To answer your questions about the Dev Room: Its there to enable live testing of items and gear and debugging under the live service's real world workloads. There is one for most live service games like Apex Lengends Fortnite, etc. Unlike most live service games though, Bethesda is dragging the rotting corpse of Fallout 3/Skyrim's ancient game engine which was a buggy mess even back then. (Ironically one of the reasons these games were modded so extensively!) It's security hovers between laugh inducing and non existent. Your idea to kill players that enter the dev room was on point as it happens on other games from different companies. What is more, most developers auto-ban any player account that enters such places reserved for the game testing staff without the proper whitelisted Dev accounts.
Thanks! I didn't work on live service games when I was in QA, so most testing rooms/codes are removed on launch from builds by default. Interesting to hear about it existing on a live service game. Still wild they didn't put protection in place 😅
@@pawsvtuber That being said the single player games still have the Dev Rooms and you can go there with a teleport console command. I'm guessing they either left it in for fun or didn't see a reason to bother removing it and that lax approach likely carried over?
@@ExActa Oh no, its way worse. The DevRoom has to exist and it HAS to contain every single item ingame. The garbage creation engine does not work corretly without it existing.
@@animalm4st3r So wait but what happens if I teleport there in, say, Skyrim, empty it and delete all the items. Because I've definitely played around with that room out of boredom alot.
@@ExActa nothing happens, the Dev rooms exists for testing and debugging of items like the original post said. Bethesda simply never saw much of a point in deleting it in their single player games. It's also there it exist for modders that do fairly large mods that implement new weapons and game mechanics cause it exists as a easy to find place in the code and files to allow them to modify items so the game wont crash.
It's honestly a miracle in my opinion that Bethesda came away from this game without a serious lawsuit that bankrupted the company. What they did with Fallout 76 is the worst I've ever seen from a Triple A game company
@@felixthescholarlytitan4437 nobody really got anything out of it, not to mention that all of the reasons they got sued for were addressed pretty soon after the fact.
@@felixthescholarlytitan4437 The two biggest complaints that the class action lawsuit was to hold them accountable for were addressed before the suit could be filed. 1) They stopped being inconsistent with refunds and posted clear rules about what they would and wouldn't accept for a refund. 2) They did make and ship out replacement bags made of canvas to all who preordered the PA edition and requested a replacement bag, free of charge.
40:37 yes you can code a design. Since molds are used in the production you need someone to make them. Molds are mostly produced in CNC machines (Computer Numeric Controlled) or in other words the machine runs a programm containing the tool path. Depending on the software you are using to create the tool path you need to write the path your self, however in newer software you can simply drag your 3D file in to it and the programm will do everything for you. When i had to learn how to use CNC in training to become an industrial mechanic, we had to write the code our self. So we had to calculate where the center of every curve. And that in 3D. It's time consuming and depending on how complex the part is it's really hard and hurts your head
Bethesda literally set themselves up for their own downfall. So many lawsuits and “unintentional” false advertising situations leading to more lawsuits. Now the creators of Escape from Tarkov are pulling a similar stunt.
the funny thing is, Bethesda just updated fallout 4 because of the tv show and IT BROKE ALL THE MODS PEOPLE USE to actually play the game. Literally had to look up how to DOWNGRADE my fallout 4 game so i can keep using my mods.
He doesn't talk about it, but I also heard that the helmets sold in the power armour addition for the game were also just as much of a clusterfuck. Apparently the material used for the helmet was easily creating mold that was actually a danger to the customer's health if they wore it. That's the kind of shit that can get your company shut down for good, but somehow that didn't happen.
Even if it wasn't worn the mold that grew inside the helmet was apparently the type that released a massive amount of spores under the slightest of movements
Someone actually did speed run the game and got all the trophys What did they get Bethsheda Banned their account for life because they thought they were cheating
Fallout New Vegas is a good option to go to if you want to try a really good Bethesda game. It was made by Obsidian, and does need some mods for the best experience (like the 4GB patch), but it’s a really fun game overall
It might as well not even count as a Bethesda game. Like you said, it was made by Obsidian. If only Obsidian could have made an entirely new engine just for that game, it might have actually ran well. That said, I do agree it is by far the best out of Bethesda's Fallout games.
@@TrxPsyche The sad part is Bethesda used to be a good game studio. Morrowind was Great partly because it respected player agency. Oblivion was ok, it had some improvements over Morrowind like the ability to cast spells with a weapon but overall it was a downgrade. And I haven't played Daggerfall but I've heard pretty good things about it. But starting with Fallout 3 their games took a massive dip in quality and the only thing I liked about it was weapon jamming and the game's atmosphere.
What happened with the dev rooms is the same answer across all Bethesda titles: spaghetti code. Seriously, the Creation Engine is so archaic that none of the remaining devs understand the code that makes dev rooms work, meaning they're always a recurring issue, like the various Skyrim NPC loot chests. Hell, until a modder accomplished it, BETHESDA believed player-driven vehicles were simply impossible on the Creation Engine.
The comical thing is the code is so old that the original version was for an mmo that was patchworked into a single player game (I saw this comment on another reaction video)
The reason for the dev room, is so Beth can do testing with any in game item, there's a dev room in every game they've made that be accessed on PC, this goes to show that this game was literally slapped together as they were still very much treating it like a single player game in a development and testing sense. One thingbthat he doesn't go into that caused a lot of controversy, was that in the beginning there were NO human NPCs, Beth planned on players being the only active part of the world, but in the dev room there was a human NPC that was used as a test dummy, meaning they COULD have human NPCs, they just chose not to. They corrected this later in DLC but it was too late for many.
I’ll be honest when this was initially announced I knew it was doomed. Multiplayer with the creation engine? Fuck no. Modders had been working for over a decade to get any of the fallout and elder scrolls multiplayer mods working correctly and it was super janky because of the engine limitations. And Bethesda was going to roll in with less than 3 years of development time and have a working multiplayer game? Bullshit.
yknow, i kinda understand why they did the essays thing. while they were mocked for it, i think the whole point was to mock the cheaters, treat them like little kids who don’t know better. basically just a more condescending ban appeal. it could have worked if the game was actually good enough to incentivise not cheating.
For reference, I was hacked on my WoW account back in like 2009/10 and my character had all his equipment sold, all the money and mats sent to a burner account, and the character deleted. I contacted Blizzard (old GOOD Blizzard) and within 24 hours, I had not only my character restored, but everything I owned as well. That was nearly TEN YEARS before 76 where simply restoring a deleted character is apparently impossible. AAA devs don't know how to code anymore.
Isn't bethesda using a creation engine that dates back to like the late 80's to mid 90's? An engine they jury-rigged from coding for an mmo to a single player game?
As another person with a coding degree (software engineering, specifically), I felt that same amount of pain over that part of the Duffel Kerfuffle as well. I don't envy the jobs of the security folks generally, but I still try to do my part to keep things secure. Then you hear stories like this and take sanity damage.
I like to watch this video every once in a while to remind myself to never trust bethesda ever again Fallout76 wasn’t a no man’s sky situation, not even a cyberpunk situation They made a huge mistake and proceeded to double, even triple down on it Idk how good the game is today but man unless Todd releases Elder Scrolls 6 on a new engine, on a fair price, with no micro transactions they’re screwed
"Fallout76 wasn’t a no man’s sky situation, not even a cyberpunk situation" "Idk how good the game is today" Its so painfully obvious you don't read back through your poorly thought out message before actually posting it LOL
@@Excallius243 bro I was talking about how the game launch was a disaster but the people behind it showed how much they cared by improving the game 76 had banning sprees, no refund scams, offensive micro transactions, it’s absolutely different from no man’s sky and cyberpunk lmao When i referenced those two I wasn’t talking about it being a better game nowadays, I was talking about the way they handled the criticism and treated the player base
I recently started F76 as a fallout fan that never touched that game with a 10 foot pole in the previous years. It's actually quite decent. still weird bugs, not a fan of the multiplayer part and you can't change the world much in events. But I'm enjoying the systematically searching of places and discovering its lore with tapes, notes and computers. No way near No man's sky's redemption, but not bad either.
@@tardvandecluntproductions1278 honestly if the game is fun nowadays that’s really good but doesn’t change the fact that they release this broken ass game, scammed people, never apologized for it and patched it out as it went It’s just sad to see what bethesda became yknow, is sad to see Todd resort to shit like this when they could release fallout 5 with an different or updated engine and make on of the best games of the decade but they won’t it’s just gonna be another broken game that they’ll leave for the community to fix with mods
Elder scrolls 6 will most probably be a walking simulator with every single RPG element removed with a bland and boring story... if they can actually create one, all their creative writers get so seriously throttled that most just up and leave
@@evanmcc99 Combat was mediocre, I dont really find enjoyment in ventilating bandits/mutants skulls who are standing in the open. Oldass Stalker has better enemy ai, they take cover and attempt to flank you. Fo4's is a blatant powerfantasy for the disabled
The bags they gave to the influencers didn't even get to some of the biggest ones with tons of followers so it's like Bethesda just randomly mailed them out.
"I've never played Skyrim" I... What... Can those words even be used together in a sentence? Are you human? Were you born in the last ten years? WHAT ARE YOU???
I'm not human, I'm a vampire. That aside, I never got into Bethesda games, no idea why. I believe back when Skyrim released, I was busy with guild wars 2 and programming a ton IRL. 😅
76 while still somewhat buggy is not that bad now from my experience. Fallout 76 has one of the friendliest communities I have ever seen. It might even be friendlier than Deep Rock Galactic. I seriously mean that. First started Playing at the start of 2023 as a new player you got more than enough to do and explore. When I was level 20 some random level 800 guy stopped by my camp and gave me over 2000 of each color flux (a end game crafting material that's very hard and tedious to get). Whenever I was confused someone would always give me a rundown on what's what. Not only that its had several updates in the year since I started playing. There was a massive influx of new players recently because it was made free due to the release of the Fallout TV show and me and a massive group of higher level players did a road trip chasing down all the new players like lethal level 300+ power armored Santa Clause to give them massive donations from our stockpiles. Then we would server hop and do it all again.
As a web developer, the part about all customer support tickets being visible to everyone is wild to me and also hurts my brain. That kind of insecure code should not pass code review. Also feels like a GDPR violation. Would not want to touch that mess with a long stick. Good video btw.
I agree that it sucks that Bethesda relies on the fans to mod and fix their games. Heck, starfield with its 90% uninhabited planets are basically building blocks for modders. Why add stuff to them, only for mods to remove it? Better to have a clean slate to mess with, and not waste time on, I guess. As for fallout 4, it wasnt the best, but it wasnt too bad. Fallout 76 was that, but also without mods. Well, the mods were basically paid perks. Highers ups must have really thought people would love to pay for mods. But the only reason skyrim is still so popular(as a base) is because of all the free mods. Sucks whenever they do "enhanced editions" or updates that break basically all mods until/if the creators also update their mods (looking at you fallout 4 "next gen" update" and fallout london mod delay)
The only reason we don't have paid mods is because of push-back. The Creation Club would have become our only option for mods if they thought they could get away with it.
About the modders and starfield, I heard over 80% of them gave up just by looking at the game, I know the ones making skyblivion went eff that to starfield
@@josefsieffen18 I would say there was two reason. one CC counted was made using the new mod extension that was really limited in its size. like a mod like simsetlemnt or the WorkshopDLC could have 1000th lines of code 100th variables in use. CC content was locked at like 1KB of code + model size. then comes the fact you could buy the creator content Chinese stealth suit for about 2usd or pay 5-10 for the WorkshopDLC that had 20sets of clothing, a full 3 settlement, 100th pieces of furniture for settlement and so on. or how about paying 2usd for a paint scheme for the T-45 armor, not the T-51 or the x-1 or any other power armor. oh and the 45 is missing the paint for the head.
You should see how they've even managed to botch the boost from the TV show, by releasing an "update" that not only was yawn worthy, it actually managed to break all the mods for the PC players, making it such that it would've been better if they just didn't do anything. They should've just kept the updates on Consoles only, but nope, they had to fuck with the PC players, years later.
The account switch is technically impossible to fix because many modern comapnies are using block chain instead of a database. So when they said they couldn't do anything about it, sounds about right.
how to get in dev room? easy... back in morrowind it was the console command "coc toddtest" because todd howard created the world space and named it toddtest... anyone tried that command in fo76 yet?
The thing about Fallout fans and most gamers out in the wild is they'll still inhale whatever slop comes out of their favourite publisher even as they complain. ¯\_( ͡° ͜ʖ ͡°)_/¯
You sure? Most gamers are fed up with these companies making games for the "modern audience" (something that actually doesn't exist), look at the ma'am solo game and acs from ubislop
@@vexile1239 The people you're hearing complaining are still going to buy these games. The influencers like Asmongold that complain about things still buy the games so their audiences do too. It's just how it is. The people who actually follow through are not the majority. Look at Diablo 4, Starfield, Fallout76 which was a bold-faced scam and is still broken. Sorry to break it to ya but there's no hope there.
A little bit of insight: While Parent Zenimax company is a proper corpo grab and Bethesda (Publisher) as well, Bethesda Softworks is a nepotism nest, extended family of Todd Howard, supercharged by side talents. Talents are gone now.
@11:12 They have the same choice of using those exploits, too. The main problem is, the company's revenue stream relies on the economy of the game and it creates an imbalance of the one in the know and the clueless. @47:35 That doesn't make it any better. 😅
the dev rooms are there because the engine needs a container in the game with all the items to be able to generate loot ,thats why shopkeeps in bethesta games have a hiden (some better than others)chest/cach nearby where all the items are stored that they sell. also its the room dev's normaly test new stuff, when i create mods myself, i generaly have also a room set up to test stuff and have the container for the loot tables hookins there.
Yes, but it is still molded from glass. And way, way cheaper. And actually requires electronics which are pricier than just a hollow shell. Basically it just makes it worse, not better.
Watching this stuff happen in real time years ago was incredible. I was in awe watching a popular company fuck up over the course of a year. It just kept going and going.
I actually like Fallout 4... I'm a builder and an explorer so I'm never bored. I liked fallout 76 too but thats cuz I played it years after I got it for Christmas. We never had internet before (i live in Chicago and my family just never thought it was needed on anything other than the cellphones). We got internet for the first time in 2020... i think... I spent my older brother's money (with his aproval) and I was pretty chill... building, hanging with friends... Never once beat the game though... stupid cryptids man... wendegos and snalygasters are my kryptonite. It did get boring fast... Fallout 4 is better because at least I can explore and build settlements... flesh out whole storytelling that fits into the lore... I have about 20 characters... that's 20 playthroughs. Never gets old for me... Still havent beat Fallout 4 either, i get destrcted with the side missions and building lol.
Path of exile is free to play and they don't have any of those pay to win booster packs where you can pay 60$ to instantly level up to 100 or something that blizzard does so the only way they make money is from cosmetics.
Path of Exile is free to try, I'd argue playing the game without spending any money is masochistic. That being said, the game is also predatory, just in a different way. And their recent monetization choices are not just cosmetic, but provide features and functionality that you get for free in every other game. 👍
For those wondering why the character looked stretched, it was bug with the Power Armor; when your character got into the Power Armor, for some reason the armored disappear leaving a stretch naked avatar.
Even I who is just learning IT in school knows that you always want to keep data private, the only thing public is the functions so other "classes" can use them
I've got mates that will swear that 4 and 76 are good games. I played 4, cleared the top 1/3 of the map, didn't reach diamond city as I found that everything respawned and could grind out better gear just by going back and legendary hunting. After playing with the weapon customisation (which to me was the best part), I then traded it in for Doom (2016) as the story was putting me to sleep and I felt like I was accomplishing nothing. Never tried 76 as it felt like a hollow recreation of 4 with bad makeup. Did play and finish 3 GOTY edition as the Anchorage expansion was fun. Finished New Vegas twice as I wanted to see if I could make the boomers let me fly/use the simulators without having to kill them all. I don't think I'll play another Bethesda game for a long while.
It was also in their actual description of the Nuka Cola: "Nuka Dark Rum shares the same look as other bottles of Nuka-Cola, but a black color and simplistic label." This is telling us that it has a black bottle, NOT a cheap clear bottle with a black plastic shell around it that was purely for decoration, and had to be removed before use. The crazy thing is how many major issues he left out, too. This is just the tip of the iceberg. Like... the fact that the $250 version came with a life-size power armor helmet you could wear for cosplay, complete with a voice changer... and... deadly black mold that would kill you if you wore it. Oh goody. And it really did go on and on. I enjoy playing casually sometimes now with friends, and it HAS become much better, but.... if you thought Starfield was bad at launch? Oh no... you poor, innocent thing.
Dungeon Defenders just unlocked ancient memories, that game was (is) amazing! Fuck, now I wonder if I can remember my account details. Maybe I linked it to my steam? I'll have to check after work.
The fact more things happened even after this video is mind boggling. One certain pre order Power Armor helmet was recalled because it was growing mold. All the nonsense with the Fallout 1st subscription.
Fallout 4 was my first experience with Bethesda and the Fallout franchise. I enjoyed it a lot and found myself coming back to in constantly and it still has a place in my heart. Tried out Skyrim for a while after that but couldn't really get into it as much, not sure why. New Vegas on the other hand, I fell in love with and kept coming back to until I literally couldn't play it anymore without crashing or deleting saves to make room. In fact, I'm still playing it now that I've fixed those issues with mods! All that being said, I haven't touched another Bethesda game since and unless something big happens to fix... _all of this shit,_ I don't think I will anytime soon.
2:50 That is Stretchy McGlugGlug. He is coming for you now you have mocked him! Joke aside living through this was both hilarious and painful. I didn't buy the game cause I have a lot of experience in gaming, and suspected the shop and a few other elements coming. Not all the glitches and *other* problems xD Love watching people react to this story
For the actual disaster that its launch and all was. I recently started F76 and I actually enjoy it now. Not a fan of the multiplayer part but not too many people to go somewhere where there ain't anybody around. But its actually filled with good old fallout style lore to explore now.
18:15 The reason there's a dev room is because that's how Bethesda games work. I don't know if it's a limitation of the creation engine, or a failing on the part of the devs, but nearly every piece of loot you can find in Bethesda's games reference another entity in the game. Many merchants will have a "merchant inventory box" out of bounds/under the map that the NPC will reference everytime you select the trade option in their dialogue menu. My assumption is that this holds true for some other entities in the game. Some of them must reference the dev room containers and create copies when it needs to create a loot of "leveled loot" for the random bandit you killed. The only reason to not delete it would be that doing so would unravel major aspects of the loot system. These rooms exist in every Bethesda game, usually accessible through the command console or if a modder adds a door to the room. That being said, those games are also SINGLE PLAYER, where game balance wouldn't get fucked over by its existence.
I really enjoyed Fallout 4. Granted I never actually finished the main questline, because I spent so long doing settlement building and sidequests... but I liked it.
45:19 is such an amazing summary of the entire video. "They just shat all over the community so hard that they didn't have any more shits left to give." That is just pure poetry.
i dont know if anyone pointed this out but dev rooms are for testing items quickly and efficiently and instead of removing it its faster just to move it somewhere you cannot normally access, most times off the playable map in the void. given how easy and broken the game was getting to the dev room was very easy.
I do not use in game stores in any game I play, BUT I personally do not mind a game with microtransactions under ONE condition. The items being sold have no effect on gameplay or give a player power or any advatage over other players. So if all they sell are cosmetics and mounts/pets then I have no issue with it. If someone wants to buy that stuff, good for them as it has NO effect and me or my playing of the game. It is when they add the pay to win bullshit that directly effects the game or gives players extra power over those who do not use the store is where I take issue.
TF2 is good in that regard. There are weapons that can be bought but the basic game mechanics means they are SIDE grades rather than upgrades. You still need to have actual skill with it or else you will die, a lot. For example the bazooka weapon called "The Direct Hit" has been nicknamed "The Direct Miss" and "The Best Melee Weapon In The Game" because of the aforementioned player skill requirement.
Gotta love the pay-walled quality of life items locked away by the shop (the scrap box and ammo box) Edit: you can't buy those particular items you can only rent them with fallout 1st
And now i am playing fallout 76 and listening this video thinking it was all true, the part of improving the game over the time really is a thing, cose today the game runs smooth enough to not close in my face or blue screen crash anymore, it stop respond when i am running many browser tabs and alt+tab to close a tab but fast travelling or entering a cell in the game. Now we have a big influx of new players to the community and it is fun to see people getting the hang of it with the missions, cultural details, memes and the soundtrack.
I remember pre-ordering the game. Why did I do it? Because I liked Fallout 4 and the idea of playing a Bethesda game with friends sounded like a lot of fun. We did NOT, they didn't even get it so I was left off talking to strangers most of the time and despite how bad the game was, I did find 1 source of great fun: Bounty Hunting. Griefing players get a bounty and marked on the map so with a game forcing everyone on an open mic, hunting down players and effectively mugging them. Eventually the player base drop rapidly in the early days so fewer and fewer bounties popped up until almost nobody was on. I hit my breaking point when a player with a massive bounty got the Invincibility glitch. The last joy I could find in the game essentially gone, I just quit.
76 was the catalyst for me completely adopting the mindset that a company can improve their game as much as they want after release, but i will ALWAYS judge them for the state it was in at release. I can tolerate some bugs and performance issues at launch, because a small team of testers are no match for an entire community playing the game at once, finding all the flaws. But when you look at games at their most basic level, what you get at launch is the product they decided is good enough for you to pay full price for... So even if No Mans Sky and Fallout 76 might both end up as the best games ever, i still stand firm on my belief to judge them on their release states, as THAT'S what i paid for, not what it became or might become down the line!
Honestly more on the mind set of, "if it's going to be fixed down the line, then I'll buy it then." If a 70$ game is broken as hell then 3 years later, it's all fixed and now 20 bucks because nobody bought it, cool beans, but they don't see a dime until that happened. But still vibe with the sentiment. Game should be done on launch, not years after it.
@@dagonofthedepths It's an extreme comparison, but i tend to go with the idea of, imagine if car companies sold you cars the same way game companies sell you games...
@@skynet0912 Yeah I would use that same comparison but still. You're not buying the bad car if you wait, you're buying the car that had a ton of scrutiny and work on it. Sure, you might feel safer buying another car or going to another company all together. But for me, no large company won't screw you over for money and you can still get a bad car or a car not up to par to the fixed one. But I'm more of a case-by-case person and I tend to research stuff before buying. Still, you get down to it the gaming market is oversaturated so while I would say you're missing out on Cyberpunk, I don't think there isn't a ton of alternatives out there. Plus, I'm looking at it as a first-time viewer so I don't get the bad blood feeling so my view is skewed on that game even though I followed it's problems.
This is so true, I am a huge Street Fighter fan, and Street Fighter V launched in such an incomplete state, it left me completely jaded and still leaves a bad taste in my mouth today, even though the game has received years of patches and is actually good now, my brain refuses to accept it because of the state it launched in. Luckily Street Fighter 6 didn't have this problem, it was good right out the gate, not saying it's the best in the series, but it didn't have the problems SFV had, and it checked all the boxes it needed to.
I don't understand this line of thinking, but to each their own. Just don't pre-order and find out in advance what you are buying. And if something becomes good over time, THEN it is good and worth buying. It's not that complicated.
i started playing 76 in 2020 when they added NPCs, it was getting good then and allot was fixed and now its crazy good and fun with friends, if you go into 76 looking for a fun solo adventure, its 50/50 so be warned.
Dang, this brought me back. Had the "immortal" glitch of being downed and unable to die or be revived for 2 weeks. Couldn't move. Could only fast travel while on hands and knees 😂 Coming back last week tho. It's actually fun to play, would recommend checking it out😁
Regarding the Push To Talk thing, it wasn't that it finally allowed you to talk in the game. Fallout 76 came with open mic settings, with no option in-game to shut off your mic. So if your parents started screaming in the background, everyone on the server could hear it, unless you unplugged your headset.
If you Enjoyed this, you should really react to InternetHistorians No Mans Sky video. Probably the best example of a gaming company that actually cared about its community.
@@pawsvtuber well they usually worked with offline games and to add this is their studio which worked mostly as DLC makers and helpers to primary team. They did a lot to cut coin on it but as they say "greedy pays twice"
@@pawsvtuber the thing there is in other games a relatively easy protection set a check in the room on load if the person entering it is supposed to be able if not kick them out.
I always love it when someone new finds this video. This video should be required viewing every time Bethesda is about to launch pre=orders for a new game. How BGS still has so many rabid fans is beyond me.
As someone that used modded weapons in Dungeon Defenders for years without ever being banned for it, I’m sorry you got caught for it. It’s an amazing time and an amazing game that I feel didn’t get recaptured in the sequel
45:40 No no u could talk to ppl inside the game even before this update that wasent a problem. The problem was that u were ALWAYS talking in the game and u couldent turn it off. Unless u unplugged your mic or turned it off in your computer settings everything your mic picked up were broadcasted inside the game from the moment u logged in and there were ALOT of ppl close to eachother in the biginning. I´m sure u can imagen the pure chaos resulting from that in the first few days especially from young ppl and those that dident realise that everything there mic picked up was heard by every player within range. The amount of screaming and random background noice was out of control.
Fun fact. The Bethesda ruins was an actual location in Fallout 3.
Really? And it wasn’t just modded in for the bit?
@@ShadiC636 Nope. The location he actually cut to was a ruined church but the Bethesda Ruins is an actual office building you can explore in 3.
I remember finding it and doing a double take. Checked the game cover. Funny enough I found nothing interesting in them
@@lorddanielthesecond73bruh, not even surprised XD
@@lorddanielthesecond73 what you missed the booblehead in the ruins D:
The duffel kerfuffle best arc in the story
It's a shame he didn't mention the helmet "problem"... 😞😄
To answer your questions about the Dev Room: Its there to enable live testing of items and gear and debugging under the live service's real world workloads. There is one for most live service games like Apex Lengends Fortnite, etc. Unlike most live service games though, Bethesda is dragging the rotting corpse of Fallout 3/Skyrim's ancient game engine which was a buggy mess even back then. (Ironically one of the reasons these games were modded so extensively!) It's security hovers between laugh inducing and non existent. Your idea to kill players that enter the dev room was on point as it happens on other games from different companies. What is more, most developers auto-ban any player account that enters such places reserved for the game testing staff without the proper whitelisted Dev accounts.
Thanks! I didn't work on live service games when I was in QA, so most testing rooms/codes are removed on launch from builds by default. Interesting to hear about it existing on a live service game. Still wild they didn't put protection in place 😅
@@pawsvtuber That being said the single player games still have the Dev Rooms and you can go there with a teleport console command. I'm guessing they either left it in for fun or didn't see a reason to bother removing it and that lax approach likely carried over?
@@ExActa Oh no, its way worse. The DevRoom has to exist and it HAS to contain every single item ingame. The garbage creation engine does not work corretly without it existing.
@@animalm4st3r So wait but what happens if I teleport there in, say, Skyrim, empty it and delete all the items. Because I've definitely played around with that room out of boredom alot.
@@ExActa nothing happens, the Dev rooms exists for testing and debugging of items like the original post said. Bethesda simply never saw much of a point in deleting it in their single player games. It's also there it exist for modders that do fairly large mods that implement new weapons and game mechanics cause it exists as a easy to find place in the code and files to allow them to modify items so the game wont crash.
I think this reaction needs the mindbreak tag
I think a lot of Paws reactions could have that tag xD
Particularly the last one she did
Bit too much for my taste
@@davidcastillo4141 i mean, it's my reaction too, just one disaster after another.
My favorite one...
Oh yes 😂 and of corse a multimilon dollar corperarion cant afford to use canvas in there canvasbags 😂
Now for The Engooding Of No Man's Sky to see the good ending
This
Including the fanfiction at the end? Then, sign me up.
It's honestly a miracle in my opinion that Bethesda came away from this game without a serious lawsuit that bankrupted the company. What they did with Fallout 76 is the worst I've ever seen from a Triple A game company
Gaming companies get away with a lot of stuff, it's pretty crazy when you think about it 😅
How did they get away without a serious lawsuit? Did the class action lawsuit not go through?
@@felixthescholarlytitan4437 if it did go thought it was behind close doors from the public
@@felixthescholarlytitan4437 nobody really got anything out of it, not to mention that all of the reasons they got sued for were addressed pretty soon after the fact.
@@felixthescholarlytitan4437
The two biggest complaints that the class action lawsuit was to hold them accountable for were addressed before the suit could be filed.
1) They stopped being inconsistent with refunds and posted clear rules about what they would and wouldn't accept for a refund.
2) They did make and ship out replacement bags made of canvas to all who preordered the PA edition and requested a replacement bag, free of charge.
I recommend Internet Historian's "Engoodening of No Man's Sky" next for, let's say, "Another approach" to the same mistake
4:47 For a context, This game suppose to be human-NPC free. Only robot-NPC
50 GB patch download in 5 mins. Damn I gotta go to Romania.
Here in Australia that's about 6 to 12 hours
In California for me that would be about half an hour if nothing else was running on my playstation
@@LunarBloodRose27 ew, commiefornia.
Keep the fast internet, I don't want to rusk stepping on used needles laying around.
Fiber is also slowly becoming the default in the Netherlands for most households. Gigabit internet aint too rare here anymore.
@@LunarBloodRose27 > my playstation
If only there was anything worth downloading
40:37 yes you can code a design. Since molds are used in the production you need someone to make them. Molds are mostly produced in CNC machines (Computer Numeric Controlled) or in other words the machine runs a programm containing the tool path. Depending on the software you are using to create the tool path you need to write the path your self, however in newer software you can simply drag your 3D file in to it and the programm will do everything for you. When i had to learn how to use CNC in training to become an industrial mechanic, we had to write the code our self. So we had to calculate where the center of every curve. And that in 3D. It's time consuming and depending on how complex the part is it's really hard and hurts your head
Thanks for the extra info!
Interesting, thanks for sharing your experiences
Bethesda literally set themselves up for their own downfall. So many lawsuits and “unintentional” false advertising situations leading to more lawsuits. Now the creators of Escape from Tarkov are pulling a similar stunt.
The Engoodening of No Man's Sky is a good one too!
45:45 It's actually far worse. The push-to-talk was added so you could NOT talk. Before that the voice chat was just always active at all times!
ooh god 2018 was 6 years ago
shh, it was yesterday, I swear 😭
@@pawsvtuber thanks it was yesterday 🤨🧏♂
the funny thing is, Bethesda just updated fallout 4 because of the tv show and IT BROKE ALL THE MODS PEOPLE USE to actually play the game. Literally had to look up how to DOWNGRADE my fallout 4 game so i can keep using my mods.
I heard about that, it's so sad :(
It just works dood!
It's cause they want you to buy their paid mods instead of using the free ones.
Funny enough was thinking of rewatching this IH video yesterday so seeing your reaction to the whole debacle makes it all the better.
Glad you enjoyed it, it was certainly an amusing story😅
He doesn't talk about it, but I also heard that the helmets sold in the power armour addition for the game were also just as much of a clusterfuck. Apparently the material used for the helmet was easily creating mold that was actually a danger to the customer's health if they wore it. That's the kind of shit that can get your company shut down for good, but somehow that didn't happen.
Even if it wasn't worn the mold that grew inside the helmet was apparently the type that released a massive amount of spores under the slightest of movements
@@vexile1239 Jesus.
@@vexile1239my god isn't that called a biohazard??
@@LunarBloodRose27 yea
Ah yes, i love when the helmet i preordered to supposedly protect oneself from the biohazards in the wasteland is in itself....A BIOHAZARD.
Someone actually did speed run the game and got all the trophys
What did they get
Bethsheda Banned their account for life because they thought they were cheating
Fallout New Vegas is a good option to go to if you want to try a really good Bethesda game. It was made by Obsidian, and does need some mods for the best experience (like the 4GB patch), but it’s a really fun game overall
That's one of the few I'm willing to still try from them 😅
It might as well not even count as a Bethesda game. Like you said, it was made by Obsidian. If only Obsidian could have made an entirely new engine just for that game, it might have actually ran well. That said, I do agree it is by far the best out of Bethesda's Fallout games.
@@TrxPsycheand bethesda absolutely hates the game and actively despise everyone who plays it
@@TrxPsyche The sad part is Bethesda used to be a good game studio.
Morrowind was Great partly because it respected player agency.
Oblivion was ok, it had some improvements over Morrowind like the ability to cast spells with a weapon but overall it was a downgrade.
And I haven't played Daggerfall but I've heard pretty good things about it.
But starting with Fallout 3 their games took a massive dip in quality and the only thing I liked about it was weapon jamming and the game's atmosphere.
@@pawsvtuber it's arguably the best Fallout game so if you're looking to try one out, I'd say it's the best choice
"Vtubers react to Internet Historian's The Fall of Fallout 76" is still my favorite RUclips genre.
or anything by Internet Historian.
came for the booba, stayed for the cutie
So I guess you aren't gonna watch the video then?
I dont want to touch the booba I don't wanna touch the booba I don't wanna touch the booba I wanna touch the booba darnit!
@@jacobfield5227 There was a video?
@@zelg.5551 i think so
You realise she probably looks nothing like that?
I can confirm that every single thing in IH's video actually happened. Bethesda was that brazen and incompetent during the launch and after.
If you think Bethesda is crazy, think about how everyone still bought Starfield after this.
What happened with the dev rooms is the same answer across all Bethesda titles: spaghetti code. Seriously, the Creation Engine is so archaic that none of the remaining devs understand the code that makes dev rooms work, meaning they're always a recurring issue, like the various Skyrim NPC loot chests. Hell, until a modder accomplished it, BETHESDA believed player-driven vehicles were simply impossible on the Creation Engine.
The comical thing is the code is so old that the original version was for an mmo that was patchworked into a single player game
(I saw this comment on another reaction video)
26:35 let's be honest, the plastic soldiers, kinda cool. Toy Soldiers have always been plastic.
Nope, they used to be made from Tin. Hence the name tin soldiers. Even had some when I was growing up.
The reason for the dev room, is so Beth can do testing with any in game item, there's a dev room in every game they've made that be accessed on PC, this goes to show that this game was literally slapped together as they were still very much treating it like a single player game in a development and testing sense. One thingbthat he doesn't go into that caused a lot of controversy, was that in the beginning there were NO human NPCs, Beth planned on players being the only active part of the world, but in the dev room there was a human NPC that was used as a test dummy, meaning they COULD have human NPCs, they just chose not to. They corrected this later in DLC but it was too late for many.
I’ll be honest when this was initially announced I knew it was doomed. Multiplayer with the creation engine? Fuck no. Modders had been working for over a decade to get any of the fallout and elder scrolls multiplayer mods working correctly and it was super janky because of the engine limitations. And Bethesda was going to roll in with less than 3 years of development time and have a working multiplayer game? Bullshit.
yknow, i kinda understand why they did the essays thing. while they were mocked for it, i think the whole point was to mock the cheaters, treat them like little kids who don’t know better. basically just a more condescending ban appeal. it could have worked if the game was actually good enough to incentivise not cheating.
For reference, I was hacked on my WoW account back in like 2009/10 and my character had all his equipment sold, all the money and mats sent to a burner account, and the character deleted. I contacted Blizzard (old GOOD Blizzard) and within 24 hours, I had not only my character restored, but everything I owned as well. That was nearly TEN YEARS before 76 where simply restoring a deleted character is apparently impossible. AAA devs don't know how to code anymore.
Isn't bethesda using a creation engine that dates back to like the late 80's to mid 90's? An engine they jury-rigged from coding for an mmo to a single player game?
As another person with a coding degree (software engineering, specifically), I felt that same amount of pain over that part of the Duffel Kerfuffle as well. I don't envy the jobs of the security folks generally, but I still try to do my part to keep things secure.
Then you hear stories like this and take sanity damage.
I like to watch this video every once in a while to remind myself to never trust bethesda ever again
Fallout76 wasn’t a no man’s sky situation, not even a cyberpunk situation
They made a huge mistake and proceeded to double, even triple down on it
Idk how good the game is today but man unless Todd releases Elder Scrolls 6 on a new engine, on a fair price, with no micro transactions they’re screwed
"Fallout76 wasn’t a no man’s sky situation, not even a cyberpunk situation"
"Idk how good the game is today"
Its so painfully obvious you don't read back through your poorly thought out message before actually posting it LOL
@@Excallius243 bro I was talking about how the game launch was a disaster but the people behind it showed how much they cared by improving the game
76 had banning sprees, no refund scams, offensive micro transactions, it’s absolutely different from no man’s sky and cyberpunk lmao
When i referenced those two I wasn’t talking about it being a better game nowadays, I was talking about the way they handled the criticism and treated the player base
I recently started F76 as a fallout fan that never touched that game with a 10 foot pole in the previous years.
It's actually quite decent. still weird bugs, not a fan of the multiplayer part and you can't change the world much in events. But I'm enjoying the systematically searching of places and discovering its lore with tapes, notes and computers.
No way near No man's sky's redemption, but not bad either.
@@tardvandecluntproductions1278 honestly if the game is fun nowadays that’s really good but doesn’t change the fact that they release this broken ass game, scammed people, never apologized for it and patched it out as it went
It’s just sad to see what bethesda became yknow, is sad to see Todd resort to shit like this when they could release fallout 5 with an different or updated engine and make on of the best games of the decade but they won’t it’s just gonna be another broken game that they’ll leave for the community to fix with mods
Elder scrolls 6 will most probably be a walking simulator with every single RPG element removed with a bland and boring story... if they can actually create one, all their creative writers get so seriously throttled that most just up and leave
_"Fallout Standards"_
~said Bethesda calmly.
And this is a perfect example for why you can't just take a single player game engine and piece-meal it into a multiplayer one.
so true
2:46 I've never heard you laugh like that before
I wouldnt call fo4 boring. Stupid, dumb, lazy are the few words that come to mind
They stopped using design documents by skyrim, they simply use the method of throwing bodily waste at a wall and see what sticks
Fo4 wasn't even bad, it's main focus was more on combat and had the settlement building thing. For a lot of people they loved the game.
@@evanmcc99 the gameplay was a strong point but almost all the quests were a crappy disjointed mess of words that made no sense
@@evanmcc99 Combat was mediocre, I dont really find enjoyment in ventilating bandits/mutants skulls who are standing in the open. Oldass Stalker has better enemy ai, they take cover and attempt to flank you. Fo4's is a blatant powerfantasy for the disabled
Just found you. If you don't mind me saying, your laugh was absolutely magical in this reaction.
The bags they gave to the influencers didn't even get to some of the biggest ones with tons of followers so it's like Bethesda just randomly mailed them out.
"I've never played Skyrim"
I... What... Can those words even be used together in a sentence? Are you human? Were you born in the last ten years? WHAT ARE YOU???
I'm not human, I'm a vampire. That aside, I never got into Bethesda games, no idea why. I believe back when Skyrim released, I was busy with guild wars 2 and programming a ton IRL. 😅
Dont worry paws. I also never played Skyrim either😂 since i was too busy back then to play any games and most games i play are mobile gacha games
People reacting to this is the gift that keeps on giving
76 while still somewhat buggy is not that bad now from my experience.
Fallout 76 has one of the friendliest communities I have ever seen. It might even be friendlier than Deep Rock Galactic. I seriously mean that.
First started Playing at the start of 2023 as a new player you got more than enough to do and explore. When I was level 20 some random level 800 guy stopped by my camp and gave me over 2000 of each color flux (a end game crafting material that's very hard and tedious to get).
Whenever I was confused someone would always give me a rundown on what's what.
Not only that its had several updates in the year since I started playing.
There was a massive influx of new players recently because it was made free due to the release of the Fallout TV show and me and a massive group of higher level players did a road trip chasing down all the new players like lethal level 300+ power armored Santa Clause to give them massive donations from our stockpiles. Then we would server hop and do it all again.
Dungeon Defenders... That's a memory 😊
As a web developer, the part about all customer support tickets being visible to everyone is wild to me and also hurts my brain. That kind of insecure code should not pass code review.
Also feels like a GDPR violation. Would not want to touch that mess with a long stick.
Good video btw.
the homemade glass bottles look kinda good and I really liked the pencil drawing sticker.
Did you see the 6 pack of dark?
@@vexile1239 Also very good
I agree that it sucks that Bethesda relies on the fans to mod and fix their games. Heck, starfield with its 90% uninhabited planets are basically building blocks for modders. Why add stuff to them, only for mods to remove it? Better to have a clean slate to mess with, and not waste time on, I guess.
As for fallout 4, it wasnt the best, but it wasnt too bad. Fallout 76 was that, but also without mods. Well, the mods were basically paid perks.
Highers ups must have really thought people would love to pay for mods. But the only reason skyrim is still so popular(as a base) is because of all the free mods. Sucks whenever they do "enhanced editions" or updates that break basically all mods until/if the creators also update their mods (looking at you fallout 4 "next gen" update" and fallout london mod delay)
The only reason we don't have paid mods is because of push-back. The Creation Club would have become our only option for mods if they thought they could get away with it.
About the modders and starfield, I heard over 80% of them gave up just by looking at the game, I know the ones making skyblivion went eff that to starfield
@@josefsieffen18 I would say there was two reason.
one CC counted was made using the new mod extension that was really limited in its size.
like a mod like simsetlemnt or the WorkshopDLC could have 1000th lines of code 100th variables in use.
CC content was locked at like 1KB of code + model size.
then comes the fact you could buy the creator content Chinese stealth suit for about 2usd or pay 5-10 for the WorkshopDLC that had 20sets of clothing, a full 3 settlement, 100th pieces of furniture for settlement and so on.
or how about paying 2usd for a paint scheme for the T-45 armor, not the T-51 or the x-1 or any other power armor.
oh and the 45 is missing the paint for the head.
You should see how they've even managed to botch the boost from the TV show, by releasing an "update" that not only was yawn worthy, it actually managed to break all the mods for the PC players, making it such that it would've been better if they just didn't do anything. They should've just kept the updates on Consoles only, but nope, they had to fuck with the PC players, years later.
The account switch is technically impossible to fix because many modern comapnies are using block chain instead of a database. So when they said they couldn't do anything about it, sounds about right.
Little FYI about the Power Armor Edition, the helmet actually was later found to have mold in it.
how to get in dev room? easy... back in morrowind it was the console command "coc toddtest" because todd howard created the world space and named it toddtest... anyone tried that command in fo76 yet?
The thing about Fallout fans and most gamers out in the wild is they'll still inhale whatever slop comes out of their favourite publisher even as they complain. ¯\_( ͡° ͜ʖ ͡°)_/¯
You sure? Most gamers are fed up with these companies making games for the "modern audience" (something that actually doesn't exist), look at the ma'am solo game and acs from ubislop
@@vexile1239 The people you're hearing complaining are still going to buy these games. The influencers like Asmongold that complain about things still buy the games so their audiences do too. It's just how it is. The people who actually follow through are not the majority. Look at Diablo 4, Starfield, Fallout76 which was a bold-faced scam and is still broken. Sorry to break it to ya but there's no hope there.
A little bit of insight: While Parent Zenimax company is a proper corpo grab and Bethesda (Publisher) as well, Bethesda Softworks is a nepotism nest, extended family of Todd Howard, supercharged by side talents.
Talents are gone now.
28:40 That line got turned into a song. "It Just Works", by the Chalkeaters.
20:26 someone hook her up with Fallout New Vegas RN.
@11:12 They have the same choice of using those exploits, too. The main problem is, the company's revenue stream relies on the economy of the game and it creates an imbalance of the one in the know and the clueless.
@47:35 That doesn't make it any better. 😅
2:51
"You got any games on your phone?"
the dev rooms are there because the engine needs a container in the game with all the items to be able to generate loot ,thats why shopkeeps in bethesta games have a hiden (some better than others)chest/cach nearby where all the items are stored that they sell. also its the room dev's normaly test new stuff, when i create mods myself, i generaly have also a room set up to test stuff and have the container for the loot tables hookins there.
I'm only 1/5 of the video and the rabbit hole goes even deeper holy.
You're not ready for the light wood laminate remix.
45:07 If you look carefully, you will see that this isn`t a bottle. It`s a lamp
Yes, but it is still molded from glass. And way, way cheaper. And actually requires electronics which are pricier than just a hollow shell. Basically it just makes it worse, not better.
@@Ragedaonenlonely glass? Not ceramic?
@@pakboris2268 Yes? Bottles are typically made of glass.
@@Ragedaonenlonely I mean a lamp
@@pakboris2268 I'm not sure what this has to do with what I said.
Watching this stuff happen in real time years ago was incredible. I was in awe watching a popular company fuck up over the course of a year. It just kept going and going.
Starting to fall in love with that laugh.
I actually like Fallout 4... I'm a builder and an explorer so I'm never bored.
I liked fallout 76 too but thats cuz I played it years after I got it for Christmas. We never had internet before (i live in Chicago and my family just never thought it was needed on anything other than the cellphones).
We got internet for the first time in 2020... i think...
I spent my older brother's money (with his aproval) and I was pretty chill... building, hanging with friends...
Never once beat the game though... stupid cryptids man... wendegos and snalygasters are my kryptonite.
It did get boring fast... Fallout 4 is better because at least I can explore and build settlements... flesh out whole storytelling that fits into the lore... I have about 20 characters... that's 20 playthroughs.
Never gets old for me...
Still havent beat Fallout 4 either, i get destrcted with the side missions and building lol.
That's very wholesome overall, I'm glad you're having a lot of fun with it! Thanks for sharing your perspective 🥰
Path of exile is free to play and they don't have any of those pay to win booster packs where you can pay 60$ to instantly level up to 100 or something that blizzard does so the only way they make money is from cosmetics.
Path of Exile is free to try, I'd argue playing the game without spending any money is masochistic. That being said, the game is also predatory, just in a different way. And their recent monetization choices are not just cosmetic, but provide features and functionality that you get for free in every other game. 👍
For those wondering why the character looked stretched, it was bug with the Power Armor; when your character got into the Power Armor, for some reason the armored disappear leaving a stretch naked avatar.
Even I who is just learning IT in school knows that you always want to keep data private, the only thing public is the functions so other "classes" can use them
I've got mates that will swear that 4 and 76 are good games. I played 4, cleared the top 1/3 of the map, didn't reach diamond city as I found that everything respawned and could grind out better gear just by going back and legendary hunting. After playing with the weapon customisation (which to me was the best part), I then traded it in for Doom (2016) as the story was putting me to sleep and I felt like I was accomplishing nothing. Never tried 76 as it felt like a hollow recreation of 4 with bad makeup.
Did play and finish 3 GOTY edition as the Anchorage expansion was fun. Finished New Vegas twice as I wanted to see if I could make the boomers let me fly/use the simulators without having to kill them all. I don't think I'll play another Bethesda game for a long while.
It was also in their actual description of the Nuka Cola: "Nuka Dark Rum shares the same look as other bottles of Nuka-Cola, but a black color and simplistic label."
This is telling us that it has a black bottle, NOT a cheap clear bottle with a black plastic shell around it that was purely for decoration, and had to be removed before use.
The crazy thing is how many major issues he left out, too. This is just the tip of the iceberg. Like... the fact that the $250 version came with a life-size power armor helmet you could wear for cosplay, complete with a voice changer... and... deadly black mold that would kill you if you wore it. Oh goody.
And it really did go on and on. I enjoy playing casually sometimes now with friends, and it HAS become much better, but.... if you thought Starfield was bad at launch? Oh no... you poor, innocent thing.
Dungeon Defenders just unlocked ancient memories, that game was (is) amazing!
Fuck, now I wonder if I can remember my account details. Maybe I linked it to my steam? I'll have to check after work.
The Historian plays the straight man, but he's actually hilarious 😂
The fact more things happened even after this video is mind boggling. One certain pre order Power Armor helmet was recalled because it was growing mold. All the nonsense with the Fallout 1st subscription.
Fallout 4 was my first experience with Bethesda and the Fallout franchise. I enjoyed it a lot and found myself coming back to in constantly and it still has a place in my heart. Tried out Skyrim for a while after that but couldn't really get into it as much, not sure why. New Vegas on the other hand, I fell in love with and kept coming back to until I literally couldn't play it anymore without crashing or deleting saves to make room. In fact, I'm still playing it now that I've fixed those issues with mods!
All that being said, I haven't touched another Bethesda game since and unless something big happens to fix... _all of this shit,_ I don't think I will anytime soon.
2:50
That is Stretchy McGlugGlug. He is coming for you now you have mocked him!
Joke aside living through this was both hilarious and painful. I didn't buy the game cause I have a lot of experience in gaming, and suspected the shop and a few other elements coming. Not all the glitches and *other* problems xD
Love watching people react to this story
For the actual disaster that its launch and all was. I recently started F76 and I actually enjoy it now. Not a fan of the multiplayer part but not too many people to go somewhere where there ain't anybody around. But its actually filled with good old fallout style lore to explore now.
God she is so based on fallout 4 and starfield
18:15
The reason there's a dev room is because that's how Bethesda games work. I don't know if it's a limitation of the creation engine, or a failing on the part of the devs, but nearly every piece of loot you can find in Bethesda's games reference another entity in the game. Many merchants will have a "merchant inventory box" out of bounds/under the map that the NPC will reference everytime you select the trade option in their dialogue menu. My assumption is that this holds true for some other entities in the game. Some of them must reference the dev room containers and create copies when it needs to create a loot of "leveled loot" for the random bandit you killed. The only reason to not delete it would be that doing so would unravel major aspects of the loot system.
These rooms exist in every Bethesda game, usually accessible through the command console or if a modder adds a door to the room. That being said, those games are also SINGLE PLAYER, where game balance wouldn't get fucked over by its existence.
10:25 😂 if you are having a bad day. Skip here. Contagious laughter 😂
Feels like shes high with the amount of laughter 🫤
I really enjoyed Fallout 4. Granted I never actually finished the main questline, because I spent so long doing settlement building and sidequests... but I liked it.
45:19 is such an amazing summary of the entire video. "They just shat all over the community so hard that they didn't have any more shits left to give." That is just pure poetry.
i dont know if anyone pointed this out but dev rooms are for testing items quickly and efficiently and instead of removing it its faster just to move it somewhere you cannot normally access, most times off the playable map in the void. given how easy and broken the game was getting to the dev room was very easy.
3:16 Paws, that rock might've saved you from losing brain cells xD
men, our laugh is really enjoyable :3
I do not use in game stores in any game I play, BUT I personally do not mind a game with microtransactions under ONE condition. The items being sold have no effect on gameplay or give a player power or any advatage over other players. So if all they sell are cosmetics and mounts/pets then I have no issue with it. If someone wants to buy that stuff, good for them as it has NO effect and me or my playing of the game.
It is when they add the pay to win bullshit that directly effects the game or gives players extra power over those who do not use the store is where I take issue.
TF2 is good in that regard. There are weapons that can be bought but the basic game mechanics means they are SIDE grades rather than upgrades. You still need to have actual skill with it or else you will die, a lot. For example the bazooka weapon called "The Direct Hit" has been nicknamed "The Direct Miss" and "The Best Melee Weapon In The Game" because of the aforementioned player skill requirement.
Gotta love the pay-walled quality of life items locked away by the shop (the scrap box and ammo box)
Edit: you can't buy those particular items you can only rent them with fallout 1st
And now i am playing fallout 76 and listening this video thinking it was all true, the part of improving the game over the time really is a thing, cose today the game runs smooth enough to not close in my face or blue screen crash anymore, it stop respond when i am running many browser tabs and alt+tab to close a tab but fast travelling or entering a cell in the game.
Now we have a big influx of new players to the community and it is fun to see people getting the hang of it with the missions, cultural details, memes and the soundtrack.
I remember pre-ordering the game. Why did I do it? Because I liked Fallout 4 and the idea of playing a Bethesda game with friends sounded like a lot of fun. We did NOT, they didn't even get it so I was left off talking to strangers most of the time and despite how bad the game was, I did find 1 source of great fun: Bounty Hunting. Griefing players get a bounty and marked on the map so with a game forcing everyone on an open mic, hunting down players and effectively mugging them.
Eventually the player base drop rapidly in the early days so fewer and fewer bounties popped up until almost nobody was on. I hit my breaking point when a player with a massive bounty got the Invincibility glitch. The last joy I could find in the game essentially gone, I just quit.
Yeah fifty gigs in MY cornfield will take me a good solid week if I'm lucky.
76 was the catalyst for me completely adopting the mindset that a company can improve their game as much as they want after release, but i will ALWAYS judge them for the state it was in at release.
I can tolerate some bugs and performance issues at launch, because a small team of testers are no match for an entire community playing the game at once, finding all the flaws. But when you look at games at their most basic level, what you get at launch is the product they decided is good enough for you to pay full price for...
So even if No Mans Sky and Fallout 76 might both end up as the best games ever, i still stand firm on my belief to judge them on their release states, as THAT'S what i paid for, not what it became or might become down the line!
Honestly more on the mind set of, "if it's going to be fixed down the line, then I'll buy it then." If a 70$ game is broken as hell then 3 years later, it's all fixed and now 20 bucks because nobody bought it, cool beans, but they don't see a dime until that happened. But still vibe with the sentiment. Game should be done on launch, not years after it.
@@dagonofthedepths It's an extreme comparison, but i tend to go with the idea of, imagine if car companies sold you cars the same way game companies sell you games...
@@skynet0912 Yeah I would use that same comparison but still. You're not buying the bad car if you wait, you're buying the car that had a ton of scrutiny and work on it. Sure, you might feel safer buying another car or going to another company all together. But for me, no large company won't screw you over for money and you can still get a bad car or a car not up to par to the fixed one.
But I'm more of a case-by-case person and I tend to research stuff before buying. Still, you get down to it the gaming market is oversaturated so while I would say you're missing out on Cyberpunk, I don't think there isn't a ton of alternatives out there. Plus, I'm looking at it as a first-time viewer so I don't get the bad blood feeling so my view is skewed on that game even though I followed it's problems.
This is so true, I am a huge Street Fighter fan, and Street Fighter V launched in such an incomplete state, it left me completely jaded and still leaves a bad taste in my mouth today, even though the game has received years of patches and is actually good now, my brain refuses to accept it because of the state it launched in. Luckily Street Fighter 6 didn't have this problem, it was good right out the gate, not saying it's the best in the series, but it didn't have the problems SFV had, and it checked all the boxes it needed to.
I don't understand this line of thinking, but to each their own. Just don't pre-order and find out in advance what you are buying. And if something becomes good over time, THEN it is good and worth buying. It's not that complicated.
i started playing 76 in 2020 when they added NPCs, it was getting good then and allot was fixed and now its crazy good and fun with friends, if you go into 76 looking for a fun solo adventure, its 50/50 so be warned.
Why I heard of dropping the ball this is insane one helluva of a drop Jesus Christ Bethesda you fked up!!! 🤣🤣🤣🤣
Dang, this brought me back. Had the "immortal" glitch of being downed and unable to die or be revived for 2 weeks. Couldn't move. Could only fast travel while on hands and knees 😂
Coming back last week tho. It's actually fun to play, would recommend checking it out😁
really glad i ressisted the urge to start playing this series and start field phew
Regarding the Push To Talk thing, it wasn't that it finally allowed you to talk in the game. Fallout 76 came with open mic settings, with no option in-game to shut off your mic. So if your parents started screaming in the background, everyone on the server could hear it, unless you unplugged your headset.
If you Enjoyed this, you should really react to InternetHistorians No Mans Sky video.
Probably the best example of a gaming company that actually cared about its community.
Dungeon Defenders is such a great game which is really time consuming, so I feel you madness about getting banned xD
18:05 Dev room is for testing stuff. For simplicity it made inside of game and has no protection because it a waste of resources
Waste of resources is what they did by not putting protection in place :(
@@pawsvtuber well they usually worked with offline games and to add this is their studio which worked mostly as DLC makers and helpers to primary team. They did a lot to cut coin on it but as they say "greedy pays twice"
@@pawsvtuber the thing there is in other games a relatively easy protection set a check in the room on load if the person entering it is supposed to be able if not kick them out.
I always love it when someone new finds this video. This video should be required viewing every time Bethesda is about to launch pre=orders for a new game.
How BGS still has so many rabid fans is beyond me.
17:40 anybody noticing the "Not Todd Howard" in the top? x)
As someone that used modded weapons in Dungeon Defenders for years without ever being banned for it, I’m sorry you got caught for it. It’s an amazing time and an amazing game that I feel didn’t get recaptured in the sequel
Watching this video almost makes you wish for a nuclear winter... Sorry I'll see myself out 😂
45:40 No no u could talk to ppl inside the game even before this update that wasent a problem. The problem was that u were ALWAYS talking in the game and u couldent turn it off. Unless u unplugged your mic or turned it off in your computer settings everything your mic picked up were broadcasted inside the game from the moment u logged in and there were ALOT of ppl close to eachother in the biginning. I´m sure u can imagen the pure chaos resulting from that in the first few days especially from young ppl and those that dident realise that everything there mic picked up was heard by every player within range. The amount of screaming and random background noice was out of control.
That is a sick model-