This microscope uses touch

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  • Опубликовано: 17 май 2024
  • Visit janestreet.com/amp to find out more about their Academy of Math and Programing
    Gelsight is a microscope the presses gel into the object of study.
    Thanks to The Sempre Group for showing me their machines! Find out more about them here:
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Комментарии • 2,6 тыс.

  • @SteveMould
    @SteveMould  Год назад +674

    Would *you* call it a microscope?
    The sponsor is Jane Street. Find out about their Academy of Math and Programing here: janestreet.com/amp

    • @whyiseverysinglehandletaken2
      @whyiseverysinglehandletaken2 Год назад +7

      have used janestreet before

    • @franzalex
      @franzalex Год назад +56

      Well, I wouldn't classify it as an imaging microscope. However, given that it's capable of allowing users to view and take very minute measurements, I think I'll categorise it as a profiling microscope.
      I guess that still makes it a microscope 😁🤷🏾‍♂️🤷🏾‍♂️

    • @Regularsshorts
      @Regularsshorts Год назад +15

      Micro thigmoscope

    • @merc722
      @merc722 Год назад +20

      Hey, at 3:05, I'd recommend you edit that part out, putting out your fingerprint like that might not be safe.
      Edit: Yeah, we don't know who it's from or which finger it might be, so it can still be safe. Just wanted to let you know though.

    • @vennic
      @vennic Год назад +5

      Well microscopes touch objects with light or electrons so why not?

  • @cptairwolf
    @cptairwolf Год назад +3499

    I'd love to know more about the gel they are using, It seems absolutely incredible that a gel would conform to such small details so perfectly and yet have no memory in that it returns to it's original shape.

    • @zaprodk
      @zaprodk Год назад +597

      I'll bet you there's some nice patents on the gel.

    • @blechtic
      @blechtic Год назад +186

      Either the video codec has an echo or the gel does have some memory.

    • @PS-bc5qt
      @PS-bc5qt Год назад +167

      You can see on the lego that it has some issues with cornering. Around the base of the lego nubs it has some issues. Stuff like that may get worked out though in the future.

    • @roseroserose588
      @roseroserose588 Год назад +183

      @@PS-bc5qt I think that tracks with what the guy was saying about the limitations - it won't perfectly show sharp angles but for the application it's not a huge issue as you're not looking at that directly

    • @JustOneAsbesto
      @JustOneAsbesto Год назад +9

      My guess is nanoparticles, and the size of the nanoparticles determines the resolution.

  • @hereandnow3156
    @hereandnow3156 Год назад +775

    I could probably watch about 12 hours of Steve pressing various objects into the gel and just describing what they are before moving onto the next one.

    • @JHaven-lg7lj
      @JHaven-lg7lj Год назад +10

      Right? I wonder what various kinds of feathers would look like - flight feathers vs down, etc

  • @peter8261
    @peter8261 Год назад +297

    It's actually nuts that you're getting such a deep depth of field on such small things, and you can even move them around a few millimeters and still retain focus. And you can capture it all with video and then share it with other people. Amazing.

    • @ryo-kai8587
      @ryo-kai8587 Год назад +8

      That's a really good point. My experience with regular microscopes is that the focus is touchy and the depth of field is very shallow, unlike here where the whole object is in focus.

    • @memesfromdeepspace1075
      @memesfromdeepspace1075 7 месяцев назад

      The color are wack ....BUT the 3d efect are amazing

    • @metemercan1147
      @metemercan1147 2 месяца назад

      An alien wrote this comment

  • @ewak.1155
    @ewak.1155 Год назад +187

    The wierd neon-colored image you can see used to create 3D model is called a normal map and it's meant to hold information about height of the object using different colours for different light angles. It is used widely in video games to create detail in low poly objects by changing how light reflects off of the surface.
    I find it fascinating they used normal map and not a regular height map but given the technology of 6 light sources it makes all the sense

    • @BiffGheek
      @BiffGheek Год назад +17

      Height maps contain less information than normal maps. Each pixel's color channel in a normal map contains information on the normal (orientation) of the surface, whereas a height map only contains direct vertical information.

    • @BurningApple
      @BurningApple 8 месяцев назад +9

      @@BiffGheek Paradoxically heightmaps can be said to have "more" information - you cannot recover height from normal, but you can generate normals from height - a 90 degree drop would not appear in a normal map.

    • @0xD1CE
      @0xD1CE 7 месяцев назад +4

      @@BiffGheek It's possible to obtain the normal vector from a heightmap. It was a common trick in computer graphics to use the depth buffer for things like ambient occlusion, an algorithm which needed normal vectors but didn't need to be 100% accurate.

    • @quantumblur_3145
      @quantumblur_3145 3 месяца назад +1

      ​@@0xD1CEall I know about Ambient Occlusion is how it lags my computer more thany other graphics setting

  • @HarnaiDigital
    @HarnaiDigital Год назад +488

    As a 3D artist myself this was one of the most fascinating things I have ever seen in a long while. If produced massively across the globe. It could be really helpful in 3D Film Industry.

    • @Spudcosmiccc
      @Spudcosmiccc Год назад +5

      Could you elaborate on why you think this microscope could be helpful to 3D artists?

    • @theaveragepro1749
      @theaveragepro1749 Год назад +30

      @@Spudcosmiccc maybe creating normal or roughness materials? its a bit too small though I think

    • @cyberwomble7524
      @cyberwomble7524 Год назад +7

      Considering the human brain's ability to extract a sense of 3D from watching 2D movies, it might explain the abysmal failure of of 3D movies and TV sets every time there's been a push in that direction. If this can help 3D movies improve on a human's innate ability (and be anything more than a gimmick) I'm all for it.

    • @TheScarvig
      @TheScarvig Год назад

      this is litterally comercially available since 2015 ruclips.net/video/VN9ICs02vcY/видео.html
      with full on 3d measurements since 2019

    • @thetechconspiracy2
      @thetechconspiracy2 Год назад +11

      @@AlanBerger1337 It's $500, which is actually pretty reasonable (by that I mean somebody who has a use for something like this can actually get one)

  • @jonathanperreault4503
    @jonathanperreault4503 Год назад +651

    im a 3d artist and i want one of these to make instant normalmaps from objects ,these look great

    • @trucid2
      @trucid2 Год назад +54

      Yes! Inagine having super accurate normal maps in games. It would look amazing.

    • @MBaadsgaard
      @MBaadsgaard Год назад +54

      You can make normal maps of objects by taking 4 pictures with light from up, down, left and right and then composing them manually. Like this thing but of course without the whole "immune to transparency/reflection" thing. The composing would be inverting right and blending with left 50%, put in red channel, invert down and blend with up 50% and put in green. For blue, Nvidia's old normal map plugin for Photoshop could get close with its "normalize" feature from the red and green channel.

    • @budgetcoinhunter
      @budgetcoinhunter Год назад +26

      I know. The moment I saw that coin being lit from different sides, I immediately knew it was compiling a normalmap. I'd love this ability too, especially because I like making normalmaps of coins.

    • @multiarray2320
      @multiarray2320 Год назад +7

      it instantly reminded me of normal maps as well xD

    • @drpenguin57
      @drpenguin57 Год назад +1

      there's already plenty of software now that can use multiple images to "scan" and object and make a 3d model of it. i'd be surprised if there wasn't similar software that makes normal maps as well

  • @michaelnelson2976
    @michaelnelson2976 Год назад +43

    This has WILD implications as a mobile highly accurate surface measurer. Damn, I want one just to have. I bet they're expensive. Industry really needs to have this. Feels revolutionary.

  • @option_n
    @option_n Год назад +100

    We could actually use that almost every day at work to measure engravings on the toolings for chocolate moulds. Would safe us a lot of time.
    Super interesting 🧐👌🏼

  • @Harry_Fullick
    @Harry_Fullick Год назад +821

    This would be awesome to generate height maps for making smart materials in substance.
    Just noticed the height map at 2:41 and wanted to plug it into substance.
    Mistook height map and normal map as the same thing by mistake here. Thankfully people seem to get what I meant

    • @MBaadsgaard
      @MBaadsgaard Год назад +10

      This is _somewhat_ doable. I make a basic version of it in my tutorial series on convolution in Unreal Engine. The tutorials are quite dry but the example project is free to download.
      It's not very straight forward to use as a tool though.

    • @theminecraft4202
      @theminecraft4202 Год назад +15

      this is how normal maps are created, the RGB values on a normal map correspond to "lighting" the object from 3 different direction (on top, sideways, and from the bottom)

    • @Noclip420
      @Noclip420 Год назад +2

      I wonder if they could make one that's 4x4m in size 🤔

    • @jesper164a
      @jesper164a Год назад +8

      @@Noclip420 The point of a microscope dissappears slowly xD

    • @ackkipfer
      @ackkipfer Год назад

      i got the same idea...
      so i think that could really do a thing or two

  • @davidmiller9220
    @davidmiller9220 Год назад +214

    That zigzag motion of the print head is "boustrophedonic". It is a literal reference to the motion of an ox ploughing a field, and you still usually see it in patents to describe print heads, scanners, etc.

    • @andriypredmyrskyy7791
      @andriypredmyrskyy7791 Год назад +22

      I'm here to learn words like boustrophedonic

    • @hetzz
      @hetzz Год назад +7

      This concludes my night, I've learnt enough. Thank you for that nugget of information.

    • @MrMctastics
      @MrMctastics Год назад +6

      I'm here to learn where you learned this

    • @georgesamaras2922
      @georgesamaras2922 Год назад +4

      Space filling curves

    • @WarpedWartWars
      @WarpedWartWars Год назад

      I learned what that word meant in the context of writing systems.

  • @michaelsimms7396
    @michaelsimms7396 Год назад +56

    This is insane. We are getting to watch the first steps of an entire new tool that will change entire fields of study. It is amazing. I'm probably way more hyped about this then I should

    • @monolith86knight
      @monolith86knight Год назад +3

      Not at all! We're curious beings and seeing new innovations inspires our mindset!

  • @xitheris1758
    @xitheris1758 8 месяцев назад +1

    The gel pad is a hexagon, and that fact just makes my brain light up in excitement and happiness all on its own. Hexagons are the best!

  • @valliemcc8352
    @valliemcc8352 Год назад +101

    Steve: this needs a sound effect
    Me: schlorp
    Steve: schlorp

    • @pablox1406
      @pablox1406 Год назад +2

      I feel it shoud soun like a ruber balloon crackling while it deflates beside an object

    • @quantumblur_3145
      @quantumblur_3145 3 месяца назад

      Being animals, some noises are built into the experience.

  • @ADRIAAN1007
    @ADRIAAN1007 Год назад +127

    Its incredible how well that gel conforms to objects

    • @devrim-oguz
      @devrim-oguz Год назад +12

      I think it is the 80% of that technology.

    • @memesfromdeepspace1075
      @memesfromdeepspace1075 Год назад +1

      I bet the gell have "working life time" ..... The gell Will be the thing Will replace regulary ..... 🤔🤔🤔

    • @ionut-cristianratoi7692
      @ionut-cristianratoi7692 Год назад +7

      @@memesfromdeepspace1075 He actually did say that in the video, on the part with the stickiness. He said that it becomes sticky and needs replacing :)

  • @Hadanelith1
    @Hadanelith1 Год назад +4

    what a *fascinating* tool. I personally don't have a lot of use for it, but I can just imagine machinists being absolutely delighted at the details and measurements you can get from it.

  • @DerSolinski
    @DerSolinski Год назад +5

    Never knew such thing existed.
    But this is really a valuable tool for a lot of people who do precision work.
    So thank you for brining it to my attention it deserves that.

  • @lotmom
    @lotmom Год назад +646

    I was expecting a video on an Atomic Force Microscope, but this is far more fascinating! What a novel way to collect 3d data!

    • @koharaisevo3666
      @koharaisevo3666 Год назад +32

      You beat me, I am also expect an AFM.

    • @al-aurum2457
      @al-aurum2457 Год назад +2

      yes exactly!

    • @CDCI3
      @CDCI3 Год назад +5

      I also thought it was AFM.

    • @hpekristiansen
      @hpekristiansen Год назад +5

      I was thinking STM, but AFM makes more sense.

    • @Bobbias
      @Bobbias Год назад +1

      Yeah same here. Well played on his part.

  • @whyiseverysinglehandletaken2
    @whyiseverysinglehandletaken2 Год назад +17

    uploaded 57 seconds ago, gotta binge this up

  • @FrederickDunn
    @FrederickDunn Год назад +40

    Ok, Steve, I'm so glad that youtube thought to put your video in my path. That's an odd microscope indeed, and the gel is strangely sensitive. Removing color does indeed leave us with form, texture, and shadow. Photometric Stereo? Ok then. I wonder what insects would look like with this system? Does that gel wear out? So it has a quality control inspection use, also interesting. Jane Street Academy... sounds excellent. Thank you for all of this information. Well done. But then you already know that.

  • @Ani28_03
    @Ani28_03 Год назад +40

    So cool. Its like making a normal map of a object 😍

  • @contrarian8870
    @contrarian8870 Год назад +71

    @05:38 I see a mountain in both cases. The shading in the detail around the perimeter comes from bulging shapes, not depressions. Also, if cast shadows are present in such cases, they clarify the situation.

    • @noakuu393
      @noakuu393 Год назад +4

      Uh, no, I clearly see a crater

    • @hamuelagulto796
      @hamuelagulto796 Год назад +18

      I agree. I think I've seen something like this before that actually flips between being a depression and a bulge, but in this specific photo, it's both a bulge for me. I can't make my brain think that it's a crater.

    • @YASxYT
      @YASxYT Год назад +4

      @@hamuelagulto796 same

    • @tombrandis2866
      @tombrandis2866 Год назад +4

      Maybe it's because you already saw it as a mountain first?

    • @GileadMaerlyn
      @GileadMaerlyn Год назад +1

      Same here.

  • @axelmeysmans1530
    @axelmeysmans1530 Год назад +61

    This would be great for artefact studies in archaeology

    • @DagorDraug
      @DagorDraug Год назад +2

      I was just thinking about that! I believe it would be amazing for understanding markings, but, if the resolution is enough, even some features of the fabrics of materials

    • @abydosianchulac2
      @abydosianchulac2 Год назад +8

      So much easier to look for tooling marks and scratches to see how things were made

    •  Год назад

      I'm doubtful about the willingness of the archaeologists to press the artifacts into a gel. Things could easily break from the force.

    • @DagorDraug
      @DagorDraug Год назад +8

      @ well I can imagine a lot of situation in which force it's not a problem. There are some artifacts, like terra sigillata (I don't remember now the english name, sorry) which may not suffer. Or stoneware

    • @axelmeysmans1530
      @axelmeysmans1530 Год назад +2

      @ I was mainly thinking about markings on rustued metal, but on the other hand if you take (for example) a coin, you just scan both sides and you don't have to handle the coin nearly as much, which would make it far less likely to crumble.

  • @splitt_1923
    @splitt_1923 7 месяцев назад +3

    As a mechanic this would be really useful to check for wear on parts quickly because most parts that we check for normal wear that occurs during the engine's lifetime is layered and sometimes you may be searching for a deeper scratch in the middle of thousands and it would eliminate the need to send parts for measurements in some cases.

  • @jojjo223
    @jojjo223 Год назад +5

    I work with 3D making games for a living. Seeing those 3D models being created was so cool. Essentially using the same information that's used to generate and render normal and displacement maps.

  • @deathofallthingspotato9919
    @deathofallthingspotato9919 Год назад +148

    With the crater illusion, I saw it as a mountain the whole time, even after seeing the shadows falling on it like a crater - the look of the inside of the crater looks so plateu like. Same with the indented text, in fact I think the top light source makes it stronger, and I did eventually recognise the crater, but I had to look closely at the shadows, and looking at the light side makes it look like a mountain no matter what.

    • @mskiptr
      @mskiptr Год назад +20

      I otoh saw the concave text immediately (after rotation), yet can't see the crater at all. It's always a mountain | plateau for me.

    • @realtechhacks
      @realtechhacks Год назад +7

      Same for me.

    • @AsuraTheNoble
      @AsuraTheNoble Год назад +4

      same

    • @f.f.s.d.o.a.7294
      @f.f.s.d.o.a.7294 Год назад +8

      I had to work hard to see it as a crater, including switching to only one eye or looking away for a while. Even then, it would pop back up to mountain pretty quickly. I think it's because I saw it as mountain before rotation.

    • @Jallorn
      @Jallorn Год назад +4

      Yeah- I was able to resolve the crater in the second position and not the first, but even after resolving a crater, it was still more natural to see a mountain in both. And that's ignoring that my brain thought it was something small in the gel at the first glance.

  • @currentlypooping
    @currentlypooping Год назад +213

    Honestly, I'm most impressed by the sensitivity of that gel pad, that is incredible detail! I would have assumed it just mushed

    • @wishywashy1153
      @wishywashy1153 Год назад +1

      wait I thought there was a camera on the inside looking at the back of the pad.?

    • @unwaveringflame2482
      @unwaveringflame2482 Год назад

      @@wishywashy1153 There is a camera behind it. They're saying that it's amazing that you can squish something into this gel and see such incredible detail on the other side.

    • @wishywashy1153
      @wishywashy1153 Год назад

      @@unwaveringflame2482 Thanks but you just restated what I and he said.

    • @sj-red
      @sj-red Год назад +1

      @@wishywashy1153 You didn’t state anything, you asked a question to which “Unwavering Flame” gave you an answer.

  • @invictusdomini8624
    @invictusdomini8624 Год назад +3

    5:00 Thanks for making the left/right arrangement compatible with the cross-eye technique! 😸👍

  • @harithatheawesomeguy
    @harithatheawesomeguy Год назад +62

    I work with lots of 3D LIDAR scans and one huge issue for us is the reflection off of reflective surfaces such as mirrors. Interseting how this gets rid of that, at least on a micro scale.

    • @edgars9581
      @edgars9581 Год назад +14

      Just tape a gel cube to the sensor and drive into things!

    • @DrJimmyBob
      @DrJimmyBob Год назад

      Would training an algorithm be easier using this technique as a source of truth?
      Small images, and maybe large images later, could be developed accurately with this, but would that information from this technique help you train a model faster? And further, would information about small things like the quarter or matchhead be useful for larger scale applications of LIDAR such as autonomous vehicles?

    • @thomaswilliams2273
      @thomaswilliams2273 Год назад +1

      Mirrors look really interesting in a 3D picture. They're kind of like a hole.

  • @young-stove
    @young-stove Год назад +102

    This would be an incredible medium to make some kind of animated movie, even just a short little thing. What i'm imagining is in the same vein as the "A Boy And His Atom" animation made with individual atoms.

    • @JustOneAsbesto
      @JustOneAsbesto Год назад +1

      This is nowhere, anywhere, even remotely close to having the resolution to see atoms.

    • @young-stove
      @young-stove Год назад +27

      @@JustOneAsbesto I was not suggesting that it did, thanks though.

    • @nickcoleman2765
      @nickcoleman2765 Год назад +11

      ‘A Boy and His Micron’ maybe?

    • @young-stove
      @young-stove Год назад +2

      @@nickcoleman2765 yo thats perfect!

    • @Golden_Projects
      @Golden_Projects Год назад +4

      @@JustOneAsbesto I mean isn't technically everything that it sees made of atoms?

  • @seanmostert4213
    @seanmostert4213 5 месяцев назад

    Mate, I love the content of your videos, and I've bought all of your posters which so simply put things into clear perspective, keep up the amazing work❤

  • @cheese-bg1xq
    @cheese-bg1xq 11 месяцев назад +2

    Sometimes I get so excited to have finished my course and get to work with these amazing machines!
    This seems similar to the atomic force microscope I was taught about, like the ones with the tips which touch the surface of the object!

  • @somdudewillson
    @somdudewillson Год назад +39

    4:37 That's called monocular depth estimation and it very much already exists. There are quite a few open-source models that can estimate depth fairly well from a single flat image, and if you have multiple images from different angles there are neural networks that can build up an accurate model of the entire scene, sufficient to move a virtual "camera" around and through the scene and create new views in the process.

    • @Biru_to
      @Biru_to Год назад

      But how reliable and accurate are they? Probably not good enough for the purposes these camera gel deforming sensing things are bought for?

  • @Shadow__X
    @Shadow__X Год назад +16

    I saw this (specifically the tiny GelSight mini) recently and thought "what would anyone use this for?". Now that I actually see the accuracy and resolution it has it makes sense

  • @gecc7774
    @gecc7774 Год назад +4

    I think my reaction to your example at 6:00 brings up an interesting point. See, I DIDNT experience the crater illusion when you used the touch microscope, and I think it's because humans are VERY good at context clues and learning; Because you'd shown me other visuals of the touch microscope, I was able to tell from the patterning around the letters that a flat, intended surface was pressed against the microscope, and that the letters were smooth because nothing was touching the gel surface. If they really had been protruding from the block, it would be the letters that had texturing, not the background.

  • @bencheevers6693
    @bencheevers6693 Год назад +53

    Was really wondering about how easily it was contaminated and how frequently you would need to replace the gel, how expensive is the replacement and how easy is the process? It looked like everything you had on there had some dust or hairs, it seemed like it wasn't like you were constantly scanning dirty pieces but instead that the microscope itself had issue. Incredibly cool technology, I even want one but the dirt issue seems hard to deal with.

    • @quantumblur_3145
      @quantumblur_3145 3 месяца назад +1

      Also if the subject's too fragile, the scope itself might impact and disrupt it. This'd be useless for microscopic stuff

  • @GamerX-2000
    @GamerX-2000 Год назад +10

    5:45 I can’t really see the crater. I understand why the human mind SHOULD think that it’s a crater, but I can’t see the crater. Sometimes I get the slightest illusion it might be dipping down, but it doesn’t hold.

    • @insertgamertag5369
      @insertgamertag5369 Год назад

      Same

    • @zweks
      @zweks 10 месяцев назад

      I think it's because the perimeter of the crater is all lit

  • @roochiecooch
    @roochiecooch Год назад +52

    Nearly every mundane object under that type of imaging looks quite mesmerizing! I actually thought your stubble was one of the more interesting ones. It really shows just how cleanly the blades cut the hairs at the ends. The draping problem was the first thing that came to mind as someone who has done a lot of vacuum forming. But that’s very interesting that it’s not much of an issue as long as they can get the depth value. And as long as it’s not deeper than it is wide.

  • @MatSmithLondon
    @MatSmithLondon 6 месяцев назад

    This video was absolutely fascinating. Superb. Really nicely pitched script.

  • @contrarian8870
    @contrarian8870 Год назад +26

    What if you press two of these against each other? Will the universe achieve singularity?

  • @timmermanneke5149
    @timmermanneke5149 Год назад +4

    8:55 I was not ready for this...

  • @SonySteals
    @SonySteals Год назад

    That’s amazing. Fantastic device

  • @CHECKERCE
    @CHECKERCE Год назад +6

    now we have your fingerprint and can unlock your phone

  • @10yrs.istillcantthinkupawi11
    @10yrs.istillcantthinkupawi11 Год назад +9

    4:23
    "Your brain doesn't think 'Oh, This region is dark because it's facing away from the light source.' You know that it's:"
    PAINT
    "The eyeball!"
    FUCK

  • @Dziaji
    @Dziaji Год назад +8

    Mould is on another level with his science videos. He always finds the most interesting and obscure stuff.

  • @djhaloeight
    @djhaloeight Год назад

    This is pretty amazing! Nice find!

  • @Halvkyrie
    @Halvkyrie Год назад +8

    I imagine this could be incredibly useful for making normal maps for added detail in 3d modeling

  • @dharma4248
    @dharma4248 Год назад +10

    Every one of your videos is a treasure. Thank you

  • @MatthewWongYY
    @MatthewWongYY Год назад +4

    8:54
    Love Steve for moments like these

  • @jpjapers
    @jpjapers Год назад +1

    This multi-light setup that generates the depth and normal maps is the same method that is used to generate many textures and material used in games and film. You can do it yourself with a camera, a light and either free software or Adobe Substance. You can also remove the reflection from the images using cross polarisation by putting a polarising gel on your light source and in a different orientation on your camera.

  • @klashnacovak47
    @klashnacovak47 Год назад

    The amount of detail was impressive.

  • @ChongMcBong
    @ChongMcBong Год назад +7

    wow, what an awesome tool :)
    thanks Semper Group for letting Steve play with it, maybe send him more stuff to test eh 👍

  • @SamYoder610
    @SamYoder610 Год назад +15

    I work at a jet engine company and we use these all the time! So cool to see!

  • @hikolanikola8775
    @hikolanikola8775 Год назад

    Your prints are pretty good :D
    Nice layers no gap, no loose belts, nice

  • @Raziel_SSJ
    @Raziel_SSJ Год назад +1

    Really nive device. Astonishing how many details it still retains 8:43

  • @DrDeuteron
    @DrDeuteron Год назад +3

    In cartography it's called photocylinometry (aka: shape-from-shading)...it's how Magellan made 3D maps of Venus's surface with a synthetic aperture radar (SAR). It's been mostly replaced by lidar and interferometric SAR, which measure the 3D surface directly.

  • @metropolis10
    @metropolis10 Год назад +4

    Really cool that it showed the depth of your mouse cursor in so many shots!

  • @NoviceIdiot
    @NoviceIdiot Год назад +15

    I would love a larger scale of this, it would be amazing for modelling small electronics where the manufacturer doesn't provide 3d files

    • @maymayman0
      @maymayman0 7 месяцев назад

      I would sit on it

  • @pikupixel5094
    @pikupixel5094 Год назад

    Oh I see the crater now. Focusing on the area outside the shape helped!
    Focusing on the exterior near the dark side made my brain switch from mountain to crater, and Vice verse on the light side’s exterior

  • @DJ_not_DJ
    @DJ_not_DJ Год назад

    Omg this is a genius way to finish a step of creating ultra realistic 3D models and CGI renders, that’s very epic

  • @SaadGamerTubeHD
    @SaadGamerTubeHD Год назад +5

    0:02 ah yes! The polo mint!

  • @TLguitar
    @TLguitar Год назад +6

    6:03 "Yeah, it does look like it's sticking out!"
    6:12 "Yeah, it does look like it's sticking out!"

    • @barneytrubble
      @barneytrubble Год назад

      lol, same!😁

    • @That_Awesome_Guy1
      @That_Awesome_Guy1 Год назад

      It's kind of the same for me. Except I see it as indented for a few seconds and then it starts to look like it's sticking out again.

    • @TLguitar
      @TLguitar Год назад +2

      @@That_Awesome_Guy1 "Just when I thought I was in, they pull me back out"

  • @ImBarryScottCSS
    @ImBarryScottCSS 8 месяцев назад +1

    It's a watch!
    I've had to replace those little buggers one times too many.

  • @catburner1896
    @catburner1896 7 месяцев назад

    I was actually shown this in school, it was so cool.

  • @zach123101
    @zach123101 Год назад +5

    8:20 you should do all the numbers on the front and back next time too that'd be fun

  • @dillbourne
    @dillbourne Год назад +3

    "No one would see this face as concave" 6:27
    Steve how dare you put this curse on me.
    You just made a bowl out of a human

  • @killingpanda5530
    @killingpanda5530 Год назад +5

    Okay at 6:13 im seeing it as opposite of what you said and its confusing me as to which is real now

  • @FictionCautious
    @FictionCautious Год назад +1

    Coolest technology I've seen in years. Makes you think about what else might be out there and kept from the public.

  • @coasterairtime
    @coasterairtime Год назад +6

    5:50 I still see a mountain :()

  • @trenthammer4127
    @trenthammer4127 Год назад +3

    love watching these videos. thanks.

  • @Scarlov87
    @Scarlov87 2 месяца назад

    this would be amazing for scanning art pieces

  • @sookendestroy1
    @sookendestroy1 Год назад

    Woah, now that's some impressive photogrametry

  • @thechoripankiller
    @thechoripankiller Год назад +6

    8:36 YO HOLD UP

    • @gkrees9509
      @gkrees9509 Год назад +1

      Why is literally no one else talking about this !?😂

    • @wagomus4323
      @wagomus4323 Год назад

      Tes5icle

  • @cavemann_
    @cavemann_ Год назад +65

    This is honestly amazing! You're so lucky to be able to play with. Is there any information on whether this is going to be sold commercially? I'd love to get my hands on this.

    • @JeffBilkins
      @JeffBilkins Год назад +25

      In the intro he shows a picture of the company 'The Sempre Group' and their website. The device is there, no price listed but "contact us" so probably very expensive.

    • @tigergold5990
      @tigergold5990 Год назад +1

      @@JeffBilkins that’s silly, it doesn’t look that hard to make

    • @pierrotA
      @pierrotA Год назад +14

      @@tigergold5990 It depend...
      What's the resolution of the camera ?
      What's the focal point of the camera ?
      What's the material of the pad ?
      How many time did the software got developped ?
      Without thoses anwsers, you cannot estimate the price.
      It's like saying that VR headset do not look so expensive... Yeah but it's a small 2k screen, a very narrow focal point, and a very difficulte to make tracking device.
      I'm pretty sure that given the software and the regular change of the pad, it's not sold but got offer at a service.

    • @barrieshepherd7694
      @barrieshepherd7694 Год назад +18

      @@tigergold5990 Probably isn't expensive to make but they will want to recoup all their research and software development.

    • @randallrun
      @randallrun Год назад +7

      TigerGold59, I definitely think you should make one! Maybe sell it at a lower price then this one.

  • @rashkavar
    @rashkavar Год назад

    Nailed it! I recognized the battery from the mystery device after a bit of pondering, and then just guessed the most common application of that kind of battery.

    • @scottowens398
      @scottowens398 Год назад

      I replaced a watch battery a month ago and remembered that. Lol

  • @vegafelproductions5258
    @vegafelproductions5258 Год назад

    I'm a structures technician on aircraft and we don't "take a cast" of a scratch. We use a depth gage, the depth gage has a pin with a fine point you press down on the surface and it will tell you the depth of the scratch compared to the surface around it. Depending on the depth, it could be considered negligible damage, repairable damage, or out of limits.

  • @LydianMelody
    @LydianMelody Год назад +5

    Complete side note: The free software “Materialize” does an okay job at taking a single color image and extracting depth, reflectivity, and other properties. It was used to remaster the Uncharted game series.

  • @lordcola-3324
    @lordcola-3324 Год назад +14

    The Crater illusion doesn't work for me. Neither in the crater image nor with the letters. Both times it just looks like it's sticking out. Never do I perceive an indentation

    • @JustOneAsbesto
      @JustOneAsbesto Год назад

      After it is rotated, the light is actually coming from the top-left. You can clearly see shadows being cast into the crater from the lip of the crater in the top-left.

    • @gdclemo
      @gdclemo Год назад +3

      @@JustOneAsbesto my brain almost always interprets it as an extrusion, even when skipping straight to the crater image, except only once I managed to see it as a crater. I have much better luck with the preview thumbnail though.

  • @just2607
    @just2607 Год назад

    That concave face is the most horrifying thing I've seen in a long time. Thanks Steve for putting me onto the phenomenon of seeing faces as being concave when lit from below

  • @screebgaming8454
    @screebgaming8454 Год назад +1

    This is like real life normal mapping. Super cool

  • @Nawaf-
    @Nawaf- Год назад +6

    5:38 I can’t see a crater…

  • @megabits_mzq
    @megabits_mzq Год назад +7

    0:25 It's definitely a watch. And 2:42, this image looks so similar to a "normal map" used as a bump texture in 3D software.

    • @trucid2
      @trucid2 Год назад +1

      Imagine if objects scanned this way were used as bump maps in games. It would look amazing.

  • @eggstu
    @eggstu Год назад

    Very interesting Steve. Thanks

  • @j3en534
    @j3en534 Год назад

    Hey man I’m an aircraft tech and just wanted to give some input on other ways we can measure damage nondestructively.
    We have ultrasonic testers that work much like ultrasound.
    We also have eddy current which is extremely interesting. We have blanks of different materials; aluminum, titanium, magnesium, steel, and others. We use a calibrated head on the tool that uses electromagnetic eddy currents that are then disrupted by the damage.
    Using those methods we can actually measure and find cracks and scratches which may not even be visible!

  • @chemieju6305
    @chemieju6305 Год назад +3

    I'd love to see a record under this

  • @42f87d89
    @42f87d89 Год назад +4

    The fabric you showed was not woven, but in fact knit. Woven fabrics have parallel lines.

  • @Ramius117
    @Ramius117 Год назад

    My past 5+ years of EM experience using various electron detectors approves this video on a fundamental level.

  • @ThomasCWiley
    @ThomasCWiley Год назад

    Metrology has to be some of the most fascinating disciplines

  • @fonesrphunny7242
    @fonesrphunny7242 Год назад +3

    I thought of this like 10 years ago (minus the gel pad), to generate normal maps from real surfaces. Of course I didn't have the techical know-how, the scale would have been much larger and it didn't seam feasible to paint everything I wanted to capture.
    When you have a "stupid", you sometimes are up to something good.

    • @theminecraft4202
      @theminecraft4202 Год назад

      yup, that's pretty much how normal maps are generated, at least in the traditional sense of how we assign the RGB values in a normal map

    • @TheScarvig
      @TheScarvig Год назад

      this is litterally comercially available since 2015 ruclips.net/video/VN9ICs02vcY/видео.html
      with full on 3d measurements since 2019

  • @signalshift6676
    @signalshift6676 Год назад +5

    Thats amazing. It's like a digital terrain model, but for tiny things

  • @VideoPerfection
    @VideoPerfection Год назад

    Absolutely fascinating

  • @falxonPSN
    @falxonPSN 9 месяцев назад

    I have absolutely no practical use for a device like this, and yet I absolutely must have it!!!

  • @singerofsongs468
    @singerofsongs468 Год назад +5

    Weird, at 5:23 I got a sudden urge to throw my computer off a high counter or something. This is such a cool device! I was thinking from the thumbnail and title that we’d be looking at an AFM or something. What a fun surprise!

    • @timeastman8319
      @timeastman8319 Год назад

      Yeah, *somebody* has a bead-chain fixation!

  • @holchan1
    @holchan1 Год назад +9

    As a 3D modeller, we have a render pass called default, which is just a grey material applied to the scene or object, so others artists can analyze, appreciate... the shape, i would love one of these microscopes, because is what we do in our job, until we texture, and often we can't separate the color from the shape from images, even if you look up close, its hard to wrap your head around the shape, and the shape only, this is amazing.

    • @TiagoTiagoT
      @TiagoTiagoT Год назад

      I expect that got different names depending on what app you're using

    • @holchan1
      @holchan1 Год назад +1

      @@TiagoTiagoT yes it is, sometimes is hard to express some 3D terms, and AOV's sounded difficult to explains. I have that same problem when talking about smooth, in 3ds is called turbosmooth/opensubdiv, on blender there is shade smooth and one other, in zbrush is subd...

    • @alejandroespinosa9030
      @alejandroespinosa9030 Год назад

      Where do 3D modelers usually ger their textures from? is there like a marketplace for texture maps?

    • @TiagoTiagoT
      @TiagoTiagoT Год назад

      @@alejandroespinosa9030 There are many, including some free ones, and people can also create their own textures (from photos or images created in drawing apps and stuff, and other sources of images). And in recent times, there's even AI apps you can use to generate textures. And with many 3D apps you can also create textures procedurally and then bake the result into image files. And if you're talking about stuff used on characters and other complex models, those textures with a bunch of disjointed patches or that look like the character was skinned and turned into a rug, in many cases you get the images via one or more of the methods above, and manually place them on the models, either by polygon (which can be done manually or automatically, with varying levels of success, and so it's often automatic with manual touch-ups) or drawing on the models, and then in the 3D app you bake that combination into a final image (or more than one image) that has the different parts of the model mapped to specific parts of the image(s) with the combined textures.

  • @Jaelismyhomegirl
    @Jaelismyhomegirl 15 дней назад

    I saw another one that vibrates a microscopic filament over a surface to create a microscopic 3D model of it. Really cool!

  • @benrod91
    @benrod91 2 месяца назад

    Dear Steve, I work with a microscope which is called a scanning ion conductance microscope (SICM). We can measure objects on the sub um scale. Importantly, its non contact and doesn't need sample labelling. It works particularly well with cardiomyocytes. Let me know if you want to have a go! Ben

  • @justinjones2978
    @justinjones2978 Год назад +5

    Does the gel leave a residue behind to the point to where you have to refill the gel over time?

  • @mickeyfilmer5551
    @mickeyfilmer5551 Год назад +3

    I have to say Steve, you come up with pretty amazing & interesting stuff in your videos !

  • @PinkeySuavo
    @PinkeySuavo 11 месяцев назад +1

    5:05 i crosseyed to see this in 3D, I recommend everyone to learn this technique, its so fun, however hard in the beginning

  • @lostsoulsthc7137
    @lostsoulsthc7137 Год назад

    Love the double seaslug clip you can use the inverted "magic eye" technique to view a 3D video