a unified approach to grown structures

Поделиться
HTML-код
  • Опубликовано: 25 ноя 2014
  • The video shows 15 different variations of one computational growth process. Based on this process we created a series of 3D printed wearables in cooperation with Prof. Neri Oxman from the MIT Media Lab. More about the project can be found on our Behance page: www.behance.net/gallery/21605...
    The audiotrack "There's Probably No Time" from Chris Zabriskie, which is used in this video can be found on the freemusicarchive: freemusicarchive.org/music/Chr...
  • НаукаНаука

Комментарии • 180

  • @soerensenkarl
    @soerensenkarl 6 лет назад +6

    I get the feeling of watching something profound when I see this. Really well presented!

  • @IcicleTFL
    @IcicleTFL 9 лет назад +3

    Amazing and beautiful methodology to the simulations. Props to the creators.

  • @mjparent222
    @mjparent222 5 лет назад

    Wow, for all of this. The music is superb. Thanks for sharing this great stuff.

  • @ryanmckenna2047
    @ryanmckenna2047 3 года назад

    That was beautiful moment that you created, sound and visuals.

  • @melaniedizon1104
    @melaniedizon1104 9 лет назад +19

    This is so evocative, visceral, and definitely inspiring... Thank you!

  • @artbyaline
    @artbyaline 9 лет назад

    Fantastic. Reminds me of the time lapses I used to watch as a kid.

  • @SarahBadr
    @SarahBadr 2 года назад

    This is my favourite video on RUclips.

  • @TaylorColpitts
    @TaylorColpitts 2 года назад

    Wow these are beautiful. Great job.

  • @gordondread
    @gordondread 6 месяцев назад

    Gorgeous!

  • @albertwang5974
    @albertwang5974 6 лет назад

    Nice, it's my first time to see such kind of strange and beautiful structure, thanks for sharing.

  • @ObesityStupidity
    @ObesityStupidity 9 лет назад +1

    Wow, it looks so natural!

  • @veruzzzz
    @veruzzzz 6 лет назад

    Beautiful!

  • @showmedesign
    @showmedesign 5 лет назад

    these are beautiful to watch

  • @nachobanares
    @nachobanares 9 лет назад

    wonderful piece of art

  • @waldobr
    @waldobr 8 лет назад

    Wow, this is so awesome!!

  • @FinalMiro
    @FinalMiro 3 года назад

    it just look amazing ! Impressive work !

  • @eleanor5675
    @eleanor5675 3 года назад +4

    It's amazing how much these resemble so many different structures in nature, from bacteria colonies to the brain

  • @writerziya
    @writerziya 7 лет назад

    Magnificent...Congrats...

  • @guidewired
    @guidewired 9 лет назад +1

    really love this stuff

  • @EclipZeMuzik
    @EclipZeMuzik 6 лет назад

    wonderful work!!

  • @MrKarolWlodarczyk
    @MrKarolWlodarczyk 3 месяца назад

    Damn, this is beautiful.

  •  9 лет назад

    This is amazing.

  • @benjaminjohnson5372
    @benjaminjohnson5372 6 лет назад

    Found two pieces today. Thanks.

  • @CriticalMonkey623
    @CriticalMonkey623 4 месяца назад +4

    Variant #11 reminds me of a video I saw on a channel called Physics for the Birds. The video is about Turing Cake, and other phenomena that generate that same sort of pattern. I would love to see the math behind it to see if it aligns with the math discussed in the Physics for the Birds video. Super interesting stuff!

  • @karanmirajkar51
    @karanmirajkar51 3 года назад +100

    It's been years since you made this, you got to make tutorials for this now.

    • @nictanghe98
      @nictanghe98 2 года назад +6

      some tutorials whould b apreciated.

    • @Gichanasa
      @Gichanasa 2 года назад +10

      Most of these were done using Houdini. Entagma has many great tutorials which should guide you. Look for Differential Growth and other growth algorithms.

  • @torolf44
    @torolf44 9 лет назад

    WOW..... just only speechless, so beautiful :)

  • @robelicit
    @robelicit 9 лет назад

    excellent, thanx 4 posting.

  • @shalvius
    @shalvius 9 лет назад

    Beautiful and clever

  • @LordMegabite
    @LordMegabite 7 лет назад +1

    i dont have words to explain how awesome is this technology .... :0

  • @matitasso
    @matitasso 9 лет назад +1

    Che meraviglia!

  • @mdsanima
    @mdsanima 5 лет назад

    WOW! I really like this. Now I following you. Keep going.

  • @DanWills
    @DanWills 11 месяцев назад +1

    This is fantastic! By far and away one of the most impressive reaction-diffusion-based (mostly?) geometry synthesis examples I've ever seen! Quite astounding, such high resolution and 3D (looks-like-voxel-based in some of them) simulations and just so utterly gorgeous! Fantastic work! Would love to see more examples and learn more about how this was made!

    • @chut8624
      @chut8624 7 месяцев назад

      no its a kind of differential grow algo

    • @nuclearcrow28
      @nuclearcrow28 6 месяцев назад

      Is definetely not reaction-diffusion-based, and probably not voxel-based (at least most of the variants). But it is indeed an amazing technique - if you want to learn more, look into "Differential growth".

  • @rubyscooby
    @rubyscooby 9 лет назад

    Beautiful

  • @andrew01
    @andrew01 6 лет назад

    This is brilliant.

  • @OculusFilm
    @OculusFilm 9 лет назад

    Great video!

  • @HugoArcier
    @HugoArcier 9 лет назад

    beautiful!

  • @waltonsimons12
    @waltonsimons12 8 лет назад +2

    Variants 10, 12, and 13 remind me of the textures you often see in Zdzisław Beksiński's work.

  • @tarwin
    @tarwin 3 года назад

    Dammit this is so beautiful !

  • @zachhoy
    @zachhoy 4 года назад +1

    simply astounding, so powerful - I saw morels, corals, fractals, I'm in love. I feel this is too amazing to give away, but gonna ask anyway. How?

  • @joshuah2234
    @joshuah2234 5 лет назад +2

    Very organic, like watching coral or fungus growing.

  • @DonneyLiu
    @DonneyLiu 9 лет назад

    Looks interesting!

  • @spacep0d
    @spacep0d 9 лет назад

    Amazing!

  • @mondosci
    @mondosci 9 лет назад +25

    In the early to mid 1990's, I dabbled a bit in utilizing evolutionary algorithms to create artificial life inspired visually aesthetic content, but there were others who were far more advanced in this arena, such as Karl Simms, and William Latham. Others, of course, have continued in similar veins (OK, bad pun, I'll admit), but these latest examples via Prof. Oxman are among the most interesting examples I've seen in current times.

    • @terrorpants1782
      @terrorpants1782 8 лет назад +8

      +Charles Ostman Could you link me some articles/papers on the subject? I'm very interested in evlolutionary algorithms.

  • @STROBdotNET
    @STROBdotNET 9 лет назад

    amazing!

  • @Astrih_Konnash
    @Astrih_Konnash 9 лет назад +3

    Gorgeous - some growth processes look like coral, bacteria colonies or something like a bone being eroded from the inside (ostheoporisis (sp?))
    Something like a screensaver using these algorithms would be great

  • @SilencedShotgun
    @SilencedShotgun 8 лет назад +11

    What type of data structures do you use to represent the sculptures? Do you have a paper of the process or could you link some of the sources you used for inspiration? Thanks.

  • @FreekHoekstra
    @FreekHoekstra 9 лет назад +36

    fantastic work, is there a paper associated with this???

  • @AnonymoudKid
    @AnonymoudKid 5 лет назад +4

    Houdini is the best 3D software. It has such a high skill ceiling. If it can even be said to have one.

  • @nerdistry
    @nerdistry 9 лет назад +7

    Beautiful. Do you have a paper / blog post somewhere that goes into detail about the growth process and it's variants?

  • @AkshayAradhya
    @AkshayAradhya 9 лет назад +1

    Just watching this is mesmorizing :)

  • @RusticRaver
    @RusticRaver 6 лет назад

    amazing

  • @KurtKaminski
    @KurtKaminski 9 лет назад +1

    Dream team!

  • @DimiShimi
    @DimiShimi 9 лет назад

    Genius.

  • @amysterling
    @amysterling 9 лет назад +22

    WOW

    • @vladamac
      @vladamac 9 лет назад +3

      Much algorithm.

  • @Reirainsong
    @Reirainsong 9 лет назад +3

    One thing these objects need to truly seem organic is simulating directional forces that affect a colonial or otherwise amorphic organism: gravity, pressure, or pursuit of food/sunlight.

  • @animatedzombie64
    @animatedzombie64 3 года назад +1

    RUclips algo summoning us after 6 years.

  • @herczeglaszlo8771
    @herczeglaszlo8771 9 лет назад +1

    jujj, nagyon jó !

  • @degaculo
    @degaculo 9 лет назад +1

    amazing! which software has been used?

  • @joelmulder
    @joelmulder 5 месяцев назад +1

    God some of these look truly horrifying. Absolutely amazing work!

  • @PhishChiang
    @PhishChiang 9 лет назад +1

    delicious!!!!!!
    #experimental #abstract #art

  • @andythrasher2976
    @andythrasher2976 7 лет назад +3

    these all look like coral

  • @HeroesGetKilled
    @HeroesGetKilled 9 лет назад +2

    Really cool but kind of terrifying too. :S

  • @tomyoda
    @tomyoda 6 лет назад +4

    Please, tutorial!!!! Thanks!

  • @spartan.X
    @spartan.X 5 лет назад

    I have see a video with a multiple of addon blender for doing some shapes and meshs, but i don't remember the name of the addon that can make this shapes can you say the name of this addon or this application please ? (I really want to make some similar sh1pe for organic render)

  • @LambareNg
    @LambareNg 7 лет назад +2

    i need to 3d print these and put them in my living room

  • @borntafly
    @borntafly 9 лет назад +45

    Looks like they are using Gods coral maker algorithm on this one!

    • @theshuman100
      @theshuman100 4 года назад

      God??!!

    • @animationspace8550
      @animationspace8550 3 года назад

      @@theshuman100 It's a joke referring to how they "stole the secret from god" to making biological looking structures.

  • @kelseyashy3976
    @kelseyashy3976 6 лет назад +1

    Who wrote the music for this video and what is the music called.

  • @typryor2227
    @typryor2227 Год назад +1

    I like to imagine this is a museum of alien... “plants?” maybe?

  • @Skovidesign
    @Skovidesign 4 месяца назад

    9 years ago damn!

  • @GameDevAraz
    @GameDevAraz 4 года назад +1

    Did You Use Houdini? Looks Nice!

  • @jinou2906
    @jinou2906 4 года назад

    真棒👍,用什么软件做的呢?Houdini?

  • @ricardo.mazeto
    @ricardo.mazeto 7 лет назад +24

    1 - Is this algorithm open source?
    2 - Which program was used to render and run the algorithm? Blender?

    • @jim.....
      @jim..... 7 лет назад +2

      look up differential growth

    • @kkonakkona2236
      @kkonakkona2236 6 лет назад +7

      I would guess they used Houdini as that is normally the tool of choice for procedural stuff. Entagma(on vimeo) is a great channel for tutorials in a similiar style (differential growth for example).

    • @StillnessMoving
      @StillnessMoving 5 лет назад +2

      www.entagma.com/differential-line-growth/

    •  5 лет назад

      @@StillnessMoving I was looking for this, thanks!

    • @StillnessMoving
      @StillnessMoving 5 лет назад

      @ You're welcome!

  • @humansecretics
    @humansecretics 4 года назад

    I would put this on a screensaver

  • @williamvalentin7647
    @williamvalentin7647 4 года назад

    How can you make something similar to 3:35?

  • @gasemijulie1952
    @gasemijulie1952 5 лет назад

    Any tips to do that on C4d ? :)

  • @josephsoeller1071
    @josephsoeller1071 5 лет назад

    wow

  • @ishigoto
    @ishigoto 9 лет назад +7

    Very few of these don't horrify me.

  • @marcin-ignac
    @marcin-ignac 9 лет назад +7

    How does it work? Is it polygonal mesh like in previous projects? How close to realtime is it?

    • @eloanlagier2645
      @eloanlagier2645 9 лет назад +4

      it's not working with polygon but fractal ! it's hard to explain because i'm french but search about the work of loren carpenter (i know he is from pixar bur he really change the informatique about 3D representation )

    • @smokysmoka
      @smokysmoka 9 лет назад +4

      ln Lgr this is particol motion, and yes they use a mesh.

  • @JasonSeward
    @JasonSeward 7 лет назад

    I so love this... if only there was a script for blender or similar mac friendly app! :)
    you could take my money that is left!

  • @NoobishAlpha
    @NoobishAlpha 5 лет назад

    Hi ! did you use Vex ?

  • @AlexCarby
    @AlexCarby 9 лет назад +1

    Variant #10 would make great cheese themed jewelry.

  • @CaptainUnreal
    @CaptainUnreal 9 лет назад +9

    That's so beautiful, but at the same time my trypophobia went mad

    • @animationspace8550
      @animationspace8550 3 года назад

      I never get tryphobia. Maybe try thinking of another material instead of what ever your semiconscious is trying to think of?

  • @armena2866
    @armena2866 Год назад

    How does one go about creating objects like this?

  • @alitezcan-eq8fi
    @alitezcan-eq8fi Год назад

    can you show me how to learn this

  • @DommageCollateral
    @DommageCollateral Год назад

    is there a paper that explains the different variants?

  • @johnteddyJoe
    @johnteddyJoe 9 лет назад

    lush!

  • @Leo570000
    @Leo570000 9 лет назад +1

    Всем привет от Вороного!

  • @10290sstp
    @10290sstp 4 месяца назад

    I wonder what applications could this have

  • @xanthirudha
    @xanthirudha 8 лет назад +1

    What are the differential equations used for this ?

  • @user-pe4eu9yl3u
    @user-pe4eu9yl3u 11 месяцев назад

    this is so cool, is there a way to replicate or get a similar result inside blender, via an addon or a custom scirpt ??

    • @user-pe4eu9yl3u
      @user-pe4eu9yl3u 11 месяцев назад

      ive seen the diferential growth addon but I think its limited in terms of the results one can get, is there a way to create different types of growth patterns

  • @MrDaveDancer
    @MrDaveDancer 4 года назад

    Fantastic! I sent you an email!

  • @siskavard
    @siskavard 9 лет назад

    This would be an amazing tool to use in games

  • @Roan7995
    @Roan7995 9 лет назад

    When art meets science...

  • @rurouniex6002
    @rurouniex6002 7 лет назад +2

    卧槽!!好漂亮啊!!

  • @Sonusproject
    @Sonusproject 9 лет назад +1

    so beautiful!
    why the melodramatic piano though? :)

  • @kaemmili4590
    @kaemmili4590 3 года назад +1

    Please , Could we have the algorithm that lead to every emergence ? even just basically revealing the principles
    Thank you for the video

    • @Monogrammaton
      @Monogrammaton 7 месяцев назад

      See dam-prod2.media.mit.edu/x/files/assets/pdf/Grown_Printed_Bio-augmented.pdf

  • @yurysid9953
    @yurysid9953 7 лет назад +3

    where can i find the algorithm for this??

  • @Alexmih19
    @Alexmih19 9 месяцев назад

    В какой программе это сделано?

  • @SjonSjine
    @SjonSjine 3 года назад +1

    Wondering, did someone already tried this in Blender? There is an addon! github.com/hsab/GrowthNodes
    More images - www.behance.net/gallery/21605971/Neri-Oxman-Wanderers

  • @MysticalMagnus
    @MysticalMagnus 9 лет назад +3

    Does this mean we can make Wraithbone now?

    • @CoconutSundae
      @CoconutSundae 7 лет назад

      My Good Self Well, sea shell (nacre) with mitochondria is pretty close. I know there's a way to program for more sophisticated shapes, will figure it out someday.