Gigi Tutorial: Rapid Prototyping Platform for Real-Time Rendering

Поделиться
HTML-код
  • Опубликовано: 4 дек 2024

Комментарии • 10

  • @Hwioo
    @Hwioo 2 месяца назад +2

    This is awesome, I can already imagine using this for prototyping various kinds of graphics techniques.

  • @Toaster278
    @Toaster278 3 месяца назад +2

    My friend at EA just introduced me to this, seems like an excellent tool for prototyping a number of things I've been working on in the past!

  • @ignatiypoyarkin
    @ignatiypoyarkin 3 месяца назад +2

    This seems pretty fire 🔥

  • @michaeltobe
    @michaeltobe 3 месяца назад +2

    Let's goo

  • @maxrinehart4177
    @maxrinehart4177 3 месяца назад +3

    hopefully vulkan support will be implemented soon or released if it already implemented.

    • @iHR4K
      @iHR4K Месяц назад

      Probably would not happen

    • @Atrix256
      @Atrix256 Месяц назад

      @@iHR4K It isn't yet implemented, but it is planned!

    • @iHR4K
      @iHR4K Месяц назад

      @ oh wow, my bad, just jealous to vulkan and their validation layers :)

  • @DrGr4f1x
    @DrGr4f1x 3 месяца назад +1

    This looks cool, but sadly it doesn't build straight from Github. Missing ImGui library I think.

    • @Atrix256
      @Atrix256 3 месяца назад +1

      It's working for other people, and does includes imgui. The repo lists a discord channel. If you go there, we can work with you and try to figure it out together.
      There are also pre-built binaries (a .zip and also an installer) in the releases section of the repo.