Watched other gameplays mostly as "how this one's gonna react" and noticed other plot aspects relying on suspension of disbelief, like how didn't he recognize Cara's car passing by? But I guess the logic may be that he goes straight to the market not giving much care and by then Cara's car mostly blends with any other car in his peripheral view, less credible though if you play less canon and have Cara honking at you. Makes sense she tries to run you down, but then all other cars do that so there's no contrast. And in that situation it's clear he should have recognized her, but it's also acceptable that it doesn't disrupt the course of the plot, like the many things making sense main characters are prevented doing just because the survivors (if the stories are true and some of them may be to an extent though heavily adapted for sure) didn't think about doing, things like texting mom back, texting carson, removing photocamera's flash, etc. Also the unusable extra logs from the shed seemed forced and maybe preventing you from picking others would have been less glaring. About what happens here, so even if you push her far inside the shop with the doors closed, she quickly reaches for her car as you trigger the point you could avoid triggering? An arrow to indicate when that happens or maybe just a comment "Cara resets to her usual position and starts walking as you cross the trigger point" would have come handy but it's totally fine not making a second take just for that, plus this is .
@@flawlessvictory258 Of course, I think you're right. It’s just that in the case of Cara, we could see how carefully she brushed her teeth, and in the case of the maniac from the second episode, only his silhouette is visible in the pitch darkness. But if you find a place where you can get a good look at the maniac, let me know.
@@flawlessvictory258 Yeah, but hey, two hours ago you made a video that's probably the closest thing to what I expected. I have been waiting for such involvement in the matter for a long time from someone, thanks!
1:20 This is why you are the best in your business, dude!
Thanks
Watched other gameplays mostly as "how this one's gonna react" and noticed other plot aspects relying on suspension of disbelief, like how didn't he recognize Cara's car passing by? But I guess the logic may be that he goes straight to the market not giving much care and by then Cara's car mostly blends with any other car in his peripheral view, less credible though if you play less canon and have Cara honking at you. Makes sense she tries to run you down, but then all other cars do that so there's no contrast. And in that situation it's clear he should have recognized her, but it's also acceptable that it doesn't disrupt the course of the plot, like the many things making sense main characters are prevented doing just because the survivors (if the stories are true and some of them may be to an extent though heavily adapted for sure) didn't think about doing, things like texting mom back, texting carson, removing photocamera's flash, etc. Also the unusable extra logs from the shed seemed forced and maybe preventing you from picking others would have been less glaring.
About what happens here, so even if you push her far inside the shop with the doors closed, she quickly reaches for her car as you trigger the point you could avoid triggering? An arrow to indicate when that happens or maybe just a comment "Cara resets to her usual position and starts walking as you cross the trigger point" would have come handy but it's totally fine not making a second take just for that, plus this is .
You know what, show more of that stalker from the second episode. It's in the light.
I think i added the most important things in my Norwood Hitchhike video?
@@flawlessvictory258 Of course, I think you're right. It’s just that in the case of Cara, we could see how carefully she brushed her teeth, and in the case of the maniac from the second episode, only his silhouette is visible in the pitch darkness. But if you find a place where you can get a good look at the maniac, let me know.
@@lakeywinters.8837 it's hard to bring this strange guy to light, this time the developers have done it well xD
@@flawlessvictory258 Yeah, but hey, two hours ago you made a video that's probably the closest thing to what I expected. I have been waiting for such involvement in the matter for a long time from someone, thanks!
@@flawlessvictory258 Now I’m definitely convinced that you are trying to achieve the maximum.
Obrigado
you were like checking her out like she isnt your ex lmao
4:01 What😂😂 Video Meme Play Video Meme Casir😂
That is too scary that Cara is in the store😱😐
I loved it❤ please play the stalker horror games also we want more series games like this🤩
can you do cara's house?
ruclips.net/video/bC99KrYG21M/видео.html
I love ur videos ❤😊
thank you 😊