YUN TAL BEL'VETH is 'NASTY'
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- Опубликовано: 24 авг 2024
- Preview of Yun Tal Bel'Veth - this is going to the live servers tomorrow (not saying it's broken or anything, just informing). I sadly don't have time to get more footage with it, but this should be a nice glimpse of what you can potentially do with Yun Tal on Bel'Veth. Yun Tal + IE + LW item are probably 3 core crit items for this build. In this game my Yun Tal dealt extra 50000+ damage, but most of it wasn't damage to champions.
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Riot a few patches ago: We removed the scaling of most Items to make Champions less of an item deliver system.
Riot a few patchers later:
Bork is still a thing so that sentence has always been a lie
Never believe in their word. They just do anything to boost the champs they want to be the meta.
Or directly in the same patch: Release Stormrazor
@@dtstar331 Botrk doesn't scale with stats
@@sonicwave779 Attack Speed says Hi
They always forget to balance the on hit modifier basic rito thingy
And when they did it was a bad choice aka auto smite only executing 25% because nerf and you got 4 stacks instantly (only needed 5 stacks for empowered smite)
Maybe they don't forget and it's so obnoxiously difficult to modify that they just push the change and think: "no one will notice"
The support item is still bugged with Bel'Veths onhit modifier. she will do 95% of the remaining hp as true dmg leaving the minion to die to other minions. this could theoretically be abused to push the wave really quickly since the stacks only get consumed if you actually kill the minion.
The Zeri incident. 😅
when a mulibilionaire company doesnt even have a variable to store modificate factor (they've been using if-else since release)
Yun Tal is going to be useless on vast majority of champions, but some champions may potentially make a use of it.
Bel'Veth, Aphelios or Pantheon come to mind - in Bel'Veth case she can apply 10+ stacks of Yun Tal with just 1 E.
This of course requires commitment to the crit build (especially IE) but is something worth considering imo.
Sadly Kraken Slayer doesn't have crit anymore - that's why I didn't build it.
kraken slayer is the same item if you do the mats
Too bad they're not keeping current Navori in. Woulda been funny on Lucian/Akshan ults.
Urgot with his machine gun?
@@regatoni1116 He can’t crit with w.
It'd be funny to see a clip of the on-hit essence reaver giving a shit ton of mana to an jinx
When Draven was released his passive was bleed on crits which would stack and q hits would count as crit which was the reason they were nicknamed "blood brothers", both Darius and Draven had a bleed passive. But Draven's was op so Riot had to change it to his current passive but now they bring back his passive as an item appearently. Riot never learns.
The Fact they are removing alot of abilities or mechanics and then decide to implement them at a later point in a different Form either means they have No real Idea what to do and keep forgetting about things, or they know what they are doing but dont really have new ideas so they recycle old content
@@eagleclaws1781 To be fair though, we're talking about old mechanics in an older version of the game vs said old mechanics in a newer version with expanded champion pools and items, so chances are they might end up not being as broken as they once were. It is a trial-and-error process, IMHO I'm glad they are at least willing to try and bring back older stuff for the game to keep things fresh.
The reverse situation happened with Ahri and Deathfire Grasp where they removed the item only to give its passive to Ahri's E during ss8, and she ended up being just fine IIRC.
Draven wasn't changed because it was OP in general, just OP early on and hard to balance it in the early game while in the mid game and beyond, it was legit the most worthless passive in the game. This item is the opposite where it's not so good early, but as you get items, it gets better since it scales with AD and requires the crit. There's just always one or two champs that take things and break it. Like Kraken was broken in the same way and had to be nerfed to be adjusted by the %reduction of on-hits and this will likely have the same thing happen and it'll be perfectly fine again.
@@ZairUmbrasit was changed because it was op in general. It did so much damage because it had no max cap like Darius had so people could just build aspd and crit and just ignore the q catching mechanic and deal the same dps with someone who built "normally" and interacted with the q catching mechanic alot if not more anyway. This item does not stack like Draven passive, yes, but it does scale with ad unlike Draven passive so it is basically the same thing but with a little twist.
Youre right that there are always some characters who breaks new stuff like how Zilean, Vlad and Gragas broke the new ability haste mechanic. Riot's reaction of nerfing the characters (or items) instead of overhauling the system (or items) around those characters or designing the system (or items) that way in the first place shows that Riot doesnt really considers these type of things though.
@@RexRagerunner It was not OP. People did not build AS at all on Draven because his W and the W reset did more than enough. It had no scaling outside of levels and did a max of 102 damage over 4s, so 25 damage at level 18 per second. It did NOTHING. To put this into perspective for you. Draven's passive maxed at 102, so even with 100% crit and 2.5 AS, you could only reach a max of 10 stacks, which is only 1020 a second and that's after ramping for 4 seconds. Even after only 1s of standing still and just attacking, it'd only do 200-300 damage a second. Draven with only 1 attack a second could've done that level of DPS. He did not need the passive, it was not OP, it was not even strong. It was worthless after the early game. Even if we just count the damage it did compared to what his AA would do, he could AA for 1k AFTER armor and that would do 100 BEFORE armor. It wasn't even 10% of his damage. It was not noticeable outside of early game where it was a 34 damage DoT on a no armor target when you had ArPen runes so your 100-150 damage auto poke with Q would also chip them down with a DoT that was around 20-30% of the damage of the auto that was unavoidable. In a team fight later on after people have scaling armor so the early ArPen runs lose their luster and his autos go from 100 to 1k, yeah. His passive was crap. AD to scale his R and Q damage was better than AS to scale his useless passive.
Lore accurate belveth
Exactly my thoughts
Katarina main : "Is this for me too? " 👉👈
Depends but I dont think her ult can crit to apply the bleeding
@@DarkosaDarkRaveOn its own, no
The real question is if her r pops the crit on Sundered Sky
I believe it doesn't but you never know :P
It's only case when some onhit item won't work on her because Yun'Tal requires crits, she can't crit on her spells ( outside build with Shadowflame below 35% target hp, at this point target is nearly dead )
@@zyad48 Sundered sky is an on hit so technically it should however it would only be one hit per champion unless riots spaghetti code strikes again | All this said neither of us really wants to test it and as a Kat player we both know it wouldn't be worth it XD
@@zyad48 no sundered sky is on attack, and even if it procced on hit it would be dogshit lol
I think it might be simple just to limited the amount of stacks you can apply, like 7 or 8 at the same time.
Nah riot will prefer to simply delete crits from bel e
or they can nerf belveth and remove the item a patch later
@@Voltwolf90 this would be very rioty too lmao, we played a bit of hots with my friend just for the fun the game is still trash but it's impressive how many features the game has that lol should have for now 10 to 5 years
@@Voltwolf90 The Riot special.
Or they could do nothing this isn't that broken, on-hit Bel'Veth can still do similar dmg while being more tanky.
This effect is balanced on other champs and for Bel it's just a 4fun build. Keep it like this.
I'm surprised nobody mentioned the herald smashing the tower to the song rhythm
inb4 Zeri is gigabroken and disabled because riot forgot about some stupid interaction with her q consisting of multiple hits that can crit...
Every instanse of her Q apply item?
yuntal is apparently programmed as an onhit effect so zeri would only count once since zeri procs onhit only once
@@Aleks96Clips I wouldn't count on that. Zeri used to have full Trinity stacks with one Q before they removed it.
nah, zeri only procs it once
Wasn't that because it stacks just on dealing physical damage? In that case it's working as intended @@etuanno
>Make a character with ungodly attack speed
>Nerf onhit items on her
>Release an onhit item that doesn't get scaled down
As a Bel'veth OTP I don't like this, if this remains strong even after some adjustments this might still be too strong for her not to be permabanned. She already had an insane ban rate in high elo before her last nerf. So it scares me because I wanna play her xD
Time to learn to play support.
As a Bel'veth main in low elo, I wanna reinstall the game and critslap at high speed before they nerf it :D
At least every time mommy isn't banned is free lp
Some girl : then just dont play bel veth
*Makes a confused face
As a Bel'Veth main I love this, it's nice that crit is finally viable and we can try different builds without griefing
That on sinc herald charge with the music at the end, masterpiece
Kinda criminal to not show damage dealt on the item
Sadly the item also tracks monster damage so it's not champion dmg
@@Jiroscopio_ wtf? Is there any other item that counts monster damage?
Thats way to hide mistakes when item itself cant show how broken it is, imagine if riot would concider botrk as one of those broken items but they dont
It has always been like this. When they change or add an item, they usually remove its counter so no one will know how overpowered or underpowered the item actually is.
People saying this is a bug really need to check their reading skills. Item literally says "stacking".
arena items being planned for live servers, 200 years indeed
New patch: BelWeth E executes everyone with HP bar.
Would be a good change, to be honest.
As a champion she is underwhelming
@@kingol4801Не впечатляет скорее перформанс игроков на ней, ибо уныло играть на сломанных персонажах. Потому ранговая система в лиге легенд это насмешка, которая никак не определяет реальные умения игрока. Не говоря уже об обузе создания нескольких аккаунтов, которые бустить система.
When do they learn that unlimited stacks are not a good idea
since nasus and veigar, never
Except they are
@@kingol4801 infinite stacking is probably the only good of Riot's design choices
That is not the problem lol, the problem is that Bel'Veth's E modifier is not being applied. So she applies the item normally on a skill that attacks much faster than normal attacks.
what happens with "Your Item DMG can Critically Strike" Augment in Arena and Yun Tal ? :D
Does it Crit to death ? xD - knowing riot, probably yes.
Funny thing is that augment (vulnerability) also allows DoT like burns to crit... I can already see a lot of bugs when that item comes to arena lmao
@@Jiroscopio_Guys, this item CAME from arena. The prismatic item Hamstringer, they just removed the slow.
Perfectly balanced, as all things should be.
The music really fits her, the dash then smack -> dash than smack repeat
Bel'veth slash viral build.
It's so over for corrosive
Don't worry guys damage 3.0 will fix it surely
the tenora/soma of champions
"Surely Riot will fix this before it hits live right?"
"Right?" 👀
@Vandiril i duno if u have covered this bug/suprise but i recently played a game with Kalista and Karthus
if karthus is dead u can cast kalista R and throw him into enemies dont know if someone covered it yet :)
In an Aram game playing Caitlyn I sold Collector at like 17 minutes and bought Wildarrows, in 2 minutes with 100% crit it dealt 12,000 Damage.
IE+PD+LDR+YTWA
Holy late game
Dang Yo! Nice video of Herald hiting tower. That Bel'veth champion not bad too.
oh yeah full crit kata is back again, thank you so much rito
Her ult cant crit
@@dionysoos_But... Samira can. DEAR GOD
@@lotion5238 it doesnt work with samira ult. Hextech Lab already tested a bunch of abilities
@@lotion5238doesn't work,she can't apply on hit effects
Goes live tomorrow btw...
This item isn't that strong until late, which would fix Bel'Veth issue of being more early game than intended. Definitely keep this interaction imo.
People don't realize that Crit belveth was never good because of how useless it was in teamfights.
Maybe in low elo games it will be op.
@@harrysliyoko8809 I think you didn't see that "was" in your own sentence, cuz it will be now
Extremely late scaling champs when they got the oneshot power-spike after one item be like:
Lore friendly bel veth
before i knew that yuntal tooltip counts damage to minions, i was so surprised when i saw that zeri did 20k damage in 15 minutes with yuntal in aram
Hopefully this means they’ll finally nerf Bel’Veth’s E on hit modifier to be small, so I can play against her in Arena without her proccing the true damage item 45 times per second and murdering everything
The Math compared to Kraken:
Lets say weg got IE + one of these Items.
Kraken should be at around 220 Dmg.
Yun Tal does 45.5 per Stack.
Bel Veth E does 32% of the On-Hit damage at best. Starting at 8% so the average will be 20%
And lets say we are at 9 procs per e.
Then kraken does 220+330+440= 990*0.2 = 198 Dmg.
Yun Tal= 45.5*9 = 409.5 Dmg
Note: Yun Tal refreshes the stacks, so there will be even more dmg over the time bel veth is running.
So Yun Tal is twice as effective IF you crit with every E Proc. Since you got only 50% with IE Yun Tal its nearly the same dmg as Kraken but will outscale kraken by A LOT if you build more crit and ad.
Kraken definitly is better on Bruiser Bel
I think I personally wouldnt use IE in this vid to make your Q and E dmg lower (and therefore make YunTal deam more dmg relatively to the rest of your kit) to highlight YunTal better (unless YunTal dmg scales off of %dmg)
YunTal scales off AD.
When the strongest user of the new adc iteam is not a marksmen but a giant purple fish
Riot moment
but belveth is a melee adc
@@broidkanymore-zc4lt melee adc, isnt there like 6 or 7 of them
Yasuo aatrox tryndamer fiora nilah master yi and belveth
@@ibrahim5463 aatrox isn't on that list anymore
@@ibrahim5463 Neither aatrox nor fiora are melee ADCs in that neither build marksman items.
@@dccrashergames6553 ADC is ABILITY DAMAGE CARRY, very vague but one point in time aatrox was meant to be a melee adc(old one) same with fiora(og fiora), now the only TRUE melee adc are trynda nilah yasuo yone and maybe yi
This has big 'old Skirmisher's Sabre one-shot Warwick' energy.
Easy fix : remove crit chance on her E and replace it with "Damage is increased with crit chance" and then have the damage curve be equal to that of her E before the item.
Hamstringer getting sent to SR is crazy. Next up we'll have Sword of The Blossoming Dawn and watch full attack speed rakas heal their whole team to full by autoing the tank.
I have no idea why bel veth even does normal auto attacks during that spell activation.
She should have been just like katarina and her ulti that does proc on hits but can't crit.
her autos could be converted into something else that doesn't crit but let her have extra scaling on the base dmg depending of how much crit she has, that way items like yun tal won't be activated.
There gonna be more champion examples of yun tal being completely busted on them, one i can think of could be pantheon and his W with sundered sky making all 3 hits into a crit.
Don't let this distract you from the fact that the COLOR FORMATTING IS OFF ON RENATA'S Q (or E I can't remember) RIOT PLEASE FIX
This character can build fucking anything man
Ah yes, the strong AP belveth with no AP ratio
@AutreBarah ah yes, the strawman argument taking the one thing out of the dude saying "fucking anything" and using it as your whole foundation. Intellectually bankrupt
@@AutreBarry have u read her R and W?
@@AutreBarry 125% ap ratio on w. 100% ap ratio on r. You cant fucking read mate
I'm waiting for ur ap belveth build based on her W and Ult (BTW U need to take someone down to use Ult) so no, U can't build "anything" on belveth, she has like two efficient build maximum ^^ on hit or bruiser, or hybrid from both, anyway. I didn't try to be mean, I didn't know why U guys grab my throat like that x)
Press E for win
I've noticed that items deal more damage than abilities when looking at my deaths recently.
jolly good sir with the music choice if i do say so myself
Vandiril Legend: Haste doesn't work.
Peak 200 years of design
Samira main: "huh, another weapon"
Gotta love unintended characters winning with the new marksmen items over the actual marksmen role
That's because the game is fundamentally a nightmare to balance. That's what poor, hasty design results in.
what r u talking about lol so yasuo and yone dont deserve to have marksman items
THAT THING HURTS
Phreak is rly good at his job
Crit Udyr also benefits mega from this
Time for full crit Garen
They either A.) nerf it for Bel specifically gutting it on her.
Or they B.) Gut the items passive entirely for everyone so that its only good / viable on Bel
after 200 years, seasonings 14 is all about how fast your champion can run away from broken items and hackers
krakenslayer bel'veth 2.0
How Riot balances: "Okay lets nerf the champ like 20 times, then remove the broken item interaction later."
The champion: All the nerfs will be revert then right? Right?!?
Funny mantray goes brrrrrrrrrrrrrrrrr
I didn’t even think of crit belveth. I suppose with how high attack speed you have, it doesn’t even matter that E can’t crit
who would have thought that old draven passive will be strong now
*Darius exists*
Community: "Man, bleed is broken"
*New champion Briar*
Community: "Man, bleed is broken"
Riot: *introduces more bleed*
It stacks instead of just reapplying itself. Wow
What's interesting to me is Samira doesn't have this problem with her ult, even though is crits. I guess because it requires crit autos, not just crits in general
Carmen is so perfect with this gameplay 😭😭
at this point people are just hating on Riot just to hate on them,
first clip on TF it did 139 dmg, second clip on corki it did 68 dmg and middle portion it did 200-400 damage on a 17 kill 6 item full crit Belveth,
Last 2 clips on Thresh it did a crazy 20 damage and on Yone it did like 51 damage.
Wow guys this shit item performs average on this one champion GUYS ITS SOOO BROOOOKEN!!!?RITO FIX???!
THE FLICKER BLADES WORK ON HER E DURING E?!?!? FINALLY!!!!!!! the item it was before had no effect on it during the casting of e.
Still doesn't on autos without Q up though :(
@@Vandiril Y mean the auto's don't make Q's cooldown lower or?
I See what you did there with the music and the herald
Dear Lord, I'm gonna have so much fun with this crap
Cheese Shredder Bel'Veth
People don't realize yet how insane this item will be on MF because every wave of her ult can individually crit adding another 500+ damage in top of everything else.
It only works with abilities that can crit AND apply on-hit effects, so MF's ult doesn't work. Her q, on the other hand...
I just hope champs that already have a bleed like talon & naafiri and briar don’t build crit. 😩
smolder: gnl
smolder mom: 😠
smolder: *ngl
jesus christ bel veth can solo baron at level 15 again im getting flashbacks to release bel veth
nice, now i know what to play in aram next patch
There is a bug with belveth and navori, her q doesn’t get reduced when u attack even if it show a reduction and it seems like u can use it u actually can’t
i was just thinking about this
but full crit bel'veth sounds like inting
True, we don't know how long it took to get this footage.
And then you remember that there are champions with lower braincell requirements for their damage output.
riot keep trying to force crit bel'veth to work, and it never takes
Samira:
@@Diopside. Grim reminder that Misfortune's ult can also crit.
at 0:43 on the TF u can really see how broken this is, he was bleeding for like 6 sec 408 dot is not okay he just ran and died
Crit Darius goes brrr
wow we got exclusive equipment in league now
everything is nasty in league when you are fed
I mean, to be fair. it's 95% Belveth 5% the item. Most of these ppl died to the raw damage of crit e alone, the item didn't get a chance to really hurt them since they all died withing 0.5s xdddd
Riot: we’re capping attack speed at 2.5 because going above it is fundamentally broke.
Also riot: check out this champion with unlimited scaling attack speed
What makes me wonder is why does it not have upper limit like 5 for example.
Samira with this item is going to be crazy
vandril there is a bug where when all bel'veth q's are on cd the navori doesn't work anymore doesn't even reduce the e and w cd pls check it out it has been there since forever
This would interesting with gangplank.
dont forget thats bel veth E WITH the reduced on hit damage
Miss fortunes R should also have the same effect
league of items is back
And here I thought this item was busted on Jhin because of how much damage he can get from the DoT and his 4th shot being an automatic crit...
Riot literally said yooo lets give darius passive to an item
The best part? Someone at Riot said the effect is not intended to stack and it "will be fixed"
That's kinda dumb since it's meant to be an adc item and adcs attack fast.
If they don't allow it to stack the item will need buffs and will probably only be used by champs like Jhin, Senna or Draven
@@Jiroscopio_I'm guessing not even Jhin will end up wanting it though, it's just shooting the item in the foot to remove the stacks. They should just give it a cap and slap on some random ass other passive because riot games
@@Jiroscopio_ Its still 35% of the damage, but threshold capped towards the top to limit idiotic cases like these.
And obviously they want to lower item dependent agency
Doesn't look that strong, if you have 16 kills oneshooting an adc is pretty much average...
If this makes Bel'Veth late game stronger is prob not that broken, but if It gives huge damage as first/second item could be broken I guess.
Kog'maw would be... Interesting
samira would go hard
zeri kata bel going crazy for this i think
Only Bel will benefit. Kata ult doesn't crit and Zeri q applies on hit only once per volley
Ngl u gotta make vids with this build again, the reactions r 2 funny 😭
I think the simple solution would be make the damage start after 0.2 seconds instead of at start but rito cant code that so incoming belveth nerfs confirmed
At this point, Rito definetly not testing new items properly. They deleted LT because it was too powerful and makes kills for you. And then in the same patch they added item, that clearly kills champs for you
Maybe the apparent contradiction is because _that wasn't the stated reason for removing Leathal Tempo?_
Leathal Tempo is being removed as it is allowing champs to avoid investing in attack speed while still getting to usable attack speed levels and, as a result, spike way faster than Riot wishes as they(typically ADCs but also champs like Yasuo and Yone) can focus on pure damage first and not suffer the lower amounts of attack speed for it.
If Belveth do this I dont even want know what Katarina will do if this item...
You're full build in most of the video, i'm not even surprised