This is a genuinely disturbed individual. This unhinged guy had been plaguing the PC operation servers for some time, he changes accounts, but it's always the same person. Clearly insane, no normal person would focus all their time into trying to single handedly take down a video game.
sadly there are admins on private servers that use cheats too, not this obviously, only wh and a bit aimbot, ending literally every match with scores like 40-5/30-5 ext, or 70-1 on damn putilov-harford (yes, i'm talking about you "BoB" clan). Imagine seeing the very same person playing only medic with score 20-1 each game. Like what lol.
I remember that one instance in BF3 where we had a cheater on our side (aimbot), so we all huddled around him so that he couldn't move. He couldn't kill as many people as he wanted to, which might have been frustrating for him already, but when a player on the other team threw in a grenade and killed everyone, including the cheater, it must have been enraging. We did it another one or two times before the cheater left. That was good team work there
I had a hacker in our game with aimbot he got perfect headshots on everyone and was 1 shotting planes after the match enemy team kept saying ez and I said u have a hacker and ur sayong ez how sad are u and some dude eith 7 kills 24 deaths said where is the hacker pusspuss xdxdxddddd and I said she u dumb or soemthing how does a 2 man squad get over 200 kills 1 shot planes and shizz
To answer your question about "how is this possible?" the answer is, it shouldn't be with even the most basic server side validation, but clearly BF1 is trusting the client to do _everything_ which is insanity. Some cheats are more client based than others, like wall hacks and aim betting (you solve those issues another way, generally by tracking movement and mouse snapping), but some popular BF cheats like super speed, extra damage, increased RoF, auto-assigning the Heavy Kit, etc. wouldn't be possible with even the most basic of server side validation because all of that is calculated on the server. Those for me are unforgivable by DICE.
You're right, but it's probably worse than that, it's most likely an engine (frostbite) problem. I have some experience with the old quake engines, and while some input has to come from the client (directional movement, direction of firing, weapon selection, ...), most of the results of that info being sent to the server was 'predicted' client-side for latency reasons, but later synced back to the client, and optionally corrected if the client mis-predicted (then the client sees glitches when he's lagging, but if he'd have a low-enough ping this would be almost invisible). This is still far from perfect, wallhacks remain a problem, since the information that can be used for them is still needed by the client to properly render the world, and this can also be used by an aimbot. This is very hard, if not impossible to prevent when you have full control over the machine running the client, and it's why anti-cheat software is always a losing battle, and why they requires so many spyware-like features to be able to check whatever exploits or admin privileges a cheat will happily (ab)use with full consent of it's user. An aimbot in a Quake engine was pretty straight-forward. There was no bullet drop, fixed bullet speed, limited amount of weapons, no attachments, ... so predicting where it was going to hit was pretty damn easy. BF however has a complex weapon system with so many things influencing all these factors, that all have to be taken into account, making it very hard, if not impossible to correctly predict all this, so they must be doing a whole lot of this purely client-side, which can then be messed with. I'm surprised 20+yo games did things better than modern-day AAA games with a budget that dwarfed them all, I would have expected them to do all these calculations 100% server-side and only let the client make very approximate guestimates for visual effects (draw bullet-traces, grenade throws, ...)
@@koffiezet A lot of these hacks aren't "prediction" though, like damage. The client should never be in control of damage. Same with speed, input is sent to the server and the server calculates the real location, not the client. The invisibility hack was the worst of all, because that means an individual client is telling all the other clients to not show a model. This is kind of crap that Among Us had problems with when it hit big, because that game uses peer to peer type multiplayer over client server and had a development team of like 5 people. Given BF games are modern, AAA titles, it's crazy that they are having the same troubles. Aimbotting and Walkhacking are more complicated since those are actually thing performed on the client. Walkhacking is because they are sending location info of all close by targets, even if the player can't see them (but with the Walkhack they then can see them). Catching aimbots either means catching the input via a client side anti-cheat, or honestly a more effective way would be using machine learning to analyze mouse input data to determine if a human could possibly make those types of mouse movements. Not really sure why this hasn't been done yet on a bigger scale since the Aimbottng we saw in this video would be trivially easy to catch that way.
@@andrewshandle You're right on a lot of counts. The client shouldn't be reporting "I killed player X" but rather "I fired at time Z, was aiming in this direction, from this position, with this weapon, and I think I hit player X". The invisibility hack is also very worrying as it means the client has almost full control of a player's game state. That really begs the question of how is lag even a problem if everything is client-side validation? It's clear the dev team has not been allowed to prioritize proper server/client design nor the features necessary to effectively detect cheaters. You see a similar problem with very poor performance due a lack of optimization. Speaking from firsthand experience, I would point the finger at the people who hold the purse strings. They invariably override the better judgement of the devs in favor of get it out quickly at minimal cost.
What I think is, is it that hard to develop a statistic-based anti-cheat? If someone can headshot everyone with a non-sniper-rifle he must be cheat, or someone has a abnormally high KPM. Why Battlefield don't use this way to develop anti-cheat?
We should be able to sue these gaming companies who refuse to deal with hackers. Even the official DICE servers are filled with them. Makes PC gaming unplayable
Thankfully there are private servers, but it sucks not being able to play operations. Bf1 has a ton of new players currently after steam sale so I can only imagine what theyre experiencing...
The most shocking thing of it all is that according to DICE, it is the players job, not theirs to ban a cheater. In order to do so, you need to record the vid, upload it, find that guy on origin again, report it with giving a full description, and just maybe then dice will get interested in banning them. I remember once reporting someone that way in BFV (it was way more hastle than it should have been), and even then it took dice a month to ban someone teleporting and doing 200/0 in a match of conquest. Incredible that after so many years, the best solution they found for that is making a game so bad that not even cheaters don't want to play it.
I saw someone claim that they uploaded a bunch of cheater videos, set them to unlisted, and gave the links to DICE. And all videos had 0 views. Sounds about right. Worst anticheat in the industry.
It has been a headache for me for finding a game free of cheaters in both battlefield 1 and 5. Asian servers are just filled with cheaters and the official servers on bf5 are unplayable because of these cheaters. Glad that I have not encountered a single cheater in bf2042.
@@flanzie but it does in 2042, the input lag problem in this game is precisely related to the attempt of dice to validate the input of players, and as you can see they somewhat succeeded. At least there is no cheaters that "play" like that guy.
Cheaters like him could crash an official or community server in spectator mode too, so the only way is to ban him otherwise nobody would know it's him or someone else
Isn't it oddly suspicious that bf2042 performed like crap and it's the only one free of cheaters? It's almost like they want to drive the playerbase there, either by not caring or actually putting cheaters on their own games to persuade the playerbase.... Idk, seems shady to me.
Unless you turn of crossplay and play on the machines the game was actually designed for. Can't remember the last time I saw a true, blatantly obvious cheater.
oh, also i wonder if anyone encounter this cheat in BF1, so one cheater was reviving our whole team at once constantly, and everytime he rev you you were next to him, so he was like walking instant respawn. It seams like you can do literally everything in BF1 with cheats, and dev's dont care.
Imagine how much fail and pain you have in your life to enter a game for the sole purpose or ruining it for everyone on each side. That's got to suck. I'd bet he's abandoned or his parents legit hate him.
THIS is why we NEED community servers in these games, this cheater would've been banned in minutes from a properly administrated server. When DICE fails to properly moderate their game by banning these incels and updating their anti-cheat, matchmaking in their servers becomes unplayable. Frosting on the cake for me is that BF1 Operations (AKA the best mode) is exclusive to DICE servers without the use of an exploit.
@@conorturton Not necessarily. The group I was with back in our BF3/4 days, would have 3rd party software set up that alerted us when someone in chat would write #admin and the reason for the report. If one of the admins were free (which most of the time someone was), they could remote kick the reported player.
What are you talking about have you even played battlefield? There is community servers on pc and they will always take care of cheaters swiftly. I haven't run into a hacker in literally almost 100 games on the server i play on
The "best" hacker I've seen to date was the Battlefield 3 ammo box killer. Killed the entire enemy team from base and kill feed showed ammo box as the weapon. Max rank too.
In BF1 you will encounter cheaters whenever you choose quick match or whenever you join a public server but joining a private server (In europe i mostly join AMG) you'll encounter no cheaters since they're actively moderated
This is one of the reasons why I don't play Battlefield 1 anymore and the number of sheets have increased over the years and it's not just Battlefield. I remember when cheats were free and you didn't have to pay for it and now they made enough money to increase the products with more value to the customer. If call of duty has cheaters in it, the only way to beat them is to cheat, I believe
The only way to "almost" stop cheat developers is for the game companies and devs to push governments to make cheat software or devices for gaming illegal. It could be a viable option because the developers of cheats are actively defacing/defaming games/devs proprietary engines and softwares (even hardware) by making programs to manipulate the physical games hardware or software. It likely costs the game devs and owners money due to people not buying said games because of "cheaters". If I was a huge game dev or company like EA, I would actively push defamation lawsuits against any and all companies offering cheats for my game. It would make a huge impact IMO. And if devs don't want to go that route, then they need to take the money they would invest in lawsuits or lobbying governments and create viable anti cheat dev teams and programs.
@@FlyingUnosaur RIOT sued cheat developers back in 2017 and won a $10 million dollar lawsuit against them. Ubisoft and Blizzard have done the same thing. Making cheats for a game infringes on the copyright protections for whatever game cheats are made for. So no, it is completely illegal when it comes to copyright infringement. The bottom line is that game devs don't want to spend the money, because of greed. Period. They have the means of fighting cheat devs, they just don't do it because the masses that play their games are mostly simpletons and don't throw a big enough fit about it. They just stop playing the game or join a different server that doesn't have a cheater in it. My main argument was to push for cheat development to be illegal, because it's not illegal to "make" them, but it is illegal (under copyright laws) to sell them knowing it will infringe on another companies copyrights. If you make them illegal to develop overall, it would be a huge blow to the market of cheating, huge. It's not like the U.S. government doesn't already make obscenely stupid laws to begin with. At least a law against cheat development would help the consumer, and even the dev by reputation alone.
@@aojohn2 It's not. RIOT games did it in 2017 and won $10 million for copyright infringement against cheat devs. It can be done, the bigger game devs just don't want to pay for it because they're greedy AF. The only way some of the bigger devs actually do something about it is if us gamers stick together and hold them to the fire. If we don't, they'll just keep raking in those bonuses for the top 10 highest employees instead of using that money to combat cheat devs that ruin their games for us. It doesn't affect the main devs enough, so they ignore it and move on to the next title. It will only get worse if they keep ignoring it.
I couldn't agree more and was actually talking about that idea with friends. To think they are really costing these games company's millions you would think that would be an option for them but I am starting to wonder if these company's actually benefit from it somehow? Don't ask me how but I find the inaction rather confusing!!!
i played it today and i was banned from a lobby for calling out a player for cheating on the other team, fps gaming is dead u cant just play and relax anymore, u get no hit registry and they all shoot through walls
Growing up with a passion for gaming whether playing solo, with teamates, or competitevly against people..I'll never understand why someone wants to ruin people's experience or why no effort would be fun
Wait, hold on...you guys don't think that these hackers are secretly DICE employees who are ruining MP for older games, so that everyone switches over to 2042, do you? *adjusts tinfoil hat*
Cheaters should be publicly shamed, r developers should handle it like in the old days in vegas. Well well, you have been cheating in our game which is your mouse hand ?
I feel literally sick watching this dude for a couple minutes and this dude plays multiple matches in a row, like how is this fun to play and look at? lol
Sadly even administrated Servers can do nothing against a hacker joining the game as spectator and crash the server (make every client loose connection).
this, the saltynoobs servers on the US are full of sweats all the time.
2 года назад+4
Same in BFV. It's not hard to find servers with 2 cheaters in it. 95% of my games are filled with at least one cheater. And not a light cheat but full autofire aimbot, wallhack and bullets that go through walls.
This is why I don't mind playing on console. On the Xbox version of Battlefield 1 there might be like 6 active conquest servers on a good day but that's better then running into cheaters. And I still play Black Ops 2 on occasion so I know how bad playing with cheaters can get 😭
You dont play console when youve played pc all your life. That's not going to happen and it's no solution to the actual problem. Cheating is the scourge of modern gaming.
Yeah I’ve been having a blast on bf5 on console. Managed to get a 3kd. Meanwhile bf5 and bf1 has many cheaters on pc. Surprisingly I haven’t ran into any cheaters on bf3 and bf4 on pc
Anti-cheat on server side fixes this problem. Remember punkbuster on BF3 and BF4? The validations must be always server side, not client side. Never trust client side, that's the goal for everything on web based. Of course server side anti-cheat requires a bit more hardware and money but it will be so much better to ppl play more the game they like... Any client anti-cheat can be manipulated. Period.
Every time I've tried jumping back in BF1 it's riddled with cheaters. BFV a little less so, but still there. The cheaters are what make it hard for players like myself to keep playing and keep these games alive.
This will not stop until publishers start taking legal actions against *cheaters*. Not just those who make those hacks, but those who use them as well.
problem is these cheaters come from different countries around the world and probably hide their identity using vpns so its nearly impossible to take legal action against cheaters in gaming.
In asia battlefield 5 have servers called BFV ROBOT, check cheater and ban them on BFBAN, so we are really cool about it, no need to play official servers for good
"Oh there's no cheaters in Battlefield" ~all the people who cheat. EA, along with all other publishers, need to take a hard line against cheaters AND the people who develop and sell the cheats. Before anyone chimes in with "there's no way they can do that", let me point out that the cheaters and cheat merchants are damaging EA's intellectual property and reputation and any good lawyer would be able to find a way to take them to court.
i'm 100% sure EA paid stodeh to post this because players who arent convinced to buy the more recent game for "anti-cheats" will be afraid to stick with the older better games and not pay EA more money for their shit sack games
get real about it , this game has community servers with active admins that kick cheaters and more recently admin tools to kick players who use toxic weapons that are unfair such as a SMG8
Yup, I find that at around midnight onwards in EU servers on BF1 that these cheaters don't even cheat mostly, They go from server to server in spectator mode taking them down on the Operations mode and then when the next Operations server fills up they nuke that one too, rinse and repeat.
This is straight up sad and depressing. I've encountered cheaters the last couple times I've tried to play BF1. I think I'm officially done trying. Such a pity.
Isn't it oddly suspicious that bf2042 performed like crap and it's the only one free of cheaters? It's almost like they want to drive the playerbase there, either by not caring or actually putting cheaters on their own games to persuade the playerbase.... Idk, seems shady to me.
One of the cheaters I encountered on Tsaritsyn OPs would switch to Infiltrator kit on defending side, and when we got to the middle building he would put the spawn beacon in an inaccessible location for the attacking team. Then the whole def. team would go to that spot, and it would impossible to cap because he kept reviving everyone next to him. I just wanted an Operations battlepack. I've seen that same hacker countless times, and I think he only had one account banned after doing it for years. I got fairfight banned for playing on Linux for like a week. There is actually like a syndicate of these hackers, who, if called out a lot, will have someone else come crash the server. Last year, for several months they would come crash every single NA OPs server one by one at peak hours. They would not touch EU servers. It's calmed down significantly, but it used to be impossible to play a full round of OPs on NA servers at peak hours.
The craziest shit is that with a simple Region lock 99.8% of these cheaters would dissapear. I get DICE/EA being extremely greedy and not wanting to spend money on a anticheat, but a region lock... thats literally free.
I’m guessing they enjoy being toxic pieces of 💩 and love ruining it for everyone else it must make them feel powerful when in reality they probably live in their moms basement and have never touched or seen a 🐱in real life… sad bastards!
The fun is in the heat you get from other players. Some people find it enjoyable to ruin the fun and be the center of attention. It elicits a response and the more you talk shit the harder their penis gets. It's really fucking sad man, I knew a guy who cheated before he was my roomate and outside of his little gaming cave he was the weirdest most entitled little shit I've ever met.
Probably because he forced the respawn, his character stayed invisible from death. Also aim bot and wall hacks are possible due to the client needing to know the positions of enemies in order to render them. Having anti-cheat measures as not providing data to players when the enemies are not in sight is heavy on calculation, which is not good for game that is fast paced (could introduce server lag etc). Dunno just writting if anyone's interested, in general it's a difficult to fight cheating on PC.
The craziest cheats I've seen used in BF1 (couple of years ago) were so unbelievable and nothing you'd ever expect, you wouldn't believe me if I told you.
@DJ_CodNub Fort de Vaux map, someone on my team is teleporting, with invisibility, all over the map, reviving all teammates that go down. People just see a gun flying through the map and fast speed, because you can't make the weapon invisible. Me and a few other people from both teams start calling this out in the chat, and those of us that said something, all find ourselves teleported to, and trapped in a room in the map that then goes dark. A few seconds later, the room is just green walls. We're in a green box and we can't get out. We just start telling everyone in the chat what is happening. Eventually the server disconnects. I wish I had recorded it, never seen anything like it before or since.
Cheaters in bf5 and bf1 are a huge problem. It's really hard to find a server without a cheater. Or after one or two maps a cheater enters and ruins the whole game. As a result, online at BF5 are declining, because people simply do not want to waste their nerves and time on games that they cannot play in peace and relax :( And of course DICE do nothing with this🤦♂️🤦♂️
Isn't it oddly suspicious that bf2042 performed like crap and it's the only one free of cheaters? It's almost like they want to drive the playerbase there, either by not caring or actually putting cheaters on their own games to persuade the playerbase
Wow, that was a Final Boss level cheater. It is quite rare to have a cheater in BF1, maybe just in my experience but in BFV once had 3 servers in a row with a cheater in it. Too bad there are so few private servers with admins
I've had a game of Operations where the cheater got over 800 kills. The match went over an hour, I've only stayed out of curiosity - new people kept joining, and probably over 150 people must have joined and left in that one match.
I just don't understand how rage hacking is even fun in the slightest? Surely after you have done it for like 2 minutes you have experienced everything possible with it and it will be super dull and repetetive
Why cheating not fun? Even I don't cheat, I still know why they cheat. You can destroy everyone, make them rage on you, and ruin their day, but they can't do sh*t on you.
This video is so crazy, thanks for highlighting the scumbag... I guess I'm lucky I have a few community servers with active admins so I can avoid this for the most part. Love the content keep up the good work!
I would like to believe that there is a special place in hell for people like this where they are promised to get out of hell if they hit someone, just one hit in a game but they have to play against the whole team of cheaters
Those cheaters are hands down the worst. These a**holes don't even realize that what they are doing ruins the experience for literally everyone. Like dude, go touch some grass, read a book, go to therapy, do something other than being an absolute grease ball to yourself and society.
I used to make videos like this and submit them, when reporting cheaters because EA has this ridiculous policy that they have to catch them red handed. Yet, nothing changed...
This explains why the last time I played my team was getting destroyed again and again by an invisible sniper with an mg from the other side of the map...through cover. Not much point in playing anymore.
i play only bf1, and what annoys me the most, cheaters are at more than 90% servers in the last 3 years. so it annoys me that people conclude that the cheater is present only when they see an aimboter, an invisible player or a medic cheater. at least 3 times as many of those who use wallhack most often in combination with norecoil. they are literally everywhere, at least 5 or more on every server for the last 3 years.
It’s unfortunate that after a new battlefield releases EA instantly and suddenly just drops all support for a game no matter how many people still play it
How hard is it to make a "kick" feature. If at least 10 players from each team (make it whatever percentage/number of actual lobby) vote kick that person is kicked. A person kicked from lobbies 3 times in one day gets permabanned (It would make it hard to ban someone that isnt actually hacking and that is just good at the game). Also report feature, person reported by lets say 100+ people in a day gets banned/IP banned (Hard to give unjust ban too). It feels like the coding and flaggig up cheaters that way shouldnt be hard to implement and would quickly get rid of cheaters (especially on the game you need to pay any money for)
Switched to pc gaming recently mostly because i hate how it's required to pay for multiplayer on ps4. Had no idea there could be such a big problem in this game on pc °-° But guess i'll just have to think this positively and take it as improving my patience :D
This is why I don’t know why company advocates crossplay. It doesn’t make sense in reality, i purposely buy console so I don’t deal with this shit. They forced crossplay so I no longer even buy console games no more. Thanks for the big brain corporate move
I encounter a cheater in BF1 every 10 games or so. I just change the server. This was a extreme example. It is crazy, that most of the players stay. EVEN, if those actions have financial reason (boosting an account to sell it or something), it is not worth. I am not talking about trashing the game for others. It must be extremely boring to cheat. Thank you for showing us this example. I am glad not to be addicted to games ... otherwise... well.
yeah so i installed BF1 again recently, taking a bit of a break from 2042, and i just got reminded instantly of why i uninstalled it a couple of years back. i have some footage of people cheating in game and while EA does their part in banning them, i think there should be a system in place that could detect anomalous scores in their games.
Finally someone is talking about this. Battlefield V is the same, even not worse in regards to cheating. It's impossible to play it without encountering at least 1 cheater in every server.
I'm 55 and I know my reflexes aren't as fast as these kids however..... repeated one shot kills within 1/5 of a second over and over lead me to seek out videos like this to prove my suspicions.
This is why shoving console players with PC players is bad on console hacks are very rare but in 2042 that's a different story, console bf1 is still pretty good to play because there is no hackers around won't be able to say the same for 2042
FINALLY someone talked about the cheats again! Go check out Hong Kong servers when they're active, EVERY server has at least 1 cheater on each side and the reason why is creation for community servers in Hong Kong region isn't available like ever and the only region I can play bf1 is Japan servers on 100+ ping (I'm SEA btw) Edit: most if not 100% they get their cheats from China or they're Chinese themselves and this is considered normal in HK region
If you're on PC, the BUDzExiles servers are great. 2 Conquest servers (1 is hardcore), 1 smaller gamemode server, and 1 operations server, that are all modded constantly with a blacklist for known cheaters.
That's why I hate PC. Why pay thousands of dollars on a PC to have someone hack and cheat you? I'm console only. As for Crossplay. It should be console only. Leave PC players on PC.
Many community servers are using bfban system to block them before joining. There you have a pretty good experience and active admins. If any new cheater comes there, he will be immidiatly reported and banned after getting video evidence. For example: AMG, lonw, BoB, Bonk, SiC ... try it out
I hate playing with controller but i've recently made the switch to only playing these games on ps5 now. I just think that the cheating is impossible to get around on pc and it gets worse over time. Why bother when there are always hackers that can destroy games like this?
I've said this for years, the only way you're going to prevent cheaters from accessing and reading in-game memory operations is to implement cloud gaming and get over the latency issues. Cloud gaming will prevent client-sided functions from translating the in-game instructions. Server sided implementations have helped prevent the typical client-sided manipulation, but cloud gaming will fix this.
I went back to BF1 18months ago. Hacked in infiltrator kits, invisible, aimbot, wh. Nothing new here at all and it was the same names who had been at it for 12 months prior according to people in game and various forums and still weren't banned. it's a long-term on-going infestation.
Last night the hacker(s) went mad and killed every single EU Server for hours, playing was impossible. As soon a server populated again, it was killed again. But what is even more severe (and luckily you did not experience like I sadly did) is the fact that they can even do things to YOUR Client. They can make every client on the server experience heavy lag. One of the hackers even wrote to me ich chat that he wants to help me (I had a really "good" round XD) and he will spot enemies for me. Suddenly my Soldier starts to autospot every Enemy without me doing anything... Now thats what I call a severe security flaw, I mean what else could they do to your Computer? Get you banned for cheating? Read your Credit Card Details? The ignorance of EA makes me speechless (the crashing of the Operations Servers every night already goes on since almost 1 Year (!!!) but the last few days it really got out of control.
I played last night and every time I stood up in the trench I was instantly shot in the head. The very moment I stood and it didn't matter if I moved to a new spot. It's like I could be seen through the ground and was being watch until I stood up.
I strongly believe that a game that is flawed and rigged is considered a defective product under EU Consumer Law, and consumers should be entitled to a refund for such defective goods. By demanding refunds, gamers are making a statement to game developers like EA that their products must meet certain quality standards. If enough consumers demand refunds, even if unsuccessful, it will send a message to EA that they need to invest in proper technology and improve their products to avoid future defects. This will benefit both the consumers and the game developers in the long run. If you believe that game developers should be held accountable for cheating in their games, I encourage you to take action and request a refund from EA for any games that have been affected by cheating. I did it yesterday for Battlefield 2042. By taking action, we can make a difference in the gaming industry and ensure that games are fair and fun once again! Make EA Great Again! MEGA! #MEGA #EA #Battlefield
Need more public funded servers for these old BF games, BF4 there is loads and a larger dedicated community, hackers are a lot rarer and are usually are kicked instantly with a quick report (which you can do in chat).
Yeah they should get doxed and then have the police sent to their house 🚔 , do a year or something for cheating. It'll be a really funny prison story for their cell mates when someone ask how they ended up in jail.
the fact that he did all that and then finished it off by crashing the whole server is just crazy lmao
yo tbag
Bravo six going dark
Tbag in da houze
PC exclusive features.
Look who showed up
This guys really wake up everyday and say: time to cheat on a battlefield game again. How sad must your life be
This is a genuinely disturbed individual. This unhinged guy had been plaguing the PC operation servers for some time, he changes accounts, but it's always the same person. Clearly insane, no normal person would focus all their time into trying to single handedly take down a video game.
What if its EA execs trying to ruin old games that they're not making any money off anymore?
That lads an absolute waste of socks 🧦
@@Lefiath calm down mr. psychiatrist
And he still gets killed lol
The easy solution (back in the days) was private servers with moderators and votes.
Usually, problems like that was dealt with very easily.
there still are.. I don't get why he is playing on DICE servers because it's obvious there are cheaters there
because those private servers are now over run with cheater clans there's no escape
sadly there are admins on private servers that use cheats too, not this obviously, only wh and a bit aimbot, ending literally every match with scores like 40-5/30-5 ext, or 70-1 on damn putilov-harford (yes, i'm talking about you "BoB" clan). Imagine seeing the very same person playing only medic with score 20-1 each game. Like what lol.
@@ЭдгарАпресян you are right with every word
@quad849 i think it has easy anti-cheat which is much better, not the best but much harder to hack on.
I remember that one instance in BF3 where we had a cheater on our side (aimbot), so we all huddled around him so that he couldn't move. He couldn't kill as many people as he wanted to, which might have been frustrating for him already, but when a player on the other team threw in a grenade and killed everyone, including the cheater, it must have been enraging. We did it another one or two times before the cheater left. That was good team work there
yeah well, try and do that on teleporting cheaters in bf5 and bf1
Its not fisible to pull off with BFV
I thought it was bad coming up against a cheater on BF1 a couple of years ago, but damn this guy took it to a whole new level.
this is almost normal now mate we have 3 server running and allot of admins to get these guys
I had a hacker in our game with aimbot he got perfect headshots on everyone and was 1 shotting planes after the match enemy team kept saying ez and I said u have a hacker and ur sayong ez how sad are u and some dude eith 7 kills 24 deaths said where is the hacker pusspuss xdxdxddddd and I said she u dumb or soemthing how does a 2 man squad get over 200 kills 1 shot planes and shizz
now they even control official server wtf
To answer your question about "how is this possible?" the answer is, it shouldn't be with even the most basic server side validation, but clearly BF1 is trusting the client to do _everything_ which is insanity. Some cheats are more client based than others, like wall hacks and aim betting (you solve those issues another way, generally by tracking movement and mouse snapping), but some popular BF cheats like super speed, extra damage, increased RoF, auto-assigning the Heavy Kit, etc. wouldn't be possible with even the most basic of server side validation because all of that is calculated on the server. Those for me are unforgivable by DICE.
You're right, but it's probably worse than that, it's most likely an engine (frostbite) problem.
I have some experience with the old quake engines, and while some input has to come from the client (directional movement, direction of firing, weapon selection, ...), most of the results of that info being sent to the server was 'predicted' client-side for latency reasons, but later synced back to the client, and optionally corrected if the client mis-predicted (then the client sees glitches when he's lagging, but if he'd have a low-enough ping this would be almost invisible). This is still far from perfect, wallhacks remain a problem, since the information that can be used for them is still needed by the client to properly render the world, and this can also be used by an aimbot. This is very hard, if not impossible to prevent when you have full control over the machine running the client, and it's why anti-cheat software is always a losing battle, and why they requires so many spyware-like features to be able to check whatever exploits or admin privileges a cheat will happily (ab)use with full consent of it's user.
An aimbot in a Quake engine was pretty straight-forward. There was no bullet drop, fixed bullet speed, limited amount of weapons, no attachments, ... so predicting where it was going to hit was pretty damn easy. BF however has a complex weapon system with so many things influencing all these factors, that all have to be taken into account, making it very hard, if not impossible to correctly predict all this, so they must be doing a whole lot of this purely client-side, which can then be messed with. I'm surprised 20+yo games did things better than modern-day AAA games with a budget that dwarfed them all, I would have expected them to do all these calculations 100% server-side and only let the client make very approximate guestimates for visual effects (draw bullet-traces, grenade throws, ...)
@@koffiezet A lot of these hacks aren't "prediction" though, like damage. The client should never be in control of damage. Same with speed, input is sent to the server and the server calculates the real location, not the client. The invisibility hack was the worst of all, because that means an individual client is telling all the other clients to not show a model. This is kind of crap that Among Us had problems with when it hit big, because that game uses peer to peer type multiplayer over client server and had a development team of like 5 people. Given BF games are modern, AAA titles, it's crazy that they are having the same troubles.
Aimbotting and Walkhacking are more complicated since those are actually thing performed on the client. Walkhacking is because they are sending location info of all close by targets, even if the player can't see them (but with the Walkhack they then can see them). Catching aimbots either means catching the input via a client side anti-cheat, or honestly a more effective way would be using machine learning to analyze mouse input data to determine if a human could possibly make those types of mouse movements. Not really sure why this hasn't been done yet on a bigger scale since the Aimbottng we saw in this video would be trivially easy to catch that way.
@@andrewshandle You're right on a lot of counts. The client shouldn't be reporting "I killed player X" but rather "I fired at time Z, was aiming in this direction, from this position, with this weapon, and I think I hit player X". The invisibility hack is also very worrying as it means the client has almost full control of a player's game state. That really begs the question of how is lag even a problem if everything is client-side validation?
It's clear the dev team has not been allowed to prioritize proper server/client design nor the features necessary to effectively detect cheaters. You see a similar problem with very poor performance due a lack of optimization. Speaking from firsthand experience, I would point the finger at the people who hold the purse strings. They invariably override the better judgement of the devs in favor of get it out quickly at minimal cost.
What I think is, is it that hard to develop a statistic-based anti-cheat? If someone can headshot everyone with a non-sniper-rifle he must be cheat, or someone has a abnormally high KPM. Why Battlefield don't use this way to develop anti-cheat?
@@AVAOrton Because you might actually get people banned.
We should be able to sue these gaming companies who refuse to deal with hackers. Even the official DICE servers are filled with them. Makes PC gaming unplayable
They still sell it 😂
Thankfully there are private servers, but it sucks not being able to play operations. Bf1 has a ton of new players currently after steam sale so I can only imagine what theyre experiencing...
The most shocking thing of it all is that according to DICE, it is the players job, not theirs to ban a cheater. In order to do so, you need to record the vid, upload it, find that guy on origin again, report it with giving a full description, and just maybe then dice will get interested in banning them. I remember once reporting someone that way in BFV (it was way more hastle than it should have been), and even then it took dice a month to ban someone teleporting and doing 200/0 in a match of conquest. Incredible that after so many years, the best solution they found for that is making a game so bad that not even cheaters don't want to play it.
I saw someone claim that they uploaded a bunch of cheater videos, set them to unlisted, and gave the links to DICE. And all videos had 0 views. Sounds about right. Worst anticheat in the industry.
I could never understand the fun in doing this everyday.
U know what, i never cheated in all my life.
That's why no one will remember your name, layman.
@@brad8122cringe use of the quote
Don't ever commit crime.. you gonna tell..😂
It has been a headache for me for finding a game free of cheaters in both battlefield 1 and 5. Asian servers are just filled with cheaters and the official servers on bf5 are unplayable because of these cheaters. Glad that I have not encountered a single cheater in bf2042.
Private servers. Also there's like 5 and half people that play 2042
@@yemi28983 there’s simply an anticheat on bf2042
@@fabiococozza14 lol EAC fails bigtime on Rust dont ever think Anticheat does a good job
@@yemi28983 does it hurt to be absolutely incorrect
@@flanzie but it does in 2042, the input lag problem in this game is precisely related to the attempt of dice to validate the input of players, and as you can see they somewhat succeeded. At least there is no cheaters that "play" like that guy.
That final cheat will even be the death of private/admin servers if it doesn't get sorted :/
The official servers on bf5 are full of cheaters and dice seems to just not care about it.
@@lolgay5362 They simply don't give a flying 7uck about it. Didn't when the game was current and certainly don't now.
Cheaters like him could crash an official or community server in spectator mode too, so the only way is to ban him otherwise nobody would know it's him or someone else
Isn't it oddly suspicious that bf2042 performed like crap and it's the only one free of cheaters? It's almost like they want to drive the playerbase there, either by not caring or actually putting cheaters on their own games to persuade the playerbase.... Idk, seems shady to me.
@@Dourkan I have same feeling about it.
The sad state of AAA FPS gaming in 2022 😟
Unless you turn of crossplay and play on the machines the game was actually designed for.
Can't remember the last time I saw a true, blatantly obvious cheater.
oh, also i wonder if anyone encounter this cheat in BF1, so one cheater was reviving our whole team at once constantly, and everytime he rev you you were next to him, so he was like walking instant respawn. It seams like you can do literally everything in BF1 with cheats, and dev's dont care.
Yeah, there was a guy like that in one of Stodeh's BF1 streams on his team a while back
I experienced this once myself. Got instantly revived and was suddenly standing on top of a building you could normally never reach.
It happened on the Xbox aswell.
Revive hack. You can choose how far away to relive. Or just revive squad members
Imagine how much fail and pain you have in your life to enter a game for the sole purpose or ruining it for everyone on each side. That's got to suck. I'd bet he's abandoned or his parents legit hate him.
I honestly think cheaters are narcissists. They just enjoy hurting others.
That's someone whose mother was still breastfeeding him at 14.
👏👏👏👏👏👏👏
They do not deserve the air they breathe. :/
The parents aren't the ones cheating videos games
THIS is why we NEED community servers in these games, this cheater would've been banned in minutes from a properly administrated server. When DICE fails to properly moderate their game by banning these incels and updating their anti-cheat, matchmaking in their servers becomes unplayable. Frosting on the cake for me is that BF1 Operations (AKA the best mode) is exclusive to DICE servers without the use of an exploit.
They'd only be banned in minutes if there happened to be an active admin on at the time.
Operations is open to community now
@@conorturton Not necessarily. The group I was with back in our BF3/4 days, would have 3rd party software set up that alerted us when someone in chat would write #admin and the reason for the report. If one of the admins were free (which most of the time someone was), they could remote kick the reported player.
There are community servers. And there are no cheaters there
What are you talking about have you even played battlefield? There is community servers on pc and they will always take care of cheaters swiftly. I haven't run into a hacker in literally almost 100 games on the server i play on
The "best" hacker I've seen to date was the Battlefield 3 ammo box killer. Killed the entire enemy team from base and kill feed showed ammo box as the weapon. Max rank too.
In BF1 you will encounter cheaters whenever you choose quick match or whenever you join a public server but joining a private server (In europe i mostly join AMG) you'll encounter no cheaters since they're actively moderated
Thats why i love 4
its very rare to meet obvious cheaters
@@janoycresva919 in my near 500 hours of bf4 on PC i have come across maybe 5 cheaters
Ohhhh so that's why I don't encounter any cheaters. Private servers OP.
the guy is paid to advertise so that EA pushes people to buy their newer shitfest game
This is one of the reasons why I don't play Battlefield 1 anymore and the number of sheets have increased over the years and it's not just Battlefield. I remember when cheats were free and you didn't have to pay for it and now they made enough money to increase the products with more value to the customer. If call of duty has cheaters in it, the only way to beat them is to cheat, I believe
Play on Console and use a keyboard? Only escape I can think of
@@GoIfy wait you can use keyboard and mouse in bf2042 on the new gen consoles?
@@Manosetremor I’m pretty positive you can on Xbox
Just leave the server and do something else if there is a cheater, or play a game with a better anti cheat. Resorting to cheating is pathetic move
Community hosted servers kick the cheaters but that doesn’t mean dice and ea should let cheaters run amok in their own official servers
The only way to "almost" stop cheat developers is for the game companies and devs to push governments to make cheat software or devices for gaming illegal. It could be a viable option because the developers of cheats are actively defacing/defaming games/devs proprietary engines and softwares (even hardware) by making programs to manipulate the physical games hardware or software. It likely costs the game devs and owners money due to people not buying said games because of "cheaters". If I was a huge game dev or company like EA, I would actively push defamation lawsuits against any and all companies offering cheats for my game. It would make a huge impact IMO. And if devs don't want to go that route, then they need to take the money they would invest in lawsuits or lobbying governments and create viable anti cheat dev teams and programs.
Impossible to illegalize unfortunately for many reasons (can't write everything down so just google it)
@@FlyingUnosaur RIOT sued cheat developers back in 2017 and won a $10 million dollar lawsuit against them. Ubisoft and Blizzard have done the same thing. Making cheats for a game infringes on the copyright protections for whatever game cheats are made for. So no, it is completely illegal when it comes to copyright infringement. The bottom line is that game devs don't want to spend the money, because of greed. Period. They have the means of fighting cheat devs, they just don't do it because the masses that play their games are mostly simpletons and don't throw a big enough fit about it. They just stop playing the game or join a different server that doesn't have a cheater in it. My main argument was to push for cheat development to be illegal, because it's not illegal to "make" them, but it is illegal (under copyright laws) to sell them knowing it will infringe on another companies copyrights. If you make them illegal to develop overall, it would be a huge blow to the market of cheating, huge. It's not like the U.S. government doesn't already make obscenely stupid laws to begin with. At least a law against cheat development would help the consumer, and even the dev by reputation alone.
For real I feel like it would not be difficult for devs lawyers to prosecute
@@aojohn2 It's not. RIOT games did it in 2017 and won $10 million for copyright infringement against cheat devs. It can be done, the bigger game devs just don't want to pay for it because they're greedy AF. The only way some of the bigger devs actually do something about it is if us gamers stick together and hold them to the fire. If we don't, they'll just keep raking in those bonuses for the top 10 highest employees instead of using that money to combat cheat devs that ruin their games for us. It doesn't affect the main devs enough, so they ignore it and move on to the next title. It will only get worse if they keep ignoring it.
I couldn't agree more and was actually talking about that idea with friends. To think they are really costing these games company's millions you would think that would be an option for them but I am starting to wonder if these company's actually benefit from it somehow? Don't ask me how but I find the inaction rather confusing!!!
i played it today and i was banned from a lobby for calling out a player for cheating on the other team, fps gaming is dead u cant just play and relax anymore, u get no hit registry and they all shoot through walls
Growing up with a passion for gaming whether playing solo, with teamates, or competitevly against people..I'll never understand why someone wants to ruin people's experience or why no effort would be fun
They get temporary fun and enjoyment. It also gets boring real quick and you can't have great feeling of achieving something in game if you cheat.
same drive behind every degenerated action people make , lack of morals and dignity
Wait, hold on...you guys don't think that these hackers are secretly DICE employees who are ruining MP for older games, so that everyone switches over to 2042, do you?
*adjusts tinfoil hat*
It is very possible!
and he is paid to advertise it as a "situation" so that people are delusional into playing the newer title
Cheaters should be publicly shamed, r developers should handle it like in the old days in vegas. Well well, you have been cheating in our game which is your mouse hand ?
fuck yeah
I feel literally sick watching this dude for a couple minutes and this dude plays multiple matches in a row, like how is this fun to play and look at? lol
Play on administrated servers i know there are a lot of high level sweatlords but no cheaters
Sadly even administrated Servers can do nothing against a hacker joining the game as spectator and crash the server (make every client loose connection).
@@Pointi78 auto kick tools are a thing
this, the saltynoobs servers on the US are full of sweats all the time.
Same in BFV. It's not hard to find servers with 2 cheaters in it. 95% of my games are filled with at least one cheater. And not a light cheat but full autofire aimbot, wallhack and bullets that go through walls.
This is why I don't mind playing on console. On the Xbox version of Battlefield 1 there might be like 6 active conquest servers on a good day but that's better then running into cheaters. And I still play Black Ops 2 on occasion so I know how bad playing with cheaters can get 😭
You dont play console when youve played pc all your life. That's not going to happen and it's no solution to the actual problem. Cheating is the scourge of modern gaming.
@@42ZaphodB42 never said it was some solution, just that it's why I don't mind playing on console.
Actually theres a version of bo2 on pc without cheaters ;)
Yeah I’ve been having a blast on bf5 on console. Managed to get a 3kd. Meanwhile bf5 and bf1 has many cheaters on pc. Surprisingly I haven’t ran into any cheaters on bf3 and bf4 on pc
@@42ZaphodB42 All what you said only proves you don't have a clue....
2023, EA doing NOTHING
Anti-cheat on server side fixes this problem. Remember punkbuster on BF3 and BF4? The validations must be always server side, not client side. Never trust client side, that's the goal for everything on web based. Of course server side anti-cheat requires a bit more hardware and money but it will be so much better to ppl play more the game they like... Any client anti-cheat can be manipulated. Period.
BF1 uses server-side anti-cheat, yet here we are.
Every time I've tried jumping back in BF1 it's riddled with cheaters. BFV a little less so, but still there. The cheaters are what make it hard for players like myself to keep playing and keep these games alive.
This will not stop until publishers start taking legal actions against *cheaters*. Not just those who make those hacks, but those who use them as well.
problem is these cheaters come from different countries around the world and probably hide their identity using vpns so its nearly impossible to take legal action against cheaters in gaming.
In asia battlefield 5 have servers called BFV ROBOT, check cheater and ban them on BFBAN, so we are really cool about it, no need to play official servers for good
I don't understand why Dice or EA can't spare like one person to monitor the old games for this type of stuff. Would it be that hard to do?
they even lower the tick rate of new bf games to save more money thats why
Nah it cost too much we don't want to lose 1¢ for a old game👹👹👹
Can't forget about all the subtle cheater too. Every game is absolutely riddled with cheaters.
"Oh there's no cheaters in Battlefield" ~all the people who cheat.
EA, along with all other publishers, need to take a hard line against cheaters AND the people who develop and sell the cheats.
Before anyone chimes in with "there's no way they can do that", let me point out that the cheaters and cheat merchants are damaging EA's intellectual property and reputation and any good lawyer would be able to find a way to take them to court.
Activison and other corporations have already been taking legal action against cheaters for a while now; agreed, it is definitely possible. Cheers
Good luck getting to Russia, almost all cheats come from there.
i'm 100% sure EA paid stodeh to post this because players who arent convinced to buy the more recent game for "anti-cheats" will be afraid to stick with the older better games and not pay EA more money for their shit sack games
get real about it , this game has community servers with active admins that kick cheaters
and more recently admin tools to kick players who use toxic weapons that are unfair such as a SMG8
😂 killing everybody as invisible & invincible ghost is the most entertaining part of video in 5:07
When classic BF1 turns into a nightmare 😫
Yup, I find that at around midnight onwards in EU servers on BF1 that these cheaters don't even cheat mostly, They go from server to server in spectator mode taking them down on the Operations mode and then when the next Operations server fills up they nuke that one too, rinse and repeat.
This is straight up sad and depressing. I've encountered cheaters the last couple times I've tried to play BF1. I think I'm officially done trying. Such a pity.
It’s embarrassing that people do this to get attention and ruin the game.
Isn't it oddly suspicious that bf2042 performed like crap and it's the only one free of cheaters? It's almost like they want to drive the playerbase there, either by not caring or actually putting cheaters on their own games to persuade the playerbase.... Idk, seems shady to me.
@@Dourkan its because 2042 has an ok anti cheat... with server side checks... bf1 literally has no anti cheat..
play on community servers and its fine , the bullshit you saw rn is mitigated by one admin clicking on that guy
One of the cheaters I encountered on Tsaritsyn OPs would switch to Infiltrator kit on defending side, and when we got to the middle building he would put the spawn beacon in an inaccessible location for the attacking team. Then the whole def. team would go to that spot, and it would impossible to cap because he kept reviving everyone next to him. I just wanted an Operations battlepack. I've seen that same hacker countless times, and I think he only had one account banned after doing it for years. I got fairfight banned for playing on Linux for like a week. There is actually like a syndicate of these hackers, who, if called out a lot, will have someone else come crash the server. Last year, for several months they would come crash every single NA OPs server one by one at peak hours. They would not touch EU servers. It's calmed down significantly, but it used to be impossible to play a full round of OPs on NA servers at peak hours.
It's especially bad in Battlefield 1 specifically, and it's not just in 2022. It's been like that for the last couple of years at least.
play on community servers and you'll have no issue
The craziest shit is that with a simple Region lock 99.8% of these cheaters would dissapear.
I get DICE/EA being extremely greedy and not wanting to spend money on a anticheat, but a region lock... thats literally free.
I really have a hard time understanding how this can be fun? The cheat program literarelly plays the game for you.
I’m guessing they enjoy being toxic pieces of 💩 and love ruining it for everyone else it must make them feel powerful when in reality they probably live in their moms basement and have never touched or seen a 🐱in real life… sad bastards!
it's just about trolling the shit out of you all and destroying your fun c:
The fun is in the heat you get from other players. Some people find it enjoyable to ruin the fun and be the center of attention. It elicits a response and the more you talk shit the harder their penis gets. It's really fucking sad man, I knew a guy who cheated before he was my roomate and outside of his little gaming cave he was the weirdest most entitled little shit I've ever met.
It's not about having fun it's about ruining other people's fun
Destroying every other players, ruining their day, and they can't do anything to you. Why isn't it fun?
Probably because he forced the respawn, his character stayed invisible from death. Also aim bot and wall hacks are possible due to the client needing to know the positions of enemies in order to render them. Having anti-cheat measures as not providing data to players when the enemies are not in sight is heavy on calculation, which is not good for game that is fast paced (could introduce server lag etc).
Dunno just writting if anyone's interested, in general it's a difficult to fight cheating on PC.
The craziest cheats I've seen used in BF1 (couple of years ago) were so unbelievable and nothing you'd ever expect, you wouldn't believe me if I told you.
@DJ_CodNub I wouldn't believe him. 🤣
@DJ_CodNub Fort de Vaux map, someone on my team is teleporting, with invisibility, all over the map, reviving all teammates that go down. People just see a gun flying through the map and fast speed, because you can't make the weapon invisible. Me and a few other people from both teams start calling this out in the chat, and those of us that said something, all find ourselves teleported to, and trapped in a room in the map that then goes dark. A few seconds later, the room is just green walls. We're in a green box and we can't get out. We just start telling everyone in the chat what is happening. Eventually the server disconnects. I wish I had recorded it, never seen anything like it before or since.
@@Salomon_G🤣🤣🤣🤣
Cheaters in bf5 and bf1 are a huge problem. It's really hard to find a server without a cheater. Or after one or two maps a cheater enters and ruins the whole game. As a result, online at BF5 are declining, because people simply do not want to waste their nerves and time on games that they cannot play in peace and relax :(
And of course DICE do nothing with this🤦♂️🤦♂️
Isn't it oddly suspicious that bf2042 performed like crap and it's the only one free of cheaters? It's almost like they want to drive the playerbase there, either by not caring or actually putting cheaters on their own games to persuade the playerbase
play on community servers and dodge all the bullshit , people are really blind
Wow, that was a Final Boss level cheater. It is quite rare to have a cheater in BF1, maybe just in my experience but in BFV once had 3 servers in a row with a cheater in it. Too bad there are so few private servers with admins
Maybe you are not in Asia. It is normal to have 2-3 aimbot cheater in one match in BF1 back in the day.
Every sever i join theres always a cheater its a gamble as to whether they are on your team or not.
Rare?
Spend a day in chinese servers
I've had a game of Operations where the cheater got over 800 kills. The match went over an hour, I've only stayed out of curiosity - new people kept joining, and probably over 150 people must have joined and left in that one match.
Bring in votebanning, it can be abused and mostly good players suffer from it but you got to have some counters to this if anticheat doesn't get them
That might be a legit hacker, not a hacker in game but an actual professional hacker.
I just don't understand how rage hacking is even fun in the slightest? Surely after you have done it for like 2 minutes you have experienced everything possible with it and it will be super dull and repetetive
Why cheating not fun? Even I don't cheat, I still know why they cheat. You can destroy everyone, make them rage on you, and ruin their day, but they can't do sh*t on you.
DICE and EA doesnt care about PC
cheating on video games should be considered as a criminal act !
(First the anti cheat should work properly)
lol good luck policing that
Thank you for doing this!!!!! 100% of my games are infested with cheaters.
Honestly the craziest thing i witnessed on bf1 is a hacker vs hacker situation now can win
This video is so crazy, thanks for highlighting the scumbag... I guess I'm lucky I have a few community servers with active admins so I can avoid this for the most part. Love the content keep up the good work!
I would like to believe that there is a special place in hell for people like this where they are promised to get out of hell if they hit someone, just one hit in a game but they have to play against the whole team of cheaters
Same in BF2042 now, I’ve seen cheaters not been banned still playing since season one
All my years of playing battlefield from bf2- bf5 I’ve never run into a hacker
bro had 6 years to get good at the game 💀
Those cheaters are hands down the worst. These a**holes don't even realize that what they are doing ruins the experience for literally everyone. Like dude, go touch some grass, read a book, go to therapy, do something other than being an absolute grease ball to yourself and society.
I used to make videos like this and submit them, when reporting cheaters because EA has this ridiculous policy that they have to catch them red handed. Yet, nothing changed...
This explains why the last time I played my team was getting destroyed again and again by an invisible sniper with an mg from the other side of the map...through cover. Not much point in playing anymore.
i play only bf1, and what annoys me the most, cheaters are at more than 90% servers in the last 3 years. so it annoys me that people conclude that the cheater is present only when they see an aimboter, an invisible player or a medic cheater. at least 3 times as many of those who use wallhack most often in combination with norecoil. they are literally everywhere, at least 5 or more on every server for the last 3 years.
It’s unfortunate that after a new battlefield releases EA instantly and suddenly just drops all support for a game no matter how many people still play it
Not sure what you mean... His gaming chair and headset with RGB give him giga Chad aim
How hard is it to make a "kick" feature. If at least 10 players from each team (make it whatever percentage/number of actual lobby) vote kick that person is kicked. A person kicked from lobbies 3 times in one day gets permabanned (It would make it hard to ban someone that isnt actually hacking and that is just good at the game). Also report feature, person reported by lets say 100+ people in a day gets banned/IP banned (Hard to give unjust ban too). It feels like the coding and flaggig up cheaters that way shouldnt be hard to implement and would quickly get rid of cheaters (especially on the game you need to pay any money for)
Switched to pc gaming recently mostly because i hate how it's required to pay for multiplayer on ps4. Had no idea there could be such a big problem in this game on pc °-°
But guess i'll just have to think this positively and take it as improving my patience :D
This is why I don’t know why company advocates crossplay. It doesn’t make sense in reality, i purposely buy console so I don’t deal with this shit. They forced crossplay so I no longer even buy console games no more. Thanks for the big brain corporate move
Any game you cannot turn it off in is absolutely ridiculous
I encounter a cheater in BF1 every 10 games or so.
I just change the server.
This was a extreme example.
It is crazy, that most of the players stay.
EVEN, if those actions have financial reason (boosting an account to sell it or something), it is not worth. I am not talking about trashing the game for others. It must be extremely boring to cheat.
Thank you for showing us this example.
I am glad not to be addicted to games ... otherwise... well.
yeah so i installed BF1 again recently, taking a bit of a break from 2042, and i just got reminded instantly of why i uninstalled it a couple of years back.
i have some footage of people cheating in game and while EA does their part in banning them, i think there should be a system in place that could detect anomalous scores in their games.
Gaming chairs work wonders :nodders:
Finally someone is talking about this. Battlefield V is the same, even not worse in regards to cheating. It's impossible to play it without encountering at least 1 cheater in every server.
I'm 55 and I know my reflexes aren't as fast as these kids however..... repeated one shot kills within 1/5 of a second over and over lead me to seek out videos like this to prove my suspicions.
I stopped playing BFV the day a hacker killed my whole team with an ammo box instantly.
bf1 cheaters on the planes with machineguns is out of this world, makes me sick!
This is why shoving console players with PC players is bad on console hacks are very rare but in 2042 that's a different story, console bf1 is still pretty good to play because there is no hackers around won't be able to say the same for 2042
DICE: We have anti cheat
HACKERS IN ALL ONLINE FPS'S: LOL , really , do you ?
The biggest cheat is to have Stodeh as teamate.
FINALLY someone talked about the cheats again! Go check out Hong Kong servers when they're active, EVERY server has at least 1 cheater on each side and the reason why is creation for community servers in Hong Kong region isn't available like ever and the only region I can play bf1 is Japan servers on 100+ ping (I'm SEA btw) Edit: most if not 100% they get their cheats from China or they're Chinese themselves and this is considered normal in HK region
0:25 it used to do the opposite to me. Everything but a damn gun 😂
The reason I'll never touch a Battlefield again.
If you're on PC, the BUDzExiles servers are great. 2 Conquest servers (1 is hardcore), 1 smaller gamemode server, and 1 operations server, that are all modded constantly with a blacklist for known cheaters.
That's why I hate PC. Why pay thousands of dollars on a PC to have someone hack and cheat you? I'm console only. As for Crossplay. It should be console only. Leave PC players on PC.
Damn those gaming chairs are just getting better and better.
Many community servers are using bfban system to block them before joining. There you have a pretty good experience and active admins. If any new cheater comes there, he will be immidiatly reported and banned after getting video evidence. For example: AMG, lonw, BoB, Bonk, SiC ... try it out
On the other hand, he doesn’t care about what people think of the game or the game, a chad
They can atleast add a vote kick feature for the same team like csgo. It would be so easy to implement.
Asian official server 24/7 be like:
I hate playing with controller but i've recently made the switch to only playing these games on ps5 now. I just think that the cheating is impossible to get around on pc and it gets worse over time. Why bother when there are always hackers that can destroy games like this?
DICE specifically makes cheats. We are not surprised. This is not a game
I've said this for years, the only way you're going to prevent cheaters from accessing and reading in-game memory operations is to implement cloud gaming and get over the latency issues. Cloud gaming will prevent client-sided functions from translating the in-game instructions. Server sided implementations have helped prevent the typical client-sided manipulation, but cloud gaming will fix this.
There's legit a guy who gets on the game almost everyday just to crash the servers it's sad
I went back to BF1 18months ago. Hacked in infiltrator kits, invisible, aimbot, wh. Nothing new here at all and it was the same names who had been at it for 12 months prior according to people in game and various forums and still weren't banned. it's a long-term on-going infestation.
Last night the hacker(s) went mad and killed every single EU Server for hours, playing was impossible. As soon a server populated again, it was killed again. But what is even more severe (and luckily you did not experience like I sadly did) is the fact that they can even do things to YOUR Client. They can make every client on the server experience heavy lag. One of the hackers even wrote to me ich chat that he wants to help me (I had a really "good" round XD) and he will spot enemies for me. Suddenly my Soldier starts to autospot every Enemy without me doing anything... Now thats what I call a severe security flaw, I mean what else could they do to your Computer? Get you banned for cheating? Read your Credit Card Details? The ignorance of EA makes me speechless (the crashing of the Operations Servers every night already goes on since almost 1 Year (!!!) but the last few days it really got out of control.
god damn...
I played last night and every time I stood up in the trench I was instantly shot in the head. The very moment I stood and it didn't matter if I moved to a new spot. It's like I could be seen through the ground and was being watch until I stood up.
I strongly believe that a game that is flawed and rigged is considered a defective product under EU Consumer Law, and consumers should be entitled to a refund for such defective goods. By demanding refunds, gamers are making a statement to game developers like EA that their products must meet certain quality standards. If enough consumers demand refunds, even if unsuccessful, it will send a message to EA that they need to invest in proper technology and improve their products to avoid future defects. This will benefit both the consumers and the game developers in the long run.
If you believe that game developers should be held accountable for cheating in their games, I encourage you to take action and request a refund from EA for any games that have been affected by cheating. I did it yesterday for Battlefield 2042. By taking action, we can make a difference in the gaming industry and ensure that games are fair and fun once again! Make EA Great Again! MEGA!
#MEGA #EA #Battlefield
New battlefield game, new video on cheaters running rampant on the old games…
Need more public funded servers for these old BF games, BF4 there is loads and a larger dedicated community, hackers are a lot rarer and are usually are kicked instantly with a quick report (which you can do in chat).
This is why I wish companies would Chase cheaters who cheat and push for prison sentences..
Yeah they should get doxed and then have the police sent to their house 🚔 , do a year or something for cheating. It'll be a really funny prison story for their cell mates when someone ask how they ended up in jail.