Battle Garegga / バトルガレッガ - Sega Saturn - Unlockable Superplay 1CC video RGB [HD 1080p 60fps]
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- Опубликовано: 18 окт 2024
- This superplay is unlocked in game once certain criteria are met. It was played by Wild-Snail: USI (Savini#) & Bornnam: Wat, their real names are never mentioned however. With Battle Garegga arriving on the PlayStation 4 later in the year and having hit 300+ subscribers we've decided to revisit our previous video on the Saturn port. A never perfect port that really shows off the power of the Saturn, as this is a revamped video of an existing one we have edited down the loading times and crop the screen safe area to give you more picture. The final score is 1PF823440. When we original uploaded the Battle Garegga Superplay it was before RUclips carried 60fps and was captured in ugly composite at 480p and upscaled via an editor to 720p and in yoko mode. Roll on nearly two years later and we can now capture it in 1080p 60fps and in tate mode so it looks nice and shiny.
This is a full playthrough / longplay / walkthrough / trueplay / 1CC of the game or super play as the Japanese like to call these videos.
To unlock complete the game for the first time (difficulty level and number of continuations are free), "SUPER PLAY" will be added to the title screen. If you start on Player 1's side, you can watch a playthrough by Wild-Snail: USI (Savini#), and on Player 2's side, you can watch one by Bornnam: Wat. Japanese cheat site with details here: urawaza.in/ss/...
Release: 1998
Developer: Raizing
Publisher: Electronic Arts
Format: Sega Saturn (SS) / セガサターン
Battle Garegga is soon to also be released on the PS4 (as of the time of writing)
Randomised Gaming blog: / randomisedgaming
Twitter: / rdmdgaming
Unemulated footage captured directly from a modified European Sega Saturn at 60hz using RGB Scart via a scart upscaler in order for it to work with an Elgato Game Capture.
*DO* *NOT* use Super Thanks on this video for archive only it can't be turned off on single videos at present.
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Feel free to discuss the video and game in the comment section.
Nice job! Can you do a Superplay with Diving Fox (Grasshopper ABC Type) next?
@@lancecurry7538 Please read the description, this is a superplay included on the game disc and played by Wild-Snail: USI (Savini#) & Bornnam: Wat (Their real names are never mentioned). Sadly these type of runs require months of practice, something we just don't have the time to do at present, so we will leave that to the arcade shooter pros on RUclips.
@@RandomisedGamingRUclips | You mean you didn't play this superplay?
This version alone is better than the original (minus a few) for the music alone being better
@@gaminggoof1542 | Really? I believe both versions are great. Both the original and the Saturn version.
This is the most intricately designed game I've played.
Yagawa can make some deep ass games.
Thank God I have the game for the PS4. Although I suck at the arcade edition, but other modes such as Premium, Super Easy (Meh-ish) and Custom are the inclusions to the game, making the players greatly challenged by the game in the palm of their hands. :D
I truly love this game to the infinity.
We picked up the Asian retail disc PS4 version last year and must say what a superb version of the game it is.
True power, king off all shut em up games.
I am a,azed. This videogame just kicks my can six ways from Sunday. It’s waaay too hard for me, even though I enjoy playing. Great video!
Look the amazing power of the Sega Saturn.
Makes me want one and this port but sadly at least one of them costs a fortune I bet, I doubt the PS4 version will be this port
@@gaminggoof1542 The PS4 version is arcade perfect, but it got released in limited quantities, so it's likely fetching a fortune as well by now.
@@Bloodreign1 I meant the PSN download. Btw this was 2 years ago. Thanks for the reply though
Beautiful video quality and gameplay.
1080 HD 60fps wa doko? Usotsuki~!!!
Which upscaler are you using? This looks fantastic.
Remember we are using RGB Scart for the capture, that's where the quality comes from, which isn't commonly used in the USA. For a great site that details a huge list of scalers checkout this one: retrogaming.hazard-city.de/
The main reason for us using the scaler is to purely capture RGB Scart which isn't support by most capture cards, for this video we used the HDV8S Generic Scart to HDMI, it's not perfect (cannon gun fire on stage 5 isn't correct) but it does a decent job. For Dreamcast we use a VGA scaler our current one isn't reviewed on that site however.
Thank you for the response and info!
BGMが、カッコいい。スーパープレイを見たら、やる気がなくなった。
Fiquei impressionado como pode jogar tão bem esse jogo. Não entendo porque perde vidas de propósito e não pega certos objetos. Ótimo jogo, excelente trilha sonora para um jogo de nave. Obrigado
Este Superplay foi jogado por Wild-Snail: USI (Savini #) e Bornnam: Wat. É um desbloqueável incluído na versão SEGA Saturn. A razão pela qual os jogadores acertam é para manter a dificuldade baixa na versão arcade. Caso contrário, fica extremamente difícil de terminar. (Google Translate)
This game is like Gun Frontier and Strikers 1945 combined into one.
This game was inspired by Gun Frontier, this game's creator loved playing Gun Frontier.
@@Bloodreign1 it shows. The projectiles and enemy design have heavy influence from Gun Frontier.
awesome !
The music's rearranged
The original music is also included, you can change it up in the options menu.
Anyone know how the graphics of the Saturn compare to the arcade specifically the backgrounds?
It's a direct port of the arcade board, it's pretty much arcade perfect, but they days the PS4 version would be the best version to go for.
@@RandomisedGamingRUclips thanks. I’ll end up with the xbox or ps4 ports but gotta have a version I can play on a 4:3 CRT too
What converter should I get that don’t cost to much something to plug in my Scart the hdmi tv please
While not super cheap the OSSC is the best one available at a reasonable price, there are cheap ones also: ruclips.net/video/k0ESLF_mfkg/видео.html
Why the death on the first boss??
The top Battle Garegga players die all the time, it's a trick from what we understand in keeping the difficulty down for scoring.
@RandomisedGamingRUclips yes I just listened to an example of it. I might do this in my game.