Cave Story 3D - Ballos Boss Fight

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  • Опубликовано: 14 янв 2025

Комментарии • 17

  • @policeperson7589
    @policeperson7589 Год назад +120

    look what they did to him dawg 😭😭😭😭

    • @Eviled
      @Eviled Год назад +30

      it's fucked up...

    • @takbudder
      @takbudder Год назад +23

      absolutely decimated... his first phase's face looks like a just born kitten

    • @ShlongMaster5000
      @ShlongMaster5000 Год назад +4

      @@takbudder He does, good lord.

    • @Morphcast
      @Morphcast 7 месяцев назад +6

      It hardly looks like he's moving first phase. He mostly just stretches and tilts. The original and + version pixel art made him look more harrowing with his eyes compared to this version.
      The graphical fidelity is so low on the last phase that the pixel versions look more terrifying than the red blobs we get in this version.

  • @kquote0364
    @kquote0364 9 месяцев назад +31

    He looks and moves like a gummy bear :((((((((((

  • @brandonkashinsky9222
    @brandonkashinsky9222 11 месяцев назад +17

    Ballos is so unsettling with that creepy smile

    • @NeritantanGaming
      @NeritantanGaming 4 месяца назад

      Ballos was inspired by Mozgus which is a character in Berserk

  • @georgemccartney8906
    @georgemccartney8906 6 месяцев назад +13

    Wow that 3d looks abysmal. It somehow looks more static than the original sprites, despite being in one of the more easier medias to animate extra movement in. Like barely anything changes, the textures are all blurry and hard to make out, it's just bad

  • @appleseedmg
    @appleseedmg 10 месяцев назад +8

    That's a solid run time 👍

  • @kilizero1979
    @kilizero1979 Год назад +9

    I feel like cave story 3d should have been on the psssp

  • @ivyskegg
    @ivyskegg Год назад +6

    thats awesome

  • @SLvoid9
    @SLvoid9 7 месяцев назад

    The true gigachad was hidden away in a seal chamber all along

  • @elenatrout362-k3g
    @elenatrout362-k3g 2 месяца назад

    The upsetting part here is the lack of sharp outlines and the absence of the high color saturation really ruins everything they've could've done with the model.
    It could be due to how the 3DS rendered it, but I'd like to believe it was more of an art direction than software limitations.

  • @NickeyJohnson2602
    @NickeyJohnson2602 5 месяцев назад +1

    Its lengend of zelda on nintendo 64

  • @staymonspencertcb7046
    @staymonspencertcb7046 11 месяцев назад +3

    #TCB🌠: hell looks even more dangerous 💀