It always amazes me how the writing and characters are actually good in singleplayer rockstar games and then you have gtaonline and the writing and characters make me want to pull an impromptu self deletion.
what's even worse is the pay, generally horrible business as rockstar already did this with a salvage yard, the contract (agency missions) were probably the last dlc with actual effort to the plot
At least the salvage yard ones actually include replayability, (i.e. they busted King Tiny, yet again, go get him), these ones just don't make sense: “oh you captured this guy 40 minutes ago? Oh too bad go grab him again”. What sucks is the idea in itself isn’t even bad, but they managed to make pretty flat missions tbh.
Tell your friend to stop downloading porn and get his wifi fixed.
thanks for the tip, frozone from the incredibles
It always amazes me how the writing and characters are actually good in singleplayer rockstar games and then you have gtaonline and the writing and characters make me want to pull an impromptu self deletion.
Maude also appears on singleplayer and it’s the exact same. The difference is that Trevor could answer and the online character can’t.
least overreacting whiny gta online loather
The fact that Maude is alive is hilarious.
“Oh u caught this little shit 3 minutes ago? Well hes free now go get him again”!
@@aronicus.how dare him dislike something about the game!
I sure do love hearing Maude's voice every time I log in
You could simulate this fucking DLC by driving to Paleto Bay and back 500 times in a van I stg.
The fake stealth pisses me off too.
You do realise you don't have to drive the van to the target
@@CptnWolfeyoooo long time no see
@WHEELIFE29 yooooo I hate sounding rude, but I don't remember who you are, but to be fair, I don't remember a lot of people, so please remind me
@@CptnWolfe that One italian dude in DCA server
@WHEELIFE29 oh I remember you now
what's even worse is the pay, generally horrible business as rockstar already did this with a salvage yard, the contract (agency missions) were probably the last dlc with actual effort to the plot
At least the salvage yard ones actually include replayability, (i.e. they busted King Tiny, yet again, go get him), these ones just don't make sense: “oh you captured this guy 40 minutes ago? Oh too bad go grab him again”. What sucks is the idea in itself isn’t even bad, but they managed to make pretty flat missions tbh.
Eh what do you expect? They’re making gta 6. They gotta toss out some garbage for us to play
Everytime be it dispatch or Bail Enforcement the mission is 7miles away
Its always funny that we didnt get the same treatment that we give to those bountys
My favorite and underrated channel uploaded!
3:20 that's unlucky
Bottom dollar yappings
I Thought I Got Banned :D R* Is F'ing with us
Thought I was the only one I was like F*CK oh wait nevermind
@@outlaw615 The Same Reaction Tbh, Once I Read It, I Got My Soul Back In My Body
I never got a million for that first mission 💀 and I got the paintings 💀
You have to shoot her hand
it said to shoot her hand
😂😂