Multiplayer game use json and map to sync location of players

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  • Опубликовано: 23 янв 2025

Комментарии • 18

  • @KrepperestlerStudio
    @KrepperestlerStudio 2 года назад +3

    You make it much easier with your style. I personally prefer step by step when it's completely new for me. Thanks and please keep going in this way.

    • @navidrct
      @navidrct  2 года назад

      Thanks man . Glad you liked it 😉

    • @navidrct
      @navidrct  2 года назад

      Thank you so much Michael

  • @wirrougiyran4438
    @wirrougiyran4438 2 года назад +1

    It is difficult to describe the joy when I have completed the steps and everything works well.
    Thank you very much!

    • @navidrct
      @navidrct  2 года назад

      Wow your comment makes me so happy . Please share with me when you use it in a game

    • @wirrougiyran4438
      @wirrougiyran4438 2 года назад

      @@navidrct At the moment, my game is a local node js server + client. The user can choose the artist/viewer mode. The artist draws and sends the step-by-step result to the server, and the viewer takes them from the server. I'm still working on the final form, but so far everything looks simple in implementation. Thank you.)

  • @no_name4247
    @no_name4247 2 года назад +2

    *More network lessons + Node js server + gms2 Best lessons!*

    • @navidrct
      @navidrct  2 года назад +1

      I'll do it in no time

    • @no_name4247
      @no_name4247 2 года назад +1

      @@navidrct thx)

  • @jaimyvangyseghem5328
    @jaimyvangyseghem5328 2 года назад +1

    Hey!
    I dont understand why we need 2 projects. 1 to create the host and 1 to create a client. If we make a multiplayer game we want those inside the same project right?

  • @CafeZack
    @CafeZack 8 месяцев назад

    Thanks for existing man!!!

  • @JasperCrow
    @JasperCrow 2 года назад +2

    *Nice lesson.. you can write server chat in game? I need that node.js like and gms2 game

    • @navidrct
      @navidrct  2 года назад

      Sure we can do that

  • @HappyBoi-re6no
    @HappyBoi-re6no 2 года назад

    Each time I boot the game it comes up to "The "buffer" argument must be of type string or an instance of Buffer, TypedArray, or DataView. Received undefined". Any resolution?

  • @Ver2ion
    @Ver2ion Год назад

    im going to make club penguin

  • @tomdeville8018
    @tomdeville8018 2 года назад +1

    hey, really enjoying the series of videos, such an important topic to cover so thank you for tackling it. I don't think there is a competition to be the fastest at explaining this topic so it seems odd that you are racing through it with fast editing and difficult to understand english. My advice, for what it's worth, would be to slow down, try not to be the fastest tutor in history and slow down with your english and coding explanations so that it's possible to follow. Love the topic, thanks again for covering it but please slow down, take your time, it's not a race. Please don't be offended, it just seems mad to cover a complicated topic as if your life depended on how fast you could blip-vert the video. Thanks and keep going with these informative videos.

    • @navidrct
      @navidrct  2 года назад

      Thanks for telling me . I'll work on my English but when it is slow everybody get bored you know? I think there is an option to slow down the playback speed