Thanks for this vid. I just came upon it. I'm a new archviz and am learning Blender . A few questions for you, please: 1) If I'm working on an interior house design in Blender (or Sketchup, etc.), what should I NOT bother with if my goal is to do the final render in D5. For example, should I NOT worry about the following while in Blender: >Textures > Lighting > Cameras > Motion 2) I assume the main thing is to focus on in Blender making the wall surfaces to which I would later apply textures and ornaments using D5. Is this correct? If so, when making surfaces in blender, are there things I should do to make appropriate surfaces selectable in D5. For example, in this video, you have the wood paneling. I see that it is continues on 2 or 3 walls, and contains some recessed areas. Should all these surfaces be grouped in Blender, so that texture changes in D5 are applied to all panel parts at once? 3) Do you have online classes apart from your RUclipss? Thanks.
Apologies for the delay in getting back to you, I was travelling internationally. 1) You need the geometry and any Blender models only, each with a basic Blender material assigned. If you are using paid for assets, like a new chair or decorative elements, and it has materials assigned, you can leave those as is. If using SU, the principle is the same, only apply materials and textures in order for D5 to recognise them as seperate objects. Blender gives you more choices for materials, as there are material packs you can use, or make your own! 2) Using the D5 exporter from Blender to D5, as long as the surfaces share the same material, they will be seen as a single object in D5 (Usually). However, if you wanted more control, you could assign different colors to each section, and D5 would see each part as unique, allowing you to assign D5 materials to each part. This is time intensive though! I would only do this if I had to... 3) I have content on Udemy here www.udemy.com/course/d5-render-an-interior-render-guide/?referralCode=44C2703B48A242AF8915 and www.udemy.com/course/architectural-rendering-with-sketchup-and-d5-render/?referralCode=5C433498EE1371772BE6 I hope this helps!
Every luxury bathroom iver seen in my time in naples florida was all marble walls and floors if not marble granite. The entire space has marble including the counters. I used to do real estate videography and ive filmed countless homes and every high end bathroom is almost all marble or granite.
Thanks for this vid. I just came upon it.
I'm a new archviz and am learning Blender . A few questions for you, please:
1) If I'm working on an interior house design in Blender (or Sketchup, etc.), what should I NOT bother with if my goal is to do the final render in D5. For example, should I NOT worry about the following while in Blender:
>Textures
> Lighting
> Cameras
> Motion
2) I assume the main thing is to focus on in Blender making the wall surfaces to which I would later apply textures and ornaments using D5. Is this correct? If so, when making surfaces in blender, are there things I should do to make appropriate surfaces selectable in D5. For example, in this video, you have the wood paneling. I see that it is continues on 2 or 3 walls, and contains some recessed areas. Should all these surfaces be grouped in Blender, so that texture changes in D5 are applied to all panel parts at once?
3) Do you have online classes apart from your RUclipss?
Thanks.
Apologies for the delay in getting back to you, I was travelling internationally. 1) You need the geometry and any Blender models only, each with a basic Blender material assigned. If you are using paid for assets, like a new chair or decorative elements, and it has materials assigned, you can leave those as is. If using SU, the principle is the same, only apply materials and textures in order for D5 to recognise them as seperate objects. Blender gives you more choices for materials, as there are material packs you can use, or make your own!
2) Using the D5 exporter from Blender to D5, as long as the surfaces share the same material, they will be seen as a single object in D5 (Usually). However, if you wanted more control, you could assign different colors to each section, and D5 would see each part as unique, allowing you to assign D5 materials to each part. This is time intensive though! I would only do this if I had to...
3) I have content on Udemy here www.udemy.com/course/d5-render-an-interior-render-guide/?referralCode=44C2703B48A242AF8915 and www.udemy.com/course/architectural-rendering-with-sketchup-and-d5-render/?referralCode=5C433498EE1371772BE6
I hope this helps!
Thank you for the videos are very helpfull, definitely will follow you.
Stella, thank you for commenting, and I am glad you found the videos helpful!
Thank you very much!👍👍👍
Thank you! I hope you found it useful!
Every luxury bathroom iver seen in my time in naples florida was all marble walls and floors if not marble granite. The entire space has marble including the counters. I used to do real estate videography and ive filmed countless homes and every high end bathroom is almost all marble or granite.
How was real estate phtography as a career?
If they ever start utilizing nanite since its based on unreal engine the game would change instantly.