Material Tricks 02 - Nanite Tessellation - Remove Tiling & more

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  • Опубликовано: 14 июл 2024
  • How to enable Nanite Tessellation, How to remove Tiling effect, How to activate Ambient Occlusion, How to add dynamic wetness near water.
    Displacement commands:
    r.Nanite.AllowTessellation=1
    r.Nanite.Tessellation=1
    Ambient Occlusion command:
    r.AllowStaticLighting=False
    00:00 - Intro
    00:22 - Megascan Textures
    01:15 - Remove Tiling
    02:44 - Enable Ambient Occlusion
    04:06 - Enable Displacement
    04:46 - Nanite Tessellation
    05:28 - Water Plugin
    05:58 - World Position Basics
    08:03 - Applying World Position
    08:35 - Enhancing Wetness
    09:56 - Perfecting Wetness
    12:07 - Connecting water to material
    15:40 - Next Video

Комментарии • 32

  • @phalhappy8612
    @phalhappy8612 13 дней назад +1

    I wish you teach the same process in substrate and add mutiple material layers and paint some black and white mask

  • @solarstoned
    @solarstoned 13 дней назад +3

    The unreal community keeps getting better and stronger every day. thank you so much for your helpful tips.

  • @jotacoxabagaray
    @jotacoxabagaray 4 дня назад +1

    Precious knowledge.
    You've gained another subscriber!!!

  • @ali.3d
    @ali.3d 4 дня назад

    Great video, loved the wet map section and blending with the roughness

  • @HoomanBhr
    @HoomanBhr 15 дней назад +1

    Straight to the point. Subscribed

  • @ashishrawat5049
    @ashishrawat5049 13 дней назад +1

    Very helpful, need to learn much more from you 😊

  • @EddyMendoza-pg3jt
    @EddyMendoza-pg3jt 13 дней назад +1

    Same here, another sub. Excellent! I learned a lot in this one. Thank you for such a top notch tutorial!

  • @mohsenR3D
    @mohsenR3D 12 дней назад +1

    Wow, thanks for this!

  • @syedsafisalam6799
    @syedsafisalam6799 14 дней назад +1

    awesome tutorial. Thank youuuu!!!!

  • @ElPajaroLoko
    @ElPajaroLoko 13 дней назад +1

    Que interesante, muchas gracias joven 👍

  • @omidnajmi6019
    @omidnajmi6019 15 дней назад +1

    very helpfull thank you very much

  • @AhmedHasan91
    @AhmedHasan91 7 дней назад

    great video

  • @Archviz_hosseini
    @Archviz_hosseini 15 дней назад +1

    amazing

  • @jakobmn3187
    @jakobmn3187 8 дней назад

    Very good Video, did a course on Unreal engine in University, and I didnt learn this..

  • @kingblue-yy3lg
    @kingblue-yy3lg 15 дней назад +1

    nice

  • @eligijuspranskunas3509
    @eligijuspranskunas3509 14 дней назад +1

    one more sub 😊

  • @prozotyke947
    @prozotyke947 15 дней назад +1

    this is so fuking helpful

  • @DauphinstManie
    @DauphinstManie 8 дней назад

    this is great though

  • @galiafvelikiy4615
    @galiafvelikiy4615 2 дня назад

    helal!!!😉

  • @wayneroyrutherford
    @wayneroyrutherford 11 дней назад +1

    Do you have tutorial for doing an ocean and a beach too? Also brilliant tutorial too.

    • @InfinityMaskStudio
      @InfinityMaskStudio  11 дней назад +1

      I'm glad you enjoyed the tutorial. Currently, I don't have a tutorial specifically for creating an ocean and a beach. However, I appreciate the suggestion and will definitely consider making one in the future. Stay tuned for more content!

  • @souobuzz
    @souobuzz 10 дней назад

    Excellent, but the texture are squared and repeated, how can I fix it?

  • @DauphinstManie
    @DauphinstManie 8 дней назад

    displacement not on my material

  • @simonb1009
    @simonb1009 12 дней назад

    Good tutorial! Can you tell me how to apply this in Brushify?

    • @InfinityMaskStudio
      @InfinityMaskStudio  11 дней назад +1

      You need to find the master material in your Brushify package and add the features there.

  • @1insp3ru16
    @1insp3ru16 11 дней назад

    Can you do a seamless twin motion into unreal for sexier renders ?

    • @InfinityMaskStudio
      @InfinityMaskStudio  11 дней назад +1

      Thanks for the suggestion! For now, I know it is possible to import Twinmotion files into Unreal Engine through the Datasmith plugin, which is free.

    • @1insp3ru16
      @1insp3ru16 11 дней назад

      @@InfinityMaskStudio yeah Thankyou but the problem is it comes with so many unnecessary stuff how can we optimise it for a better quality render.

    • @InfinityMaskStudio
      @InfinityMaskStudio  10 дней назад +1

      @@1insp3ru16 I'll look into it.

  • @DauphinstManie
    @DauphinstManie 8 дней назад

    never mind I put the code in the wrong place.

  • @danielj1573
    @danielj1573 6 дней назад

    씨발 형 사랑해