Karate Joe FOR SMASH! (Character Moveset Concept #5)

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  • Опубликовано: 16 ноя 2024

Комментарии • 482

  • @pizzadudemanguy
    @pizzadudemanguy  5 лет назад +134

    I've gotten several comments on it, so I'd like to clarify something about the neutral attack.
    The basic Karate Punch counts as a single hitting move, so it can't be executed rapidly; it has a noticeable end lag as Joe retracts his hand, like Ganondorf's neutral attack. This means executing the powerful "beat combos" cannot be done very quickly; you have to time them well, and adjust by using F Tilt, U Tilt, and D Tilt accordingly.
    In the heat of battle, this is tricky to pull off, but there's a high reward because you might land a powerful strike without charging if your timing is good. I didn't explain this in the video because the script was getting VERY long and I trimmed it down.

    • @ZesTofthelemon
      @ZesTofthelemon 5 лет назад

      So I'll assume this means the combo takes as much time to execute as a Falcon Punch?

    • @caseys2698
      @caseys2698 5 лет назад +1

      The Chromium Kid maybe. Although I think it should take about half as long as a Falcon Punch, since that move is super hard to land, at least in 1v1s. And the rhythm mechanic should be a core part of Karate Joe’s moveset, so it should be relatively easy to use but require practice to master.

    • @Wpoiyttvhfth
      @Wpoiyttvhfth Год назад +1

      But what about cherry blossom the angel dragon

  • @ticktackcaboose4967
    @ticktackcaboose4967 5 лет назад +156

    down taunt should have the news girl appear and say "wubababa dubbadubba is that true?" and Joe turn into ringside wrestler and deliver the famous line........."eh'

    • @jarvis5552
      @jarvis5552 5 лет назад +14

      "Wow, you go big guy!"

    • @a_literal_crow
      @a_literal_crow 4 года назад +7

      @@jarvis5552 *flexes twice*

    • @Its_MarsBars
      @Its_MarsBars 4 года назад +4

      “What was the turning point of the fight, do you think?”
      “Eh.”

    • @XorbityXorbGlowbe
      @XorbityXorbGlowbe 8 месяцев назад

      @@a_literal_crowPose for the fans!

  • @transorm987
    @transorm987 5 лет назад +245

    You know, I'd love this. The only issue? ....I'd be so bad at playing them.

  • @Obsessor23
    @Obsessor23 5 лет назад +301

    This moveset is awesome! Even as someone not terribly familiar with Rhythm Heaven, I feel like him morphing into a ton of different characters to perform colorful, wonky attacks in quick and seemingly random succession represents the series really well.
    As for him being 2D, I think that'd work well for him, I'm just not sure how they'd do it; Mr. Game & Watch uses a 3D model and is flattened on one axis. Based on that, I feel like if Karate Joe appeared 2D, he would be a 3D model flattened on an axis, but cel-shaded to give him that trademark outline. I feel like if they had the want to add a Rhythm Heaven character, they'd find a way to make it work

    • @utopes
      @utopes 5 лет назад +7

      Mmmmm, I don't know. This seems more of a Rhythm Heaven character than it does Karate Joe.
      While I do like the idea of referencing other games, I don't think that morphing really fits the character. There isn't a huge reason to turn into a different character every time. Imagine how it would look in gameplay, with a 2D transforming into a completely new sprite after every single attack, appearing as an amalgamation of rapidly morphing character. What about hitboxes? Would they vibrate between every move?
      Using the Lockstep pose as an airdodge for one would be awesome. Referencing other characters was never a bad thing. The thing is, Karate Joe doesn't just transform in his games. He isn't copy and pastable like G&W is. I feel like the creator is taking TOO much inspiration from G&W for me to agree with it. Not even G&W morphs into so many different body types, but at least they are the same color every time.

    • @razlol6362
      @razlol6362 5 лет назад +7

      @@utopes Well, what if he simply mimicked the actions or used the weapons of those characters instead? Or actually summoned fellow RH characters so they can attack?

    • @actionlogan8792
      @actionlogan8792 5 лет назад +2

      I feels like his neutral or side air should be a straight punch like his neutral attack instead of him transforming.

    • @RightyRonaldo
      @RightyRonaldo 5 лет назад +5

      Karate Joe is probably the one character I want for Smash, and seeing this video just gave me tons of hope and excitement

    • @theinimitablejora522
      @theinimitablejora522 5 лет назад

      Obsessor, please edit your comment and convince our man Pizza to make a SORA EPISODE PLEAAAAAAAAAAAAASE #SORA4SMASH

  • @RidleyKraid187
    @RidleyKraid187 5 лет назад +182

    I like the moveset, although I’m admittedly not a huge fan of ALL the transformations. I think Joe could still transform for some of the more non-humanoid moves, like Monkey Watch and Blue Bird, but for a lot of the moves, like Figure Fighter and Tap Trial, I don’t see why Joe couldn’t just stay as himself to preform them. I know it’s for the reference, but I don’t know if all of them need to be particularly overt. Maybe just the motion on it’s own could get the idea across?
    I think transforming works better for Mr. Game and Watch because the characters he’s transforming into look more or less like him already; like, it’s him but with a hat and an actual face. A good amount of Joe’s are different characters, and he’s transforming into them to do something I feel like he could do on his own. I think Joe could still use some transforming, but I’m not sure if he needs to do it as much as he does.

    • @kyaaaaan
      @kyaaaaan 5 лет назад +6

      i totally agree. it kinda seems like the pokemon master from brawl. although the character was what it said, ash didnt really fight, his 3 pokemon did.

    • @ruff_crane
      @ruff_crane 5 лет назад +5

      I'm only half agreeing with the use of transformations. Sort of like how Lucas uses Duster's rope snake, Pac-Man using trampolines from Mappy, maybe Karate Joe can expand his repertoire of attacks and moves by borrowing weapons/items from other minigames. It's sort of similar to Game and Watch as well but since G&W is an amalgamation of a character it makes more sense for him to retain abilities throughout his franchise more smoothly and naturally compared to others like Lucas or Pac-Man who straight up rip abilities from other characters. But I digress. I would much rather see Karate Man as his own but I wouldn't be completely against mid-transformations either. What's really important to me is if we'll ever see RH representation with a character to begin with.

    • @J-D03
      @J-D03 5 лет назад +2

      How about he dresses up as the character from the mini-game when doing the move? I think that could work too.

    • @astrobear4205
      @astrobear4205 4 года назад +1

      Joe: *tap dances whilst wearing a red dress*
      Everybody else: dude wtf

  • @mysingingmonstersfan1023
    @mysingingmonstersfan1023 3 года назад +1

    the wandering samurai is in the Ds, as an endless game.
    And the iconic MONKE is in each, for example, Tap trial, showtime, fan club, hole in one, tambourine, monkey watch, jungle gymnast, etc

  • @iGarbage1
    @iGarbage1 5 лет назад +131

    Therapist: Karate Joe Kirby doesn't exist, it can't hurt you
    Karate Joe Kirby: 13:51

    • @coroco151
      @coroco151 4 года назад +4

      k i r b y j o e

    • @jtohdan4681
      @jtohdan4681 4 года назад +3

      Karate *Joeby*

    • @embeboso8329
      @embeboso8329 3 года назад

      karate kirby

    • @sheshe6316
      @sheshe6316 3 года назад

      the way it just stays there for milliseconds and then slowly disappears got me

  • @honeychristine2432
    @honeychristine2432 5 лет назад +8

    Karate Joe has a sense of rhythm!
    Entrance -Airboarders
    Neutral Attack - Punch
    Dash Attack - Samurai Slice
    Side Tilt - Kick
    Up Tilt - Uppercut
    Down Tilt - Low Punch
    Normal smashes
    Side Smash - Freeze Frame
    Joe morphs into J.J Snapper and takes a picture of his opponent.
    Suddenly, immediately after he takes the picture, a race car zooms right past him and hits the opponent.
    Up Smash - Blue Birds
    Joe morphs into one of the Blue Birds, pecks the ground, holds it for a moment, and at the right time, he stretches out his blue bird neck, making an upward arch with his beak.
    Down Smash - Crop Stomp
    Joe morphs into the Stomp Farmer and stomps the ground with extreme force in front of the opponent, causing an explosive quake.
    Air attacks
    Neutral Air - Splashdown
    Joe spawns a dolphin out of a hole in the ground and gets on its back. The dolphin does a flip, smacking the opponent with its tail.
    Forward Air - Space Soccer
    Joe morphs into a Space Kicker standing on a flying platform, kicks his knee up, then strikes the opponent forward with his heel.
    Back Air - DJ School
    Joe morphs into DJ Yellow, holds out his hands for a second, then throws them in the opposite direction like he does with his "Scratch-O! Hey!" move.
    Up Air - The Dazzles
    Joe morphs into one of the Dazzles, squats in mid air, then double-jumps upwards, letting out a burst of glitter and light, stunning the opponent by blinding them.
    Down Air - Fillbots
    Joe jumps up, then throws an empty large-sized robot beneath him. He then spawns the liquid dispenser from his hands that fills the robots with red, blue, or purple liquid.
    Grips
    Grab and Pummel- Munchy Monk
    Joe morphs into Munchy Monk, then grabs the opponent, spreading one arm out in front, then catching them with the other. Then, with the opponent in one hand, he smacks them back and forth across the face with his other.
    Forward Throw - Frog Hop
    Joe morphs into one of the Frogettes, grabs the opponent, does the "Spin it, boys!" move, then lets them go, throwing them right in front of him.
    Back Throw - Rhythm Rally
    Up Throw - Love Lab
    Down Throw - Rockers
    Neutral Special - Hit 3!
    Up Special - Built to Scale
    Down Special - Glee Club
    Side Special - Freeze Frame
    Final Smash - Remix 10
    Side Taunt - Love Lizards
    Up Taunt - Fan Club
    Down Taunt - Moai Doo-Wop
    Victory Screen - Superb

  • @wootmasterzorsx
    @wootmasterzorsx 5 лет назад +40

    I really have started liking the idea of Karate Joe being one of the fighters added to Smash, since the character and series of Rhythm Heaven have become a series that had a lot of representation in Smash without any included fighters.
    Though, two small issues I have with the moveset are specifically how, in my eyes, Karate Joe morphing into other characters feels kind of weird, since Game and Watch was a Smash creation in his current form, more or less, as all the Game and Watch games featured different "characters" for each game. But I definitely agree with the sentiment that all Karate Joe's moves should be referencing other mini-games from the series.
    And also, for shame, PizzaDudeManGuy. No taunt where Karate Joe is watching the TV laying on his side. I mean, it could even be a victory screen instead, where Karate Joe is watching his own victory on the TV and in the TV, Karate Joe is laying down watching his own victory, and so on. Recursive victory animation!

  • @beanfarkle
    @beanfarkle 5 лет назад +32

    I don’t care how long it takes i will be the best karate joe player
    Also tap troupe might be better for the dtilt

  • @FarekWad
    @FarekWad 5 лет назад +30

    This morphing idea is genius. It's good representation for many mascots from the series!

  • @wak3040
    @wak3040 5 лет назад +2

    RUclips Feed Back
    You displayed great movesets!
    You added cool references!
    What an awesome concept.
    Superb
    You've got a medal!

  • @SrNibb
    @SrNibb 5 лет назад +24

    As a big fan of the series I was thinking some what the same was you would
    But rather instead of him morphing he would spawn the literal appearance of said character
    For example:
    His down smash could be the same as bayo down smash / paluataina up smash where the tap trope foot taps in the opponent
    But most I agree with tho for the final smash I think it’ll be funnier if they are near they get put in the barrel and the barrel explodes or something
    I just want to see someone in preferably joe over chorus kids but none the lesser

  • @robifart
    @robifart 5 лет назад +14

    Imo I think instead of morphing into the characters, Joe could pose or move like them, or maybe some characters could appear for some of the moves you mentioned
    Anyways I love how you just entirely made not only the full moveset, but the taunts and stages and more!!! I've been wanting RH rep on Smash for a good time now,,
    Good job on this video dude¡

  • @AvertAT
    @AvertAT 5 лет назад +10

    I feel like the final smash should end in the punch kick combo that has the announcer shouting PUNCH KICK

  • @spamjam2112
    @spamjam2112 5 лет назад +4

    ugh!! i love rhythm heaven fever. its such a good game series. im thankful for this!

  • @choruskirby1886
    @choruskirby1886 5 лет назад +3

    Nice character choice!
    Also, nice incorporation of other rhythm games!
    And the use of the beat in the neutral moves is genius!
    Superb!

  • @doomgirl5341
    @doomgirl5341 5 лет назад +54

    A moveset for Phoenix Wright would be fantastic!

    • @NormalGayBro
      @NormalGayBro 5 лет назад

      I think it'd be cool if his Final Smash was Joint Reasoning from DGS except he'd do it with Apollo or Edgeworth or Mia

    • @NormalGayBro
      @NormalGayBro 5 лет назад

      Doesn't make it not cool for fans of the character.

    • @doomgirl5341
      @doomgirl5341 5 лет назад

      @@ddd7038 Yeah, I know UMVC3 and that's why I want him so badly in smash, he would be the best joke/fan favorite character to be added

    • @NadieNobody
      @NadieNobody 5 лет назад

      Hell yeah

    • @kitkatboard
      @kitkatboard 3 года назад

      @Jumpie Thats Apollo Justice (the game) in a nutshell

  • @everyonesaidmynamewasstupi3713
    @everyonesaidmynamewasstupi3713 5 лет назад +12

    there are 2 major things that jump out at me about his tilts and jab.
    1) the precise beat should be set. It would be broken if you could just pick up a controller and press the a button 3 times quickly and get a free fully charged smash attack that has essentially no startup (because it's, well, a jab and would probably combo into itself if you were quick). you should have to press the button 3 times at a set tempo to prevent this, and I feel like a fully charged smash attack is a bit extreme, considering it's not that hard as humans to feel a beat. cool concept though, i like it
    2)the "grr" should appear over his head after missing the third hit, leaving him open to attacks if he mucks up the timing, granting the opponent a free punish.

  • @MagillanicaLouM
    @MagillanicaLouM 5 лет назад +3

    The morphing idea is very similar to what I had in mind for Rhythm Girl lol

  • @gamixer766
    @gamixer766 5 лет назад +16

    next to marx karate joe is actually my most requested character for smash i'm a huge rhythm heaven fan so really hope he makes it in someday

  • @justinjyeung
    @justinjyeung 5 лет назад +11

    Wow, now I'm actually quite on board with Karate Joe as the Rhythm Heaven rep! I've always been pro-Chorus Kids personally, but this moveset really makes him work! Until you mentioned the morphing mechanic, I never even realised that literally the Remixes switch between rhythm games on a whim, so the morphing actually works!
    I had a similar rhythm concept for my ideas on Chorus Kids. They would have normal attacks that involve the three of them each doing a hit, and based on your timing from the first two hits, if you input the third hit after the same time interval as you did from the first to second, you could get bonus damage. And if you mess the third input up, you get decreased damage. The only thing is the game would have to keep track of the time interval every time you do those inputs. I also think there would be some frames of lenience (i.e. the inputs don't have to be frame-perfect).

  • @toxiccreeper3899
    @toxiccreeper3899 3 года назад +1

    I never knew how much i wanted karate Joe in smash

  • @bubby-fi9mc
    @bubby-fi9mc 5 лет назад +114

    Can you make a moveset for Paper Mario?
    Anyways, amazing video! This video really sold me on the potential of Karate Joe and the other Rhythm Heaven characters!

    • @Someone-sq8im
      @Someone-sq8im 5 лет назад +1

      Nah I’d prefer the titular character from Super Chibi Knight

    • @tatethecowman3966
      @tatethecowman3966 5 лет назад

      Noooooo!

    • @bubby-fi9mc
      @bubby-fi9mc 5 лет назад

      @@tatethecowman3966 YEEEEEEES!!

    • @doubbledonkeydude
      @doubbledonkeydude 5 лет назад

      if he plays a paper mario game, he'll most likely do a paper mario character.

  • @MangoTurtlenova
    @MangoTurtlenova 5 лет назад +3

    I could actually see the side special being like piranha plant where you charge it up but that's really the only thing I could even imagine differently, I love this

  • @zeno9170
    @zeno9170 5 лет назад +3

    This is a very creative outline for what Karate Joe could possibly play like. While he's not my particular choice (my choice is Tibby), it would make a lot of sense for him to be chosen. Unfortunately, Rhythm Heaven really does fly under the radar compared to other of Nintendo's IPs, so the chance of an RH character making it in is veeeery slim (not to mention Joe is a Spirit). Then again, look at Fire Emblem. Before Melee, I think hardly any of us knew who Marth and Roy were, but now Fire Emblem is one the most popular JRPG franchises in the West. I won't say it's entirely due to Melee, but I think it definitely played a huge part. I think RH would really rise in recognition if it has some Smash rep though, not to mention I'd love to hear Smash's music team give their own take on Rhythm Heaven's music, with them using real instruments and not midi software.

  • @ultracurb3168
    @ultracurb3168 5 лет назад +5

    I loved this! If he gets in smash I hope his dodge roll turns him into a seal and he does a “six flipper roll!”

  • @noodlesplash1295
    @noodlesplash1295 5 лет назад +24

    I don’t think i agree with him transforming, i think them coming out from behind joe is better

    • @astrobear4205
      @astrobear4205 4 года назад +5

      bird: *comes out from behind joe*
      everybody else: dude wtf theres a bird behind you

    • @Silverwind87
      @Silverwind87 Год назад +1

      I think Marshall or the Barista should be the one who transforms into the other characters. Have them ride on Karate Joe's shoulders, acting as his teacher.

  • @dinglepuss8594
    @dinglepuss8594 5 лет назад +16

    Bro we need a Rhythm Heaven switch game, Great move set but I would've made the final smash "Go for a perfect" in which most of the Rhythm Heaven characters come together for one awesome mini game.

  • @harryd2433
    @harryd2433 5 лет назад +67

    I think the chorus kids and karate joe have an equal chance

    • @baalsagol346
      @baalsagol346 5 лет назад

      sadly :(

    • @skeleghetti4755
      @skeleghetti4755 5 лет назад

      Both are spirits, Yay!
      (Internally crying)

    • @Silverwind87
      @Silverwind87 4 года назад

      What about the monkey?

    • @Silverwind87
      @Silverwind87 3 года назад +1

      Maybe they'd be a tag team, and the character would be called Rhythm Heaven, like how the dog, duck and hunter make up Duck Hunt.

  • @Zoroarkarceus123
    @Zoroarkarceus123 5 лет назад +2

    I recently started loving Karate Joe, so seeing this made my day. Excellent moveset.

  • @Clarkbardoone
    @Clarkbardoone 5 лет назад +3

    Even the victory screens? Just put him in Nintendo this amazing person did the work for you.

  • @Axoltolion
    @Axoltolion 5 лет назад +1

    Hey I love supporting fellow Joe's

  • @coisec
    @coisec 5 лет назад +1

    I love you used the Final Remix of each game for the bg music

  • @Quartzer.
    @Quartzer. 5 лет назад +7

    I don't remember where I heard it from but I like the idea someone had where they said Joe's neutral B should be a punch that can reflect projectiles.

  • @iapr18
    @iapr18 5 лет назад +2

    Finally someone who acknowledges Karate Joe!!
    Awesome moveset too!!!!!

  • @morthecrazyguy4724
    @morthecrazyguy4724 5 лет назад +1

    FINALLY! someone else that is thinking about putting heaven rhythm fever characters in fighting games!
    i'm so happy to see i'm not the only one who thought that :)

  • @stale588
    @stale588 5 лет назад +9

    Karate joe
    Faces the music

  • @transorm987
    @transorm987 5 лет назад +15

    I kinda feel like the character would be called "Rhythm Heaven" kinda like Duck Hunt

    • @NadieNobody
      @NadieNobody 5 лет назад +3

      that wouldn't make much sense.

    • @transorm987
      @transorm987 5 лет назад +1

      @@NadieNobody Why is that? If it switches between characters from it. Then, yeah, it does

    • @NadieNobody
      @NadieNobody 5 лет назад +1

      @@transorm987 because no character has ever been named after it's game, duck hunt duo, Mr. Game and Watch... The only exception are ice climbers.

    • @transorm987
      @transorm987 5 лет назад +4

      @@NadieNobody It's duck hunt in most regions.

  • @mindavery
    @mindavery 5 лет назад +1

    Karate Joe is actually my most wanted character for smash

  • @digbydog9505
    @digbydog9505 5 лет назад +4

    Would love to see karate joe in smash

  • @absolutegamer7156
    @absolutegamer7156 4 года назад +1

    The moveset is cool but I think a really small but cool change would be if you had to time the up special, more height the better the timing, you dont go up immediately, but when you land on the boost panel is when you'd press it

  • @lez2957
    @lez2957 4 года назад +2

    I love how people dont consider karate man senior a variation of karate joe

  • @hypergodproductions9970
    @hypergodproductions9970 5 лет назад +2

    I used to be a Chorus Kids supporter, as in wanting the Chorus Kids in smash more than Karate Joe, but seeing this made me want Karate Joe even more than Chorus Kids. Great job on the moveset, bro! 👍👍👍

  • @masonwarren3117
    @masonwarren3117 5 лет назад +3

    I completely agree with karate joe for smash

  • @samanthabest8926
    @samanthabest8926 5 лет назад +2

    I’m so glad I’m not alone in this! He may be a spirit but I’m not giving up hope yet!!!

  • @dorshaldoes5055
    @dorshaldoes5055 5 лет назад +4

    This moveset really is good its competitive ITS FUN it sticks to its game! Rythmetic purposed attacks,adding charachters from the game,afterall karate joe doesnt make rythem heaven itself instead a cast! Well done ;) the thing i would disagree with is his neutral b is kinda strong

  • @imnotausername4700
    @imnotausername4700 5 лет назад +3

    Karate Joe Beats the Beat!

  • @CozyPawsRae
    @CozyPawsRae 5 лет назад +2

    I believe he could do something similar to Duck Hunt where his specials summon other characters to perform the attack

  • @deanbisco7635
    @deanbisco7635 5 лет назад +3

    Thank god someone thinks the same way I do about a rhythm heaven character being like game and watch. However, I would honestly prefer something like the monkeys, as they pretty much appear in some form in every game in some way, and are pretty iconic. It would be so funny if we had this little monkey morphing into these different characters. But this moveset is very good

  • @deltad3592
    @deltad3592 5 лет назад +6

    He should have an alt where he's got the cool hair from Remix 6

  • @calvin_s
    @calvin_s 5 лет назад +2

    I love it! He would have been my choice for representing the Series too!

  • @jman6142
    @jman6142 5 лет назад +1

    Honestly, whenever I pictured Karate Joe in Smash I always had a hard time trying to see how he’d play besides punching and kicking. But I’d say that you definitely nailed it right on the head!
    It definitely makes me hope to see him in Smash some day even more now.

  • @NightFreeze9128
    @NightFreeze9128 4 года назад +1

    I like this moveset, but I'm not a huge fan of side-B. The rest of the moveset sounds really fun, but side-B sounds like just another shield. Here's what I'd put for side-B: The chorus kids appear stacked on each other just like in your idea, but instead of making a forcefield all around themselves by singing one note, they'd each start singing notes individually which would create a sound field directly in front of them around the size of Lucas's PSI magnet. Opponents would get caught in this sound field and would be dealt damage each time the user presses the B button. However, to keep the attack going, the user has to press B twice at first, then again with the same rhythm as the first two, much like his combo hits. The difference is that instead of just going for 3 hits, this would continue for as long as the user could keep the combo going for, with the only escape for the opponent being if the user misses the window or DI-ing it after a lot of hits depending on where in the hitbox the opponent is. Also, if the move is held for a long time, the window to continue it would gradually get smaller and smaller, starting with more of a window than the neutral combos give so that it could be easier to get going, but quickly escalating after a certain threshold until it reaches the point where you'd need the timing of a god to keep it steady. It would also have a maximum amount of uses at around 20-30, but it'd be practically impossible to get there thanks to likely enemy DI and the timing. Once the move ends in any way, it would have a slightly large endlag proportional to how long it was kept up for before the Chorus Kids transform back into Joe. I think the fact that it wouldn't be as precise at first as the neutral combos would be nice to help some less experienced players get in on the rhythm fighter fun, but its combo potential would still allow more seasoned Karate Joe mains to get a massive payload out of the move if they can connect it.
    idk just an idea

  • @karatejoe2148
    @karatejoe2148 5 лет назад +4

    Great video! I hope I'll be in a Smash game in the future!

  • @ScoutNasty
    @ScoutNasty 5 лет назад +2

    I'm subbing specifically for these character concepts. Keep up the good work my dude man guy

  • @country_flyboy
    @country_flyboy 3 года назад +1

    Everybody: We need Rhythm Heaven in Smash!
    *Sad Wah sounds in the distance*

  • @akshaymonick5808
    @akshaymonick5808 5 лет назад +10

    Imagine Ryu vs. Karate Joe

  • @cletusdayeetusmr.deletus7873
    @cletusdayeetusmr.deletus7873 5 лет назад +1

    Karate Joe is my 2nd most wanted character in smash, waluigi always will be my first

  • @theinimitablejora522
    @theinimitablejora522 5 лет назад +2

    Pizza, my man, great video.
    NOW GIVE US A SORA EPISODE.

  • @taylorbateman5577
    @taylorbateman5577 5 лет назад +1

    This is a good moveset idea. I always imagined that Karate Joe's gimmick would be timing his attacks to the rhythm of the background music to deal more damage and knockback. His idle animation could bob up and down to the rhythm of the music, like in his minigames, to give the player an idea of when to time his attacks.

  • @tommygun725
    @tommygun725 5 лет назад +2

    You missed out on making the final smash putting the opponent in a rhythm heaven game and karate joe gets to play the game to see how much damage he does.

  • @commanderdemonno9819
    @commanderdemonno9819 4 года назад +1

    10:18 loud sound warning geez
    also if i had to give karate joe an echo fighter it would absolutely be karate senior (he doesn't really have a name though), he would have slower but stronger attacks

  • @eraticconqueror3093
    @eraticconqueror3093 4 года назад

    I’m over here crying about how this is so well planned even though we won’t even get to see it buts it’s TOO GOOD MAN

  • @MegaphoneAngel
    @MegaphoneAngel 5 лет назад

    I actually made a move set for Karate Joe a while back so I'd like to compare.
    Gimmick - Rhythm
    Joe's model will always bop in time to the music playing on the stage. When attacks are performed in time with this beat, they will be stronger and/or have different effects.
    Neutral Special - Karate Man
    Pressing the button spawns a flower pot flying towards Joe, and pressing it again makes him punch it forward (if you get the rhythm right). It travels fast and far but with a lot of damage falloff. Getting hit with the punch deals the most damage and knockback.
    Side Special - Jungle Gymnast
    Joe swings on an elephant trunk and when you press the button determines how far you leap when you let go. Good horizontal recovery. Does not put Joe in freefall.
    Up Special - Launch Party
    A block spawns under Joe counting down from 5. The closer to 0 you press after, the higher you go. No input will result in very little vertical distance. Has a hitbox and puts Joe in freefall.
    Down Special - Big Rock Finish
    4 guitar strums(?) that follow the same rhythm in Big Rock Finish and create 4 hitboxes around him. First three all have increasing knockback, the final one stuns the opponent allowing for a follow up attack. Leaves Joe vulnerable if he misses.
    Jab - The same rhythm applied to Figure Fighter, and his rapid jab is his flurry from Karate Man Combos.
    Up Tilt - Upwards stab with Fork
    Down Tilt - Stomp from Crop Stomp. Comes out a bit slow but has good damage and buries at the sweet spot.
    Side Tilt - Pose from Space Dance
    Grab - Chameleon from Tongue Lashing is brought out and lashes forward. Works as a tether grab but cannot grab the ledge.
    Forward Smash - Flurry of strikes from a samurai sword in a similar fashion to Samurai Slice. Works similar to Cloud's F-Smash
    Up Smash - Joe claps above his head much like the monkeys in The Clappy Trio. Has a very specific sweet spot in the middle of the clap.
    Down Smash - Brings out a See Saw. If players are on the grounded end when he jumps on it, they'll be sent flying upwards. If on the other end, they will be launched regularly.
    Final Smash - Shoot-'Em-Up
    Joe leaps forwards and hits anyone in his way. Anyone caught in the attack will have their stock icon in place of the aliens in Shoot-'Em-Up. No rhythmic input is required, it's all cinematic.
    Taunts
    -Joe looks at his arm then turns his head to the screen and flexes, referencing Ringside
    -Joe hold an open book above his head like in Cheer Readers. Pages reference a variety of Rhythm Games in the series
    -Joe lays down and watches TV. Long taunt like Bayo's or Snake's but can be cancelled at any time.

  • @RamenSploosh
    @RamenSploosh 5 лет назад +2

    thank you for this! i reeeeealy want a rhythm heaven charactor in

  • @randomloser5271
    @randomloser5271 5 лет назад +3

    I didn't know I wanted joe until I watched this video

  • @theplantheroorsomething7614
    @theplantheroorsomething7614 5 лет назад +4

    I don’t know what rhythm heaven is, but if this guy gets into smash with this move set, I’m gonna main him.

  • @genericname_
    @genericname_ 5 лет назад +1

    One thing I think is cool about the morphing concept is that it can kinda be considered a reference to the Rhythm Heaven GBA minigame, Toran to Porin which features characters transforming between foxes and children with a puff of smoke when it happens.

  • @Theepicrichard420
    @Theepicrichard420 Год назад

    Love the idea of karate joe being able to shapeshift into different characters
    It adds more variety

  • @Spooncultist
    @Spooncultist 5 лет назад +2

    I really like the moveset and it makes a lot of sense. I think that it would also be cool to be able to do a Jab Jab Neutral Special combo as well to fit with everything, allowing the enemy stuck in the jab to become a projectile as well. Also perhaps a wolf neutral special style thing with the initial kick having a hitbox of it's own. Of course, those are just some of my opinions. I really like your ideas on this and I would really love to see a Beat (From Jet Set Radio) for smash. Both because the songs in that game are amazing and would fit really well into smash and also Jet Set Radio has been very underappreciated by Sega in general.

  • @skylight4312
    @skylight4312 5 лет назад +3

    Lmfao imagine playing karate joe online with the lag and everything

  • @thespeedyyoshi
    @thespeedyyoshi 5 лет назад +1

    This is incredibly detailed. Good job!

  • @Kingmatthew-zu8sy
    @Kingmatthew-zu8sy 5 лет назад +3

    But he’s a spirit.

  • @swone100
    @swone100 5 лет назад +3

    I think side-b could be punch-kick (except the bomb launches forward, only dealing major damage when hitting the ground, not the player) and up be could be the combo, except the finishing punch launches him up, about the hight of inceneroar's recovery.

  • @uselessyellow8531
    @uselessyellow8531 5 лет назад +2

    I love this characters moveset althought he might not be in this game because hes a spirit its a good idea

  • @isaiahswartz991
    @isaiahswartz991 5 лет назад +2

    As much as I would seriously rather have chorus kids because it wouldn’t be like ryu ken brawler mac etc but great idea!

  • @SailorMonika_
    @SailorMonika_ 5 лет назад +59

    That moveset was great! Maybe you can do Minecraft Steve for one of these videos, that'd be so cool!

    • @Sleepy_Cabbage
      @Sleepy_Cabbage 5 лет назад +5

      If they do add steve, they should add in his buildng mechanic in some way

    • @0oh_no
      @0oh_no 5 лет назад +4

      Please do not add Steve Nintendo please

    • @Sleepy_Cabbage
      @Sleepy_Cabbage 5 лет назад +3

      @@0oh_no why not, he seems pretty good for the role, is because of the "cringe" that surrounds it

    • @them.
      @them. 5 лет назад +1

      @@Sleepy_Cabbage Please, Minecraft isn't even considered "cringy" by most people nowadays because it's basically become a meme and Fortnite has all the cringy children and overreacting man-children nowadays.

    • @SailorMonika_
      @SailorMonika_ 5 лет назад +2

      @George Zemenides Wait but isn't Steve already in Minecraft?

  • @saviorudoh5423
    @saviorudoh5423 5 лет назад +3

    10:26 prepare for jump scare

  • @internetpeasent1374
    @internetpeasent1374 3 года назад

    Here are some ideas for the DLC spirits!
    Munchy monk - Become more powerful after eating
    Wandering samurai - Increases power of melee weapons
    Monzai birds - Grants the ability to do a quick-drop attack
    Sneaky spirits- increases the power of pac-man's up special
    See & saw - Decreases weight
    Beary - increases tossing power

  • @ethansumner688
    @ethansumner688 5 лет назад +2

    This would be cool, I like the Idea for a beat-based Character.

  • @RightyRonaldo
    @RightyRonaldo 5 лет назад +3

    YES! THIS IS THE ONE CHARACTER I WANTED FOR SMASH!

  • @skyturtle2108
    @skyturtle2108 5 лет назад +2

    We need the monkey in rythymn heaven as he's bin an all games and is in multiple games, he could be the trio timing, the book club or whatever it is. Also in b is the air rally by the monkey as the ball and the cat does the ba bum bum bum thing and if you press with the dog guy you go really high and it can do damage. Basically you could use the whole moveset of this but the monkey summons the people instead of transforming into them. Also, final smash is the space aliens thing which does damage with button press

  • @AnthonyMtheGamerArtist
    @AnthonyMtheGamerArtist 5 лет назад

    Looks like that's one wanted character down for this series! I'd love to see Dark Matter appear in the future, if possible. Sure, he isn't voted as the most wanted, but he's the one true villain for the Kirby series I can see being playable.

  • @randomnothingness6557
    @randomnothingness6557 5 лет назад +1

    I think that insted of a super string kick (the side tilt) he deals a normal powered kick but also kicks a bomb that deales extra knockback and damedge

  • @creamu-
    @creamu- 5 лет назад +1

    Can’t wait to see “Master Chief FOR SMASH”!

  • @ThatOneLegendEmerald
    @ThatOneLegendEmerald 5 лет назад +2

    I personally would make the side smash the raven from Manzai Birds, who would charge up his attack before delivering a "Donaiyanen!", similar to how Phoenix Wright can make a "HOLD IT!" or "OBJECTION!" Air box out of thin air in MvC3.

  • @SuperGoker64
    @SuperGoker64 5 лет назад

    As someone who also wants to see Karate Joe in Smash, I couldn't have made a better moveset if I tried. Incorporating the rhythm aspect is definitely key, and for a while, I was thinking that it would work similar to Marth's Dancing Blade. The setup you suggested sounds far better.
    As for suggestions for a future episode, the character I want to see in Smash the most is currently Shovel Knight. As much of a Waluigi fan as I am, I was even more disappointed that Shovel Knight didn't make the roster. He's definitely got quite the potential, what with his shovel being able to reflect projectiles, not to mention the relics.

  • @NachoCRT
    @NachoCRT 5 лет назад

    This is perfect! I really really want a rhythm heaven rep in smash. I don’t have as much hope with dlc as I did with the base roster but I still believe...a little.

  • @person8865
    @person8865 5 лет назад +4

    great ideas, it would be absolutely perfect if there was just a little less morphing and he still used some basic karate moves

  • @declanquintanilla6305
    @declanquintanilla6305 5 лет назад +1

    I’ve always thought a indie character would do great. I was thinking Sash Lilac from Freedom Planet

  • @no_enerji
    @no_enerji 5 лет назад +3

    this is amazing..
    COME ON NINTENDO ADD KARATE JOE AND WALUIGI

  • @gabef9538
    @gabef9538 5 лет назад +1

    Jabs deflect. The first up clap is just joe and he grows an affro but the second and third are as you say. The mutation is too odd and shouldnt be litteral. Shape may change slightly but it shouldnt mutate that much. He should have an interuptable charged range attack that is the flower pot similar to his deflection.

  • @KadenRenz
    @KadenRenz 5 лет назад +4

    I want a rhythm heaven rep so bad!

  • @piddlingpick5964
    @piddlingpick5964 5 лет назад +4

    Finally, somebody understands ;)

  • @yaboichase147
    @yaboichase147 5 лет назад

    I haven’t watched the video yet but I can already expect a concept like this:
    Jo bopping to a rhythm(not the stage rhythm because that would be WAY to hard to implement)and if you time the rhythm to his beat you do more damage.
    Also here are some character ideas
    Earthworm Jim(earthworm jim)
    Frisk(undertale)
    The scout(TF2)
    King boo
    Cooking mama(cooking mama)
    Spyro
    Crash bandicoot
    And evee

  • @geschnitztekiste4111
    @geschnitztekiste4111 5 лет назад

    "Rhythm Team" or something would be a more fitting name when it features so many of these characters

  • @h3destroyer647
    @h3destroyer647 5 лет назад +2

    If this were to happen, I feel like Nintendo would focus more on Karate Joe instead of him morphing into other characters. I feel like the morph would take the focus away from Joe. But still liked to concept.

  • @Silverwind87
    @Silverwind87 2 года назад

    A rhythm based fighter would be a nightmare for online play, _WHICH IS WHY I WANT ONE._

  • @beatsbycossack
    @beatsbycossack 3 года назад +1

    I really like the idea of a Rhythm Heaven foghter in Smash and agree that Karate Joe is one of the best choices. I also like this moveset idea for the most part. However, I would personally add a couple tweaks to make it seem more like you're playing as Karate Joe in particular rather than just the anthropomorphized concept of Rhythm Heaven. In particular, I think the morphing mechanic is kinda weird considering Karate Joe is just a regular guy who has never been implied to have any powers beyond above average strength and reflexes. It would be better if the moves involving that worked as summons instead.
    Also, one of his attacks should involve the soccer ball from Double Date. If you know Karate Joe's backstory, you should know why