You can run 3 Skill drain since the little myutants tribute for cost so the special summon effect still goes through. Plus because of synthesis pop effect you can easily scythe lock. Not to mention you can get a 6 material Zeus with dingirsu, pain gainer and seven sins. It’s good to see Myutants get some coverage but there are builds that are WAY better.
ive been playing this in master duel for a while a couple techs i have liked is 1) magicians souls : you can dump mist or shifter and then unbrick hand as myutants use alot of spell traps 2 ) trade in : with mo5 being able to search the lvl 8s easy dump to grave or banished and draw 3) dagda / sythe lock : although synthesis is good as a interrupt you can also use to pop your set sythe currently testing nemeses cards (not just corridor) and got to say i like the nemeses keystone as a banish resource ; although not sure how good these are without colossus
So, ive been a Myutant main for 2 years now. Heres my take on your video. Comsider looking into therion myutant. I find that Therion-Myutant is effective. Because Therion "Duke" jule will equip the tributed Myutant from the grave, SS itself, than you can banish the Equipped Myutant to get a free Myutant beast which saves resources (very important in myutants) and relocates the tiny myutant to the banished zone, which is a good thing 👍. Your remarks on myutant Mist, an experienced myutant duelist knows that Mist is used for dodging targeting negation. ST46 is the most important Myutant to get off. So if you think your opponent has imperm, SS Myutant Mutant via E-tele, banish a spell to make mist, Normal summon St46 go for your search....if your opponent attempts imperm to target and negate the search, Mist Will activate, banish st46 away for cost and draw 2 and ull still get your search.
Yup. I always go Mist first to bait out traps or an imperm. Although I am trying a build without him. He's pretty useful at times but just feels like a vanilla monster compare to Beast and Arsenal. He's pretty good against heavy trap decks. I'm running the deck it with Dogmatika at the moment.
Myutants w/ scrap recycler + cyber stein with therions with allvain for some cheese. I like punisher or amazing dragon if I do be needing boss monsters
myutant for me it's one deck that need a little push and can do many things. first we had 2 big bosses 1 interruption/self defense and the other omni-negate (and all the big ones recover cards from banish) the small ones are sooo good!! . I think we need better spells (maybe a set of cards that plus when banish by myutant eff/cost) and a better way to fusion in our turn. Also, in my current build i play more floodgates, because we can take out when needed as part of any normal move of the deck (even skill drain, cost it's tribute) also the 3 necroface hurts many deck
That’s really what it is the archetype has a lot of strong monsters. And the traps are really nice expansions destruction protection is under appreciated. But myutant blast is the worst spell of them all.
I got my ass whooped at locals by this deck a month ago, ever since I’ve been pretty interested in breaking it. The guy topped too, 6th out of like 30 people. Mix of meta and rogue. Kicking myself for not doing deck profile on it.
Hands down my favorite deck ... this and Cydra obviously...but thank you for revisiting this deck ...hopefully we can see more support in the future ! Love the channel ! ❤️
awesome deck and tutorial. im trying to merge virtual world and myutants. since they area both psychic, banish, and it would give me access to tuners. think it could work?
yoooo I have a similar build. I love myutants. Instead of prosperity, I have extravagance because the extra resources I find are necessary. I also use ghost ogre instead of a third myutant myutator, Mystic Mine & Necrovalley. One for one is nice too.
No myutant fusion? I like to bait a negate with a little guy to make it live, then you can go into synthesis for free and pop to break your opponents board. If they try and stop your pop you can chain synthesis to be uneffected, it’s super reliable that way. Then when synthesis is destroyed you get back the banished little guy you used as material, ensuring some follow up!
gamma can make baronne de fleur and is generally a better hand trap, it also negates ash on the small myutants then gives you free mats for omega/dagda/etc
tbh play beast at 2 plus mist, switch pots for 2 trade in, drop shifter for ash and add 2 ghost ogre & 2 wheeleder. I feel like playing a synchro package can easily help build harsh boards with halqi, especially if you have the M05 on your opponent's turn, easily ripping 1 extra card from their hand with desert locust off of halq. Move into dragite, I save punisher or amazing dragon for turn 3 using big myutants or dragite. There's strong possibility on having either expansion or cry on turn 2 so I mostly end with Beast, Dragite, Synthesis, 1or2 backrow. I also play 3 evolution lab because consistency, especially if you open with m05 & emergency. You don't really need play mine, ticaboo or Necro
@@jellyunicorn8347 shifter is good if you're going with a myutant fusion heavy + necroface deck and against gy decks. Droll & Lancea are the main things that hurt the deck. Shifter sits dead once you use it, it's just fuel for beast and whichever myu lvl8 effect. Playing 2 king of the swamp with polys + instant & 2 ready fusion to help extend to psychic end punisher or amazing dragon
While Myutants do neg in the beginning of the game, their a pretty good deck to grind with late game. So it's almost like you're making up for the negs earlier in the game.
@@joeblack2809Thats why I run multiple evo labs. Most people run 1 but I think its more important than people think. I think 2 is pretty good. You see it but don't over draw it. Helps you extend even further outside of Mutant.
I think solemn strike is pretty ass this format, probably would play imperms instead like you said (lol I was typing this out and then you said exactly what I was suggesting). Necro valley is pretty spicy though.
Don't think that this is the best way to play this deck. 1 veiler or imperm and you have a skip turn, especially going second after your opponen had the chance to build his board. I personally prefer playing the Punk engine and Psychic end punisher, including solemn Judgment. Unless your opponent plays Kaiju it will be hard to get rid of the end punisher.
You can run 3 Skill drain since the little myutants tribute for cost so the special summon effect still goes through. Plus because of synthesis pop effect you can easily scythe lock. Not to mention you can get a 6 material Zeus with dingirsu, pain gainer and seven sins. It’s good to see Myutants get some coverage but there are builds that are WAY better.
ive been playing this in master duel for a while a couple techs i have liked is
1) magicians souls : you can dump mist or shifter and then unbrick hand as myutants use alot of spell traps
2 ) trade in : with mo5 being able to search the lvl 8s easy dump to grave or banished and draw
3) dagda / sythe lock : although synthesis is good as a interrupt you can also use to pop your set sythe
currently testing nemeses cards (not just corridor) and got to say i like the nemeses keystone as a banish resource ; although not sure how good these are without colossus
So, ive been a Myutant main for 2 years now. Heres my take on your video. Comsider looking into therion myutant. I find that Therion-Myutant is effective. Because Therion "Duke" jule will equip the tributed Myutant from the grave, SS itself, than you can banish the Equipped Myutant to get a free Myutant beast which saves resources (very important in myutants) and relocates the tiny myutant to the banished zone, which is a good thing 👍.
Your remarks on myutant Mist, an experienced myutant duelist knows that Mist is used for dodging targeting negation. ST46 is the most important Myutant to get off. So if you think your opponent has imperm, SS Myutant Mutant via E-tele, banish a spell to make mist, Normal summon St46 go for your search....if your opponent attempts imperm to target and negate the search, Mist Will activate, banish st46 away for cost and draw 2 and ull still get your search.
Yup. I always go Mist first to bait out traps or an imperm. Although I am trying a build without him. He's pretty useful at times but just feels like a vanilla monster compare to Beast and Arsenal. He's pretty good against heavy trap decks. I'm running the deck it with Dogmatika at the moment.
How about Metaphys Myutant??
@@El_Deus. metaphys is fun has a lot of recursion if you’re going to play it I recommend a few necroface to help mill into the banish pile
Myutants w/ scrap recycler + cyber stein with therions with allvain for some cheese. I like punisher or amazing dragon if I do be needing boss monsters
myutant for me it's one deck that need a little push and can do many things. first we had 2 big bosses 1 interruption/self defense and the other omni-negate (and all the big ones recover cards from banish) the small ones are sooo good!! . I think we need better spells (maybe a set of cards that plus when banish by myutant eff/cost) and a better way to fusion in our turn. Also, in my current build i play more floodgates, because we can take out when needed as part of any normal move of the deck (even skill drain, cost it's tribute) also the 3 necroface hurts many deck
That’s really what it is the archetype has a lot of strong monsters. And the traps are really nice expansions destruction protection is under appreciated. But myutant blast is the worst spell of them all.
Seeing the recent Dark World support, I hope they give Myutants and Evil Eye some support as well.
Evil eye support would be awesome 😩
Evil eyes are bad designed in my oppinion, they could have been so much better just by changing some words in some of their cards's texts.
@@truekingofallgeneraiders your not wrong dude🥺
Expansion as a continuous spell would be so much better imo. Or better lvl 8s
I got my ass whooped at locals by this deck a month ago, ever since I’ve been pretty interested in breaking it. The guy topped too, 6th out of like 30 people. Mix of meta and rogue. Kicking myself for not doing deck profile on it.
Myutants best deck! Hopefully we will get more support soon.
Hands down my favorite deck ... this and Cydra obviously...but thank you for revisiting this deck ...hopefully we can see more support in the future ! Love the channel ! ❤️
You can splash Thunder dragons in it to get some advantage
Myutants are a pretty overlooked archetype and I personally think they are actually pretty fun to play
Really love Myutants dude. How do you always post videos about decks i really like 🤣🤣
yes my boy, deck profile and combos in 1 vid is the waaaaay! :D
awesome deck and tutorial. im trying to merge virtual world and myutants. since they area both psychic, banish, and it would give me access to tuners. think it could work?
Nice vid man
isnt necrovalley negating myutant cry? Unless u have all monsters that u need banished of course
YESS! HAVE BEEN LOVING THIS DECK LATELY
yoooo I have a similar build. I love myutants. Instead of prosperity, I have extravagance because the extra resources I find are necessary. I also use ghost ogre instead of a third myutant myutator, Mystic Mine & Necrovalley. One for one is nice too.
No myutant fusion? I like to bait a negate with a little guy to make it live, then you can go into synthesis for free and pop to break your opponents board. If they try and stop your pop you can chain synthesis to be uneffected, it’s super reliable that way.
Then when synthesis is destroyed you get back the banished little guy you used as material, ensuring some follow up!
I play these most of the time, etele ghost ogre + one of the level 8’s into psychic end punisher
Same brotha
gamma can make baronne de fleur and is generally a better hand trap, it also negates ash on the small myutants then gives you free mats for omega/dagda/etc
tbh play beast at 2 plus mist, switch pots for 2 trade in, drop shifter for ash and add 2 ghost ogre & 2 wheeleder. I feel like playing a synchro package can easily help build harsh boards with halqi, especially if you have the M05 on your opponent's turn, easily ripping 1 extra card from their hand with desert locust off of halq. Move into dragite, I save punisher or amazing dragon for turn 3 using big myutants or dragite. There's strong possibility on having either expansion or cry on turn 2 so I mostly end with Beast, Dragite, Synthesis, 1or2 backrow. I also play 3 evolution lab because consistency, especially if you open with m05 & emergency. You don't really need play mine, ticaboo or Necro
nah shifter is too good not to run and its literally free in this deck.
@@jellyunicorn8347 shifter is good if you're going with a myutant fusion heavy + necroface deck and against gy decks. Droll & Lancea are the main things that hurt the deck. Shifter sits dead once you use it, it's just fuel for beast and whichever myu lvl8 effect. Playing 2 king of the swamp with polys + instant & 2 ready fusion to help extend to psychic end punisher or amazing dragon
While Myutants do neg in the beginning of the game, their a pretty good deck to grind with late game. So it's almost like you're making up for the negs earlier in the game.
Only thing is if you brick you brick hard af
@@joeblack2809Thats why I run multiple evo labs. Most people run 1 but I think its more important than people think. I think 2 is pretty good. You see it but don't over draw it. Helps you extend even further outside of Mutant.
I think solemn strike is pretty ass this format, probably would play imperms instead like you said (lol I was typing this out and then you said exactly what I was suggesting). Necro valley is pretty spicy though.
I like this stuff
👍
Your my combo guy thx
Coping until more beetrooper support gets released
Did you just answer my request ! 😍😍😍😍
I’m gonna unsubscribe to subscribe again twice
My friend plays this deck with main board Dark Ruler and Mystic Mine so SCREW YOU LONG 🖕
Other than that, cool deck bro, thanks for the showcase 😃
Don't think that this is the best way to play this deck. 1 veiler or imperm and you have a skip turn, especially going second after your opponen had the chance to build his board.
I personally prefer playing the Punk engine and Psychic end punisher, including solemn Judgment. Unless your opponent plays Kaiju it will be hard to get rid of the end punisher.
Yacine I don't think this deck is good tbh
1st coment xd