Hey bro, recently Ive been reading a lot of people with negative reviews on this laptop, they say motherboard death issue, havent you noticed any issue in your laptop, it scares me
Bro Can You Please Test Now Last Of Us On Your Laptop With This Settings Which Ill Provide To You Draw Distance : Ultra -Dynamic Screen Space Shadows: On -Dynamic Objects Level of Detail: High or Ultra -Contact Shadow Quality: Ultra -Characters Level of Detail: High -Screen Space Ambient Occlusion: On -Environments Level Of Detail: High -Ambient Occlusion Denoise Quality: High -Texture Filtering: 16x -Screen Space Directional Occlusion: On -Texture Sampling Quality: Ultra -Screen Space Cone Tracing: On -Ambient Shadows Resolution: Quarter -Screen Space Reflections: On (with all sliders at 100) -Directional Shadow Resolution: High or Lower -Real Time Reflections Quality: Low or Medium -Directional Shadow Distance: Low or Medium -Real Time Clouds Shadow Reflections: On -Image Based Lighting: On -Screen Space Sub Surface Scattering: On -Dynamic Lights Quality: High -Refraction Quality: Multi-Layered Refraction -Spotlight Shadows Resolution: Ultra -Effects density: Low -Point light Shadows Resolution: High or Ultra -Volumetric Effects Quality: Low -Bounced lighting: Off -Animation and Al Quality: High -Screen Space Shadow Resolution: High -Ambient Character Density: Low or High 😊
Hey bro, recently Ive been reading a lot of people with negative reviews on this laptop, they say motherboard death issue, havent you noticed any issue in your laptop, it scares me
Motherboard issues mostly with Intel CPU machines. Although there have been reports of issues with AMD, they are rare.
Is marvel rival a cpu or gpu intensive game
yes it is
Bro Can You Please Test Now Last Of Us
On Your Laptop With This Settings Which Ill Provide To You
Draw Distance : Ultra
-Dynamic Screen Space Shadows: On
-Dynamic Objects Level of Detail: High or Ultra
-Contact Shadow Quality: Ultra
-Characters Level of Detail: High
-Screen Space Ambient Occlusion: On
-Environments Level Of Detail: High
-Ambient Occlusion Denoise Quality: High
-Texture Filtering: 16x
-Screen Space Directional Occlusion: On
-Texture Sampling Quality: Ultra
-Screen Space Cone Tracing: On
-Ambient Shadows Resolution: Quarter
-Screen Space Reflections: On (with all sliders at 100)
-Directional Shadow Resolution: High or Lower
-Real Time Reflections Quality: Low or Medium
-Directional Shadow Distance: Low or Medium
-Real Time Clouds Shadow Reflections: On
-Image Based Lighting: On
-Screen Space Sub Surface Scattering: On
-Dynamic Lights Quality: High
-Refraction Quality: Multi-Layered Refraction
-Spotlight Shadows Resolution: Ultra
-Effects density: Low
-Point light Shadows Resolution: High or Ultra
-Volumetric Effects Quality: Low
-Bounced lighting: Off
-Animation and Al Quality: High
-Screen Space Shadow Resolution: High
-Ambient Character Density: Low or High 😊