The Story of Sonic and the Black Knight

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  • Опубликовано: 1 окт 2024
  • Thanks to Windii for the translation.
    As usual, I cut a lot out of this. Here's a few extra things I decided to leave out of the video.
    Playing in Japanese, all I hear when Caliburn talks is Sanji lol. Also, I'm pretty sure Caliburn speaks with an old fashioned Japanese accent to make him feel very ancient. Nice detail.
    I like how Lancelot in gameplay has a lot of Shadow's Chaos powers from other games. He can do Chaos Control and Blast from Shadow, and Chaos Snap from 06. Nice to seem some consistency there.
    Kinda weird how Nimue has none of Amy's personality traits when all the other characters based on Sonic's friends do. Also, you see Percival blushing when Sonic saves her? Sonic X Blaze confirmed lol.
    While I had issues with Merlina's arc, I think it could work if you instead interpret it as her having the metaphorical equivalent of a terminal illness. Instead of generally fearing death, she is futilely trying to find a way to extend her life. So she spends her final days desperately clinging to life, squandering her what time she has left instead of spending it on something meaningful. Then it would work well. And maybe that is what they were going for. But again, there's too little to it to make that clear if so.
    Since it's Maekawa's final Sonic story, I'd like to appreciate some things he did for Sonic. Like basically give Sonic a catch phrase. Ever since SA2, "Too easy. Piece of Cake." is something he says in so many games. And I quite like it. He's got a few recurring lines like that, that mostly originate from games written by Maekawa. And of course, his stories can be very ambitious and are the most complex stories in the series. For better and worse. But in something like this, I think it pays off. This game has hands down the best Super transformation in the whole series.
    In case anyone curious what I'd like to see for a third storybook game, I would want to do a Lovecraft story. A little out there, but I think it would be really cool. Eldritch monsters turned a little cartoony as the basic enemies, a spooky aesthetic for the whole game, and an easy way to include a giant monster for the final boss. And of course, Sonic helps a girl with pink hair overcome some problem. Because that's a thing in these games for some reason lol.
    You can support me here if you want. ko-fi.com/pari...

Комментарии • 413

  • @novaspacewitch9963
    @novaspacewitch9963 Год назад +303

    I think you overlook the way Sonic handling the fights with the other Knights ties into the themes of the value of life. He actively refuses to kill Lancelot at the duel, he stops Knuckles from taking his own life, and he goes well out of his way to save Percival even though she's his enemy. It has a balance between "death is natural and you have to learn to move on or risk wasting what you have" and "life is precious and you should treasure your time on this earth"

    • @CrashWeezerman
      @CrashWeezerman Год назад

      Yeah, except King Arthur, fuck that guy.

  • @joshuareesor1756
    @joshuareesor1756 Год назад +288

    Fun Fact: The flower Merlina has throughout the game is a specific species, straw chrysanthemum, which in European countries is associated with grief (due to its prevalent use on grave sites) and eternity (due to not withering or fading for a long time after being plucked).
    That she revives and directs the flower like a weapon during Sonic's confrontation with her can also be seen as a visual metaphor for her holding onto and weaponizing her grief, with Sonic giving her the flower back afterwards and letting her come to terms with that grief now that she has calmed down.

    • @tacticianmagician4716
      @tacticianmagician4716 Год назад +15

      Yo that's such a good observation man! Never thought about what flower that was!

  • @afanisthedolphin
    @afanisthedolphin Год назад +277

    I think a theme that a lot of people tend to gloss over with this story is Sonic essentially being the bad guy. It's referenced when he pulls out Caliburn from the stone, but it's roots reach much deeper into the story. Sonic is trying to kill the king (yes, kill). And by the end, he's specifically acting to doom the world in destruction. These are the things a villain would do. Yet not only does he not care, he embraces that mantle, because he does what he thinks is right, not what the world is thinks is right.
    "I told you, I don't mind playing the bad guy every once in a while."
    Even the soundtrack of the game conveys this. Knight of the Wind as a theme has a very eery and villainous sort of feeling. I actually thought it was going to be a villain theme back when I knew nothing of the story.
    "I know I will bring you pain and fear."
    "In a rage I slay each and every one, till this war is won."
    And this whole theme also extended to Merlina and her theme With Me. Her becoming the Queen of Evil in an attempt to do what she believes is right is also a mockery of that concept. She doesn't care if the world sees her as evil, just like Sonic. The difference is that they're fighting for different ideals. Which is why With Me, essentially is written for both of them.
    "Dare to fight, evil's might" as they both essentially are at this point. "All wrapped up in my evil plan." They're both villains to the world, in one way or another. "Face this day with me." both of them calling out to each other to see their vision.
    It's the true core of what Sonic is. From his oldest theme in "It doesn't matter who is wrong and who is right." This is what settles this game as having my favorite characterization of Sonic, as well as what makes me love Merlina as a villain so much.
    Oh and, great video as always!

    • @NiCoNiCoNiCola
      @NiCoNiCoNiCola Год назад +13

      Sonic is a murderer confirmed

    • @artey6671
      @artey6671 Год назад +6

      I'm not sure I'd agree. Of course, it's easy to see the other guy as the bad guy, so everone is the bad guy in someone's perspective, but that can be applied to just about anything. Sonic is trying to kill the king because he's evil and wants Merlina dead. (Although, now that I think about it, why does he want Merlina dead? She's the granddaughter of Merlin, who created fake Arthur.) And Merlina betrays Sonic, which is enough to set her up as an enemy, I think. I don't consider Sonic to be the bad guy.

    • @F1areon
      @F1areon Год назад +15

      @@artey6671 Plus it's implied Merlina's chosen method to try and preserve the world forever would've had HORRIBLE consequences for all the inhabitants; they would've been overrun w/ underworld creatures and also frozen in time.

    • @ataladin87
      @ataladin87 Год назад +5

      "It doesn't matter, who's wrong or right"
      "Just beat it Merlina"

    • @afanisthedolphin
      @afanisthedolphin Год назад +10

      ​@@artey6671 Whether you consider him to be the bad guy or not, the important thing here is that from many perspectives he can kind of be. I don't think you can argue Sonic is "the bad guy" when he's beating up Eggman. However, this is a far more morally gray case. Sonic's goal in the game is to actively doom the world to destruction.
      Also, it's easy to speculate as to why Arthur wants Merlina dead. Reason being, she wants him out of the way so she can use his scabbard. So, she's a danger to him.

  • @baraksha1
    @baraksha1 Год назад +329

    Is it fucked up that this story actualy DID helped me conquer my fear of the end of the world as a kid?.

    • @ierdandrakslei1176
      @ierdandrakslei1176 Год назад +105

      Means this game's story did what it set out to be, a nice fairy tale for all ages.
      It makes me wishe I had a wii for the story book sonic games.

    • @isaacargesmith8217
      @isaacargesmith8217 Год назад +40

      I dont think it is, it's media focused for kids with a message about how change comes and that we shouldn't be afraid of that after all.

    • @rynobehnke8289
      @rynobehnke8289 Год назад +52

      Not at all.
      This is what the story wanted to accomplish so it just shows that its really good at doing what it wants to do.
      That being helping children over this fear.

    • @runningoncylinders3829
      @runningoncylinders3829 Год назад +14

      Sammer's Kingdom gave me some chills.
      What was with the Wii and end of the world games?
      Even Rosalina mentions a kind of cycle, like what?

    • @Mew4U
      @Mew4U Год назад +11

      That's good. I mentioned this on a comment I left too, but what sonic said to Merlina seems based off some Buddhist and Stoic teachings. There is comfort coming to terms with the end.

  • @alexos9011
    @alexos9011 Год назад +129

    39:55 I was one of those kids that kept thinking about all of these heavy things such as death and stuff. I don't think I was particularly more mature than other kids around my age but I was constantly analyzing things around me and basically trying to figure my life out (yeah I was a weird 7 year old).
    I had a really difficult childhood, abusive parents and didn't really fit in anywhere.
    I'm really glad I had the Sonic series and its ambition to tell meaningful stories growing up.
    And trust me when I tell you that this game's story resonated with me in a way, few other video games did (The only other non Sonic example I have is Mario Galaxy which tackles the same kind of themes).
    And at a time where I was actually thinking about my own life's end, having Sonic bringing such a beautifully simple answer to all of my anxieties was magical and truly uplifting.
    Kids can experience loss, they experience grief, they can be aware of their own mortality. They are way more analytical about things than we give them credit for.
    I guess what I'm trying to say is, it's not flying over every kids head, and that's what truly matters. What Sonic said to Merlina at the end of the game, it was something I, and I'm sure a lot of other kids, needed to hear. Because parents don't necessarily want to engage with these types of conversations with their kids, and it's actually cool that the Sonic series provided weird kids like me with uplifting morals on deep topics like that.
    Of course as an adult I can recognize that these stories don't necessarily explore these themes in the best way, but if they were able to touch some kid's heart to the point where they still care deeply about the stories in the new entries of this franchise as grown adults, then it means they definitely succeeded at something.

  • @richigo-3796
    @richigo-3796 Год назад +124

    Just hearing It Doesn’t Matter as Sonic’s resolve causes Excalibur to be reborn is the sickest shut in the world. I adore that song for really sticking true to who Sonic is- a free spirit doing what’s right.

    • @TC7-Thecomplex7
      @TC7-Thecomplex7 Год назад +6

      I'm pretty sure it's also the very last time we ever hear his theme again.

    • @dragonmaster3030
      @dragonmaster3030 Год назад +2

      @@TC7-Thecomplex7 you here it in generations but only as an unlocked level track and nothing specificly tied to anything

  • @sonic5993
    @sonic5993 Год назад +118

    ...I feel like you are Geek Critique are secretly conspiring to release these at the same time lol
    Also, I know you have a preference for the Japanese script and actors, but this is definitely Jason Griiffith's finest hour as Sonc (and Shadow) imo. And its a shame it was his last game too.
    The way he delivers Sonic's final line to Merlina always touched me with how sincere and compassionate he sounded.

    • @kenn_k
      @kenn_k Год назад +12

      i was thinking the same shit, lmao like what are the chances

    • @rikibdgd4764
      @rikibdgd4764 Год назад +15

      @@Thenumber1yoshi what does popularity have to do with anything

    • @thetrickster6371
      @thetrickster6371 Год назад +1

      @@Thenumber1yoshi In fact, ur mum

    • @LoliconSamalik
      @LoliconSamalik Год назад +18

      @@Thenumber1yoshi Sonic is originally written in Japanese. Therefore, listening to the script in Japanese with an english sub backup (for those still learning JP) is more fundamentally ideal for review purposes since context can be lost with a shoddy or so called "professionally localized" translation.
      Popularity is irrelevant. And Sonic is popular with kids who grew up with anime and manga anyhow. So that's already a moot point.

    • @sonic5993
      @sonic5993 Год назад +4

      @@Thenumber1yoshi ...what?

  • @animekid9000
    @animekid9000 Год назад +159

    Yes, the scabbard of Exacalibur granting its wielder immortality is from the tales specifically started around Robert de Boron's Merlin if I recall right, along with all the French expansions. Morgan le Fey usually tosses the scabbard into a lake relatively early into Arthur's reign.

    • @ierdandrakslei1176
      @ierdandrakslei1176 Год назад +16

      Yeah, I don't know if it's linked to these author's specifically but I recall there's a relatively popular trope/exchange between merlin and arthur about which is important between the sword or the scabbard.

  • @PhirePhlame
    @PhirePhlame Год назад +41

    Fun fact: the whole thing with Gawain wanting to commit seppuku (literally) is a part of Japanese bushido, not European chivalry. They're similar enough that you can _mostly_ get away with conflating them as this game does, but suicide is very much one area where those two codes come nowhere close to agreeing with each other. Bushido is the one that considers it a form of penance to reclaim family honor. However, chivalry is derived from Christian ideals, which consider suicide to be a terrible sin in and of itself, regardless of circumstance. Thus, that scene's invocation of dark archaic values was wildly inaccurate since he's a knight, not a samurai.

    • @quasar4780
      @quasar4780 Год назад +12

      Once again, a game made by Japanese people for Japanese people, taking inspiration from medieval Europe without understanding the cultural differences.

    • @lukescrew1981
      @lukescrew1981 11 месяцев назад +4

      Yeah kind of stupid but considering what they were trying to do is understandable that kind of fuck up

    • @lpfan4491
      @lpfan4491 11 месяцев назад

      I don't like the story, but that is one of the times I give it some leniency because this telling of the story is so offkey that I just headcanon Gawain being from the east and him thus following diffrent cultural values compared to other knights.

    • @CrashWeezerman
      @CrashWeezerman 13 дней назад

      I think it's interesting that conflating Bushidō with Chivalry is something we do on both sides of the pond.

  • @MasterDisaster64
    @MasterDisaster64 Год назад +71

    I think Merlina was going to put the world into permanent stasis. The wiki suggests this at least. So it's less that everyone gets to be immortal and more that everything is frozen in time. That makes Sonic's outlook more undeniably correct, as it's less "I want this world to end" and more "what's the point of existing forever if you're not really living".
    -
    And as others have said, the theme can be seen as a broader "change is inevitable" rather than death specifically. Which makes it even more poignant considering what the series would become soon after.

    • @sirkjohno0129
      @sirkjohno0129 Год назад +9

      Touching on that last point, it genuinely feels like this game overall is a swansong to the Adventure/2000s era of Sonic and foreshadowing of the changing times.
      Of course, I don't really agree with what Sonic would become as the 2010s hit the horizon, but I do feel that a reset to a more consistent format was inevitable

    • @lpfan4491
      @lpfan4491 11 месяцев назад +1

      Idk where the Wiki sourced this information from, because I cannot for the life of me see how the script as shown in the game could be read that way. Is it in some easy to miss line? She literally just unleashed darkness and they never elaborate what in the world her plan was.

  • @porygonlover322
    @porygonlover322 Год назад +171

    Re:description, I'd actually really like to see a Greek myth storybook game, despite how "generic" it sounds. These storybook games have a recurring theme of sort of refuting the messages of the original stories they're based on by having Sonic's attitude and personality clash with the way the worlds he's dropped into work - Secret Rings takes a story with the framing device of a woman overcoming someone's evil by being such a dang good wife that he falls in love with her and refutes that by having Sonic help a woman away from her abuser, and Black Knight takes a mythos about the honor of knighthood and the glorious past and refutes that by having Sonic define his own heroism and kill a past that hangs over the world like a cancer. A Greek myth game could take the recurring themes in those stories about accepting fate and your place in the universe by having Sonic defy the gods and win. Lovecraft would be aesthetically very cool, but I don't think the themes of those stories are ripe for Sonic to come in and blow apart the same way (unless you really wanna get into the weeds on Lovecraft's racism)

    • @Pariah6950
      @Pariah6950  Год назад +61

      That's a good point. But I do think Greek mythology would be such a boring setting. I think Sonic can tackle racism easily. I've even thought about how I'd go about it before.

    • @porygonlover322
      @porygonlover322 Год назад +43

      @@Pariah6950 I agree that Sonic _could_ but it's a big swing, and if they fucked it up it could easily be one of the worst stories in the series.
      Also I do admittedly have kind of a soft spot for Greco-Roman aesthetics, but there's plenty to work with there that goes beyond the same stately columns over and over - look at something like Kid Icarus Uprising, for instance. It would also be cool to put Sonic in a large-scale war setting like the Trojan War - there's a bit of that in Shadow the Hedgehog, but Sonic himself is very sidelined in that game.

    • @Breakaway-ic5gj
      @Breakaway-ic5gj Год назад +8

      @@Pariah6950 I can imagine 'Who taught you how to hate' from Disturbed being the main theme song of that game

    • @odd-eyes6363
      @odd-eyes6363 Год назад +27

      If there is a mythos in which Sonic would thrive by ripping its themes apart it's Lovecraft.
      Sonic would just face the threats head on and refuse to be afraid. Like he did with Dark Gaia and The End, both of which are cosmic and existential entities that are much more active than anything we see from HP's stories

    • @odd-eyes6363
      @odd-eyes6363 Год назад +12

      If they did a storybook game for the Greek Myths, then Sonic should probably be Perseus, like he filled the shoes of King Arthur this game. Perseus is known for being the only Greek hero who was a pretty swell guy and caused no tragic end for himself by giving into hubris or wrath

  • @thespookymage6294
    @thespookymage6294 Год назад +37

    So now might be a fun time to flex a bit of my medieval history degree to your last point about there not being a black knight in the game. So, in Arthurian mythology the idea of a black knight is usually dedicated as the ideal warrior who tends to appear from nothing to challenge our heroes. When many of these stories would serve as inspiration for jousting tournaments, the Black knight was a role to be appointed as a sort of, "Final Challenge" for the contestants. Unlike in popular culture, the title of Black Knight was appointed to someone who essentially was a lone wolf and does good deeds on their own for the sake of chivalry.
    In my view, the Black Knight of this game is both symbolic of King Arthur the illusion with the idea of challenging the ideal warrior, as well as sonic himself in doing good deeds alone.
    You could say I am maybe reading too deep into this which, fair enough. But I still think its interesting all the same because it works on some level other then a cool title.

  • @keylimecookies
    @keylimecookies 3 месяца назад +14

    The “why do flowers grow if they know they are destined to whither” is one of my favorite lines in anything ever

  • @roberu8465
    @roberu8465 Год назад +58

    they really decided to make the most random sonic stories be the coolest shit ever for no reason

  • @rynobehnke8289
    @rynobehnke8289 Год назад +77

    Just a few things I want to add and say.
    The theme of Black Knight is actually carried throughout the whole game as its not just about "Death isn't the worst" but its overall over the value of life.
    During the first half its all about Sonic clashing with a society that sees life not as worth something its all about upholding your duties which is why we got the technically wrong synchronization with a Samurai and a Knight for Gwain with his attempt at Seppuku to atone for the his failure.
    Sonic is here teaching all of the Knights as well as his sword that there is more to life than just fulfilling a duty and obeying a master. His is teaching them that life is worth something.
    And with Merlina at the end its the other side that life has meaning because it isn't unlimited that a world that goes on forever a life that never stops would destroy the worth of life.
    Fight for it and what you believe in with all your might, don't throw it away for something dumb and don't make it meaningless by thinking more about its end than what you can still all do with the time you have left,
    These are the each other supporting core themes of Black Knight that also perfectly show Sonic's view on it.
    So its not 2 separate ones but 1 whole one about the value 0f life itself.
    Caliburn is actually the original name of Excalibur. The history of Arthurian legend is long and complicated but the final accept version as Caliburn as the sword of the stone that after breaking ones is upgraded to Excalibur by Nimue latter.
    So this whole part of Black Knight is even more directly a Arthurian legend reference than even you seemingly realized.
    Even tho I know with your perception of Sonic canon will never except it unless Mwekawa himself were to say it. But the mostly likely reason Sonic accepted to go on a date with Amy is because the player can force Sonic to ask Amy out in Unleashed.
    (on that note great visual detail that Sonic at the start has 2 chilly dogs seemingly 1 for him and 1 for Amy)
    While his gameplay model has Arthur look gold so do almost all cut-scenes including the pre-rendered ones depict his armor with a thick black energy effect if not just flatout black.
    There is also the fact that Merlina's last line of defense is a giant mostly black Knight of the Underworld with her at its center so I guess we do have a black knight.
    I feel like in this story summary should you have mentioned the credits fakeout after beating Arthure as it at first made it seem like its just a average Heroes Journey type story were Sonic has to learn to be a true knight and by doing so overcame the Black Knight Arthur that was unbeatable to him at first.
    As this is really what makes the massive plot twist with Merlina work so well.
    While I love Black Knight one thing that has always bothered me about it and I wish you would have talked about would be just how quickly Sonic was willing to go for the murder way with Arthur especially given how he prevented 2 of the other knights from dying prior.
    The game just doesn't give Sonic and Arthur enough time in my opinion to justify Sonic imminently being willing to go for the kill.
    I had no issue with Sonic cruelty towards Erazor in Secret Rings because the games really hammered it down how every action of Erazor made Sonic more and more mad at him.
    From ruining the world, over the arrow of judgment and the constant insults to finally killing Shara and being fun of her weakness.
    But Arthur seems a bit lacking comparatively.

    • @Pariah6950
      @Pariah6950  Год назад +33

      Oh, damn. Caliburn is actually the original name? I had no idea. That's cool.
      And you're damn right I don't consider the date in this game related to Unleashed lol. There's no way that such a small optional interaction in one game that likely wasn't even written by the lead writer is something Maekawa would have been aware of. It's just for the ending joke. Nothing more.
      I think with killing Arthur, it was just a matter of necessity. You couldn't take the scabbard from him with him alive, so there was no other way to save the kingdom. And Sonic's not one to contemplate the morality of what he does. He just does what he feels is right, after all.

    • @rynobehnke8289
      @rynobehnke8289 Год назад +4

      @@Pariah6950
      Yes in large part thanks to Disney is the fact that Caliburn is an actual name in Arthurian Legend and the actual sword of the stone a lot less known nowadays.
      As the 2 teams working on Unleashed and Black Knight this time weren't split apart by continent wouldn't I be as surprised as you would be if the Amy framing device was actually born when Uekawa was talking with people on the Unleashed team found out about that Amy scene and found it funny and so included it in his own story he was writing at the time for Black Knight.
      But I can understand if you don't think these 2 things are releated.
      I mean at which point does the game say Sonic can't just snatch the scabbard from Arthur ones the 3 sacred swords nullify its power? Was it in the Japanese version was just missing in English because I can't remember such a thing being stated anywhere.

    • @Pariah6950
      @Pariah6950  Год назад +9

      @@rynobehnke8289 It's just one of those video games things. He has the scabbard, so you have to beat him to get it.
      Technically Sonic could rip it off him as he runs by. But then there's no game lol.

    • @myseconddisp291
      @myseconddisp291 Год назад +4

      @Pariah695
      One thing I've noticed about your attitude towards these stories in your videos is that you give to much power to authorial intent. It's okay if the creators didn't intend something initially; so long as you can support your view and interpretation adequately using what is present in the work it should be fine, especially when it comes to a thirty year old frabnchise that is no stranger to retcons and inconsistencies. At the end of the day, criticism is about overinterpretation, not interpretation. I'm not a shipper mind you, but to me the whole Sonic and Amy's date in unleashed and this game makes sense. It doesn't have to be intended to be a valid option.

    • @ScrapsandSlaps
      @ScrapsandSlaps Год назад +1

      @@Pariah6950If Sonic was allowed to lose then they could have just had him lie the first fight to Arthur. Then he goes through the game, gets better with Caliburn, gets the other swords to seal Arthur’s power, and steals the scabbard.
      While a bit simpler, and cooler, to just kill him, the story can be rewritten without the death. Granted that might go against some theming but you get the point.

  • @insertcreativename802
    @insertcreativename802 Год назад +45

    2:05 Something I think is worth mentioning is the specific characters chosen to play knights in the story.
    Shadow, Knuckles, & Blaze all have something in common, all three are powerful, (& at least at one point) rival characters with boss fights in their debut games.
    When people who’ve played previous Sonic games see those 3 in the intro cutscene, we can tell that they’re going to be dangerous to Sonic, BECAUSE we recognize & associate them with the characters filling their shoes, & know who they are to Sonic in his world.
    Even the knights only seen in multiplayer are filled in by Silver & Jet, who also fit this pattern (although Jet never raced Sonic in a 1v1 race to my knowledge, feel free to correct me if you can tell me when).

    • @KidAL0
      @KidAL0 Год назад +13

      I’d say Sonic and Jet on Babylon Garden is, for all intents and purposes, a 1-on-1 race. Obviously there are robots during the gameplay, but they’re generic npc robots, and the cutscenes directly before and after depict solely Sonic and Jet facing off. It’s clearly meant to be a contest between the two

    • @insertcreativename802
      @insertcreativename802 Год назад +3

      @@KidAL0 Yeah, that does make a sense, thanks for telling me.

  • @Mew4U
    @Mew4U Год назад +46

    I think what Sonic told Merlina was based off the real philosophy of momento morí, which is something that many Buddhists or Stoics follow.
    It could have not made you feel comfortable because it's something you struggle with right now, which is totally understandable and normal, especially for younger people. It's a survival instinct to fear death. I used to be scared too, it's part of growing up but once you accept it, you become more at peace with it and value the small things and petty problems don't mean anything. That's why sometimes some elderly people are so content. This story could have gotten a lot deeper, but it is a story about a hedgehog that got lost in a storybook, lol. I appreciate the writer going there though.

    • @Pariah6950
      @Pariah6950  Год назад +23

      The thing is, I do resonate with this theme. I do appreciate life and try to live it to the fullest.
      That doesn't stop the knowledge that it's all going to end one day from being terrifying lol.

    • @starryskyday3160
      @starryskyday3160 Год назад +6

      @Pariah695 I personally feel death was terrifying until i learned to not only appreciate life but also respect death. Once I made that difference I felt my appreciation of life wasn't something i had to try so hard to do.

    • @Mew4U
      @Mew4U Год назад +1

      @@Pariah6950 aw yeah, I'm sorry. I hope you don't have to carry that for a long time.

  • @myseconddisp291
    @myseconddisp291 Год назад +35

    I don't think the theme is about death specifically. It's about finality and how nothing lasts forever. A lot of the times we are reluctant to move on. It's not just death; it's also grief, the pain of losing something that you have and cherish.
    I think the fact that it's simple makes it digestible for kids. It wouldn't mean much to kids if you get too much philosophical or dwell on it to the point of making them uncomfortable. Children may not experience the same amount of existential dread as adults do, but they are also much more resistant to change. They want to have their life as it is. It's hard for them when they have to guive up a lot of the things they have in order to move to the next stage of their life. When I was a kid I didn't want to grow up. I didn't want things to change and most importantly I didn't want to change myself, because then I wouldn't have been able to look at the world the same. For me, Sonic's perspective works wonderfully. That's how I see and deal with my own mortality and the changes around me.

  • @bluecheckmiya
    @bluecheckmiya Год назад +36

    Never minded the direction Sonic was going in during this time. We got good and creative games that had excellent simple stories. Got to see how many creative ways this series could be used outside of just high speed momentum based platforming. I never conform to the ideas of “what a series is supposed to be” because Im a guy that likes to challenge those kinds of ideas in fiction.

    • @autobotproductions1244
      @autobotproductions1244 Год назад +7

      Besides the state of the franchise could be seen as a metaphor for Sonic himself. Never staying in the same place for long and always moving to the next adventure whatever that may be

    • @djlanner1174
      @djlanner1174 Год назад +2

      Sonic agrees ! 👍

    • @lukescrew1981
      @lukescrew1981 11 месяцев назад +3

      There's a reason why the 2000's were the golden age for Sonic. They were constantly trying new things.

  • @Nic_2751
    @Nic_2751 Год назад +45

    Once again Geek Critique coincidentally uploads a Black Knight video back to back

    • @meleeludens
      @meleeludens Год назад +8

      i noticed that too omg, i swear his uploads have been suspiciously similar to Pariah’s 🤔

  • @emberthefox4951
    @emberthefox4951 8 месяцев назад +9

    I have two theories on why Sonic collected the sacred swords before even knowing he'd need them:
    1. Classic gut feelings and/or figuring that getting several swords to choose from would be a good move.
    2. Simple threat elimination. He's leaving his enemies alive, but he doesn't want them to cause him any more trouble so he takes their swords instead. In Gawain's case, it also forces him to face Sonic's lesson instead of throwing his life away.

  • @RyansFine
    @RyansFine 8 месяцев назад +10

    The scabbard granting immortality is from the myths. Arthur losing it before his battle with Mordred was the main reason Arthur perished soon after

  • @YungStuffynose
    @YungStuffynose Год назад +18

    for some insight, I never considered that the ending was a metaphor for death as a kid and I only considered that it could be when I got older. Instead, I interpreted it as tackling finality in general such as dealing with moving away from a group of friends or changing schools. I especially got this idea with the fact that as of colors onwards all the 4kids voice casts that I was used to were noticably changed and that made me look back on black knight and say "oh they are trying to talk about finality with this game and how change is inevitable". If the message of this game is about tackling death then I can definitely see how that is way out of their depth for the scope of this game but thats just my perspective from when I first beat the game.

  • @ultimateshadeofwar
    @ultimateshadeofwar Год назад +18

    40:58 Let's give the story where credit is due, a lot of the story about the game when you look at it from what's being said, it's about "How do you live life" which done through the idea of Chivalry, and we see how it's tried to be impose on to Sonic, but Sonic rejects it, going more with "I live my life how i want it, i will just take what i think fit it, from what i see around me". This can also be in the biggest obvious moment of Gawain trying to take his life. And the more i think about it, thinking about Sonic's answer to Merlina, it does make more sense for the question of this story to be exactly that, not about living life, but how do you live life.
    The Knights of the Round live it through a rigid code until Sonic comes around shows then through what he hears from Caliburn how to be more flexible.
    Merlina is the ultimate challenge as she lives life thinking that there is no reason to enjoy of live something that will end, as such, through Sonic giving her the ultimate answer of how do you live life according to him. And with him being the hero and beating the bad guy is very clear that was the ultimate right answer.

  • @cellperfecto421
    @cellperfecto421 Год назад +27

    I would like to see some sort of conclusion video about what makes a Sonic story after all these story videos are done. It would be interesting to see a recapitulation of what makes some Sonic stories work and why some don't.

  • @Zejgar
    @Zejgar Год назад +25

    Sonic and the Black Knight brings back a lot of things from the previous Sonic games. In addition to the musical cues of characters, the rearrangement of SA1's It Doesn't Matter, the gallery mode that is choke-full of images and music from the past, the multiple playable characters... The legacy mode that replaces gameplay gimmicks with more Sonicky ones... there are also the little things. Like how some levels end with a signpost, and in some of these levels Sonic runs through the signpost, making it spin, just like in the classic games. Sir Lancelot says "Just watch this" when he performs a trick, just like Shadow does in Sonic Heroes.
    The theme of finality in this game's story coincides with how Black Knight is the last game before the drastic shift to a more light-hearted tone of Sonic come Colors, which itself coincides with the change of voice actors. Black Knight heavily feels like a climax of the series, brought not as a bombastic epic that openly revels in Sonic's legacy, but as a humble story that merely wears Sonic's face.
    Out of all the games in the series, I respect Black Knight the most. Maybe it came at just the right moment in my life.
    Also I'm a little sad that I'm not familiar with the King Arthur's myth, so I can't fully appreciate the way this game handles it, but from what I've heard, it's moderately more faithful to the "original" version of the myth, before the popculture adaptations of it. I guess that's the consequence of the developers not being familiar with the topic, and willing to do their research, going straight to the source, dodging all the iterations along the way? Just my guess.

  • @lasercraft32
    @lasercraft32 10 месяцев назад +9

    I personally think its commendable that they were willing to try new things with Sonic. Yeah its a little weird, but Sonic Unleashed and Sonic and the Black Knight are two of my favorite games of all time... And NO they didn't just give Sonic a sword to fit the motion controls... they gave him a sword because this is the Sonic STORYBOOK SERIES and its the story of King Arthur. It was a sequel to Sonic and the Secret Rings. Everyone says its dumb that they gave Sonic a sword to "make him cooler" but no. Sonic was already cool, and Sonic with a sword is still cool... Not because the sword is cool but because SONIC is cool. Its the kind of crazy thing you'd never expect but they made it work.

  • @SaddieMoon
    @SaddieMoon Год назад +17

    10:38
    In my opinion, Sonic has been so inconsistent and always jumping the shark became Sonic’s identity, and I kinda love seeing those inconsistencies from the 90’s to the 2020’s.
    It’s very fun.

  • @joshuareesor1756
    @joshuareesor1756 Год назад +15

    50:50 I always figured that the titular Black Knight was supposed to be Merlina. King Auther's armour looks black in the intro, but it's dark gold, which could hint at his nature as a fake villain. Then Merlina is revealed as the real villain, becoming the "Dark" Queen and using the true Black Knight, which has black armour with blue and red flames.

    • @kilometersperminute4113
      @kilometersperminute4113 Год назад +6

      The title in Japanese is “Sonic and the Knight of Darkness”, with darkness vaguely related to ‘villainous’. Maybe they thought that Dark Knight will clash with Batman or smth like that lol

  • @lol-gv7ox
    @lol-gv7ox Год назад +10

    Personally, the "Inconsistency" of the Sonic series ISN'T an issue. Like, there has never been a real DIRECTION to the games. The vision of the franchise has always been jumbled, ESPECIALLY in America, where Sonic has been biggest. Like, even at the beginning, there was the several different shows with radically different moods and premises. The games haven't been consistent since, like, Sonic 3&K, MAYBE Sonic Adventure. Hell, the writer of SA2 went "Yeah, I don't like the Sonic of the Mega Drive Era, I'm going to write him in a way I like".
    Like, looking at one of the games and going "What does this have to do with Sonic" is silly. What does a floating island that used to have an ancient civilization on it have to do with Sonic? What does a sealed Ultimate Lifeform being unleashed into the world to wreak havoc have to do with Sonic? On the surface, these would seem silly to inject into the series from the core premise of "Blue Hedgehog with attitude fights robot armies and saves nature." It's the fact they're in a Sonic game that makes them have something to do with Sonic. Sonic fighting the Ultimate Lifeform that just so happens to be a hedgehog makes about as much sense for the franchise as Sonic being forcibly transformed into a monster. Honestly, for the most part, saying "What does this have to do with (franchise)", especially in more fantastical, loose settings, just doesn't make sense to me.
    And also, I still don't get how people heard "Sonic with a sword" and went "that sounds silly", adding a sword on top of Sonic just makes sense as a gimmick for one game. Especially with the fact he turns into a spinning ball of death when he jumps into the air. Adding a sword on top of that sounds baller. Though, I may be biased, because my first Sonic game was Unleashed. And, to me, Unleashed and Black Knight are both Peak Sonic.

  • @kiritosintern
    @kiritosintern 2 месяца назад +4

    Best characterization of Sonic ever, hope that Sonic Team will look back at this and incorporate more of his badassery again.

  • @Angie2343
    @Angie2343 Месяц назад +3

    @Pariah695 Sonic being royalty is subtly hinted at in Caliburn's line of "Have you forgotten who I am? I am the sacred sword Caliburn! I am the one who decides who is worthy of the crown! ...He [Sonic] is the true King Arthur!"

  • @ZobirisMage
    @ZobirisMage Год назад +13

    When I was in elementary school my sister had died and ngl the game's themes helped me through the grieving process. I still carry the "live life to the fullest" attitude to this day

    • @LonesomeKrow
      @LonesomeKrow Месяц назад +3

      My condolences my friend. Was she your younger or older sister?

    • @ZobirisMage
      @ZobirisMage Месяц назад +2

      @@LonesomeKrow She was my oldest sister, she passed at only 18 years old. It's all good tho, she taught me that art can keep anyone living long after their body dies c:

    • @LonesomeKrow
      @LonesomeKrow Месяц назад +3

      @@ZobirisMage I’m glad you treasure her memories, and I’m sorry for your loss. What took her?

    • @ZobirisMage
      @ZobirisMage Месяц назад +2

      @@LonesomeKrow Sickle cell anemia, she was in the hospital almost all the time because of it

    • @LonesomeKrow
      @LonesomeKrow Месяц назад +4

      @@ZobirisMage I’m sorry if I opened up any old wounds. Thank you for sharing, I’m sure she’s smiling down on you and proud of you. Keep it up champ, thanks for talkin to me 👍🏻

  • @dbw2587
    @dbw2587 Год назад +8

    Merlina's fear of death and desire to create a world free of it reminds me of Yhwach from BLEACH and just like Ichigo, Sonic doesn't want to live a world where there's no fear of death because if there's fear there must also be courage to face that fear

  • @TheJaredPunch
    @TheJaredPunch Год назад +8

    Ah, definitely among the most underrated Sonic games there is. And the last game to demonstrate Jason Griffin’s talent as Sonic. Excalibur Sonic is also my favorite non Super Sonic form.

  • @normalichu
    @normalichu Год назад +8

    Someone told me this one day, and I think it is a cool idea: Sonic and the Wizard of Oz.
    And, since in these games Sonic does an auto-run, he would always follow the yellow path :P

  • @caveirainvocada9438
    @caveirainvocada9438 Год назад +6

    About the weird directions Sonic was taken in this era, while they affected the gameplay in abysmal ways, i quite like a lot of what happened narratively in the "dark age" for Sonic. To me it was pretty clear that 2000s Sonic was supposed to be kinda like one of these infinite shonen series that adds a lot of lore and stuff in each arc so there can be more villains and gimmicks and power scaling (the power scaling part not so much because since it's a game series it would have to affect gameplay too but you get the point) which can become really weird and inconsistent and dumb, but can work if done well and if your audience is willing to take it for what it is. Since he is a flat character that's supposed to be more about how he impacts people around him and less about how he is impacted about his surroundings, Sonic has potential in pretty much any setting you can imagine. Even here the arthurian legend was used to tell a story with very fitting themes and message imo.
    Would i want the series to become this way again? I honestly don't know, maybe if they guaranteed the gameplay wouldn't become messed up because of some random gimmick, but probably not. Is it an era that had a lot of good stuff in it despite the critical reception of the games in it? Definitely.

  • @GuardianArk15
    @GuardianArk15 Год назад +7

    Fun little thing I noticed is that all the knights (including the multiplayer ones) are past "rival" characters

  • @rynobehnke8289
    @rynobehnke8289 Год назад +8

    Oh and unretaed to Black Knight
    Sonic Never had 1 unified identity.
    During the 16 bit era did Sega effectivly let every country do with the franchise what they thought would make it the most profitable leading to a lot of diverse between continents.
    But even than did the different branches of Sega on there own green lit a lot of incompetable different projects.
    America is the most obvious one with AoStH, SatAm, Archie Sonic, The American game Manuals, games themed after the cartoon ( with Spinball's 2 version even using different cartoon versions of Robonik).
    Japan was not much better between the OVA, the games manuals, the Shukaku Sonic Manga and the original Sonic 1 promotional manga.
    Europe was also really weird from strange Sonic novels Sonic the Comic and one shoot comics from french. And were as at least everything was in every part of SoA and SoJ's influces did SoE section of parts of it to different countries with in Europe. And ontop did they than also get dubs of the American TV shoes ( with Germany for some reason deciding to air SatAm and AoStH as one cartoon under the name "Sonic the irre Igel")
    And even if we just look at the games do we still got not 1 clear picture.
    CD and Knuckles chaotix are far more surreale than any of the other ones.
    Sonic 3 all off a sudden makes a big deal of continue after hardly existing in all the games prior, And its visuals are far less cartoon-y.
    Spinball being SatAm themed
    Puyo puyo being redskined into a AoStH themed Robotnik game.
    Sonic School house existing at all
    J-pop for Sonic 1 and 2, Rock and Jackson Pop for 3, mit 90's Disco for Jp/Eu CD and electronic ambiance for US CD, Eurodance for R and 3d blast Saturn, more rock and Chip tune for 3d blast mega-drive/genesis.
    So while Sonic's identity in the mid 2000's wasn't uniform ether its hardly worse than it was in the 90's
    I would argue it war more uniform even as there were less third party products and those that still existed like Sonic X were far more inline with the games during that era.

    • @Pariah6950
      @Pariah6950  Год назад +8

      I don't agree. I'm talking about the series creatively.
      The alternate US and EU stories, cartoons, comics and etc. were all just marketing materials made by people with no awareness or interest in the original vision. None of that is even Sonic, if you ask me. I'll give you that it muddied the idea of what Sonic is a ton. But only if you even consider any of that to begin with. Which Sonic Team clearly never did. Like, if Sonic X-treme had come out, I would not have been surprised if Tiara never appeared in a Sonic Team game. They almost never acknowledged anything that they didn't make. Even things like Fang were squarely outside of "Sonic Team's Sonic". And the Japanese side materials aren't that different. Just using the IP for brand recognition.
      The non-Sonic Team games were doing a lot of weird stuff that didn't match the main series, for sure. But a lot of those outliers like Schoolhouse and Spinball can easily be dismissed in the same way as the side materials. People who don't even know what Sonic is, and don't care, just using the IP for sales.
      But when it comes to the creative efforts by Sonic Team, the games post SA2 are far more out there than what they were doing before. Once upon a time, Sonic Team had a vision for what Sonic is. And that died.

    • @sandudelcea6707
      @sandudelcea6707 Год назад +2

      @@Pariah6950 stop hating on american sonic for sally's sake ! Jeez !

    • @rynobehnke8289
      @rynobehnke8289 Год назад +12

      @@Pariah6950
      I have to disagree with your statement.
      Not only because you are arbitrarily focus on only a specific set of games that were made by a constantly changing team and ignore everything else.
      But also because that leave you with only 2 games as you obviously have to ignore CD and Knuckles chaotix as both games do very very different things from 1,2 and 3.
      And even than did these 3 games change and reiterate a lot.
      Especially 3 is very different from the 2 games prior setting far more focus on story, a near complete art style change for the world with only Launch Base zone looking like a Sonic 1 or 2 stage visually, giving up the core idea that Sonic is about getting faster on replies in favor of introducing a save system that always had the risk of muddying this core aspect of Sonic (even tho I'm thankful for this change) and level design that incorporates vertical platforming without is slowing things down as oppose to Sonic 1 were vertical platforming would always kill moment or Sonic 2 which for the most part just got rid of it.
      And even than are these 3 games only so similar because they had the same game director.
      Most of the 2000's odd balls like Shadow and Secret Rings were always considered canon spin-offs the same way CD is which as I previously mentioned goes into a very different direction from the Naka directed Sonic games of the 16 bit era.
      So why do you count them more than the spin-offs of the classic era.
      Also on your Tiara point. Sonic team ultimately has to answer to Sega so if Tiara would have been a hit would she have appeared in Sonic Team games because Sega would have forced them to include her.
      SoA even already messed with CD's American manual to rename Amy to Sally for the SatAm tie-in (which with Sally's original Pink design would also have appeared far more believable)

    • @lukescrew1981
      @lukescrew1981 11 месяцев назад +1

      ​@@Pariah6950There was never an "original" vision

  • @STikER326
    @STikER326 Год назад +5

    As a guy in his early 20s living in a war-torn country, I'd like to give my own perspective on this whole "accepting death" thing.
    When you don't know if you're gonna survive through your youth because you may die from a missile attack or on the battlefield after being drafted to the military, messages like one conveyed in this game keep me going forward. No matter how close may death come, you still gotta live your life the best you can and cherish its every moment. Don't let the fear of death ruin your life and make the fullest out of it.
    At least, that's what I figure.

  • @JokesterAmmers
    @JokesterAmmers Год назад +5

    This does boil down to personal view on this theme: but for me, it did leave hit an emotional weight for me that I can't even begin to verbalize to those around me. While yes Sonic isn't with Merlina all the time I do like it shows him being himself, enjoying his life doing what he believes to be right like he always does. From him refusing to kill, or overlook someone who tries to kill themselves while they were antagonistic and clashed against him for what they believed in. He shows to us, the players there's more to life then just death.
    We should live just as much as he does, and it's okay as long as we try out best and maybe some day we can become like him reaching out hands out to people, and be a support pillar to him. So it's touching when everything is all said and done Sonic shows the same compassion to Merlina who was afraid to reach out through her fear and grief. That there will always be someone there for her to wipe away those tears figuratively speaking.
    tl;dr Sonic good. Thank you for the fun watch!

  • @xeoverse8770
    @xeoverse8770 Год назад +3

    Love the irony in that you had to bring up M-Rated games to make your point about the themes of not fearing death saying stuff like Persona 3 does it better than a rated E game yet I could just as easily shoot down your “war is bad” message you praised Sonic Battle for by simply bringing up a T-Rated game like Fire Emblem Three Houses which gets across Sonic Battle’s story’s theme across much better! If you’re going to have to praise a message for it being in a kids game, at least use examples from other kids games in every other game in the Sonic franchise! Using Persona 3 and other M-Rated games is cheating! Because not s*it it does it better than Black Knight, it’s aimed at an older audience!

  • @NiohArcadia
    @NiohArcadia Год назад +5

    I wish there were more of these storybook games every now and then instead of just the two we got.
    I would like to see something like Sonic and the Journey to the west; Sonic and the wizard of Oz, Sonic and the Labors of Hercules, Sonic in Wonderland, Sonic and the 3 pigs (this one is a joke) and those are the ones I can think of at the top of my head.
    This is still my favorite Sonic story despite the critiques that I for the most part agree with. I really enjoy these videos even if I vietmetly but respectful disagree with some of your takes. Please keep up the great work man.

  • @greenhillnerdnew8148
    @greenhillnerdnew8148 Год назад +4

    having no direction for the sake of trying cool shit (that resonates with target audience)>>>>>>>> "maintaining a solid identity"
    on a serious note tho, glad you recognize how some feel diffrently than you on the matter.

  • @mrbanks456
    @mrbanks456 Год назад +6

    I don't think the ending is actually about accepting your own death, that's a bit too nihilistic of an interpretation. I think it's more about accepting change. With that comes death, obviously, but the death of other people or things. Merlina's lost all hope in the future and wants to control the fates of everything in the story so that it remain the same. Sonic is a part of this story now, so he ain't having that.
    As we see in the final cutscene, the world doesn't end, nobody dies. Sonic just basically says "It's time to move on."
    Sonic, the "new" King Arther, brings change to the people around him and is the hope Merlina needed to move on.
    Also,.considering that this was Maekawa's last Sonic game, he too had to move on. So there is a bit of a meta narrative here too.
    The vagueness and metaness of the story makes this a little hard to believe, I know. You have Sonic saying "Every world has its end" like he's saying you should accept oblivion with a smile on your face. But I have a more impressionistic interpretation.

    • @Pariah6950
      @Pariah6950  Год назад +3

      I highly doubt Maekawa knew this would be his last Sonic game. And even then, the theme of death is very apparent in the game. Merlina's flower is a metaphor for it. That's why it dies in her hands.

    • @mrbanks456
      @mrbanks456 Год назад +2

      @@Pariah6950 I wont deny that death is a component in the story, but it's not the MAIN theme.

  • @Sylocat
    @Sylocat Год назад +5

    Wait, Arthur is never referred to as "The Black Knight" in the game itself? I've played the game multiple times and I never noticed that.

  • @Romanode_
    @Romanode_ Год назад +3

    They got to have more of these Hand-drawn cutscenes, they’d be perfect for spinoff games.

  • @ultimateshadeofwar
    @ultimateshadeofwar Год назад +9

    12:15 I disagree, yes this teams were disconnected in the sense that each of then were doing their own stuff, but Sonic's own identity i don't think it was lost, i think it can come off as that because how radically different this games are, but in that era and even now days, i would say contrary to what everyone believes, i think it was a peak era of ideas and creativity, it could had been the peak of the Sonic series. But because of how overall, not in the doing their own stuff, but on a management sense, the franchise wasn't well handle, it end up coming off as you describe it. In fact, in terms of creativity, i would say the Sonic series has not recover since, and that it has been doing a very poor job on getting better. Some may see Frontiers as a possible step foreward in general, and in creativity, it's a bit of a step foreward, but just that, the gameplay and stories still have not recover from the consecuences of the bad management of this era in the behind scenes, not the doing their own stuff part.

    • @Pariah6950
      @Pariah6950  Год назад +5

      Based on the evidence that there are so many people who lost interest in Sonic, I think it's safe to say the series lost its way. There's a reason that happened. And it's surely in part due to Sega's poor management of the games. But there are so many people who love the Genesis Sonic games that don't even know a single thing about the games that came after. Clearly whatever grabbed them with the original games was no longer there. It's like I said in my Riders video, by this time Sonic had a new identity. One that was about shoving Sonic into things the old Sonic would never fit in.
      I would argue Colors was on a really good track, minus the tone shift. That in many ways feels like a true to the series Sonic game. But after that game... we'll get there when we get there.

    • @ScrapsandSlaps
      @ScrapsandSlaps Год назад +6

      I wouldn’t really call this era of games all that creative. It’s like he said in the video a lot of the wacky ideas are really just trend chasing. If you look at how Frontiers follows Breath of the Wild, Sonic Team hasn’t really changed much in that regard.
      What was definitely different about this era was ambition. Nowadays they barely have the gall to try radical ideas like this anymore. It may be more consistent now but without their ambition they can’t even get back to the appeal of the classic era.

    • @lukescrew1981
      @lukescrew1981 Год назад +2

      You are absolutely right

    • @yrooxrksvi7142
      @yrooxrksvi7142 Год назад

      @@Pariah6950 "I would argue Colors was on a really good track, minus the tone shift."
      Sorry, but just because it was arching back to "nature vs technology" and using the Wisps as the new Flickies, it completely missed the mark on gameplay too, not just story and tone. They needlessly watered down the Boost in favor of lazy, cluttered, blocky 2D. And a heavy reliance on the Wisps (when most of them either have Sonic's inherent powers or those of his friends) feels like a lazy attempt filling up the rest of the game due to the Boost's shallow nature, and lazily chasing after Mario and Nintendo audiences.

    • @lukescrew1981
      @lukescrew1981 11 месяцев назад +2

      ​@@yrooxrksvi7142Yeah most of the time he doesn't really know what he's talking about

  • @Scroteydada
    @Scroteydada Год назад +3

    Man if 06 was actually Sonic Adventure 3 then we would have at least had an anchor point for the brand amongst all this oddness.
    It's not even the sword stuff - it's that it's not a platformer. If 3D Mario had a sword gimmick we all know it would be another flavour of Mario 64 at its core. Sonic Team never had that kind of faith in Adventure. Massive shame.

  • @SaddieMoon
    @SaddieMoon Год назад +4

    33:33
    I prefer having a English version of Sonic stories (Especially with a story based in King Arthur).
    I can’t deny how frickin’ cool the Japanese voice acting sounds.

  • @revolution_is_my_name8981
    @revolution_is_my_name8981 Год назад +10

    my favorite story in the franchise! i'm excited for this

  • @CMJ06
    @CMJ06 6 месяцев назад +2

    40:01 this game was rated the same age rating as shadow the hedgehog in the UK so i believe they were targeting an older audience

  • @nightlydata2181
    @nightlydata2181 Год назад +4

    I think it's fine BK didn't go THAT FAR (it's a story for kids after all) wit the whole DEATH thing. I think the fact that Merlina doesn't interact wit Sonic that much creates a nice difference to how he is wit Shahra at the in SR. This Duo(technically trio cus Caliburn lol) never become friends but the overall structure of workin wit a girl till her unsolved issues/turmoil cause betrayal(ig Merlina might not count cus while she was usin Sonic like Shahra they were never close in the story so.. up to u). She's relatively in the background till the end while Sonic grows wit Caliburn(it might've been nice to have 1 or 2 more background scenes that allude to the finally more tho). Merlina is def my fav antag & 1 of my fav Sonic characters ever cus I relate IMMENSELY to her. I agree wit u in that I DON'T COMPLETELY AGREE WIT SONIC IN THIS BUT THIS IS WHERE HIS WHO HE IS AS A CHARACTER COMES IN PLAY IMMENSELY FOR ME. Jus like in SR despite winnin the fight sonic NEVER imposes his ideals on others, he only says "wut he THINKS" which shows he's fine if others disagree. I have a cripplin fear of death (similar to u) ever since I was 3-4(LITERALLY MY EARLIEST MEMORY IS LEAVIN PRE-K 1 DAY ASKIN MY OLD TEACHER & MOM WUT THE POINT OF LIFE IS IF I'M JUS GUNA DIE. I was screamed at for it & never mentioned it again basically cryin myself to sleep at random in nights & never had anythin short of the freakiest nightmares that left wit a racin heart as a kid wit no help whatsoever). This games Story means a lot to me since it helped me in some ways & is overall my fav Sonic story for the the things u mentioned in the vid & even description(ye I read it too lol). I want to point out that I think Sonic is DEF supposed to be the "BAD GUY" in this story. In the beginnin Merlina is tellin Sonic if he goes through wit takin caliburn & killin King Arthur he WILL be "THE ABSOLUTE WORST OF KNIGHTS" & Sonic's like "that's cool wit me." Sonic is also revealed to be the TRUE king Arthur of the book but despite the King needin to protect his ppl, cus Sonic alr had his clash wit Merlina & he hates authority(ESPECIALLY havin it himself) he's jus like "Nope not me peace out ya'll can die for all I care" then proceeds to gloat bout ALL OF IT to Amy like he literally didn't jus sentenced an entire civilization, HIS OWN PPL, to inescapable death/demise(lmao). Finally Jason Griffith def had his best performance here imo & the eng localization of this game (like 06-Unleashed) was STUPENDOUS. Great vid as always

  • @grimm-jimm5470
    @grimm-jimm5470 Год назад +5

    Honestly didn't expect you to tackle this story before the new year, not that I'm complaining.
    About that, I agree that the portrayal of Merlina's conflict and reveal as the true villain is pretty half-baked. If she had more of a presence in the middle of the story, or you saw her more in the game, it'd probably work better with its payoff.
    For what we have, I think the topic of accepting death, ruination, and just existing finitely was tackled about as well as it could within the constraints of a kid's game -- without focusing on the literal mortality of the other characters or Sonic himself. It's a dour, serious lesson, but I think it's one a kid should eventually learn. It sorta links up a bit with the theme of Sonic as an inspiring, self-motivated agent of change in a world that's ridgidly feudal and idealistic, filled with people who either don't know any other ways to live, or are reactionary and hostile to changing it like Melina and King Arthur. Can't keep prolonging the world of a story, but you can certainly improve things in time you have.
    On that note, I gotta disagree with you on the game's title. I mean, in a literal sense it's a misnomer, but metaphorically, the fake King Arthur is the titular "Black Knight" as he's a ghostly figurehead initially conjured by Merlina's grandfather and, well, menaces his own kingdom with demons. Not very deep, but I think it's passable.
    Loved the vid, tho'. Looking forward to more.

    • @tonycorona8501
      @tonycorona8501 Год назад +1

      I heard Black in Japan means Dark. So the Game title could be Sonic and the Dark Knight, which I suppose makes more sense.

  • @greenhillnerdnew8148
    @greenhillnerdnew8148 Год назад +4

    honestly, the theme of breaking away from rigidity, and the theme of living life to the fullest, are one in the same.
    they kinda fumbled the exection, but the same way that the darks knight's regeneration corrupted him, merlinas "preservation" of the kingdom actively poisons it, sonic is the oposite of that, the real king arthur, the real solution to saving that world, is to free it from "conservation", from "tradition", to inject it with new life, a second wind.
    sonic should have literally shown to merlina how she was ruining the kingdom, the same way she killed the flower by plucking it, how HIS use of the sacret sword was the healthy use of it.
    merlina's obcession with preservation was afixxiating, like the norms that made gawain almost kill himself.

  • @legoboy7107
    @legoboy7107 Год назад +4

    Isn't the context for Sonic agreeing to go on a date with Amy in Unleashed, where if you want you can agree to go on a date with her? I think at some point Amy asks about that and you can choose to either say "That could be fun" or just refuse. So Unleashed does have an instance where Sonic can agree to go on a date with Amy. Could have nothing to do with Black Knight and just be coincidence but could also be the tiny insignificant bit of context for that scenario I guess.

  • @Hyp3rSonic
    @Hyp3rSonic 19 дней назад +1

    Respectfully disagree about the usage of the themes

  • @Mr.Maguro
    @Mr.Maguro Год назад +8

    My idea for a third Storybook game would be based on Journey to the West. It's a looong story, so there's quite a lot to pull from for both story and level ideas. I don't feel like im suited to tell how or why the themes of Sonic could contrast or deconstruct Jouney to the West like they did with Arthurian Legend, but I do have a general idea of who should be casted into their roles.
    Sonic would obviously be Son Wukong, the cocky force of nature that is taken out of it's comfort zone by force.
    Knuckles would be Pigsy, the stubborn rival that often bickers with Son Wukong, although I'd like this interpretation to be far less pathetic and incompetent, because clowning on Knuckles often results in rather mean-spirited flanderization.
    Sandy is not very fleshed out since he doesn't often voice his opinions to the group and is the one that contributes less in the original story, to me that sounds like an excuse to have a sheepish Tails in one of those good old "learning your self worth and recognize your inner strenght" type of stories.
    Tripitaka could, I guess, be our pink-haired girl with personal issues that Sonic helps her with.
    And the White Dragon horse can be... well, if the Black Knight can ride a horse in this world of anthro Sonic characters then, I see no reason to change that.

    • @Pariah6950
      @Pariah6950  Год назад +4

      I thought of that too. A good pick. But the real question, what's the motion control gimmick? That's why they did Black Knight, after all. A third game probably would have to incorporate Wii Motion Plus into the core gameplay. And that would then inform the choice of setting in some way.

    • @sandudelcea6707
      @sandudelcea6707 Год назад

      @@Pariah6950 bro, imagine if they made the 3rd storybook game for the kinect, it has motion controls after all

    • @Mr.Maguro
      @Mr.Maguro Год назад +1

      @@Pariah6950 That's a good question.. assuming that this game concept is a Switch exclusive, I'd say have one remote control Sonic and the other control Knuckles and their respective weapons, because "blue and red controllers haha so clever."
      In all seriousness though, having a game be designed around the option for local co-op would probably justify the inclusion of someone other than Sonic as a playable character. Unlike Black Knight where you unlock the knights of the round table late into the game and feel tacked on as a result.

  • @tonycorona8501
    @tonycorona8501 Год назад +12

    Sonic having no clear identity in the 2000's sounds well enough. You can tell 2000's Sonic Team were experimenting with different game styles, and ultimately this led to their weird stories that had practically nothing to do with the original vision of Sonic.
    If I could compare it with anything, it would be... that time Batman was a parody version of himself in the Silver age until the Bronze age came along; or Superman dying, him returning with a mullet and then dividing himself into two electric versions of himself. Admitedly, and shout out to Dragon ball Dissected, it can be comparable to Dragon Ball starting Z, where martial arts, which were the bread and butter of the series until that point, were phased out slowly in favor of science fantasy wrestling.
    It is a bit odd that, in the 2010's, the product with the biggest energy to the original stories, was Mania. And even then, Mania has some identity from the 2000's, what with the final boss being "Eggman betrayed by his creation, only this time he fights back". And even then, Mania story is a bit lacking without talking of Forces.

    • @yrooxrksvi7142
      @yrooxrksvi7142 Год назад +1

      Mania has a "story" that isn't just member berries ? Pffft

    • @tonycorona8501
      @tonycorona8501 Год назад

      @@yrooxrksvi7142 yes?

    • @yrooxrksvi7142
      @yrooxrksvi7142 Год назад +1

      @@tonycorona8501 Hardly

    • @tonycorona8501
      @tonycorona8501 Год назад

      @@yrooxrksvi7142 no different from other 2D titles, so I fail to see the críticism beyond snobbery.

    • @yrooxrksvi7142
      @yrooxrksvi7142 Год назад +1

      @@tonycorona8501 Except unlike S3&K there's hardly a real story, so no. It's not snobbery, the game is just an empty celebration. Much like Generations.

  • @fractalairduct7600
    @fractalairduct7600 Год назад +2

    One thing that I think is really neat about this game is how perfect the 'casting' is, they clearly put a lot of thought into it. (Though given how many versions of the King Arthur mythos have existed, there's a bit of leeway.)
    Lancelot is the greatest fighter and swordsman among all the Knights of the Round Table, to the point where he is said to be the greatest knight in the world. The ultimate, if you will. He was therefore both a great ally and rival to Arthur. For bonus points, Lancelot also tends to be heavily tied to the religious themes in Arthurian myth, and was prone to fits of madness where he forgot who he was.
    Gawain is one of Arthur's closest friends and one of the first knights at the table. He's had something of an inconsistent portrayal over the years as both a villain and hero, which over time evened out into him being a deeply flawed individual who is willing to confront his failings and overcome them. He is hotheaded and impetuous, tending to fight first and ask questions later, which often gets him into trouble. However, he is also shown to be compassionate and noble, and will always do the right thing in the end.
    Percival is a bit more of a stretch - he was raised in seclusion from the rest of the world, making him naive and foolish, but also very innocent and pure of heart, qualities which enabled him to find the Holy Grail. Later versions of the story would have Percival fail in the quest, with Lancelot's son Galahad to be the one to succeed, as in his ignorance Percival failed to ask the key question that would have healed the Fischer King. Might have been a better fit for Silver, to be honest. Still, Percival was one of the most noble, diligent and honorable knights at the table.
    As for Arthur himself... one thing I think that's important to note is that the code of chivalry as portrayed in this game is clearly based on the samurai code of bushido, rather than anything from Arthurian mythology. The *actual* code of chivalry emphasizes showing mercy and compassion, and doing what's right even if it contradicts orders. This means that Sonic *is* the best representation of true chivalry in the game. Pariah touched on this in the video, but Sonic does exactly what Arthur does in the legend: draw the sword from the stone, bring together the Knights of the Round Table, and bring peace to the land.

    • @fractalairduct7600
      @fractalairduct7600 Год назад +1

      Casting Amy as the Lady of the Lake/Nimue seems to be more for the sake of having someone to give you quests in the story than anything to do with her as a character. What I do find interesting is that she is the one who is ultimately responsible for Merlin's downfall in the myths.
      I have no thoughts on why Silver is Galahad and Jet is Lamorak. If someone who knows more about Arthuriana than I do has any ideas, I'd love to hear them.

  • @ドラゴンリュー-f1x
    @ドラゴンリュー-f1x Год назад +4

    Merlina is for me one of the best female sonic villains in the sonic series alongside witchcart and sage It's very sad that she was so desperate to change the fate of the story and prevent the tragedy from happening.

  • @TiniStar
    @TiniStar Год назад +6

    For the whole Amy date ending gag, it's theorized that it was supposed to be a reference to unleashed, when Amy says they should go in a date after sonic saves the world and Sonic has the option to say yes and Amy responds with, it's a promise!

    • @Pariah6950
      @Pariah6950  Год назад +5

      I'm aware. But I highly doubt Maekawa was even aware of that when writing this. It's just a small optional conversation. I don't think they're related at all.

    • @Mr.Maguro
      @Mr.Maguro Год назад +6

      I mean it's a weird thing to make continuity out of. It's an optional bit of NPC dialogue. What if the player missed it or had Sonic say no? Does that result in a branching timeline?

    • @Pariah6950
      @Pariah6950  Год назад +2

      @@Mr.Maguro Exactly.

    • @Slendermangaming666
      @Slendermangaming666 Год назад +2

      @@Mr.Maguro Yes, Sonic In the HedgeVerse Real

  • @TheAcquisitioner
    @TheAcquisitioner 7 месяцев назад +2

    Although I do like the story of this game a lot, the one thing that really irks me is the game not understanding the difference between Bushido and chivalry, especially in regards to (Not) Knuckles. Due to Chivalry's connections with Christianity, committing self game end is a big no no, and Knuckles wouldn't have even thought to do that because how can you keep serving your lord or act with courage and honour if you're dead?

  • @TSMSnation
    @TSMSnation Год назад +2

    it's always facinated me the slack mario gets vs sonic.
    mario holding a basketball? sure.
    mario as paper? sure.
    mario with a GUN. yep.
    the reception at the time doesn't help their case, but literal decades after their release, I think we can look at this a bit more subjectively. is it really just under the guise of satire people can excuse mario, but not sonic? even thought non of the mario games have been out right comedies, unlike sonic for a while ironically.
    it was the serious attempts, the passion that brought me to the sonic games originally. and still so, for other games today. so it's not really something I can relate to.

    • @Pariah6950
      @Pariah6950  Год назад +8

      I think it's different with Mario because Mario isn't even really a character. He's video game man. He exists to fit into whatever scenario a game puts him in. Sonic is an actual character, in an actual world with actual stories and actual lore. So betraying these ideas feels off. In the same way that it would be out of place for a Metroid game to suddenly have Samus dancing to happy music. And in Mario's case, at least when he uses a gun it's a cartoon gun. Not a fucking Glock lol.

  • @odd-eyes6363
    @odd-eyes6363 Год назад +9

    Five years ago I suffered a lot from thanatophobia (a pathological fear of death) after someone very close to me passed away. I'm not gonna lie, Sonic's final talk with Merlina and the song "Live Life" helped me get through these dark times and defeat this fear so I could stop living afraid and actually enjoy myself again. As much as I love Sekiro, that's not the kind of game that would get me to enjoy life again, that's something only Sonic pulled of.

  • @juliane.mfarias9285
    @juliane.mfarias9285 Год назад +2

    Everyone: *Loving Sonic ATBK because the story is good*
    Me: *Loving it for having the coolest Super Sonic form*

  • @pinkyoshi9339
    @pinkyoshi9339 Год назад +4

    I've been waiting a while for this one, black knight has personally one of my favorite stories

  • @meleeludens
    @meleeludens Год назад +9

    Hey just wanted to say, as someone who watches a TON of youtube, I rarely genuinely look forward to an upload as much as yours. Have been counting the days til this specific video XD
    Your content is great, and I can’t wait to watch this one!

  • @catcocomics1601
    @catcocomics1601 Год назад +2

    so the most likely context to Sonic agreeing to go on a date with Amy probably comes from Sonic World Adventure where uhhh
    towards the end of the game the player is allowed to have Sonic accept or decline Amy's offer to go on a date with her later once the whole adventure is over
    so I wouldn't be surprised if they went with that.

  • @___8241
    @___8241 Год назад +3

    8:42 he *did* just say sonic wasn't worth killing tbf

  • @Hamlock_
    @Hamlock_ Год назад +3

    About Sonic and Amy's date, some people think that's it following up on some dialogue in Sonic Unleashed. And considering that Black Knight came out right after Unleashed it could be true.

    • @graemehutton2433
      @graemehutton2433 Год назад +2

      They also push her as a genuine love interest in 06- you have to choose who Sonic loves, Amy or Eloise in like a vision or a trial or something? I can't quite remember. Obviously I chose Eloise cos she's a pretty redhead 😅 but Amy is maybe the canon choice there too.

    • @markofthewolvessucks8930
      @markofthewolvessucks8930 Год назад +1

      @@graemehutton2433 Elise will always be better looking and Richer than Amy lol.

  • @lukescrew1981
    @lukescrew1981 Год назад +3

    It's so weird watching this in japanese.

  • @sheriefwoodard8686
    @sheriefwoodard8686 Год назад +2

    Mario can come up with a hammer a vacuum, go carts and broom sticks no one would care gimmicks are just a thing in platformers. A lot are unique inventive and fun. As long as they don’t overstay their welcome I’m fine you can’t do the same thing forever before it gets boring and you can’t perfect new ideas without ever testing the waters. As far as voice acting and Sonic’s character this game does it best I wouldn’t change a thing

  • @Jbelnap510
    @Jbelnap510 Год назад +2

    I feel like you kind of glossed over the fact that Sonic and Merlina continue their conversation during the last boss. The conversation mostly involves Merlina trying to convince Sonic that's he's in the wrong and Sonic responding with steadfast resolve. I don't think that extra dialogue would sell you on Merlina's arc if you weren't already convinced, but I do think it makes the end result of the arc more justified because it shows us how self destructive it is to grieve over something that hasn't happened yet. The speech about living to the fullest doesn't come until after the narrative explores what the alternative looks like.
    And also some of the best one liners Sonic has ever had in the franchise come from this conversation so there's that too.

  • @katelynthewhitewerewolf6376
    @katelynthewhitewerewolf6376 10 месяцев назад +1

    We need more Sonic Storybook Games Worlds in The Sonic Storybook Series this time with Shadow Sonic and Silver all going into The Storybook Worlds and here's some Storybook Worlds I would like to see Victorian Era Style 1800s 1700s Werewolf Worlds and Horror Novel Worlds Werewolf Red Riding Hood Worlds with the Hedgehog Trio becoming Werehogs together and all three playable by switching between them and others.

  • @tivvy2vs21
    @tivvy2vs21 Год назад +2

    Would you say planescape torment tackles that theme? It's kinda similar with the nameless ones immortality

  • @EYYYYYJustin
    @EYYYYYJustin Год назад +13

    Merlina is an underrated sonic waifu tbh.
    If it was her developing a romance with somic in 06 I would be praising it to high heaven.

    • @Zero-ontheleft
      @Zero-ontheleft Год назад +11

      As much as i love merlina and i would pay to see more of her, i don't think a romance with sonic would be a good way to use her character. (i also think elise would be a better character with her story wasn't focused on romance)

    • @sandudelcea6707
      @sandudelcea6707 Год назад +1

      @@Zero-ontheleft IT'S NOT FOCUSED ON ROMANCE, YOU IDIOTS !!!!!!! her story is about her beeing a princess and boteling her emotions so she doesn't cry, that probabbly mentally scared her so that's why she becomes so emotional and crazy during the last story (also the kiss with sonic is epic, let's be real)

    • @ierdandrakslei1176
      @ierdandrakslei1176 Год назад +1

      Need moar witch waifu material.

    • @runningoncylinders3829
      @runningoncylinders3829 Год назад

      Destiny's Sorceress and The Master of Faster?

    • @sandudelcea6707
      @sandudelcea6707 Год назад +1

      @@runningoncylinders3829 maybe

  • @TSMSnation
    @TSMSnation Год назад +2

    okay, hold the f up, what is up with this concentrated attack on this game? no way in HELL like 5 different people decided to randomly do docs on this game. WHATS GOIN ON HERE!?

    • @sb6196
      @sb6196 Год назад

      I know this one and the geek critique who are the others?

  • @J_productionss
    @J_productionss 3 месяца назад +1

    THIS is how I find out Caliburn's JP voice is also Sanji from One Piece??

  • @tonycorona8501
    @tonycorona8501 Год назад +2

    8:35 I'll pretend whoever wrote Sonic Forces was taking notes. And did a bad job at it.

  • @artey6671
    @artey6671 Год назад +1

    I think you got it a little wrong at the ending like at 47:56. If Sonic was a knight, he would behave like one, which he doesn't. He doesn't follow orders, he doesn't care about his honor and he doesn't follow the knight etiquette. What puts him over the knights of the round table is that he doesn't behave like a knight, but like a king. That may be what Caliburn and Merlina were testing with the child and the dragon. And when he refused to flee from Merlina, which a knight may have done since they tell him to do that, that's when Caliburn decided that he is a worthy king. Sadly, I did not come up with this myself. UltimateSpinDash made a video about this.
    PS: It's possible to perform perfect hits in the second Arthur boss fight, but the game doesn't tell you this as far as I know.

  • @Howardpower679
    @Howardpower679 Год назад +2

    Sonic and Amy date is a sonic unleashed follow up dialog

  • @tonycorona8501
    @tonycorona8501 Год назад +3

    I did tell you we would see each other in Camelot this Christmas.
    Somebody pick on that phone, because I callllllllllleddddd it!

  • @lukescrew1981
    @lukescrew1981 Год назад +3

    Imagine being afraid of the inevitable

  • @dn22pkkdd476
    @dn22pkkdd476 Год назад +4

    Still a worse story than Secret Rings
    Secret Rings master race forever.
    Learn to get good... at storytelling, inferior storybook game

  • @aahiljcat
    @aahiljcat Год назад +1

    the thing I don't like about most sonic fans is they can't make up their minds. during the mid 2000s where the series was doing different things the fans never liked these ideas and this ended in colors with the wisps. But because colors somehow got good reviews they decide to keep wisps for the whole 2010s. Also after generations classic sonic was getting more love so lost world exists with the spin dash and some classic 2D level designs. We don't talk about boom. And then forces happened and classic sonic played like crap, modern sonic was just moving in a straight line and the avatar was just sonic without boost and with a gun. People now wanted more variety in sonic games but they never liked the random ideas in the 2000s so idk what they really want.

  • @AlphaOblivion7
    @AlphaOblivion7 Год назад +3

    Just an FYI, but Excalibur & The Sword in the Stone are not the same sword in Arthurian Legend. Arthur did not pull Excalibur from the stone, but a separate weapon. He received Excalibur later

    • @TheJaredPunch
      @TheJaredPunch Год назад +1

      So Caliburn is supposed to be the starter weapon you get, like Sora’s Kingdom Key. While Excalibur is supposed to be the 11th hour weapon. Is that the idea?

    • @AlphaOblivion7
      @AlphaOblivion7 Год назад +1

      @@TheJaredPunch The Sword in the Stone was just a test to prove Arthur's worthiness. I don't think it was ever used in combat- it's just a symbol. Excalibur is the legendary weapon that he actually uses in battle.
      For Sonic, he pulled the Sword from the Stone, and then it was later revealed to actually be Excalibur all along. Though its true power was only unveiled later into the plot.

    • @TheJaredPunch
      @TheJaredPunch Год назад

      @@AlphaOblivion7 that makes sense.

    • @Pariah6950
      @Pariah6950  Год назад +2

      Damn. You got me. Me ideas of King Arthur are too painted by modern versions.

    • @joshuareesor1756
      @joshuareesor1756 Год назад +1

      You have to remember that Arthurian legend was made from many different stories across many European languages, so names and such would easily get confused and combined. Caliburn and Excalibur seem to be used interchangeably across the different versions, having the same linguistic base and always being Authur's main sword, with the main difference being Authur obtaining it from either the stone or the lake.
      And I think the ceremonial sword you mentioned is actually Clarent, which would later be stolen by Mordred and used in the fight against Authur and mortally wound him. It was sometimes used as the Sword in the Stone but was never Authur's main sword, and so was not Caliburn, though the two may have been confused for each other depending on the version.
      Some interesting tidbits:
      - Some stories had Authur obtain Excalibur after his first sword broke while he was in a rage, and Sonic only gets Excalibur after Caliburn breaks and tries to fight Melina in anger, with the Lady of the Lake helping to form Excalibur in both versions.
      - The first sword Sonic picks up in Misty Lake before getting Caliburn is actually named Clarent, befitting for his quest to kill King Authur.

  • @braxtonyeary9398
    @braxtonyeary9398 Год назад +4

    Merry Christmas pariah

  • @aortaplatinum
    @aortaplatinum Год назад +1

    I was thinking about what you said regarding the ending and I wanted to chime in because it seemed like we all missed the point, due to how the story was presented and the choice of dialogue. Since the very beginning, Sonic's always been a series about nature VS technology, and Black Knight is just an evolution on that idea, going for the more supernatural, spiritual version of it: life VS wisdom. Think of it like this, a character, let's call him Z, knows that he is going to die, he knows that due to how change is the only constant of the world, that means that there can never be true security in anything, because all things change and all things end. In order to combat this, Z decides to use all the power afforded to him to essentially stop time, or at least stop the concept of entropy, like an inverse of The End from Sonic Frontiers. But, of course, this stagnation, wallowing in the present and past while refusing to move forward, is much more of a slow-burning numbness than the fear of death, because, like you said, things ending is what gives them inherent value.
    This concept is explored much better in other stories like the above-referenced Xenoblade 3, or both Neon Genesis Evangelion and the New Evangelion Movies, it's not JUST a fear of death, it's a fear of moving forward. Because instead of using their knowledge of what will happen, and weaponizing that knowledge for good, Z and Gendo Ikari and Merlina all decide to instead take the safer, shut-in route, and just try to escape to a stagnant world of false happiness, dooming all others and themselves in the process. Godmode gets boring very quickly.
    Sonic, being an agent of change in all ways, even in the real world with the series' experimentation and constant change, realizes what a stagnant world would mean, and realizes how unnatural that is, how hollow and false a world like that would be. He fights, not to force the people of Arthurian Legend to inevitably die, but to give them the choice to live and the power to grow, even *IF* that choice comes with a limited time.
    TL;DR play Xenoblade 3 it does this way better and it's story isn't even finished

  • @mrelephante
    @mrelephante 8 месяцев назад +1

    36:39 man i was so immersed in the cutscene i forgot i was watching a recap lmao, caught me off guard, love black knight's story

  • @shupershanic1905
    @shupershanic1905 Год назад +2

    bro, why ring the bell when the bell doesn't give you the notification

  • @matthewisguy7336
    @matthewisguy7336 Год назад +2

    30:10 “The budget kicks in” lol

  • @TehJellyLord
    @TehJellyLord 8 месяцев назад +1

    I don’t think fans over praise that specific story theme specifically, I think people praise the overall story of Black Knight in general in comparison to other Sonic stories that do not handle the characters as well and whatnot, and they just use that quote from Sonic at the end of the game as an example of what they are talking about.

  • @Jungle9825
    @Jungle9825 Год назад +1

    I had no clue Merlina was afraid of death. When I played this game as a kid I just thought: "Unga bunga! Evil lady! Unga bunga!" That plotline went right over my head.

  • @ChaosAngelZero
    @ChaosAngelZero Год назад +1

    Well, to be fair the matter of death being unavoidable is a pretty dark subject for a kid's game, but it is a universal truth, and while there can be many discussions and points of view regarding life and death, the message of the game is also just as universal: if Death is certain then Life is precious, and you should try to make the most of it at all times. I don't think the statement can be any simpler or more elegant than that, which is a good thing when trying to communicate a message to children.

  • @GeospaciallyGone
    @GeospaciallyGone 6 месяцев назад +1

    0.45 Sonic Unleashed released a year prior, and 𝘪𝘵 had chilidogs.

  • @SaddieMoon
    @SaddieMoon Год назад +1

    18:25
    It makes more sense to have the Lancelot battle after the lady of lake tells Sonic how to defeat King Arthur.
    Same goes for Gawain.

  • @graemehutton2433
    @graemehutton2433 Год назад +1

    Cool video, really enjoyed these two as I never got a Wii- I still think it's stupid- and it's great to hear the stories. Lots of people clarifying the scabbard in Arthurian lore, just another quick note- Arthur doesn't pull Excalibur from the stone (that's a different sword), he gets it from the lady in the lake.

  • @gerardosaenz9496
    @gerardosaenz9496 7 месяцев назад +1

    Happy 15th Anniversary Sonic and the Black Knight.

  • @sebastianmartinez5963
    @sebastianmartinez5963 Год назад +1

    The story of this game was a pleasant surprise since it proved to be a very good story although it is a bit short.
    Now, I see many talking about Sonic's characterization in this game, but I don't see anyone talking about the relationship between Sonic and Caliburn. At the beginning of the story these two did not get along due to their differences. Sonic was very rebellious and liked to do things his way and Caliburn was very strict and disciplined. But as the story progresses, the two end up working together and Caliburn ends up accepting Sonic for who he is, calling him Sir Sonic, the Knight of the Wind. I grew fond of Caliburn and was very sorry for how he breaks in half during the final battle (I hate you Merlina).
    As a fun fact, Caliburn's English voice actor Casey Robertson also did the voice of Reala from NiGHTS: Journey of Dreams.