Bonus Video: Making 'A Distant Voice'

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  • Опубликовано: 27 сен 2024
  • Bonus video to accompany my new Five Nights fan-animation 'A Distant Voice': • A Distant Voice (Five ...
    Behind the scenes, the biggest step forward this animation represents compared to my previous ones is in the sound design. I'm using a new editing program now, Da Vinci Resolve, which has some very intricate controls to customize the reverb on sound effects. I used this to really get into simulating the physical space and sounds' relation to the camera's position. The quality of a sound changes depending on whether it's up close in a cramped space, up close in an open area, far away in an open area, whether there's a direct line of sight or is bouncing round the corner of a wall, etc. etc. It's my first time trying something like this, but I hope to be able to get really refined with it as I continue to experiment.

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