It's time we saved Smash Ultimate...

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  • Опубликовано: 19 июн 2024
  • I think we may have overlooked one of the biggest additions to Super Smash Bros Ultimate since the start of the game, and that is the Final Smash Meter. Especially if we might have another generation of Ultimate if they go the Deluxe route for the Switch 2, we need to switch it up - and here's how.
    Check out the full Final Smash hitbox video here:
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Комментарии • 364

  • @nikdual
    @nikdual 10 дней назад +82

    They missed that Joker can attempt his Final Smash a second time if the first hit wiffs.

    • @16ktsgamma
      @16ktsgamma 9 дней назад

      if you use your control stick to go the other way.

  • @bigbreezus
    @bigbreezus 10 дней назад +158

    There's something incredibly important to note- while you have Final Smash, you are not able to use your neutral B.
    This is negligible for characters like Peach/Daisy, where neutral B is not an important part of their kit, it's incredibly important for characters like Mr. Game and Watch. Mr. Game and Watch will lose access to his best ledge trapping tool, Wolf will lose blaster, Mario will lose fireball, etc.
    It's an incredibly interesting albeit minor detail that will intensely reshape how a character uses their Final Smash.

    • @camro14
      @camro14 10 дней назад +39

      Steve cannot Mine or place blocks while holding his Final Smash! Huge nerf

    • @totalawesomeness2310
      @totalawesomeness2310 9 дней назад +9

      Shulk loses all his Monados, Mega loses his Blade, Joker loses his gun, there are characters that actually suffer from having final smash meter active

    • @dreamnail
      @dreamnail 9 дней назад +3

      I feel like this would absoiutely mess up Rosalina, because she can't position her Luma correctly

    • @mjdevlog
      @mjdevlog 9 дней назад +4

      "Mario will lose fireball"
      nah he gets the bigger one

    • @TwinHacari
      @TwinHacari 9 дней назад

      Not a big deal at all

  • @Spyder-Marth
    @Spyder-Marth 10 дней назад +244

    Final Smashes for the remainder of Smash Bros Ult is honestly a good way to bring people back, IMHO.

    • @frosticle6409
      @frosticle6409 10 дней назад +8

      This hard changes the meta lol. Some characters will rise and many will fall.

    • @KeleuHerdley
      @KeleuHerdley 10 дней назад +2

      @@frosticle6409but it doesn’t change what most of us are against: defensive play. And it only makes the problems in the current meta worse.

    • @wealisify9245
      @wealisify9245 9 дней назад +9

      the problem is some final smashes are just broken or straight ass. the FE characters have easy kills at 0, while some are pretty useless

    • @sauce5097
      @sauce5097 9 дней назад +1

      ​@@KeleuHerdley Only positive is that Steve can't use block/craft/mine while he has final smash. He has to stop camping

    • @GlitchanBlack
      @GlitchanBlack 9 дней назад +2

      @@KeleuHerdley Actually, the video isn't referring to putting the Smash Ball in tournaments. It's adding the *_FINAL SMASH METER_* that it's addressing.

  • @AllBladesCut
    @AllBladesCut 10 дней назад +27

    9:46 Luigi finally deciding to use 0.00001% of his power

    • @Luigi_Main3752
      @Luigi_Main3752 10 дней назад +1

      Its just Luigi being pecking weird as usual.

  • @WellToastedBagel
    @WellToastedBagel 10 дней назад +22

    If everyone is busted... no one will be

  • @Jaydog8536
    @Jaydog8536 10 дней назад +26

    14:43 Probably the best description of a final smash I have ever heard.

  • @Mastergamer95959
    @Mastergamer95959 10 дней назад +61

    In 15:21 That Zelda Final Smash Hitbox is a Freakin Doritos Hitbox lol

    • @willterry7012
      @willterry7012 8 дней назад

      Nah man, that's the triforce of absurd windboxes.

    • @ZX_STH
      @ZX_STH 6 дней назад

      I got grabbed by Zelda final smash through the thickest portion of FD.

  • @KroCaligon
    @KroCaligon 10 дней назад +20

    Slight correction on the Peach Final Smash: When FS meter is on, you won’t fall asleep when you’re on ledge or in the air in general. This works even at kill percents. Additionally, at lower percents, you can mash out of sleep.

    • @AndreBabani
      @AndreBabani 9 дней назад +3

      that used to be the case, but they patched it out. Ever since hero was added, they seemed to shadow buff peaches final smash to let it put people to sleep in the air too. give it a try in training mode if you dont believe me. I'm not sure how it works at ledge anymore though.

    • @gloubiboulgathefirst5784
      @gloubiboulgathefirst5784 9 дней назад

      Yeah it's not as great as it seems

    • @SupreMamaco
      @SupreMamaco 9 дней назад +1

      ​@@AndreBabaniyeah but you can still more or less dodge it by using some UpBs or trying to air stall if she don't use it just above you
      Talking from experience here

    • @KroCaligon
      @KroCaligon 9 дней назад +1

      @@AndreBabani I’ve already experimented with it recently and that’s how I discovered. Peach’s Final Smash doesn’t work the same way when Meter is used instead of the ball. The ball you sleep pretty much no matter what, but with meter, it’s much easier to try and avoid

  • @RapJayPinkYoshi
    @RapJayPinkYoshi 10 дней назад +279

    Final smashes in competitive ULT would be badass.

    • @ceramicc
      @ceramicc 10 дней назад +65

      zelda players eating with this one

    • @boot-4704
      @boot-4704 10 дней назад +5

      I’ve been SAYING

    • @RakoonCD
      @RakoonCD 10 дней назад +3

      Fun in general lol.

    • @MetaGamingDojo
      @MetaGamingDojo 10 дней назад +14

      True, adding this to competitive ult would make the game feel new again😂

    • @WarningStrangerDanger
      @WarningStrangerDanger 10 дней назад +3

      I could see it if they turned off smash balls. Too many characters can cheese the ball itself.

  • @C.J.T49
    @C.J.T49 10 дней назад +163

    When the games meta starts to get so unbalanced, you need mild RNG to balance it out lol

    • @Clover298
      @Clover298 10 дней назад +10

      Is meter rng?

    • @DedikateSSB
      @DedikateSSB 9 дней назад +9

      @@Clover298 no i think they're thinking of smash ball

    • @nathanlevesque7812
      @nathanlevesque7812 9 дней назад +2

      not unbalanced tho

  • @carbonation10317
    @carbonation10317 9 дней назад +15

    “Zelda’s isn’t that crazy cuz you have to be at 100%”
    Sir you can throw them off stage and use it next to the blast zone

    • @Tomfoolery_Inc.
      @Tomfoolery_Inc. 9 дней назад +3

      yeah lol not to mention you can do that from ACROSS THE STAGE

    • @trainerrichard6859
      @trainerrichard6859 8 дней назад +1

      @@Tomfoolery_Inc.it’s weaker with the smash meter version

  • @realbeetion
    @realbeetion 10 дней назад +67

    something that the competitive pokemon scene does is have a "restricted format" every couple of years where legendaries are allowed and somsthing like that for smash would be great for the scene

    • @realbeetion
      @realbeetion 10 дней назад +6

      the legendaries being the final smashes

  • @SaltyToad00
    @SaltyToad00 10 дней назад +65

    Final Smash meter should be allowed in comp. It would make the weaker characters more viable, and it would make watching it way more interesting. Also, allow more stages.

    • @toast2110
      @toast2110 10 дней назад +22

      And it would nerf sonic because of his terrible final smash.

    • @silaspq
      @silaspq 10 дней назад

      @@toast2110 and game&watch

    • @HaxHaunter
      @HaxHaunter 10 дней назад +4

      I'm torn, because I want that, but then Peach would be absolutely broken.

    • @metroidfoosion73
      @metroidfoosion73 10 дней назад +5

      How on earth would it make low tier characters more viable? The high tier characters would have smash meter as well, and most final smashes are basically just instant kill cutscenes. Everything would just even out in the end and just be more boring. Casuals, I swear man…

    • @SaltyToad00
      @SaltyToad00 10 дней назад +11

      ​@@metroidfoosion73 Because there are a handful of low-tier characters that have OP Final Smashes.

  • @JJ-sq1fv
    @JJ-sq1fv 10 дней назад +47

    Adding the FS meter and legalizing “controversial stages” is the solution. Maybe even moving to a best of 3 format is a good move. Best of 5 is really only necessary for top 8s.

    • @exister6652
      @exister6652 10 дней назад +1

      Like what stages? Yoshi's? Mementos? Surely not castle fuck castle and it's stupid wall in front the of camera lmao
      (Genuinely curious what you have in mind)

    • @GlitchanBlack
      @GlitchanBlack 9 дней назад +1

      @@exister6652 I know Lylat and Fountain of Dreams are controversial stages. ;)

    • @SaltyToad00
      @SaltyToad00 9 дней назад +2

      ​@@exister6652 Lylat Cruise and Fountain of Dreams.

    • @exister6652
      @exister6652 9 дней назад

      Problem I have with that is it doesn't really shake things up at all, unless you had hazards on, which... hey, maybe

    • @JJ-sq1fv
      @JJ-sq1fv 7 дней назад +2

      @@exister6652Wario Ware, Yoshi’s Island, Lylat, maybe Frigate. All of these with items off of course.

  • @izmizzle
    @izmizzle 10 дней назад +23

    If final smashes were more balanced, or if there were multiple levels of supers like in traditional meter fighting games. Zelda's is just insane and meanwhile marth can just kill himself with his if you miss

    • @user-wg1ox4cx9l
      @user-wg1ox4cx9l 10 дней назад +8

      You can cancel Marth's final smash

    • @jstar3382
      @jstar3382 10 дней назад +4

      Marth isn't killing himself. You're killing him

    • @icaruswindrune7116
      @icaruswindrune7116 10 дней назад +2

      Marth, Lucina, and Cloud (his does the same thing dash wise) only enter the blast zone if you are in the air when using the FS. If you are not, it auto-cancels at the ledge.

  • @dmgeno
    @dmgeno 10 дней назад +2

    I will definitely be tuning in to the next Final Smash Meter singles tourney HBox hosts

  • @saturos5068
    @saturos5068 10 дней назад +10

    We need final smashes to be added into ultimate frame data

  • @bluyu
    @bluyu 4 дня назад +1

    As a long time Smash player, the idea is actually pretty interesting. It's basically like Overdrives in Guilty Gear Strive. The strong characters are already strong, so this doesn't change much for them. Meanwhile, weaker characters get a massive buff to their play-making potential. In addition, you gain access to risky but rewarding counterplay against characters that may have obnoxious or broken neutral specials. For instance, Steve can't block camp if he has his Final Smash, Shulk can't use his Monado Arts, and Pikachu can't Tjolt. This would make a lot more matchups more volatile and nuanced, where a player's ability to play around and utilize Final Smashes could be a pivotal factor in how the game turns out. It feels like FS meter was added to be competitively viable, because unlike items, it's not RNG-based by any means. For this reason, I see no problem with using it. Paired with a more diverse stage list, this would actually actually make for a very fun ruleset that would still be viable for competitive play.

  • @Eskoblazin
    @Eskoblazin 9 дней назад +2

    I hope this is a new chapter in Smash. You can carry us there. Im behind it. I aporeciate all of your love and dedication to this game. Never change Hbox.

  • @Chaos_Vergil
    @Chaos_Vergil 10 дней назад +5

    Wait! That means Terrys can do the sick tech of comboing from Buster Wolf into his Final Smash in competitive!!

  • @skinnycow1329
    @skinnycow1329 6 дней назад

    Idk if you’ll see this HBOX but man thank you for core memories of my childhood. Your melee career made me start playing video games and has connected with many of my current friends. Hope I get to buy you a beer in the future and talk it up.

  • @thefur4et895
    @thefur4et895 9 дней назад +3

    I'd like to mention the fact that u can actually use final smashes like lucario and zss to recover back to center stage and u can dodge peach final smash by just staying in the air for the duration of the move (it's not easy but some characters can do it) and I would totally watch a meter on tournoment

  • @nonubeats9222
    @nonubeats9222 6 дней назад +1

    I think people underestimate how powerful meter is. A lot of final smashes completely ignore neutral and give characters a free advantage state. Its a good comeback mechanic, but that and rage might be to much. It would be fun to watch tho, which i guess is the point.

  • @ChickenNugget7
    @ChickenNugget7 9 дней назад +3

    I always didn’t really like competitive because how much stuff was disabled, glad to see some experimentation on the competitive format

    • @happythumbsgaming8606
      @happythumbsgaming8606 4 дня назад

      At this point it really doesn’t even matter since competitive Super Smash Bros ultimate is dead at this point. No it’s not the characters like Steve, Sonic, Mr Game & Watch that ruined the game.

  • @ochako_gaming
    @ochako_gaming 9 дней назад +1

    One thing that may be worth mentioning about Robin's final smash is that if you land it, all of his resources get replenished

  • @lepicier7920
    @lepicier7920 6 дней назад

    I have been waiting for that since the game has been released, a major with smash meter would be incredible!

  • @TnKaos
    @TnKaos 10 дней назад +1

    lol, I was looking for the vod of this coinbox just earlier today

  • @Totas_funnynumber
    @Totas_funnynumber 10 дней назад +5

    Shiek finally has kill power!

  • @gustavobone1061
    @gustavobone1061 10 дней назад +2

    Haven’t seen the whole thing so maybe he addresses it, Dark Pit backthrow -> buffered Final Smash is true at 0% from both Ball and Meter (on ledge). Is it a hyperspecific timing? Yes, but it’s bonkers to do a drag down->back throw->Final Smash and pro DPs (not me) can def make it consistent

  • @galxeviv9576
    @galxeviv9576 10 дней назад +5

    If final smashes are ever added. Itll be fun for a month while its new (like steve was), then it'll be super boring cause the super OP final smash characters will have cheese to kill at 0 thats even easier then it is right now.

  • @steamedklamz9546
    @steamedklamz9546 9 дней назад

    We def need to use this format to test it and execute it

  • @tubularturnip3362
    @tubularturnip3362 9 дней назад

    Puff and G&W are really good if you know how to use them
    With Puff, you have to go in the middle of the bottom of the stage to cover both ledges and then some
    With G&W, you wanna try to use it closer to the ledge so they have less time to mash out of it, while staying high enough to catch their jumps, but also low enough to the stage so they can't duck
    They're both really good, but you have to put in the work to get them there

  • @bolladragon
    @bolladragon 9 дней назад

    Meter Final Smash sounds like a great idea. It will have a different meta, naturally, but it’s the boost the scene needs.

  • @JujanGames
    @JujanGames 9 дней назад +2

    Having Final Smash meter on is basically like having Smash 4 rage. It rewards people for losing. I think if we were to turn it on, 4 stocks would be necessary.

    • @paulakroy2635
      @paulakroy2635 9 дней назад

      Meter doesn’t just regain by losing health

    • @SaltyToad00
      @SaltyToad00 9 дней назад

      Not really. It also rewards you for playing aggressive.

    • @JujanGames
      @JujanGames 9 дней назад +1

      @@SaltyToad00 you get meter like twice as fast by getting hit. fight a lvl 1 cpu with meter turned on, see how fast u get meter by playing aggresive vs how fast the cpu gets it by getting hit.

  • @wisteqs6644
    @wisteqs6644 7 дней назад +1

    47:58 onward
    final smash 0-death combos on all characters

  • @hackerchip81
    @hackerchip81 9 дней назад

    One thing to consider (idk if he mentioned it) is that hero and shulk's buffs make their final smashes much stronger

  • @mitrimind1027
    @mitrimind1027 9 дней назад

    It's fun to change things up sometimes, makes things feel fresh in an old game.

  • @ehzekit4556
    @ehzekit4556 21 час назад

    I will actually get back into smash again if FS meter tournaments become common, sounds really fucking fun

  • @collective2007
    @collective2007 3 дня назад

    Ive liked having fs meter on when playing with friends, mainly to give them a chance since im a sweat, buts also because its fun as hell

  • @JayJayNoelastnam
    @JayJayNoelastnam 10 дней назад

    It's funny seeing HBox react to Final Smashes like they're a new update lol. It'd be really cool of they were allowed in competitive play.

  • @cassiesamuel8785
    @cassiesamuel8785 10 дней назад +4

    can you link the original video creator in the description/pinned comment please?

  • @soothsayerbbx1573
    @soothsayerbbx1573 9 дней назад

    I’ve honestly been thinking of making either a Wi-Fi or in person weekly series of smash ultimate but with a different rule set each “timeframe” whether that’s week, month, every other week. This is honestly a way for people to enjoy competing again. Cause it is a detriment to the community that we are OBSESSED with using a rule set that is restricts all the hard work sakurai and his team put into one of the biggest and most versatile fighting games ever made

  • @scass1100
    @scass1100 6 дней назад

    It’s crazy that I’ve had this game since its release and I don’t know what the final smashes do.

  • @kolby125
    @kolby125 10 дней назад +7

    if we made fs meter legal zelda would jump to C tier

    • @heartnet40
      @heartnet40 10 дней назад +1

      Zelda and Peach/Daisy were the most painfully guilty culprits justifying a Smash Meter ban but in hindsight none of the other DLC characters have broken Final Smashes as good as their so it might actually be a decent idea to try it out for a hot minute.

    • @captaindystopia
      @captaindystopia 10 дней назад

      sonic, steve and rob are boring to watch, bring back the smash meter, thats probably why sakurai included them outside of the item anyways.
      palutena, peach and rob have strong ones sure, but i'd rather see peach use the final smash and probably lose, then a tournament with 50 steves

    • @DragonMaster1818
      @DragonMaster1818 10 дней назад

      @@heartnet40 Can’t you just simply ban them?

  • @jordankunz8890
    @jordankunz8890 4 дня назад

    The thing that doesn't seem to be mentioned about Zelda's final smash is, yes, you die above 100%...but the move does upwards of 50% when you hit it. You will almost certainly die if you're at 60%, anywhere on the stage

  • @basicfunctions2082
    @basicfunctions2082 10 дней назад +2

    Finally, little mac has a recovery move

  • @TKLRU
    @TKLRU 3 дня назад

    I think this would work if shield could block final smashes. Then sometimes they get blocked, sometimes it breaks the shield or greatly reduces it, or could parry it.

  • @Creepo_J
    @Creepo_J 10 дней назад +1

    Advent children alt cloud final smash always sends the direction he faces

  • @retroghostx3788
    @retroghostx3788 8 дней назад +1

    I think the best way to save smash ultimate is to finally remove sora from the game

  • @jannomeeuwessen4886
    @jannomeeuwessen4886 9 дней назад +1

    25:16 Agreed. And the funny thing is that all the kids and full-time elite smash players won't agree with it

  • @xanander4693
    @xanander4693 9 дней назад

    You high key cooked with this one. I’m all in

  • @maneuvermenUM
    @maneuvermenUM 9 дней назад

    The strict rules for Melee make sense because that works for Melee, but there could totally be different rulesets for different smashes!

  • @egyptianhillbilly5013
    @egyptianhillbilly5013 8 дней назад

    Where can I watch that FS meter tourney?

  • @CrispyChickenNugget
    @CrispyChickenNugget 10 дней назад

    the thing with Chrom's awkwardly spaced voice line, it is probably done to be more in line with his Japanese voice line, which is also spaced

  • @PoorlyCodedPhysics
    @PoorlyCodedPhysics 9 дней назад

    I always wondered whether Final Smash meter would work in a competitive format.

  • @boogthebear6723
    @boogthebear6723 10 дней назад +3

    I actually agree for final smashes, but disagree with the meter concept for characters that are broken like peach or Zelda Just getting it for free.
    If you actually have to fight for the smash ball, wouldn’t that be more fair?

    • @heartnet40
      @heartnet40 10 дней назад +5

      No because only the most mobile of characters will ever get the Final Smash, and it's an improved Final Smash at full power.
      It doesnt seem broken, but remember how dominant Sonic is and suddenly Smash Ball is a real bad idea.

    • @mrmediocre848
      @mrmediocre848 10 дней назад

      @@heartnet40 Though Sonic's FS, even the full power one, is pathetic, though he would deny you the Smash ball...

    • @jico5147
      @jico5147 10 дней назад +3

      no, traditional fighting games don’t use stuff like that because it turns what starts as a competitive fight into a scramble which can be easier for other characters with better movement, not including the rng that takes place with the balls placement

  • @unclefred3128
    @unclefred3128 10 дней назад

    Yes! This is what's actually needed

  • @btf_flotsam478
    @btf_flotsam478 8 дней назад

    Given how HBox freaked out about the Big Puff glitch, I wonder how he'd react when he realized that Egg Lay makes Puff EVEN BIGGER

  • @bernardlermite178
    @bernardlermite178 9 дней назад

    I once met an Incineroar online that'd use smash meter and spam.
    He was one stock ahead and I had Ryu.
    I was over 100% when he went to his last stock.
    I managed to land a fully charged focus attack that led to Heavy Jab -> Shoryuken -> Shin Shoryuken.
    He died at 0.
    That was funny.

  • @nathanlevesque7812
    @nathanlevesque7812 9 дней назад +1

    44:23 Oh, that's where his victory meat went.

  • @carlosmultimedia
    @carlosmultimedia 3 дня назад

    What about smashball where you have to fight to get a final smash rather than automatically having it. It would be the perfect mix between regular singles and smash meter and would satisfy both crowds

  • @Shyningfade
    @Shyningfade 8 дней назад

    44:22 "That's a huuuuuuge hitbox."

  • @Jabersson
    @Jabersson 8 дней назад

    Juan sees Rosalina's final smash: "This is ASS!"
    Dawg, have you SEEN Rosa's final smash in Smash 4????

  • @ObiAlmighty
    @ObiAlmighty 9 дней назад +1

    FINALLY a competitive player acknowledging this about Smash. I’m a firm believer that the competitive Smash scene has sterilized TOO MUCH of the game. Removing items is fine, but we should consider smash meter and maybe some stage hazard stages that aren’t too insane
    Also it’s funny seeing HBox react to final smashes, he’s so competitive focused he’s literally NEVER seen these final smashes before 😂

    • @psymar
      @psymar 9 дней назад +1

      my take: keep the rules as usual for one bracket but have a side bracket with items, final smashes, stage hazards and more jank stages, etc
      this goes for melee too. legalize poké floats

    • @rondoudoushiney3868
      @rondoudoushiney3868 4 дня назад

      Yeah because FS Meter is still jank lmao. It's not like a fighting game super

  • @psymar
    @psymar 9 дней назад

    That Sephiroth final smash was an attack he had in FF7, which played a five-minute cutscene featuring some sort of meteor smashing through the outer planets and then into the sun, exploding the sun into a red giant which then consumes mercury, venus, and earth... and unless you're massively low on health or levelling, not actually killing any of your party.

  • @mattgriffin0231
    @mattgriffin0231 4 дня назад

    I think FS meter would be a lot better with 4 stocks, personally.
    Would the games be longer on average, maybe, but it would help the "cheesiness" a lot. Plus, good meter management would be rewarded even more by letting you get another final smash off with the extra stock

  • @bowchicabowwow467
    @bowchicabowwow467 9 дней назад

    Smash is fun when you turn items on. I would like to see who is the best when items are turned on. I bet it would be some random out there in the wild

  • @megakidz13
    @megakidz13 9 дней назад

    We need a final smash tournament and a item league tournament with would be fire as hell

  • @steamedklamz9546
    @steamedklamz9546 9 дней назад

    Spicing things up sounds good

  • @undocked9647
    @undocked9647 10 дней назад +2

    Sakuri's smiling in retirement

  • @carbonation10317
    @carbonation10317 9 дней назад

    Ganon can dthrow near ledge or from a bit farther away can dthrow nair and if the opponent is over the edge the first hit that spikes will kill at 0

  • @steamedklamz9546
    @steamedklamz9546 9 дней назад

    Duck hunts final smash just summons the cartel

  • @28Zapper
    @28Zapper 9 дней назад

    Keep in mind that he’s just looking at the hitboxes and not the context of the attacks.
    For example, back throw into final smash at ledge from the Marios kills at 0 percent, and is escapable only with very specific SDI.

  • @Pacmain4518
    @Pacmain4518 10 дней назад

    Guys, how COOL would it be if every time you manage to land a Bowser final smash, it always screen ko's??

  • @charlesedwinbooks
    @charlesedwinbooks 9 дней назад

    I quit TO-ing years ago
    BUT I had always thought that if I still ran tournaments for Ultimate I'd be running 2 brackets.
    standard tournament rule set, double elim, etc
    Final Smash Bracket with the above rule set
    Always thought itd be pretty stellar and the the FS mechanic is too slept on

    • @psymar
      @psymar 9 дней назад +1

      imo if you have two brackets one should go ahead and allow items

  • @OmegaDarkMage
    @OmegaDarkMage 10 дней назад

    I wouldn't mind final smash
    meter if stocks go from 3 to 4.

  • @WhatTheShid
    @WhatTheShid 10 дней назад +1

    I always brushed aside final smashes but this made me rethink them. But, if other Fighting Games have supers and other stuff, why can't we have it! Have you guys ever seen an FGC hit a sick combo into his final smash, it's mad cool? Why not, this would be badass.

    • @idogaming3532
      @idogaming3532 9 дней назад

      Because other fighting games are completely different genres. Smash is a platform fighter while Tekken and Skullgirls are traditional fighters, that, superficially, look more like a real fight.

  • @Weebfox
    @Weebfox 9 дней назад

    Highkey at this point I'd be down for 4 stocks FS meter on for the remainder of Ult
    At least occasionally I feel like that would be REALLY fun to watch and create some cool moments

  • @Seltyk
    @Seltyk 10 дней назад +8

    "More balanced" my left foot. Really sucks when I've been winning the entire match, giving my opponent meter, and I lose because the dude pressed B.

  • @Stefinater
    @Stefinater 8 дней назад

    A lot of these quick, 1 hit hitboxes can be spotdodged, and let me just say that nothing feels cooler to spotdodge than Neo-ing a final smash

    • @stealthy9156
      @stealthy9156 7 дней назад +1

      You can spot dodge the traveling ones on reaction if you're far enough

  • @thelightningangel4959
    @thelightningangel4959 9 дней назад

    FS meter is honestly so damn fun, it actually feels like a fighting game lmfao

  • @davispo7550
    @davispo7550 10 дней назад

    Final smash meter makes games kinda slower because of all the animation time.
    Also Peach/Daisy don't put airborne/ledged opponents to sleep so the opponent could heal too (plus they're actionable during the FS frames provided they don't fall asleep)

  • @nitrobuilder1014
    @nitrobuilder1014 9 дней назад

    Ngl, I think HBox needs to host more FS meter tournaments and do a tier list or whatever with a more accurate opinion.

  • @Tactix_se
    @Tactix_se 9 дней назад +1

    No. You’ll just have Zelda’s camping you until their meter fills then you die instantly. No thanks

  • @PrinceSamTV
    @PrinceSamTV 9 дней назад

    I LOVE Hbox & his super honest commentary on the final smashes “thiss one is..... ASSSSS” 😂😂😂 31:45

  • @haydenschaff8179
    @haydenschaff8179 8 дней назад

    I think this would be cool as a format, but wonder if the current way FS Meter runs would be a problem. It runs out after 20ish seconds of max charge, and you lose like 1/4th of the bar if you die with it charged. Might be nice to see a modded version take out the timer so players can use it when they’d like to. Otherwise we’ll just run away.

  • @LightLockR
    @LightLockR 10 дней назад

    When I first started playing Ult, I (like most ppl) played w meter. I think it was the most fun I’ve had playing Ult, but then when I took the game more seriously and turned off meter. I noticed the game was getting a little less fun over time. Having meter keeps me on my toes when playing, it also makes me want to kill my opponent faster since they won’t be able to get their FS. This is just me idk if most players will agree w me, I just felt the need to type this out LOL

  • @jamiedandy8311
    @jamiedandy8311 8 дней назад

    Imagine if in competitive overwatch they disabled ults. Final smashes are similar with meter

  • @MiklePMC
    @MiklePMC 9 дней назад

    just gonna say, rosalina final smash is crazy strong, I dont know what your chat is thinking lol but it does need to be kind of combo'd into

  • @Shhhhhhhhh-fd7rn
    @Shhhhhhhhh-fd7rn 9 дней назад

    Okay, as a Bayonetta main, there is something I feel I must mention. Witch Time works on final smashes, and we can just kinda fly to avoid Olimar's final smash. That's all, apologies to Bayo mains

  • @BobzBlue
    @BobzBlue 10 дней назад +3

    Meta Knight counters Zelda's final smash.

  • @dariussonofjazzlin7433
    @dariussonofjazzlin7433 8 дней назад

    2028: "ITEMS ARE ACTUALLY HYPE WTF"

  • @yuyuvesoralla
    @yuyuvesoralla 10 дней назад

    If final smashes became competitive, heck yeah I’m gonna keep maining Ike.

  • @KeleuHerdley
    @KeleuHerdley 10 дней назад +4

    If the goal of adding meter is to balance out the meta more, I think you’ll be surprisingly disappointed at how much more defensive play would be encouraged.
    Look, I know the system we have sucks, but this is just putting a bandaid on a systemic problem. I’m for adding meter, but we need more than that. We need modes like Squad Strike and Doubles to actually matter towards rankings, and we should work on new modes that can balance the meta more organically. I even think we should experiment with HP-based tournaments on flat stages like KOF Stadium. There are a lot of problems, and adding ONLY meter would just make the problem worse.

  • @saltidog86
    @saltidog86 10 дней назад

    I would sponsor this format

  • @J0_n_0
    @J0_n_0 6 дней назад

    I deleted ult abt a week ago cus I could not stand how Sakurai changed the mechanics to feel WORSE on PURPOSE.
    But I reinstalled after accepting it's just different and seeing ult more as a fun party game than competitive one.
    Honestly, I think it is a much healthier approach to the title. I think I will have a lot more fun/enjoyment from it now than when I tried taking it too serious.

  • @JohnEckhardt-cp5mz
    @JohnEckhardt-cp5mz 8 дней назад

    Meter smash would be awesome

  • @BobzBlue
    @BobzBlue 10 дней назад +2

    Ganon final spikes.

  • @sobbles6242
    @sobbles6242 9 дней назад

    you should invite alpharad for this

  • @TFLCrypto31
    @TFLCrypto31 10 дней назад

    All for it.🔥🔥🔥