@@historybitshort for example does it work with every building that contains seperate blocks and if i use a skill of my own for example divergent fist would the destruction still play?
@@historybitshort is it already in like that or do I have to edit it by the way Can you also use skills on it for example a Divergent fist inspired by jjs I have does it work when I use it?
@@Woup2999 you have to script the destruction in. the destuction will work with ur divergent fists as long as YOU SCRIPT IT IN. it will take like 10 lines of code.
if i remember correctly these animations use either keyframe names, or animation events/markers. you will need to add keyframe names or animation events/markers to ur animations.
@@baller_vr846I just checked the script again. It uses animation markers. You can search for a tutorial on RUclips. You need to give the label the marker "Hitbox" for all of your combat animations. The marker will identify when the hitbox plays. For the backdash animation, if you replace it, you need a "Dash" marker.
@@historybitshort Game has a bunch of errors, "Tools", "KJ" "Cooldown" and "Characters" not in replicated storage. Plus whatever error you have going on with the "loadgame" gui
MAN you have an AWESOME potential
keep on going you are really good what you are doing :)
thanks
how do i get it? i pressed the link but
Good Work Man!
ty
how do i change the cooldown of punches and dashes
where do i put the folder to get it working
hey when i use the combat on mobile the buttons wont work
Hey Uhh The Combat on mobile buttons dont work
amazing work!
thank u
im using ur module but tweaking it a bit 4 my needs, but THANK YOU!!!!!!!!!!
no problem
@@historybitshort I tried copying the RagdollDeath Straight into my game and nothing happened
@@soul_64 what did u do with the module after you placed it into ur game?
@@historybitshort holup ima retry one more time
does this work with seperate skills?
what do you mean?
@@historybitshort for example does it work with every building that contains seperate blocks and if i use a skill of my own for example divergent fist would the destruction still play?
@@Woup2999 yeah, the system works. you just need to use the VoxBreaker module.
@@historybitshort is it already in like that or do I have to edit it by the way Can you also use skills on it for example a Divergent fist inspired by jjs I have does it work when I use it?
@@Woup2999 you have to script the destruction in. the destuction will work with ur divergent fists as long as YOU SCRIPT IT IN. it will take like 10 lines of code.
bro where did you put combat animations bro i only find dash animation?
combat anims inside serverscriptstorage
@@historybitshort no way you just disabled download
@@vertiort8714wdym?
i added my own punch animations and when i punch a npc it does nothing how do i fix it
if i remember correctly these animations use either keyframe names, or animation events/markers. you will need to add keyframe names or animation events/markers to ur animations.
@@historybitshort k
@@historybitshort how do i name them?
@@baller_vr846I just checked the script again. It uses animation markers. You can search for a tutorial on RUclips. You need to give the label the marker "Hitbox" for all of your combat animations. The marker will identify when the hitbox plays. For the backdash animation, if you replace it, you need a "Dash" marker.
35 subs? let me change that
please make video how to add script to own skills
and don't give up
never mind
Wwww
:)
@@historybitshort Game has a bunch of errors, "Tools", "KJ" "Cooldown" and "Characters" not in replicated storage. Plus whatever error you have going on with the "loadgame" gui
@@balance64 those things were removed since i wanted giveaway to be simple
doesnt work
my ranked teammates
how do i disable punching when i use a tool