Substance Painter - How to Update Models AFTER You Textured It!

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  • Опубликовано: 29 окт 2024

Комментарии • 82

  • @OnMars3D
    @OnMars3D  Месяц назад

    Sign up for my upcoming 3D Modeling course today: www.onmars3d.com/
    And my Patreon: www.patreon.com/OnMars3D for all my project files, 3d models, bonus videos, Discord and more or just to support this channel 🙂
    Discord: discord.gg/vybvJnEeya

  • @UnrealArtist
    @UnrealArtist 3 года назад +18

    The best types of tutorials are, jumping right into the action, no wasting time, no face showing all the time. Making tutorials short, Subbed

  • @MelissaCurtis733
    @MelissaCurtis733 3 года назад +6

    You are wonderful! I was freaking out about my project for school. This saved me so much time!

    • @OnMars3D
      @OnMars3D  3 года назад

      Glad I could help!

  • @Solarstarkat
    @Solarstarkat 10 месяцев назад

    Time crunching on a 3D modeling final right now and this probably just saved my sanity! thank you!!

  • @smashdriven1640
    @smashdriven1640 7 месяцев назад

    Thank you so much for this! I was worried I was going to have to start texturing all over when I found a problem with my models UVs. This worked perfectly!

    • @OnMars3D
      @OnMars3D  6 месяцев назад

      Glad I could help!

  • @peachy_lili
    @peachy_lili 3 месяца назад

    oh my gosh. the hours you've saved me. T-T bless you

    • @OnMars3D
      @OnMars3D  3 месяца назад

      Happy to help!

  • @PointlessGamer_xD
    @PointlessGamer_xD 3 года назад +3

    Thanks so much I had no clue about this and needed this

    • @OnMars3D
      @OnMars3D  3 года назад +1

      No problem, glad it helped!

  • @DanielCabralAnimation
    @DanielCabralAnimation 2 года назад

    Great sequence of tutorials here!

    • @OnMars3D
      @OnMars3D  2 года назад

      Glad you like them!

  • @Temmie_Dola
    @Temmie_Dola 2 года назад

    oh man thank you i totaly forgot about materials you saved me

  • @Staglaitor
    @Staglaitor 2 года назад +2

    Thanks for video. This method doesn't work in my case where i changed the topology of lowpoly mesh :(

  • @3dSensei952
    @3dSensei952 11 месяцев назад +1

    For newer version of substance painter, there's a new reimport mesh function in the edit menu. Simply click that and rebake your meshmaps to bring your textures back to life!

    • @xx_minie
      @xx_minie Месяц назад +1

      You have no idea the trouble you just saved me!!! Thank you so much!

    • @3dSensei952
      @3dSensei952 28 дней назад

      @@xx_minie You're welcome buddy!

  • @samarpitaghatak9531
    @samarpitaghatak9531 2 года назад

    Thank you so much.
    You helped a lot 🥺

  • @_leon4560
    @_leon4560 6 месяцев назад

    Saved my life, ty!

  • @sinzy1067
    @sinzy1067 2 года назад +1

    legend

  • @xDukeseyy44
    @xDukeseyy44 8 месяцев назад

    super video, thanks!

  • @volkmark2561
    @volkmark2561 Год назад

    thanks for your share. After I import new model, everything in layer tab is missing, please help me fix it!thanks

  • @bethanyewert5197
    @bethanyewert5197 Год назад

    You saved my life!!!!!!

  • @RegulusFen
    @RegulusFen 2 года назад

    Only 242 Likes, I am sure this has helped more than That, Thank you for this, it helped a great deal!

    • @OnMars3D
      @OnMars3D  2 года назад

      No problem, happy to help!

  • @cpfantastic5576
    @cpfantastic5576 8 месяцев назад

    Why do you have different texture set for each part, in this case you have 4? Doesn't it mean that you have to export 4 different normal maps and other maps and it increases the size of the file and being problematic for the performance in games?

  • @tennisphotography
    @tennisphotography 4 года назад +2

    this is great tip

  • @oriricha
    @oriricha 2 года назад +1

    Thank you 🧡

    • @OnMars3D
      @OnMars3D  2 года назад

      You’re welcome 😊

  • @NinusMaximus
    @NinusMaximus 2 года назад

    thank you so much my friend!

    • @OnMars3D
      @OnMars3D  2 года назад +1

      Glad I could help!

  • @bluescreen2511
    @bluescreen2511 2 года назад

    Thank you. You helped a lot!!

    • @OnMars3D
      @OnMars3D  2 года назад

      Glad to hear that!

  • @FatterPidgeon
    @FatterPidgeon 3 года назад

    I appreciate this, thankyou.

    • @OnMars3D
      @OnMars3D  3 года назад

      Glad it was helpful!

  • @coulbi8097
    @coulbi8097 2 года назад +2

    note to others: you should not export your updated model with a material on it. Or else it overwrite the substance painter materiallayers. - happened to me - fixed

  • @flashgordonrocks
    @flashgordonrocks 11 месяцев назад

    Thank You!

  • @lennur2419
    @lennur2419 10 месяцев назад

    I appreciate! Thank you

    • @OnMars3D
      @OnMars3D  10 месяцев назад +1

      Glad it was helpful!

  • @javierlillo_
    @javierlillo_ 2 года назад +1

    Thank you very much!!

  • @feodorborisevich
    @feodorborisevich Год назад

    Thanks you saved me lots of time. A like and sub is in order

  • @TussoR4
    @TussoR4 2 года назад

    you are my hero

  • @leggynaut8760
    @leggynaut8760 Год назад

    This just saved my life lol

  • @NinusMaximus
    @NinusMaximus 3 месяца назад

    dude, I noticed that when I do this, substance adds the number 1 at the end of my texture sets and my characters becomes blank, like , white. i lose all my work. any ideas what may be happening?

    • @OnMars3D
      @OnMars3D  3 месяца назад

      Just make sure the naming and outliner matched the original model, if not, Substance will have issues updating the model.

  • @FreakazoidRobots
    @FreakazoidRobots 2 года назад

    I'm having an issue where color fill layers just don't work on the new parts of my mesh. Paint layers work fine. It's very confusing.

  • @massimorosini91
    @massimorosini91 3 года назад +1

    te se ama amò

  • @9AFilms
    @9AFilms 3 года назад

    You saved me alot of time

  • @DisneyUpBoilerUp
    @DisneyUpBoilerUp 3 года назад +2

    I'm using Substance for the first time. I change one small little part on my model in Maya, and used this method to update mesh. However, it did not preserve the model. I can't describe it, but it looks like all the UV's got moved or something, and are making an impression on the model. I can't really explain it without showing a picture. But even the parts I didn't change in Maya, are all crazy in Substance now. I wish I could describe it better.. Help please @On Mars 3D

    • @OnMars3D
      @OnMars3D  3 года назад +1

      When that happens, that normally means you have multiple UV Channels on your model. When you import the model into Substance, the UVs become overridden. To fix this, go to UV>UV Set Editor and make sure there is only on UV Set.

  • @suc4445
    @suc4445 Год назад

    Thank you

  • @emrealtas6072
    @emrealtas6072 Год назад

    offf save my life

  • @iksanfianka
    @iksanfianka 3 года назад

    thank's my friend

  • @TheBackRoom_Gaming
    @TheBackRoom_Gaming 2 года назад

    If you rotate a uv shell in maya and reimport the mesh into substance (with a uv shell now rotated differently) can you transfer the texture work onto the new model with rotated uvs?

    • @OnMars3D
      @OnMars3D  2 года назад

      You can transfer almost everything except custom paint layers. So any generators or procedurals will update when you reimport the model.

  • @mennaessam3217
    @mennaessam3217 3 года назад

    , to the point ,, thank you

  • @Felix-os5hf
    @Felix-os5hf 2 года назад

    can you do this if you reposed your mesh in 3d software and imported back into substance?

    • @OnMars3D
      @OnMars3D  2 года назад +1

      As long as the material assignment and UVs have stayed the same, you can bring in a re-posed mesh.

    • @chioyiti
      @chioyiti Год назад +2

      @@OnMars3D this doesn't seem to work, I tried this with a blend shape, but when I replace the mesh in painter my painted masks and warp projections aren't in the proper place anymore. In general it seems like uvs I can always change, but as soon as the mesh changes, painter doesn't know what to do anymore with the painted masks.

  • @retzerbil867
    @retzerbil867 3 года назад

    Thanks bro

  • @apolocardigan4421
    @apolocardigan4421 3 года назад

    Thanks

  • @juliamouse5777
    @juliamouse5777 5 месяцев назад

    🥰

  • @carlosloggiodice
    @carlosloggiodice 3 года назад

    good bro, at least it is short enough. although it could be literally 30 seconds long

  • @derptweaker945
    @derptweaker945 2 года назад

    2:27

  • @sumeshonly401
    @sumeshonly401 Год назад

    Please delete your RUclips. People love to see you.

  • @dfcz8819
    @dfcz8819 3 года назад +1

    Thank you!!

  • @BillyFrench
    @BillyFrench 2 года назад

    Thanks!

  • @H1_dude
    @H1_dude 3 года назад

    thank u so much!

    • @OnMars3D
      @OnMars3D  2 года назад +1

      You're welcome!