphe2008 8 лет назад +2

    Hi great job!!
    please where i can teste it thank you

    • @IgnacioGarciaDorado
      @IgnacioGarciaDorado  8 лет назад +1

      +kaliphe2008 The tool is not available yet, you can find more details of the project on the link on the caption below the video.

    • @kaliphe2008
      @kaliphe2008 8 лет назад

      Thank you for the answer! i ll do it

    • @hybridmicewithsupersemenin1804
      @hybridmicewithsupersemenin1804 8 лет назад +1

      hmm do you guys take alpha version testing requests????? :D :)

  • @jesus650rwc
    @jesus650rwc 8 лет назад

    Is it possible to get the outline of a real image of a building, convert it to sketch into your program, and create a 3d model out of it?

    • @mikevasiljevs412
      @mikevasiljevs412 8 лет назад

      There are other papers that deal with that already, e.g. "Structure Completion for Facade Layouts".

  • @UnidayStudio
    @UnidayStudio 7 лет назад

    How can I download or buy the program? Very interesting research!

    • @IgnacioGarciaDorado
      @IgnacioGarciaDorado  7 лет назад +1

      Sorry for the late response, all the details of the paper are at www.ignaciogarciadorado.com/p/2016_TOG/2016_TOG.html

    • @UnidayStudio
      @UnidayStudio 7 лет назад

      thanks!

  • @김효연-n5q
    @김효연-n5q 8 лет назад +1

    cool. what is tool? i really hope so too

    • @IgnacioGarciaDorado
      @IgnacioGarciaDorado  8 лет назад

      +김효연 The tool was created as part of this research project. You can find more details of the project on the link on the caption below the video.

  • @samuelchu8994
    @samuelchu8994 8 лет назад

    it is brilliant

  • @colonthree
    @colonthree 8 лет назад

    Jajajaja, I have to try this for myself. It would save a lot of time for my kind of work. :3c

  • @Mehrdad995GTa
    @Mehrdad995GTa 5 лет назад

    holly fart, it's awesome 😍😍😍

  • @MooseyFate100
    @MooseyFate100 7 лет назад +1

    Mama Mia

  • @Advection357
    @Advection357 6 лет назад

    Why AI for this? It's mostly a few simple patterns that repeat when modelling buildings...
    Just model 1 example of each unique pattern and replicate it appropriately...
    I guess this is for people that don't know how to make 3D models?

    • @JoshuaOpel
      @JoshuaOpel 5 лет назад

      for production, things like this can help cut down on time. Should an artist have to spend the time making all those elements, properly spacing them and getting all the small details done in a timely fashion? And really its more promising to see as a start, taking this approach could help augment a good 3d artist to do more work with less clicks. 10 years ago we didn't have great tools like substance, you could argue that using it means people don't know how to properly texture in photoshop.
      If people want to see great looking games, you have to innovate your pipeline tools as the demand becomes greater on the quality and speed to create.