What are the pros and cons of writing applications like this with godot instead of using a framework like windows forms, electron or others? I know for sure it can make software dev easier but how about performance or even working with the registry? I'm no expert I'm just making questions out of curiosity
There is no con, as long as it works and does what you need you can use it. The only issue with Godot is there's a smaller community and it might lack some features you might need so you might need to use plug-ins or add some functionality on top of the engine in the source code, but there's no difference between doing that and using or writing your own library.
It might actually be better in many cases to use Godot since electron for example has to bundle chromium with every app and since Godot compiles the final app into the device's native code, into an exe. It's faster than electron which uses web technologies.
What are the pros and cons of writing applications like this with godot instead of using a framework like windows forms, electron or others? I know for sure it can make software dev easier but how about performance or even working with the registry? I'm no expert I'm just making questions out of curiosity
There is no con, as long as it works and does what you need you can use it. The only issue with Godot is there's a smaller community and it might lack some features you might need so you might need to use plug-ins or add some functionality on top of the engine in the source code, but there's no difference between doing that and using or writing your own library.
It might actually be better in many cases to use Godot since electron for example has to bundle chromium with every app and since Godot compiles the final app into the device's native code, into an exe. It's faster than electron which uses web technologies.