My experience with “I can only soft shade I don’t know how to cel shade”, is that no matter what it feels unfinished and I can’t just leave it unfinished.
That's so common, it takes a lot of mental practice to be able to take that leap when you're used to doing it a specific way. Maybe a combination would work well for you.
PERFECT TIMING!! That's awesome. We've got some really good Summer Intensives coming up if you're looking for some extra help perfecting that portfolio! www.wingedcanvas.com/summer-intensive-art-camp-for-teens You might also enjoy our portfolio advice playlist, with tons of tips for crafting a portfolio! ruclips.net/p/PLUqm7Uq0GjEC7TN8FOrmQIwZxHGqzSpPp
Explaining it as shadows are shapes not lines actually made sense to me. I wish my art teachers told me this instead of "oh put in what you see". Yeah if I have a reference/model in front of me it makes sense, but I see so many shadows that I'm like "what is this? I see too many places to shadow in". This was mostly in life drawing and still life.
Yes! The thing is, a lot of people teach draw what you see -- but the negative space, the space in between the subject; shadows, shapes, they're just as important as what you "see".
These tips were actually useful, thank you. I'll keep them in mind when i learn light and shadow. Cause let's be honest, if we don't know how to draw shadows, both soft and cell shading will look bad
Exactly! We've got a lot of other videos on light and shadow too, if you're interested and haven't had a chance to check those out yet. ruclips.net/video/cxn-2GsKIdU/видео.html Oh also, our upcoming livestream! Improve your art with better shadows! ruclips.net/video/iy3qq8e-5kA/видео.html
Somehow out of everyone I’ve ever listened to (tips for art) you are the ONLY person who’s actually stuck to my head other people either stretched the explanation out to much and made too much going on and everything to difficult to fully understand but you make things short and simple and explain why things need to be the way they are and tips within the tips I know some of that will not make sense
I was not expecting to learn SO MUCH in a video of less than 10 minutes. You explained easily and directly to the point, kept me focused all the time. Thank you, I will aply this knowledge. Thank you.
We love to hear that! Good luck on your art journey, if you have any suggestions for future content; like art topics you struggle with, be sure to send them our way!
Omg!! You don't know how grateful I am that this tutorial appeared in my recommendations! I always hated trying to shade my drawings with cel shading because it felt like it was being done wrong or something was missing. But now I have a new perspective on this technique and I can't wait to try using it again!✨💕
You started to point out the first mistake, and I was like, "nooooooo!! I know where she's going with this, and I'm guilty of doing it!!" This is so helpful, though.
amazing, I am a 3d artist but sometimes people trust some illustration job to me haha, just recently When shading I just used the lasso tool to block some shadow and how quick it gives life to the object, even hours of shading basically just have a similar effect when zoomed out, so it is called cel shading
I've been drawing digitaly for maybe 10 years now and it was nice for this refresher. I sometimes forget the concept of cell shading, adding smooth shading. And sometimes overdo it at times, when you mentioned to not do unnecessarily shade. I'm guilty ^^;
i typically use both a cell shading layer and a gradient. The gradient will be a clipping mask of the shading color on the base color. Then my shading layer is a higher cell shading clipping mask. Sometimes I'll turn on multiply if i feel like it on the cell shading layer
i was SO confused looking at a 3d model i was redrawing in 2d (jax from tadc specifically) and then seeing shadows AND light on the edges. my brain just couldnt comprehend it until i watched this and figured out what light reflecting was
Awesome and very informative video! My current struggle right now is I'm crossed between going more "painterly" or more "manga/comic booky" with my art style. I'm currently working a "hybrid" style which has some areas soft shaded while other areas are cel shaded but I don't know what I truly want to commit to.
i just lately started to experiment more with colors and gradients for my cel shading technique and for last few weeks now i started to experiment with core shadows and bounce lights and ohh boi how much life it gave into my art! I was always too afraid to play with colors and shading, even experimenting with different brushes and textures was a big tabu for me a few years back, but now im trying to not be such an overly detail oriented nitpicker...though i still struggle with the detail nitpicking part lmaooo
This helps I try to use a blend of both types of shadows so knowing how cell shade works specially the bounce light helps a lot. I also have a request can you do a tutorial on how to do clothes' folds I know you probably did one before but can you like go into details with it? It would really help me and many others. Thanks for the time!
Thanks for sharing!! Clothing folds: The Secret to Drawing Clothing Folds: ruclips.net/video/a1O1OQglA7w/видео.html 🔴 How to Draw CLOTHING FOLDS ruclips.net/video/HEiSHHA5sfM/видео.html
Oh, you came to the right place friend. This video is actually part of a SERIES on shading. We've got you covered! How to shade multiple light sources: ruclips.net/video/2NBpb96y3gg/видео.html Full playlist: ruclips.net/p/PLUqm7Uq0GjED2wTEjuu7mMSGPZIzTQmXg
Tysm for the tips ❤ You are an amazing teacher! You made cel shading easy to understand, and now, i wanna use this technique! But quick question, do you have any more tips for drawing animatonics/robots?
7:34, how did you know to use orange and a lighter blue? thats smth ive been noticing in people’s art and im always confused to how they make it work so well
Hii! The video is really good at breaking down the basics of cell shading! I have a question tho: If I wanted to learn more about Bounce and subsurface shading/lighting where would be a good place to start/Are there other videos on this channel that mention the topic? I didn’t entirely understand what it was supposed to be but it sounded interesting from what I did understand
i personally kind of like doing cel shading and then blurring the hard shading in certain parts where it feels appropriate and looks good (like a large shadow going over a big rounded shape for example)
I've done shapes before but i always have a hard time applying that to other things like shading characters. I just dont know what parts should be in shadow and what parts should been in the light. Even when you did that hoodie i was still confused. Probs thinking about it too hard tho.
Shading is the bane of my existence…i keep watching more and more tutorials and turns out that soft shading is not for me! Also this was very helpful!!
hello i have a question about subsurface scattering where the shadows are outlined with a color, how do you go about picking the color? do you colorpick from the shadows or light family? do you hue shift warm or cool? and do you increase saturation?
Great questions, I think these videos might help you! We have a bunch more in our shading series too, I'll link our full playlist if you're interested. ruclips.net/video/5_yA4WICPpM/видео.html ruclips.net/video/2NBpb96y3gg/видео.html ruclips.net/p/PLUqm7Uq0GjED2wTEjuu7mMSGPZIzTQmXg
Could you persay use both in art? Like hard shadows would be cel and a soft light is soft shade? Or vice versa? I think I kinda work in both but more in cel shade. Very informative video anyways 👍👍👍
How does the subsurface and bounce work exactly? I know the theory, but in practice it seems I never manage to get it right. And what are the proper colors to use for shadows? And is it better to shade with the same color on a multiply layer or shade each thing individually with specific colors? Sorry for the many questions, I just really struggle with all of this.
I love cel shading. It has a timeless look. Games with cel shading in the early 2000's still hold up whereas the games that tried to look more realistic have aged.
Hello.. Thank you so much for the video..I currently learn about cel shading and your video help me a lot..😊 But I still stugle how to cel shading a hair..😅 Can you teach us about Hue Shifting in next video ? Thanks 😊
Just so happens we have a lot of those, try one or all of these: ruclips.net/video/3DKKma-nswg/видео.html ruclips.net/video/lHQHeSBXrnI/видео.html ruclips.net/video/PUnISOlbEh8/видео.html ruclips.net/video/xb1bcGMnd30/видео.html
I think people have difficulty with doing both soft shading and celshading because soft shadows have a lot more subtlety to them, with having a gradience of lighter to darker shadows. There's generally never shadows in real life where there's 100% shadow and 100% no shadows. There's always gonna be an area of an object that has a certain percentage of light on it. Celshading, in contrast, is more about establishing a clear, hard line on what's shaded and what's not. When I've referenced real life photos to practice celshading on, it was difficult for me to know where to establish that hard cel line in translating softshading to celshading when the shadows on the ref is varied. Speaking for myself, celshading on original art is simpler because it's easier for me to BS it and still look "fine" for most eyes. Softshading requires a more intuitive understanding of light and shadow or else the artwork can more easily fall into the uncanny valley.
Can you do a tutorial on rendering fur but *not* use a sphere as a guide? Using maybe a animal for reference bc sphere guides never work out for me outside of using a sphere
couldn't be bothered to shade, just removed the light source and now I don't have to do any shading at all the image is pitch black but I'm sure it's fine
I have a question how do you create characters with unnatural features and not obsess over whether they’ll be relatable/marketable to people? Giant eyes, no nose, receding hairline, no chin, etc? I struggle with different art styles because I obsess over how different to realism they are and whether they’re cute or relatable or marketable, whatever I’m going for? Your characters can break all the “rules” of human features and I’m jealous 😅
two big problems i have with cel shading is 1. how is a certain object, shape, person, creature, etc, is supposed to look like with the shading, like where do place the shading on whatever I'm drawing? (depending on light source) 2. if shadows are shapes, what shapes is the shading supposed to be for the area that I'm shading? both of these problems are connected, where am I supposed to place the shading and what shape is it supposed to take form? (this also applies to adding deeper shading) i've been searching on how I'm supposed to learn this for like a month or more, even watched this video a few time and really haven't gotten it yet, something is not clicking
On the origin of the name "cel shading" you got things mostly right, but you missed the key link: the animation cels were called "cels" because they were painted on clear sheets of celluloid plastic. Since they were usually painted from the reverse side, blending colors for smooth/soft shading was nearly impossible (not to mention it would be very difficult to keep it consistent from frame to frame).
My experience with “I can only soft shade I don’t know how to cel shade”, is that no matter what it feels unfinished and I can’t just leave it unfinished.
That's so common, it takes a lot of mental practice to be able to take that leap when you're used to doing it a specific way. Maybe a combination would work well for you.
Real
Same! I'm actually practicing the habit now and get used to it, I have to since it'll be easier to animate
For me it’s cause I don’t feel confident in soft shading, plus I’m lazy lol
it's easy you just have to be lazy and then you'll want to do less work, I've gotten good at this skill.
“Shadows are shapes, not lines” haha thank you that shot needed to hit my artwork lol.
WE STILL LOVE YOU!! Haha, when you know - it makes it easier to take the next step! You've got this.
Yeah, I seriously needed to hear that 😭
We got your back!@@rosalyng2626
now i know why my arts sometimes look kinda off, thank you for this !
Yess!! The more you know, the better you get. You got this!!
Literally perfect timing, I needed to figure this stuff out for my portfolio lol
PERFECT TIMING!! That's awesome. We've got some really good Summer Intensives coming up if you're looking for some extra help perfecting that portfolio!
www.wingedcanvas.com/summer-intensive-art-camp-for-teens
You might also enjoy our portfolio advice playlist, with tons of tips for crafting a portfolio! ruclips.net/p/PLUqm7Uq0GjEC7TN8FOrmQIwZxHGqzSpPp
Explaining it as shadows are shapes not lines actually made sense to me. I wish my art teachers told me this instead of "oh put in what you see". Yeah if I have a reference/model in front of me it makes sense, but I see so many shadows that I'm like "what is this? I see too many places to shadow in". This was mostly in life drawing and still life.
Yes! The thing is, a lot of people teach draw what you see -- but the negative space, the space in between the subject; shadows, shapes, they're just as important as what you "see".
Of course I get a cel shading video halfway through my first cel shading project.
These tips were actually useful, thank you. I'll keep them in mind when i learn light and shadow. Cause let's be honest, if we don't know how to draw shadows, both soft and cell shading will look bad
Exactly! We've got a lot of other videos on light and shadow too, if you're interested and haven't had a chance to check those out yet.
ruclips.net/video/cxn-2GsKIdU/видео.html
Oh also, our upcoming livestream! Improve your art with better shadows!
ruclips.net/video/iy3qq8e-5kA/видео.html
Thank you. It is so much easier to learn HOW to do something if I know WHY it's done that way.
Glad it was helpful!
This reminds me of the inking step when comics were still hand-drawn
Yess!
Somehow out of everyone I’ve ever listened to (tips for art) you are the ONLY person who’s actually stuck to my head other people either stretched the explanation out to much and made too much going on and everything to difficult to fully understand but you make things short and simple and explain why things need to be the way they are and tips within the tips
I know some of that will not make sense
It all makes perfect sense and glad to hear! Thank you. :'D
You guys must be psychic this is just what I was needing, thanks for the help it’s super useful!!!!!!❤
Our pleasure! Glad we could vibe with you!
I was not expecting to learn SO MUCH in a video of less than 10 minutes. You explained easily and directly to the point, kept me focused all the time. Thank you, I will aply this knowledge. Thank you.
We love to hear that! Good luck on your art journey, if you have any suggestions for future content; like art topics you struggle with, be sure to send them our way!
Eyy this is really helpful!! I really suck at shading so this helps a lot!! Im glad i found this!
We've got some other shading videos you might enjoy, too like:
7 Tips to Shade Like a Pro
ruclips.net/video/cxn-2GsKIdU/видео.html
@@wingedcanvas ooh ty!
yooo tennis ball profile pic
I love how she makes this fairly easy to understand, she explains everything so well :}}}
Omg!! You don't know how grateful I am that this tutorial appeared in my recommendations! I always hated trying to shade my drawings with cel shading because it felt like it was being done wrong or something was missing. But now I have a new perspective on this technique and I can't wait to try using it again!✨💕
Thank you so much for the tips!! Ive been doing cell shading for a while but this has helped me so much!!
Glad we could help!
this made shading click to me... like before it all just looked like random lines and now it looks like something actually omg i love you
This is literally the best cel shade tutorial I've seen, TYSM for helping us all with this (and for not making the tutorial a whopping 30mins lol)!
Thank you so much!! Glad we could help.
Felt called out at 02:07 hahaha but in a good way. Love the look of cel shading and I need to practice more!
You started to point out the first mistake, and I was like, "nooooooo!! I know where she's going with this, and I'm guilty of doing it!!" This is so helpful, though.
the line shading was such a call out i needed hahaha, thank you!
This is great, you guys are like the Khan Academy of art
Waiting waiting, it may take a while but I'm waiting
Cel shading works a lot better especially for my art style, that’s why I’m happy I found this video because I kept running into soft shading
I’m excited! I love learning from your channel ❤
Awesome! Thank you! We love helping you learn!
I should have been researching this years ago! 😊
Thanks again for the tutorial, really helping a lot
Omg thank you SO MUCH this helped me alot!
Glad it helped!
amazing, I am a 3d artist but sometimes people trust some illustration job to me haha, just recently When shading I just used the lasso tool to block some shadow and how quick it gives life to the object, even hours of shading basically just have a similar effect when zoomed out, so it is called cel shading
That’s a great observation! It's amazing how those simple shapes can have such a big impact.
this was so informative that you so much!!
thank you, that was very helpful, especially the parts about not shading if it's not needed
Glad to hear that!
I find this indeederously very helpful, tysm for making the vid :D
Yooo 2 days till starting gang
IT STARTED!! Did you enjoy it?
this was so easy for me to follow, ty for this
I realy like these kinds of vids, keep up the good work!
Glad you like them! Thanks for the feedback and appreciate your support.
❤ will watch !
This is a good one, hope you enjoy!!
I've been drawing digitaly for maybe 10 years now and it was nice for this refresher. I sometimes forget the concept of cell shading, adding smooth shading. And sometimes overdo it at times, when you mentioned to not do unnecessarily shade. I'm guilty ^^;
i typically use both a cell shading layer and a gradient. The gradient will be a clipping mask of the shading color on the base color. Then my shading layer is a higher cell shading clipping mask. Sometimes I'll turn on multiply if i feel like it on the cell shading layer
Oh that's really coincidental and interesting, did you see our newest video?
ruclips.net/video/2nmW4mroGwU/видео.html
i was SO confused looking at a 3d model i was redrawing in 2d (jax from tadc specifically) and then seeing shadows AND light on the edges. my brain just couldnt comprehend it until i watched this and figured out what light reflecting was
Thanks
You're welcome!
Your video came at such a good time omg-
Yess!! We aim to please. Hope it helps.
Thankyou for the simplification my brain can't really process big words
"Shadows are a shape not a line" my world-blown
Omg thank u thank u so well and simply explained! This helped a lot🙏🏻🙏🏻🙏🏻🙏🏻
Omg your teaching me more than my college
Because of playing Blue Archive I decided that I want cel shading to become the style I'm gunning for, so thanks for this!
Thank you ❤😊
Awesome and very informative video! My current struggle right now is I'm crossed between going more "painterly" or more "manga/comic booky" with my art style.
I'm currently working a "hybrid" style which has some areas soft shaded while other areas are cel shaded but I don't know what I truly want to commit to.
Thank you so much for the tutorial
A mental note to myself that don't just draw random dark lines and call it a shadow 😭
i just lately started to experiment more with colors and gradients for my cel shading technique and for last few weeks now i started to experiment with core shadows and bounce lights and ohh boi how much life it gave into my art! I was always too afraid to play with colors and shading, even experimenting with different brushes and textures was a big tabu for me a few years back, but now im trying to not be such an overly detail oriented nitpicker...though i still struggle with the detail nitpicking part lmaooo
im so emberassed... i did line shading @x@ thankyou!
thank you for this video!
This helps I try to use a blend of both types of shadows so knowing how cell shade works specially the bounce light helps a lot.
I also have a request can you do a tutorial on how to do clothes' folds I know you probably did one before but can you like go into details with it? It would really help me and many others. Thanks for the time!
Thanks for sharing!!
Clothing folds:
The Secret to Drawing Clothing Folds:
ruclips.net/video/a1O1OQglA7w/видео.html
🔴 How to Draw CLOTHING FOLDS
ruclips.net/video/HEiSHHA5sfM/видео.html
OH Thank you so much!!!@@wingedcanvas
I would love to know how you handle multi-light source cel shading because I’ve been struggling
Oh, you came to the right place friend. This video is actually part of a SERIES on shading. We've got you covered!
How to shade multiple light sources:
ruclips.net/video/2NBpb96y3gg/видео.html
Full playlist:
ruclips.net/p/PLUqm7Uq0GjED2wTEjuu7mMSGPZIzTQmXg
@Wingedcanvas thank you 😭
Tysm for the tips ❤ You are an amazing teacher! You made cel shading easy to understand, and now, i wanna use this technique!
But quick question, do you have any more tips for drawing animatonics/robots?
great one this can help me
7:34, how did you know to use orange and a lighter blue? thats smth ive been noticing in people’s art and im always confused to how they make it work so well
Hii! The video is really good at breaking down the basics of cell shading! I have a question tho: If I wanted to learn more about Bounce and subsurface shading/lighting where would be a good place to start/Are there other videos on this channel that mention the topic? I didn’t entirely understand what it was supposed to be but it sounded interesting from what I did understand
We sure do! I'd start here, but we have a bunch of videos on this topic.
7 Tips to Shade Like a Pro
ruclips.net/video/cxn-2GsKIdU/видео.html
1:50 nah aint no way she just draw a whole upper body like that in 5 second bruh,that sht gnna took me an hour 😭😭
i personally kind of like doing cel shading and then blurring the hard shading in certain parts where it feels appropriate and looks good (like a large shadow going over a big rounded shape for example)
Thank you :)
This video called me out in 5 different languages
I've done shapes before but i always have a hard time applying that to other things like shading characters. I just dont know what parts should be in shadow and what parts should been in the light. Even when you did that hoodie i was still confused. Probs thinking about it too hard tho.
Grrr Gimmie Gimmie Gimmie post it NOWWW 😤😤😤
Jk I can wait 😂
I can't!!! It's soo gooood.
thanks a lot
Glad to be of service!!
I didn’t think about the last one, even though my favorite parts are coloring and shading. I’m fake!
thank you!
You're welcome! Hope it helps.
THANK OYU
No, thank YOU.
@@wingedcanvas ah! I stand corrected
So u mean this whole time ive been cel shading? xD thanks for this btw
Shading is the bane of my existence…i keep watching more and more tutorials and turns out that soft shading is not for me! Also this was very helpful!!
Glad to hear it! We've got a bunch of tutorials on cel shading, but it takes practice!
what color the shadow should be and the need for a shadow are where i struggle with cel shading.
Seems useful, my art looks way too flat.
Understandable, we've got some free arts education livestreams coming up soon that you might get some use out of!
hello i have a question about subsurface scattering where the shadows are outlined with a color, how do you go about picking the color? do you colorpick from the shadows or light family? do you hue shift warm or cool? and do you increase saturation?
Great questions, I think these videos might help you! We have a bunch more in our shading series too, I'll link our full playlist if you're interested.
ruclips.net/video/5_yA4WICPpM/видео.html
ruclips.net/video/2NBpb96y3gg/видео.html
ruclips.net/p/PLUqm7Uq0GjED2wTEjuu7mMSGPZIzTQmXg
also how would i do the same for the core shadow? when would i choose between core shadow/subsurface?
This is an on-going series, make sure you're subscribed and have the bell rung to get notified when we release the next one!
Could you persay use both in art? Like hard shadows would be cel and a soft light is soft shade? Or vice versa?
I think I kinda work in both but more in cel shade.
Very informative video anyways 👍👍👍
Yes and yes!
Can you show a tutorial on how to draw emotionally investive scenes? Kinda like a scene in a comic that makes the emotion very clear.
How does the subsurface and bounce work exactly? I know the theory, but in practice it seems I never manage to get it right. And what are the proper colors to use for shadows? And is it better to shade with the same color on a multiply layer or shade each thing individually with specific colors?
Sorry for the many questions, I just really struggle with all of this.
Our newest video might help you: ruclips.net/video/2nmW4mroGwU/видео.html
@@wingedcanvas Thank you! ^^
7:01 I have a character with this exact feature haha :o
thanks :D
Hey, I was wondering how you make your character talk when you talk on strean? do you need a certain software or how is that done?
I love cel shading. It has a timeless look. Games with cel shading in the early 2000's still hold up whereas the games that tried to look more realistic have aged.
OH WAIT THIS WAS 25 MINUTES AGO?
WAS IT!? Well it was 4 hours ago now, but yeah something like that! Lol
@@wingedcanvas i thought this was uploaded days ago ngl
We set it to premiere days ago, but it just went live today!@@J1mmySticky
@@wingedcanvas makes sense
I’ve been cel shading my whole life without even realising 💀💀
Hello..
Thank you so much for the video..I currently learn about cel shading and your video help me a lot..😊
But I still stugle how to cel shading a hair..😅
Can you teach us about Hue Shifting in next video ?
Thanks 😊
I want a hand tutorial. Most of all, thumbs. They’re SO hard to draw
Just so happens we have a lot of those, try one or all of these:
ruclips.net/video/3DKKma-nswg/видео.html
ruclips.net/video/lHQHeSBXrnI/видео.html
ruclips.net/video/PUnISOlbEh8/видео.html
ruclips.net/video/xb1bcGMnd30/видео.html
I think people have difficulty with doing both soft shading and celshading because soft shadows have a lot more subtlety to them, with having a gradience of lighter to darker shadows. There's generally never shadows in real life where there's 100% shadow and 100% no shadows. There's always gonna be an area of an object that has a certain percentage of light on it.
Celshading, in contrast, is more about establishing a clear, hard line on what's shaded and what's not. When I've referenced real life photos to practice celshading on, it was difficult for me to know where to establish that hard cel line in translating softshading to celshading when the shadows on the ref is varied.
Speaking for myself, celshading on original art is simpler because it's easier for me to BS it and still look "fine" for most eyes. Softshading requires a more intuitive understanding of light and shadow or else the artwork can more easily fall into the uncanny valley.
Bookmark 3:09
hello! i wanted to ask what are the best colors for shadows and highlights? i've been stuck on that and it's honestly breaking my mind
It all depends on your illustration, check this video out: ruclips.net/video/cxn-2GsKIdU/видео.html
Great I see shadows differently now. EVERYTHING IVE DONE BEFORE SUCKS 😂
funny how my "normal shading" is cel shading and hearing her reffer to soft shading as ger normal shading is mind blowing
but this actually taught me something very important
How can I choose the colour of the subsurface scattering ,do I just choose it randomly? Sorry I’m a beginner
Check this video out: ruclips.net/video/cxn-2GsKIdU/видео.html
highlights please
"A lot of people know how to soft shade but not cel shade or vise versa."
Ha! I cant do either 😎
Can you do a tutorial on rendering fur but *not* use a sphere as a guide? Using maybe a animal for reference bc sphere guides never work out for me outside of using a sphere
couldn't be bothered to shade, just removed the light source and now I don't have to do any shading at all
the image is pitch black but I'm sure it's fine
IT'S FINE, EVERYTHING'S FINE, NOTHING TO SEE HERE. :jessie_wheeze:
You know I forget your actually a teacher
I have a question how do you create characters with unnatural features and not obsess over whether they’ll be relatable/marketable to people? Giant eyes, no nose, receding hairline, no chin, etc? I struggle with different art styles because I obsess over how different to realism they are and whether they’re cute or relatable or marketable, whatever I’m going for? Your characters can break all the “rules” of human features and I’m jealous 😅
two big problems i have with cel shading is
1. how is a certain object, shape, person, creature, etc, is supposed to look like with the shading, like where do place the shading on whatever I'm drawing? (depending on light source)
2. if shadows are shapes, what shapes is the shading supposed to be for the area that I'm shading?
both of these problems are connected, where am I supposed to place the shading and what shape is it supposed to take form? (this also applies to adding deeper shading)
i've been searching on how I'm supposed to learn this for like a month or more, even watched this video a few time and really haven't gotten it yet, something is not clicking
The shadows shape follows the shape of the object the shadow is.
You place the shading where the light is obstructed.
well, that is the problem im having, how do I follow the shadow shape to the object?, it becomes more difficult if you try to do it with clothing
On the origin of the name "cel shading" you got things mostly right, but you missed the key link: the animation cels were called "cels" because they were painted on clear sheets of celluloid plastic. Since they were usually painted from the reverse side, blending colors for smooth/soft shading was nearly impossible (not to mention it would be very difficult to keep it consistent from frame to frame).