As someone who only has about 5600 hours play-time. I think I might need a few more hours to get an understanding of the game, there's just a lot of content, I keep learning new things I never learned before each time I play. Jokes aside, extremely fun game, highly recommended. Although I do wish it was more popular, with larger server counts
agreed, they need to seriously look at optomising multiplayer, since the latest update the whole game has gone to shit! that being said, i love S,E over 7grand plus hours in it over eight years ( i have no life) and i see the game getting better in some areas, like weapons (even if they don't lock on to an enemy target when playing online) and worse in other areas like E,O,S!! URRGHH! E,o,s needs a kick in the ass!¬
@@phrixos2826 Absolutely agreed, honestly if they were able to optimize SIM speed for multiplayer, I absolutely guarantee this game would have a larger player base.
@@connergreen3178 but we now have Starbase from frozenbyte, its the most capable mmo and has many building spaceship features that fit perfectly a mmo, while Space Engineers has features that better fit its singleplayer and multiplayer characteristic, don t get me wrong, it would be great to see them increase server optimized indeed
I have 700 hours and enjoy PvE. Great PvE survival game. In games like Ark you feel the lategame turns heavily into PvP content. In SE you define your goals which makes itself a kindof endless experience. SE can be very creative
Saying space engineers has s lot of content is sitting people up for disappointment. Space engineer doesn't have much content at all in fact it has very little actual stuff to do, you have to find yourself stuff to do an dits nor everyone cup of tea, also playing it without mods is also plenty boring after a while
The way you comment make it as if the paid DLCs are PTW... that is completely incorrect. All blocks that heavily impact the game are Free UPDATES to the game. ALL DLCs are either cosmetic or give certain blocks which add a little enhancement to your build. Nothing game breaking or giving unfair advantage are in the DLCs. As a reviewer, kindly be more accurate in your assessment.
The problem is, in a sandbox game where the main content is designing ships and stations, cosmetics are literally the only updates the game gets that mean anything. It’s not like their adding new core mechanics and developing functional areas of the game and just releasing cosmetic dlc alongside it. All new content from the past few years has been cosmetic-only except for some minor additions. You pretty much have to pay extra to receive updates.
The fact that space engineers said they owe everything to their early development purchasers and then made content they would have to pay more for before even completing the game. Is scummy.
@@apothic0n not really, hinges for example, were a huge deal in terms of game mechanics. Magnetic plates, some types of door, etc. not just for the looks. All those were free downloads.
Actually want to comment on the DLC buying part, all the DLC's add are cosmetic blocks, all the game changing or game core functions always get added for free to the base game. So its really up to you if you want to spend the money for fancy blocks, but it actually doesnt change the game mechanics.
Nope, the recent Industry DLC adds a "reskin" of the assembler allowing for 6 speed modules, instead of the base game 4. This is also prevalent in other DLC with important features locked behind paywalls
@@jh5kl did you really not read what I just said?, if it was blatantly false then how do I have factual evidence to prove its not false? read the post before replying with something untrue
@@pixoe speed modules addition is the feature, its not behind a paid wall, if you re too hysterical to understand there isn t that more to say. if you have a dlc vehicle that sits 6 players and none in vanilla, thats a feature behind paywall, if you have a vehicle that sits 5 in vanilla than the feature is not behind a paywall
The other thing I like to mention about the DLCs. Is the price. I spend more on a number 3 at Wendys or small personal pan pizza at pizza hut than I do on the DLCs. They are dirt cheap. If you can afford a kids meal at your favorite fast food restaurant than you can comfortably buy any of the DLCs. Plus you don't need them to play the game BUT they do give SE a more modern look.
i paid £8 for se, i have had my monies worth, although i hate the entire concept of DLC, I bought all of them, even the useless Deluxe edition. However you slice it, DLC are here to satay, some are worth it some are just cosmetic.
@@phrixos2826 Nobody needs the DLC - more than 10,000+ Free Mods that do more than any of what the DLC does. - I buy the DLC because I Love SE and Keen Software has Stated Recently - that they are going to Focus only on SE and nothing else.
You forgot to mention that those dlcs unlocks mostly cosmetics like new lights, a reskin of the tires, and decorations in general. The things that can actually take advantage from it in combat or something is grid snapping like the helm block which has two grid snapping points instead of the usual 1 point from other control blocks But still, great video
1.5K in game I agree with you on 8/10. I understand why they dont add to much to the game such as AI or to many planets do to lag and the number of players in game. How ever there are many things they can fix to make this a 10/10. Non the less i play every day for 6/8 hours. Dont get me start on RUclips hours LOL. There is a great community in game, that are willing to help you learn even might let you join them. TIP Start in Space its faster and easier.
I have nearly 9000 hours in Space Engineers, it was and very much still is the game I've been waiting for ever since I got my first home computer.....in 1981. The updates have been great, the mods are amazing. I own all the DLCs of course and at £2-3 I don't think this is exactly hiway robbery for an Indie company with one active game. I hope it continues to develop and change long into the future.
Any first time players looking at this game, i HIGHLY recommend finding a guy on youtube called Splitsie, he has a very in depth tutorial series he has made. I used to think this game was waaaay to complicated, ive had the game since it first came to full release bit i haven't played it till two weeks ago because thats when i stumbled across Splitsies tutorial series and it makes things so easy to figure out. Also, GET THE DLC's, no they dont unlock any game changing content but they are dirt cheap and honestly some of the non DLC textures are bleh, like the batteries. if you cant afford the DLC's still get the game, like i said the DLCs dont actually change the way you play the game, they dont give anyone an edge over anyone else, its all about looks. You really need to re-do this video, your going to put a lot of people off making them think they arent going to get ANY new updates unless they pay. EVERY SINGLE DLC release is also accompanied by a simultaneous free update which adds all the same stuff just without looking as cool. The DLC's are ONLY for looks! And if you dont like the look of the UI there are plenty of mods out there that add colors to the UI or change the layout. I personally always use Colorful icons and A Fresh New View by NorcaSystems, love the way my hud looks with those two mods.
i have over 400 hours in the game and counting well worth it i will point that when you pointed out DLC updates, the vast majority of updates have a free selection of blocks, with DLC offering different cosmetic options. There is no difference from how the base version performs.
So you guys have a lot of hours do you know for the xbox version if there's actual MP c's On Earth And how many planets are there I only see Mars and the moon
You are wrong about the DLC. All the DLC is *cosmetic* only, including skins. All of the core content in the update is always free. PLEASE don’t spread misinformation about the DLCs especially when doing a review!
@@mbchudno I think you get the scenarios even if you don't own the DLC because I was able to load the Sparks of the Future scenario without the dlc. You just can't place the blocks from the dlc.
@@mbchudno The fact of the matter is that 99% of it is all cosmetic variants of existing blocks or completely non-functional blocks. Anything new, in terms of block types or mechanics is all part of the free core updates. None of the blocks in the DLCs give a player an unfair advantage over another player. That's what matters.
Been playing this game for years! You simply can not get board of this game. Action to exploring to hanging out with friends or just chilling trying out new ideas. It has it all. A must buy for anyone.
EVERY paid DLC was released with a major update that included free blocks and bug fixes (some better than others).. no DLC had any 'pay to win' element other than a very early DLC that came with a slightly tougher cockpit block (because it had 4 of a component called "metal grids", which are used to give blocks higher hp than the "standard" version of the block.. specificaly thinking of armour blocks).. and a DLC released not long after that, charged for a block that the community thought COULD be seen as P2W, and in the next hot fix that block was then released free of charge to the vanilla game you dont have to own any DLC to be able to USE the dlc blocks.. you just cant PLACE the dlc blocks (and if you are projecting a blueprint to weld up that has the dlc blocks.. your build's integrity is at risk because YOU cant place that block, tho.. thats your own fault for not looking at the blueprint desciption first, tbh).. but your friend who does own the dlc can place it.. and you can use it.. you can even OWN that block if its ownership is tranfered to you, if your friend who has the dlc transfers it to you.. it just means you cannot replace the block if it gets destroyed the paid DLC contains new skins for blocks that are already in the game.. that is all... and any blocks that are intruduced that may change game play in any way are ALWAYS included with the free update/bug fix part of the patch for example.. one DLC came with the usual new skins (both charecter and block skins) but there was also new armour blocks varients that came free with the bug fix update.. a more recent update brought in new ship weapon blocks and new game mechanics surrounding ship warfare.. all of which were free apart from 2 DLC weapons which were reworked skins of a rocket pod and static gattling gun, which have always been in the base game... there was more skins included in the DLC but the huge part of the patch was the 226 bug fixes and improvements to game mechanics you also have to realise.. that most of the DLC blocks, are Keens versions of community modded blocks (which are free in the workshop).. there are thousands of mods but not all still work/up-to-date and can cause game instability as a result Keen have made some poor desisions in the past.. but on the whole they are now making up for it with the last 3 major updates making huge improvements to the game what they are doing is spending money on the bug-fixes first and then asking if you want to buy some reskins to offset the money they have already spent on employee monthly pay.. and every DLC has been the price (£2.89) that most shops are (at the time of typing this) asking for a 3 litre bottle of pepsi cola (£2.25 -ish) so, sorry.. your 'con' point about "frequent updates coming in the form of DLC's" is misleading at best p.s. 2500+ hours in game.. and yes, i have eleven DLC icons on my loading screen
The updates themselves are all free. There are just often companion paid DLCs that accompany the updates. Don't spread misinformation. Not to mention, inexpensive as the DLCs are, the proceeds from the DLCs go right back into the development of the game.
1.) you dont NEED batterys. with enough power generation things can run as power is generated. 2.) sure the UI is weird, but after enough time muscle memory starts to kick in. - isn't that a personal peeve?( there is a mod that adds colour
I might add, all DLCs are purely cosmetic. When a new block gets added with a dlc, its either a cosmetic, or a base version of the new block is added to the main game. While DLC blocks may look completely different from base blocks, they have absolutely no actual advantage over others other than looking pretty cool, even the construction costs are no different from the standard ones
The DLC's are not a problem in my opinion: -they are super cheap. -you don't need them to play the game. -most of the blocks you get in them are just reskins of existing blocks from the base game or are just quality of life things/ decorations. -in an online server setting you get the DLC blocks for free because otherwise it would be unfair that other players can use them while you can't. Only offline you don't have them. -space engineers is a 2014 game that is still actively being worked on, the Devs didn't add pay to win or lootboxes etc. and this is just a little bit of extra income for them to keep developing the game.
I just redownloaded the game, havent played since before planets, before gps.. Even though my 1st attempt to leave pertam ended in a boom and loss of hours of work. Im in love
As a building sandbox this game is great. You can build your fantasy space ship and walk around it as it flies around space at a glacial 200mph. There's so many cons with Space Engineers that aren't mentioned... 1. Survival mode is just creative mode except it forces you to grind for resources. There's no real progression or goal/threat to work towards once you have the most basic early game setup. You can set goals for yourself and build that ginormous ship, but that's no real in-game reason to. With the exception of a couple of resources, there's no reason to even go into space, let alone other planets. 2. There is a hard speed limit of 100/ms, so basically your space ship flying between planets will never go faster than the car you built on the ground. Mods can change this but it may wreck havoc, and of course it's a change not intended by the developers because their physics system will break down at high speeds. 3. It's super janky/unfinished, there's a ton of features that just seem to be abandoned but still left floating around in the game. It doesn't feel cohesive or well thought out. There's basically no game play except what you invent in your imagination. It's like maybe 1/3rd of a game.
I think for the Price and for the Price of the DLC's it is worth it. Probably more computer then Console. Since Computer has more mods you can add. Like a Aggressive AI ships to where you have to make your own food and water. Your priority to make get that up and running might take priority to get that new miner up.
new players my advice is grind your teeth and stick to it, i was struggling for a week just trying to get used to the movement controls at times i wanted to quit, i started a creative masp so i didnt have to find resources i struggled on with the controls, i start watching videos of others playing which helped alot i start getting better at it i made a small very basic ship following a tutorial, i finally got into space it felt AMAZING! i built bigger ships and moon bases i start enjoying the game even installed a modded map and very creative modded ships from the steam workshop community including the Glorious Saturn V rocket, not gonna lie it was rough getting into but im glad i stuck to it what a game it is! dunno what the devs were thinking with the unrealistic maps i recommend you search for the modded map Solar System, it has all the real planets not alien worlds you never heard of you can even spawn planets make your own system its very cool.
Almost every person on here commenting is a fan boy and won't tell you the truth...1.there is no threat in the game. (No real enemies) all you do is build random things so if that's all you want to do then yes it's a good game. But for someone like me after i mastered building while I realized the game became Suuupppeerr boring. Why spend all that time building warships to fight nothing. Online is and has been broken for months, your guns and thrusters won't work with alot of other bugs and no one fights online just hides in deep space it's a joke.
i disagree with the DLC point yes to every uptdate there is a dlc package but... everytime a update comes out thera are all features gamplay wise free in the base game dlcs only add new blocks, looks and skins the blocks added by DLCs are only for decoration ore are a reskin or model of original block for example a SCI-FI thruster it looks cool but dosnt offer any gamplay atvantage becourse it shares the same stats with the non DLC thruster
LOL 24 hours of Play time ? - LOL LOL LOL - - You can spend 1000's of hours playing SE and Still Not figure it all out. - And Wow - More than 10,000 Mods and Still going strong. For what it is - I give it a 9/10 - And that's only because Keen Software should take Some of the best mods and make them a Permanent - Option. Plus they need to make the Menu more up to date. Modders have added NPC's to the game - if they can do it, then Keen should do it.. No excuses.
As someone with many hours on space engineers (600+) I can say that the UI is some of my favourite things because I’ve got used to it but there’s a mod that I’d recommend new players which is the coloured icons mod just because it makes it easier to learn the game
I have been playing the game sence 2016. I have been a part of the beginning parts of thr game and it has come a long way. I own all the DLCs becuase they are not only cool but dirt cheap. SE doesn't get the credit it really deserves.
The game is a fun survival and building game, but the hostile enemy is too easy and the world is too empty. What I recommend is to add PvE mods that add more enemies and even neutral AI to explore even more the world.
For creative people like me who are unable to make a simple thing,simple as amphibian shit...this game combined with workshop and remarkably creative people and their creation this game is fun.
My only real complaint with this game review is what you mention about the dlc. Dlc is released along side massive game changing updates that are available for everyone. The dlc will only ever give you access to cosmetic blocks. Especially with the new weapons update every weapon is available and the dlc weapons are simply reskins with no different mechanics. I should also mention that dlc blocks will still show up in your world regardless of if you have them, you just can't really place them yourself unless you have the dlc.
Survival can be very dependant on making your own goals in vanilla, but with enough mods (which are easy as two clicks to install) adds a very fun and relaxing game. Best game i have to just play some podcasts or audio books in the background while i build and gather what i need for my horrible designed ships.
Bears repeating that the "con" regarding the new updates is wrong. No unique weapon blocks or functional blocks are locked behind DLC, only "variations" of existing blocks of the same type. The DLCs are basically just adding alternative variants of what you get in the base game, each update adding new blocks for free - as well as 'paid' variants.
This is the best game i have . i lookt a lot on youtube to learn and lern and fail some times but i Think it worth it and not that exspensiv. So much diffrent things to do. i got 800 houer and still having fun
All the new weapons released in their warfare updates were part of the free end of the updates. All of their updates come with free blocks and feature. The only thing the dlc packs offer are some extra blocks or variations on existing blocks that 9 times out of 10 are just cosmetic in nature and offer no advantages over any of the base blocks in game. The dlc is also very reasonably priced at between $4 usd per pack. With the deluxe expansion for the game being $8 usd. I'm however in agreement with the 8/10 rating as the game is a lot of fun but while in full release it has its fair share of bugs the Keen software house is very good about addressing
My wife gets pissed because I've clocked over 1500 hours on this game it's so amazing and the development keeps going. There's much to look forward to in every update. And it has a good community
Having a bottomless bucket of space LEGO with hinges, rotors and pistons, is just badass!! I barely play anything else these days.. If I play an RPG now, I feel, Why can't I knock down this wall? Or, why can't I build a vehicle to cover this ground faster? :D The new weapons aren't DLC, that is incorrect.. There are some weapon skins in DLC, but that is different.. DLC is mostly cosmetic, but after a few thousand hours of play, you buy them anyway! :D
CORRECTION: The game updates for free and the DLCs are cosmetic vertions + few decrative blocks. All essential and important features are in base game.
inless you play you might think it is a 8 out of 10 but .. you have countless thing to go to it is a full solar system . as you travel you will find more platinum and gold and even uranium . and you can build any looking ship you like from some thing from a space bunny to a battlecruiser the aircraft/space carrier .
You don't have to build batteries, ever, unless you want to. It's a good idea but it's not strictly necessary like you said in the bases/station intro. And you straight up lied on DLC. You have to pay for cosmetic reskins but new functional blocks, like the weapons recently added, are free updates.
Are the planets still almost empty and repetetive as I played in 2019 2020? There were only spiders or wolves spawning in fixed intervals getting really pesky. Building rovers made no sense because all the wheels and trans axles broke soon after first contact with a small hill.
This is the game I always come back to. Since the release, I have installed this game probably more than any other game. That said, I end up downloading some outdated scenarios and large ship mods that lags out my game. If I can comprehend starting the engines the ship barely moves, my brain collapses, I uninstall.
Updates are not dlc. Weapons and functional blocks are not paid for content. You need to rectify this video as it is misleading and harmful to the community and developers.
I'm up to 3900 hours into the game and still feel like I have so much left to do. Even having bought all the DLC I still well and truly got my money worth. As others have said, the DLCs are primarily cosmetic. Every major update comes with DLC, but all the gameplay changes are included free. Also as long as one person you play with has the DLC, they can place any blocks you want to use from it for you.
Probably should mention the mods, i have 2000+ hours on this game, purely because of mods alone. also your very wrong about the DLCs they are cosmetic for the most part only. But i do agree with your UI assesment, its so clunky in alot of ways, and unfinished feeling, like it would be great to be able to have GPS points in folders for organising for instance.
I feel like you can't really get a proper feel for the game in just 24 hours. Like you said, it's hard to cover all aspects of the game in such a short amount of time, but even players with over 1k hours still learn new things all the time. Additionally, the updates are always free. Most of the major ones, however, include a DLC. You do not have to spend money to update the game. And even if you did, the DLCs are dirt cheap. $3.99 each, I believe. On top of that, you can buy them in bulk for a discount, or even wait to get them all on sale. Virtually the entire game is completely playable without the DLCs. There are very few blocks that actually have unique functions that are both not found anywhere else or decoration. The console (small projections), the industrial assembler (2 extra upgrade slots), the embrasure (honestly never gets used), and the passage 3 variants (the light being convenient and the windowed being slightly tougher) are the only ones that really make a difference. There are also the armor skins, which are cosmetic.
ABSOLUTELY! I never heard of it before about a month ago, and I'm completely addicted to it. Today I rebuilt my first ship, and wow, what a difference, the first one looks like a Lego version compared to my new version. I have build Asteroid bases, Bridge bases over canyons, orbit bases, bases on arctic oceans, bases under water, in volcanos and at the bottom of craters. THAT doesn't include the fleet of ships including tactical ships, carriers, cruisers, shuttles and more! It is like the Sims, but in space with ships and stuff lmao. (creative mode) Add, survival mode and it's just a whole new baby. HOW this game isn't MORE popular, as I have never heard of it before, is beyond me. EVERY boy's dream game! If you like games like Sims, Planet Zoo and so forth, you will love this. THE workshop alone makes it worth! This game is not very frustrating, all things considered, Planet Zoo was way more frustrating than this. THE sky in this game is NOT the limit!
Yeah I hadn't heard of this game for the first four years of its existence, until I blundered across a random post on discord of some user showing off their ship build. Everything after that was history.
I've had the game ever since like 2016 played it on and off, but recently I got back into it cause of a friend and forgot how much fun the game is. I'm nearing 300 hours on it, and before I started playing again I had like 240 something so if you like builder, survival games and space I'm almost positive you'll love space engineers!
Thank you for taking time to even review this game and giving it your best shot. This game is wicked and heavily under-rated in the modern gaming world.
I wonder how Starfield will impact the space-sandbox genre. Either it will be much more pollished and drag people away from Space Engineers, or it will make more people interested in other games of the genre.
YES, if you are prepared to majorly upgrade your PC. Last year i upgraded to a nvidia 3090, and 10 gen processor. Otherwise crashes and lockups will frustrate you.
I have roughly 1500 hours in this game. Put that against the base price of the game, AND all the DLCs, and that's still ridiculously cheap entertainment per hour. If you like the premise of the game I would say absolutely get it. If you don't like the vanilla experience mods can completely transform the game in just about any way you want. Want to be forced to eat, drink, sleep and deficate? Mods can add that. Want (semi) realistic tanks? There's mods for it. Want fighter planes with sidewinder missiles? There's mods for it. Want a battleship to sail the ocean blue? Mods. Want to just make the game all but unrecognizable as Space Engineers and have it look like some kind of Star Citizen clone instead? Well, you get where I'm going here. Don't think for a second that you are locked into anything in SE.
The size limits of the engine tend to be hit far, far after the practicality limits of said builds have been exceeded. There just isn't enough of anything important in the game to put inside a 500m+ ship to justify its existence. I get why people do it, but it isn't necessary to enjoy the game (for most people.)
Occasional bug fix? I get updates nearly everyday. Nothing occasional about it. The DLC have no impact on playability. They are aesthetic for the main part, such as having industrial looking blocks that function the same way as regular blocks except for the way they look. So you are in no way obligated to purchase them to play, unlike other games where you cannot progress if you don’t get them
SE is an amazing game. It does things that others promised but never delivered on. And its cheap for the level of fun and challenge you will have. The game mod side is insane. Keen SW while not perfect by any means is likely the least jerky developer out there.
How exactly do you imagine the updates would work if they were really all paid as you claim? Every server would be on a different version? All updates have always been free for everyone. Yes there have been a few cosmetic DLCs tied to major updates as a way for players who got thousands of hours (not your puny 20 hours) to support the continuous development of the game. One would assume you'd understand that. But one wouldn't post a review of a sandbox game with a community of players with the playtime in the thousands of hours, in twenty, and hope to monetize it.
1st time SE players. Let us just stick to getting to space from earth like planet 1st. The 1st ship usually just nose dive into the ground since you don't have enough thruster. I say just stick to the base game until you like it enough to get the dlc
I wouldn't mind that the shapes of the spaceships take away from the realism. The whole concept of using boosters to propel youself forward and then just stop in a straight line with boosters on the other side until you float motionless in space is so far away from realistic space travel anyway, that it doesn't really matter.
I got it because of some friends who wanted me to play with them, and now a year later i just bought the game for a friends so he can play with me. It is absolutely worth the money, and the DLC’s are always cheap. It’s obvious the developers care about both their game and their player base. My only wish is that I had a better computer to run the game with, 60 fps ain’t bad but frame drops suck with the amount of mods I run now. Now finishing the video I see why all the comments about the DLC’s are here. The way you framed it suggested that the DLC’s are the only way to use blocks added in updates, or that they are the only way to use the newest content. They are simply skin colors/skin changes, and on the steam page for Space engineers it even says so. I
Dont get this. Ive got 4000 hours on record and its STILL a buggy dumpster fire of a game/sandbox. Frequent crashes, constant freezes, takes up ALL available memory, lag and stuttering the moment an enemy appears. Every session is a struggle to remove pcus from the game to try and avoid a freeze. alt 10 every two minutes to remove salvageable items. All in all, its a buggy clusterf*** of a game that has loads of potential but no stability. Dont bother.
I really do like this game. The lighting and effects are really cool as well as what you can build. But everything just feels so tedious. After 50 hours and seeing what people can build, all I can think of is, that's a lot of left mouse holding and running back and forth. Yes you can build welding ships and rigs. But the 100 m/s speed limit in a space game is what really kills it for me. 223 mph... But at least you can build a jump drive pretty far into the game. In the meantime though, enjoy trudging around at the speed of a pretty fast car.
For a 20 buck baseprice I can't blame them taking money for new dlc. It'd be next to impossible to profitably do free content upates for a game with this payment model.
The only reason I slept on this game for a while was because my current computer didn't have a compatible graphics card; that or I accidentally set the render distance too far lol. Has this game gotten any graphics/rendering optimization updates?
We should guilt trip them into constantly updating the game by constantly saying the beta is trash till it’s better so we get the perfect *Sandbox* space game
I think the only advantage DLC gives over vanilla other than looking spiffy is the industrial assembler has one more upgrade slot than standard. Warfare 2 has a bunch of block useful in pvp scenarios like barricades and cover but otherwise DLC is completely optional. It’s also rather cheap at around $4 per pack. I have all of them except wasteland and have spent less on the game for more hours than I have on Rome 2 or HOI4 both of which I enjoy but the business models are hell on my wallet.
As someone who only has about 5600 hours play-time. I think I might need a few more hours to get an understanding of the game, there's just a lot of content, I keep learning new things I never learned before each time I play.
Jokes aside, extremely fun game, highly recommended. Although I do wish it was more popular, with larger server counts
agreed, they need to seriously look at optomising multiplayer, since the latest update the whole game has gone to shit! that being said, i love S,E over 7grand plus hours in it over eight years ( i have no life) and i see the game getting better in some areas, like weapons (even if they don't lock on to an enemy target when playing online) and worse in other areas like E,O,S!! URRGHH! E,o,s needs a kick in the ass!¬
@@phrixos2826 Absolutely agreed, honestly if they were able to optimize SIM speed for multiplayer, I absolutely guarantee this game would have a larger player base.
@@connergreen3178 but we now have Starbase from frozenbyte, its the most capable mmo and has many building spaceship features that fit perfectly a mmo, while Space Engineers has features that better fit its singleplayer and multiplayer characteristic, don t get me wrong, it would be great to see them increase server optimized indeed
I have 700 hours and enjoy PvE. Great PvE survival game. In games like Ark you feel the lategame turns heavily into PvP content. In SE you define your goals which makes itself a kindof endless experience. SE can be very creative
Saying space engineers has s lot of content is sitting people up for disappointment. Space engineer doesn't have much content at all in fact it has very little actual stuff to do, you have to find yourself stuff to do an dits nor everyone cup of tea, also playing it without mods is also plenty boring after a while
I bought it three weeks ago and already have 135 hours. One of my favorite builder games I've ever played.
Did they ever fix the UI? That is something that really kills enjoyment for me.
The way you comment make it as if the paid DLCs are PTW... that is completely incorrect. All blocks that heavily impact the game are Free UPDATES to the game. ALL DLCs are either cosmetic or give certain blocks which add a little enhancement to your build. Nothing game breaking or giving unfair advantage are in the DLCs. As a reviewer, kindly be more accurate in your assessment.
The problem is, in a sandbox game where the main content is designing ships and stations, cosmetics are literally the only updates the game gets that mean anything. It’s not like their adding new core mechanics and developing functional areas of the game and just releasing cosmetic dlc alongside it. All new content from the past few years has been cosmetic-only except for some minor additions. You pretty much have to pay extra to receive updates.
He never said it was PTW, stop putting words in peoples mouths.
@@GhostOfSnuffles he said you buy weapons which would be pay to win
The fact that space engineers said they owe everything to their early development purchasers and then made content they would have to pay more for before even completing the game. Is scummy.
@@apothic0n not really, hinges for example, were a huge deal in terms of game mechanics. Magnetic plates, some types of door, etc. not just for the looks. All those were free downloads.
Actually want to comment on the DLC buying part, all the DLC's add are cosmetic blocks, all the game changing or game core functions always get added for free to the base game.
So its really up to you if you want to spend the money for fancy blocks, but it actually doesnt change the game mechanics.
Nope, the recent Industry DLC adds a "reskin" of the assembler allowing for 6 speed modules, instead of the base game 4. This is also prevalent in other DLC with important features locked behind paywalls
@@pixoe no, its blatantly false that are features behind paywall
@@jh5kl did you really not read what I just said?, if it was blatantly false then how do I have factual evidence to prove its not false? read the post before replying with something untrue
@@pixoe speed modules addition is the feature, its not behind a paid wall, if you re too hysterical to understand there isn t that more to say. if you have a dlc vehicle that sits 6 players and none in vanilla, thats a feature behind paywall, if you have a vehicle that sits 5 in vanilla than the feature is not behind a paywall
@@pixoe but the real funny part is how you make sound as if speed modules in an assembler make you thor wearing the infinity gauntlet ingame
The other thing I like to mention about the DLCs. Is the price. I spend more on a number 3 at Wendys or small personal pan pizza at pizza hut than I do on the DLCs. They are dirt cheap. If you can afford a kids meal at your favorite fast food restaurant than you can comfortably buy any of the DLCs. Plus you don't need them to play the game BUT they do give SE a more modern look.
I bought all of the DLC for X-Mas sale for like $2 for each one -
i paid £8 for se, i have had my monies worth, although i hate the entire concept of DLC, I bought all of them, even the useless Deluxe edition. However you slice it, DLC are here to satay, some are worth it some are just cosmetic.
@@phrixos2826
Nobody needs the DLC - more than 10,000+ Free Mods that do more than any of what the DLC does.
- I buy the DLC because I Love SE and Keen Software has Stated Recently - that they are going to Focus only on SE and nothing else.
@@phrixos2826 well you're in luck the next SE update will be 100% free!!!
20 dollars plus all but one dlc. 775 hours. I think I got my moneys worth.
You forgot to mention that those dlcs unlocks mostly cosmetics like new lights, a reskin of the tires, and decorations in general. The things that can actually take advantage from it in combat or something is grid snapping like the helm block which has two grid snapping points instead of the usual 1 point from other control blocks
But still, great video
yeep the same i said :-)
1.5K in game I agree with you on 8/10. I understand why they dont add to much to the game such as AI or to many planets do to lag and the number of players in game. How ever there are many things they can fix to make this a 10/10. Non the less i play every day for 6/8 hours. Dont get me start on RUclips hours LOL. There is a great community in game, that are willing to help you learn even might let you join them. TIP Start in Space its faster and easier.
I have nearly 9000 hours in Space Engineers, it was and very much still is the game I've been waiting for ever since I got my first home computer.....in 1981. The updates have been great, the mods are amazing. I own all the DLCs of course and at £2-3 I don't think this is exactly hiway robbery for an Indie company with one active game. I hope it continues to develop and change long into the future.
Do kinda wish that medieval engineers wasn't canned though
Respect from a 1000 hour-er
I ran into a guy over the weekend with 28000 hrs!
As someone who has been playing since 2018 and has 1500ish hours...I don't know how you even do 9000. Insane.
@@tackytrooper 10467hrs now. 😀
Any first time players looking at this game, i HIGHLY recommend finding a guy on youtube called Splitsie, he has a very in depth tutorial series he has made. I used to think this game was waaaay to complicated, ive had the game since it first came to full release bit i haven't played it till two weeks ago because thats when i stumbled across Splitsies tutorial series and it makes things so easy to figure out. Also, GET THE DLC's, no they dont unlock any game changing content but they are dirt cheap and honestly some of the non DLC textures are bleh, like the batteries. if you cant afford the DLC's still get the game, like i said the DLCs dont actually change the way you play the game, they dont give anyone an edge over anyone else, its all about looks. You really need to re-do this video, your going to put a lot of people off making them think they arent going to get ANY new updates unless they pay. EVERY SINGLE DLC release is also accompanied by a simultaneous free update which adds all the same stuff just without looking as cool. The DLC's are ONLY for looks! And if you dont like the look of the UI there are plenty of mods out there that add colors to the UI or change the layout. I personally always use Colorful icons and A Fresh New View by NorcaSystems, love the way my hud looks with those two mods.
i have over 400 hours in the game and counting
well worth it
i will point that when you pointed out DLC updates, the vast majority of updates have a free selection of blocks, with DLC offering different cosmetic options. There is no difference from how the base version performs.
i have a problem... i have 7000
So you guys have a lot of hours do you know for the xbox version if there's actual MP c's On Earth And how many planets are there I only see Mars and the moon
@@georgemcfly6523 I don't I've only played PC and I only play single player
@@georgemcfly6523 there are around 5 base games planets not counting moons
@@thecross7437 I was about to flex with my 700 hours when I saw your comment
You are wrong about the DLC. All the DLC is *cosmetic* only, including skins. All of the core content in the update is always free. PLEASE don’t spread misinformation about the DLCs especially when doing a review!
not true. plenty of additional parts in DLCs. Also scenarios, locations...etc. They are not totally cosmetic.
@@mbchudno I think you get the scenarios even if you don't own the DLC because I was able to load the Sparks of the Future scenario without the dlc. You just can't place the blocks from the dlc.
@@KevinNguyen1 The Frostbite scenario requires the DLC.
@@michaeledmunds7266 Interesting, I think it is a actual story unlike the other scenarios so that is why you need the DLC for that.
@@mbchudno The fact of the matter is that 99% of it is all cosmetic variants of existing blocks or completely non-functional blocks. Anything new, in terms of block types or mechanics is all part of the free core updates. None of the blocks in the DLCs give a player an unfair advantage over another player. That's what matters.
Been playing this game for years! You simply can not get board of this game. Action to exploring to hanging out with friends or just chilling trying out new ideas. It has it all. A must buy for anyone.
EVERY paid DLC was released with a major update that included free blocks and bug fixes (some better than others).. no DLC had any 'pay to win' element other than a very early DLC that came with a slightly tougher cockpit block (because it had 4 of a component called "metal grids", which are used to give blocks higher hp than the "standard" version of the block.. specificaly thinking of armour blocks).. and a DLC released not long after that, charged for a block that the community thought COULD be seen as P2W, and in the next hot fix that block was then released free of charge to the vanilla game
you dont have to own any DLC to be able to USE the dlc blocks.. you just cant PLACE the dlc blocks (and if you are projecting a blueprint to weld up that has the dlc blocks.. your build's integrity is at risk because YOU cant place that block, tho.. thats your own fault for not looking at the blueprint desciption first, tbh).. but your friend who does own the dlc can place it.. and you can use it.. you can even OWN that block if its ownership is tranfered to you, if your friend who has the dlc transfers it to you.. it just means you cannot replace the block if it gets destroyed
the paid DLC contains new skins for blocks that are already in the game.. that is all... and any blocks that are intruduced that may change game play in any way are ALWAYS included with the free update/bug fix part of the patch for example.. one DLC came with the usual new skins (both charecter and block skins) but there was also new armour blocks varients that came free with the bug fix update..
a more recent update brought in new ship weapon blocks and new game mechanics surrounding ship warfare.. all of which were free apart from 2 DLC weapons which were reworked skins of a rocket pod and static gattling gun, which have always been in the base game... there was more skins included in the DLC but the huge part of the patch was the 226 bug fixes and improvements to game mechanics
you also have to realise.. that most of the DLC blocks, are Keens versions of community modded blocks (which are free in the workshop).. there are thousands of mods but not all still work/up-to-date and can cause game instability as a result
Keen have made some poor desisions in the past.. but on the whole they are now making up for it with the last 3 major updates making huge improvements to the game
what they are doing is spending money on the bug-fixes first and then asking if you want to buy some reskins to offset the money they have already spent on employee monthly pay.. and every DLC has been the price (£2.89) that most shops are (at the time of typing this) asking for a 3 litre bottle of pepsi cola (£2.25 -ish)
so, sorry.. your 'con' point about "frequent updates coming in the form of DLC's" is misleading at best
p.s. 2500+ hours in game.. and yes, i have eleven DLC icons on my loading screen
The updates themselves are all free. There are just often companion paid DLCs that accompany the updates. Don't spread misinformation. Not to mention, inexpensive as the DLCs are, the proceeds from the DLCs go right back into the development of the game.
1.) you dont NEED batterys. with enough power generation things can run as power is generated.
2.) sure the UI is weird, but after enough time muscle memory starts to kick in. - isn't that a personal peeve?( there is a mod that adds colour
4:48 umm nothing functional is in any DLCs, it is all fully cosmetic upgrades that just help make everything look better. Also they are really cheap.
Its one of the few games that are and will be worth it for years to come.
I might add, all DLCs are purely cosmetic. When a new block gets added with a dlc, its either a cosmetic, or a base version of the new block is added to the main game. While DLC blocks may look completely different from base blocks, they have absolutely no actual advantage over others other than looking pretty cool, even the construction costs are no different from the standard ones
Except Frostbite ofcourse, but that is deffinitly worth the money
The DLC's are not a problem in my opinion:
-they are super cheap.
-you don't need them to play the game.
-most of the blocks you get in them are just reskins of existing blocks from the base game or are just quality of life things/ decorations.
-in an online server setting you get the DLC blocks for free because otherwise it would be unfair that other players can use them while you can't. Only offline you don't have them.
-space engineers is a 2014 game that is still actively being worked on, the Devs didn't add pay to win or lootboxes etc. and this is just a little bit of extra income for them to keep developing the game.
I just redownloaded the game, havent played since before planets, before gps.. Even though my 1st attempt to leave pertam ended in a boom and loss of hours of work. Im in love
Still plenty of future updates on the way too! They're already planning to rework the grid system with an AI so that ships can behave differently.
AS an avid player with over 1000 hours in SE, I still think it has a ways to go, but it's definitely getting there!
As a building sandbox this game is great. You can build your fantasy space ship and walk around it as it flies around space at a glacial 200mph. There's so many cons with Space Engineers that aren't mentioned...
1. Survival mode is just creative mode except it forces you to grind for resources. There's no real progression or goal/threat to work towards once you have the most basic early game setup. You can set goals for yourself and build that ginormous ship, but that's no real in-game reason to. With the exception of a couple of resources, there's no reason to even go into space, let alone other planets.
2. There is a hard speed limit of 100/ms, so basically your space ship flying between planets will never go faster than the car you built on the ground. Mods can change this but it may wreck havoc, and of course it's a change not intended by the developers because their physics system will break down at high speeds.
3. It's super janky/unfinished, there's a ton of features that just seem to be abandoned but still left floating around in the game. It doesn't feel cohesive or well thought out. There's basically no game play except what you invent in your imagination. It's like maybe 1/3rd of a game.
I think for the Price and for the Price of the DLC's it is worth it. Probably more computer then Console. Since Computer has more mods you can add. Like a Aggressive AI ships to where you have to make your own food and water. Your priority to make get that up and running might take priority to get that new miner up.
the dlc part is missleading , they are just cosmetic changes , not actualy pay 2 win .
Very good timing for the video! was just wondering if I should buy this :3
You should. If the dollar per hour metric is how you should measure if a game is worth the price, then I owe Keene $1,700
new players my advice is grind your teeth and stick to it, i was struggling for a week just trying to get used to the movement controls at times i wanted to quit, i started a creative masp so i didnt have to find resources i struggled on with the controls, i start watching videos of others playing which helped alot i start getting better at it i made a small very basic ship following a tutorial, i finally got into space it felt AMAZING!
i built bigger ships and moon bases i start enjoying the game even installed a modded map and very creative modded ships from the steam workshop community including the Glorious Saturn V rocket, not gonna lie it was rough getting into but im glad i stuck to it what a game it is! dunno what the devs were thinking with the unrealistic maps i recommend you search for the modded map Solar System, it has all the real planets not alien worlds you never heard of you can even spawn planets make your own system its very cool.
Almost every person on here commenting is a fan boy and won't tell you the truth...1.there is no threat in the game. (No real enemies) all you do is build random things so if that's all you want to do then yes it's a good game. But for someone like me after i mastered building while I realized the game became Suuupppeerr boring. Why spend all that time building warships to fight nothing. Online is and has been broken for months, your guns and thrusters won't work with alot of other bugs and no one fights online just hides in deep space it's a joke.
I’m 1700 hours in, loveeeeee space engineers.
Mods
Graphics card
Ram
PCU
Big screen
Podcast/ music
Chill ass time
I don't mind being solo, i like the graphics and want to build a lot in creative mode.
i disagree with the DLC point yes to every uptdate there is a dlc package but...
everytime a update comes out thera are all features gamplay wise free in the base game dlcs only add new blocks, looks and skins
the blocks added by DLCs are only for decoration ore are a reskin or model of original block for example a SCI-FI thruster it looks cool but dosnt offer any gamplay atvantage becourse it shares the same stats with the non DLC thruster
There is a mod to address most of the cons. Colorful Icons for example. Alternate ui mods as well.
I recommend Splitsie for tutorials for Space Engineers. I’m not trying to advertise but Splitsie has helped me tremendously.
LOL 24 hours of Play time ? - LOL LOL LOL -
- You can spend 1000's of hours playing SE and Still Not figure it all out.
- And Wow - More than 10,000 Mods and Still going strong.
For what it is - I give it a 9/10 -
And that's only because Keen Software should take Some of the best mods and make them a Permanent - Option.
Plus they need to make the Menu more up to date.
Modders have added NPC's to the game - if they can do it, then Keen should do it.. No excuses.
Also they need to FIX the Camera for Mining.
As someone with many hours on space engineers (600+) I can say that the UI is some of my favourite things because I’ve got used to it but there’s a mod that I’d recommend new players which is the coloured icons mod just because it makes it easier to learn the game
Mods can change almost anything in this game, that's something that really can't be stressed enough to new players. The mod scene is Skyrim-esque.
You dont have to spend money to get the new weapons and such, all that is free, you just pay for decortive stuff, all the new functional stuff is free
I have been playing the game sence 2016. I have been a part of the beginning parts of thr game and it has come a long way. I own all the DLCs becuase they are not only cool but dirt cheap. SE doesn't get the credit it really deserves.
you dont pay for weapons thats just a lie
The game is a fun survival and building game, but the hostile enemy is too easy and the world is too empty. What I recommend is to add PvE mods that add more enemies and even neutral AI to explore even more the world.
The neat thing about the DLCs are, I have all of them, my friend asks me if I can build something for him and I do it and give him access
good thing I watched your review, all those flashing lights from the welder's torch were giving me a migraine 3 min into the video
For creative people like me who are unable to make a simple thing,simple as amphibian shit...this game combined with workshop and remarkably creative people and their creation this game is fun.
My only real complaint with this game review is what you mention about the dlc. Dlc is released along side massive game changing updates that are available for everyone. The dlc will only ever give you access to cosmetic blocks. Especially with the new weapons update every weapon is available and the dlc weapons are simply reskins with no different mechanics. I should also mention that dlc blocks will still show up in your world regardless of if you have them, you just can't really place them yourself unless you have the dlc.
It's one of the best games ever made. Pve can be setup for the casual and online pvp can be brutal.
Thursday a very big stretch, there is hardly a game, there is virtually jackshit to Do in single-layer when you made a base and a few ships.
Survival can be very dependant on making your own goals in vanilla, but with enough mods (which are easy as two clicks to install) adds a very fun and relaxing game. Best game i have to just play some podcasts or audio books in the background while i build and gather what i need for my horrible designed ships.
Bears repeating that the "con" regarding the new updates is wrong. No unique weapon blocks or functional blocks are locked behind DLC, only "variations" of existing blocks of the same type. The DLCs are basically just adding alternative variants of what you get in the base game, each update adding new blocks for free - as well as 'paid' variants.
This is the best game i have . i lookt a lot on youtube to learn and lern and fail some times but i Think it worth it and not that exspensiv. So much diffrent things to do. i got 800 houer and still having fun
All the new weapons released in their warfare updates were part of the free end of the updates. All of their updates come with free blocks and feature. The only thing the dlc packs offer are some extra blocks or variations on existing blocks that 9 times out of 10 are just cosmetic in nature and offer no advantages over any of the base blocks in game. The dlc is also very reasonably priced at between $4 usd per pack. With the deluxe expansion for the game being $8 usd. I'm however in agreement with the 8/10 rating as the game is a lot of fun but while in full release it has its fair share of bugs the Keen software house is very good about addressing
Started in Summer 2021 and it's be a game a play at least once a week for hours at a time... just so fun building ships and streamlining production.
30€ for the full game + all DLCs. Its Worth it. i have playen it for hours
24 hours played?! Not saying that you should have played 100+, but you definitely should give it more play time before you review.
My wife gets pissed because I've clocked over 1500 hours on this game it's so amazing and the development keeps going. There's much to look forward to in every update. And it has a good community
Haha, my wife likes to point out all I could have done around the house with that time.
@@MrXaule lmao! I feel you brother it's no joke
Having a bottomless bucket of space LEGO with hinges, rotors and pistons, is just badass!!
I barely play anything else these days..
If I play an RPG now, I feel, Why can't I knock down this wall?
Or, why can't I build a vehicle to cover this ground faster?
:D
The new weapons aren't DLC, that is incorrect.. There are some weapon skins in DLC, but that is different..
DLC is mostly cosmetic, but after a few thousand hours of play, you buy them anyway! :D
CORRECTION: The game updates for free and the DLCs are cosmetic vertions + few decrative blocks. All essential and important features are in base game.
5:00 Don't like the UI? There's a mod for that. There's a mod for just about every aspect of this game.
Splitsie has a very good tutorial series
inless you play you might think it is a 8 out of 10 but .. you have countless thing to go to it is a full solar system . as you travel you will find more platinum and gold and even uranium . and you can build any looking ship you like from some thing from a space bunny to a battlecruiser the aircraft/space carrier .
Thank you for this I was considering buying and you sold it for me
If you are going to make a review, please check what most of the dlcs are before putting it in a bad light.
Yay, this game was just announced for PS4 and PS5! 😀🤘
You don't have to build batteries, ever, unless you want to. It's a good idea but it's not strictly necessary like you said in the bases/station intro.
And you straight up lied on DLC. You have to pay for cosmetic reskins but new functional blocks, like the weapons recently added, are free updates.
Are the planets still almost empty and repetetive as I played in 2019 2020? There were only spiders or wolves spawning in fixed intervals getting really pesky. Building rovers made no sense because all the wheels and trans axles broke soon after first contact with a small hill.
i have been playing for years can not stop t is so much fun . if you would like to know more just ask.
This is the game I always come back to. Since the release, I have installed this game probably more than any other game. That said, I end up downloading some outdated scenarios and large ship mods that lags out my game. If I can comprehend starting the engines the ship barely moves, my brain collapses, I uninstall.
It’s on PS4/PS5 now! I just bought it a few hours ago and it’s hard to believe I only spent $20 to play this amazing game😮
Updates are not dlc. Weapons and functional blocks are not paid for content. You need to rectify this video as it is misleading and harmful to the community and developers.
I'm up to 3900 hours into the game and still feel like I have so much left to do. Even having bought all the DLC I still well and truly got my money worth.
As others have said, the DLCs are primarily cosmetic. Every major update comes with DLC, but all the gameplay changes are included free. Also as long as one person you play with has the DLC, they can place any blocks you want to use from it for you.
On a gaming laptop can you use a controller or joystick or does it have to be a mouse and keyboard?
Probably should mention the mods, i have 2000+ hours on this game, purely because of mods alone.
also your very wrong about the DLCs they are cosmetic for the most part only.
But i do agree with your UI assesment, its so clunky in alot of ways, and unfinished feeling, like it would be great to be able to have GPS points in folders for organising for instance.
I feel like you can't really get a proper feel for the game in just 24 hours. Like you said, it's hard to cover all aspects of the game in such a short amount of time, but even players with over 1k hours still learn new things all the time.
Additionally, the updates are always free. Most of the major ones, however, include a DLC. You do not have to spend money to update the game. And even if you did, the DLCs are dirt cheap. $3.99 each, I believe. On top of that, you can buy them in bulk for a discount, or even wait to get them all on sale. Virtually the entire game is completely playable without the DLCs. There are very few blocks that actually have unique functions that are both not found anywhere else or decoration. The console (small projections), the industrial assembler (2 extra upgrade slots), the embrasure (honestly never gets used), and the passage 3 variants (the light being convenient and the windowed being slightly tougher) are the only ones that really make a difference. There are also the armor skins, which are cosmetic.
I bought this game like 8 months ago and already got 700+ hours. The best purchase I've made
ABSOLUTELY! I never heard of it before about a month ago, and I'm completely addicted to it. Today I rebuilt my first ship, and wow, what a difference, the first one looks like a Lego version compared to my new version. I have build Asteroid bases, Bridge bases over canyons, orbit bases, bases on arctic oceans, bases under water, in volcanos and at the bottom of craters. THAT doesn't include the fleet of ships including tactical ships, carriers, cruisers, shuttles and more! It is like the Sims, but in space with ships and stuff lmao. (creative mode) Add, survival mode and it's just a whole new baby. HOW this game isn't MORE popular, as I have never heard of it before, is beyond me. EVERY boy's dream game! If you like games like Sims, Planet Zoo and so forth, you will love this. THE workshop alone makes it worth! This game is not very frustrating, all things considered, Planet Zoo was way more frustrating than this. THE sky in this game is NOT the limit!
Yeah I hadn't heard of this game for the first four years of its existence, until I blundered across a random post on discord of some user showing off their ship build. Everything after that was history.
I don't like crafting, this game is not for me but I can see a lot of Minecraft players would love this.
I've had the game ever since like 2016 played it on and off, but recently I got back into it cause of a friend and forgot how much fun the game is. I'm nearing 300 hours on it, and before I started playing again I had like 240 something so if you like builder, survival games and space I'm almost positive you'll love space engineers!
Thank you for taking time to even review this game and giving it your best shot.
This game is wicked and heavily under-rated in the modern gaming world.
I wonder how Starfield will impact the space-sandbox genre. Either it will be much more pollished and drag people away from Space Engineers, or it will make more people interested in other games of the genre.
YES, if you are prepared to majorly upgrade your PC. Last year i upgraded to a nvidia 3090, and 10 gen processor. Otherwise crashes and lockups will frustrate you.
I have roughly 1500 hours in this game. Put that against the base price of the game, AND all the DLCs, and that's still ridiculously cheap entertainment per hour. If you like the premise of the game I would say absolutely get it. If you don't like the vanilla experience mods can completely transform the game in just about any way you want. Want to be forced to eat, drink, sleep and deficate? Mods can add that. Want (semi) realistic tanks? There's mods for it. Want fighter planes with sidewinder missiles? There's mods for it. Want a battleship to sail the ocean blue? Mods. Want to just make the game all but unrecognizable as Space Engineers and have it look like some kind of Star Citizen clone instead? Well, you get where I'm going here. Don't think for a second that you are locked into anything in SE.
Thanks for the video, will maybe give this game a look
I've played 4800 hrs and I love the game you can construct anything your mind can imagine it's a fun experience
Creativity is not the limiting factor - the game's engine being unable to cope with big structures however, is.
The size limits of the engine tend to be hit far, far after the practicality limits of said builds have been exceeded. There just isn't enough of anything important in the game to put inside a 500m+ ship to justify its existence. I get why people do it, but it isn't necessary to enjoy the game (for most people.)
Occasional bug fix? I get updates nearly everyday. Nothing occasional about it. The DLC have no impact on playability. They are aesthetic for the main part, such as having industrial looking blocks that function the same way as regular blocks except for the way they look. So you are in no way obligated to purchase them to play, unlike other games where you cannot progress if you don’t get them
SE is an amazing game. It does things that others promised but never delivered on. And its cheap for the level of fun and challenge you will have. The game mod side is insane. Keen SW while not perfect by any means is likely the least jerky developer out there.
Marek is no angel, not by a long shot, look into the minerwars scandal he instigated
Actually, putting the toilet block behind a paywall is the only thing I dislike.
Good review, haven't played this for a while, but with 515 hours in the beta this made my skin crawl.
How exactly do you imagine the updates would work if they were really all paid as you claim? Every server would be on a different version?
All updates have always been free for everyone. Yes there have been a few cosmetic DLCs tied to major updates as a way for players who got thousands of hours (not your puny 20 hours) to support the continuous development of the game.
One would assume you'd understand that.
But one wouldn't post a review of a sandbox game with a community of players with the playtime in the thousands of hours, in twenty, and hope to monetize it.
1st time SE players. Let us just stick to getting to space from earth like planet 1st. The 1st ship usually just nose dive into the ground since you don't have enough thruster. I say just stick to the base game until you like it enough to get the dlc
I wouldn't mind that the shapes of the spaceships take away from the realism. The whole concept of using boosters to propel youself forward and then just stop in a straight line with boosters on the other side until you float motionless in space is so far away from realistic space travel anyway, that it doesn't really matter.
Theres any good PVE content like in avorion so i can grind with friends or theres only PVP and building the stuff ?
a massive ai update is being prepared, and devs said after that pve will continue to get attention
I got it because of some friends who wanted me to play with them, and now a year later i just bought the game for a friends so he can play with me. It is absolutely worth the money, and the DLC’s are always cheap. It’s obvious the developers care about both their game and their player base. My only wish is that I had a better computer to run the game with, 60 fps ain’t bad but frame drops suck with the amount of mods I run now. Now finishing the video I see why all the comments about the DLC’s are here. The way you framed it suggested that the DLC’s are the only way to use blocks added in updates, or that they are the only way to use the newest content. They are simply skin colors/skin changes, and on the steam page for Space engineers it even says so. I
Dont get this. Ive got 4000 hours on record and its STILL a buggy dumpster fire of a game/sandbox. Frequent crashes, constant freezes, takes up ALL available memory, lag and stuttering the moment an enemy appears. Every session is a struggle to remove pcus from the game to try and avoid a freeze. alt 10 every two minutes to remove salvageable items.
All in all, its a buggy clusterf*** of a game that has loads of potential but no stability.
Dont bother.
Colourful HUD and colourful icons are absolute god tier mods
Eh, personal preference.
Personally I like the gritty dark look of the vanilla hud
Yes
I really do like this game. The lighting and effects are really cool as well as what you can build. But everything just feels so tedious. After 50 hours and seeing what people can build, all I can think of is, that's a lot of left mouse holding and running back and forth. Yes you can build welding ships and rigs. But the 100 m/s speed limit in a space game is what really kills it for me. 223 mph... But at least you can build a jump drive pretty far into the game. In the meantime though, enjoy trudging around at the speed of a pretty fast car.
For a 20 buck baseprice I can't blame them taking money for new dlc. It'd be next to impossible to profitably do free content upates for a game with this payment model.
The only reason I slept on this game for a while was because my current computer didn't have a compatible graphics card; that or I accidentally set the render distance too far lol. Has this game gotten any graphics/rendering optimization updates?
I use like 7 add-ons in total colored icons is one of them
Short answer: Yes
We should guilt trip them into constantly updating the game by constantly saying the beta is trash till it’s better so we get the perfect *Sandbox* space game
I think the only advantage DLC gives over vanilla other than looking spiffy is the industrial assembler has one more upgrade slot than standard. Warfare 2 has a bunch of block useful in pvp scenarios like barricades and cover but otherwise DLC is completely optional. It’s also rather cheap at around $4 per pack. I have all of them except wasteland and have spent less on the game for more hours than I have on Rome 2 or HOI4 both of which I enjoy but the business models are hell on my wallet.
Yes, pick up the DLC too.