While the rest of the car looked like he was held together with scotch tape and lyon rope? Seriously, the damage model is half-assed. I know, I was told that NONE of the racing sims are allowed to incorporate realistic damage because of licensing agreements.
as a btiy the first real race sim i played was indy 500 on a 386 pc, never heard of oval racing before then but man playing a proper 3d car game coming from early 90s arcade games was mind blowing.. thanks to that and the old pc nascvar games from 93 plus i will azlways have a soft spoy for the US oval racing even if its not my preference
This editing is amazingly well done! I've been really wanting an Indy game with all the tracks, but thankfully mods have done that well enough. I always look forward to seeing your uploads, they're informative and always consistently well made.
Indianapolis 500: The Simulation from 1989 by Papyrus was the game that got me seriously into gaming in the first place. Up until that point I wasn't really into the platform type games that seemed to dominate the games world and the first time I saw it on a PC in a computer shop window I was blown away and knew that one day I would have to buy a PC just to play it! A couple of years later I had a bit of a stroke of luck that enabled me to spend... wait for it... £2,000 on a brand new PC (a 386 40MHz cpu with 4Mb ram, 120Mb hard drive and a 125Kb video card I think... the hottest pc specs you could get at the time!) and it was the first game I bought and I've never looked back! Thank you Indycar for turning me into a gamer!
@@joe_lucid00, there's still an active player base, and you can start your own server much more easily than Assetto Corsa. So, it absolutely is an option.
Your an unsung giant of sim racing, I should know, I've watch more than a few. I never blow smoke up peoples arse's, but it has to be said, your sim racing knowledge is unparalleled on YT or Twitch. Not to mention your extensive real life race history knowledge. All delivered in a very enjoyable tone, an ambassador to the once bitten by the joy of sim racing/driving. So pleased you got recognition from Heusinkveld. Good on you.
its cool seeing how popular Indy cars are becoming again, i remember the CART era when the Indy 500 was up there with the superbowl as a big name sporting event
@@crazysoundman because the superbowl stadiums only hold tens of thousands of people because the playing fields are much smaller than indy... If the superbowl was able to be played in a huge stadium its no contest.
Always a pleasure to listen to a GPLaps deep dive. Your depth of knowledge and breadth of experience make your views so valuable. Indy was just about the first form of racing that hooked me, way back in 1967 (the year of the first incredible STP Turbine Car), and my interest has never faded. I will be sitting watching again this year, hoping for yet another stand-up-and-yell final lap. Helio for five? Who knows.....
Modern IndyCar + Indy500, Texas Motor Speedway and Gateway should be easy to add for the next DLC. However, I also hope to see more IMSA DLCs. LMP2 and more tracks like Mid-Ohio, Road Atlanta, Sebring, Belle Isle, PIR and so on...
@@isuckatthisgame I agree, I think part 3 of the America DLC will have ovals but more IMSA would be quality too. I think they are doing a free part 4 too (if you buy the full Racin’ USA pack), so who knows. That said, how long will we have to wait for it all 😢
Well, I hope they get all the pcars licenses, which includes Le Mans.....and Indycar. As well as group5, the pretty damn good Group C/GTP, GT1, and Group A/1992 DTM grids. Oh and lets not forget the IMSA GTO class. We have cars of those grids, but sadly not the full breadth. Also Moar DPis please! P.S. the Metalmoro P3 rocks!
The IR18 is my favorite car in iRacing, and probably all of sim racing. 2 years ago it was only fit for ovals though. It's amazing how far it has came after receiving professional criticism.
The most recent iteration, IMO is probably one of the best, most enjoyable cars to drive on both road and oval. It's such a pleasure to wheel it around, and the races are long enough that tire management can become a huge factor (although many times simply not crashing is a bigger factor)
I raced it for the first time last night at Belle Isle after having the car for about 2 months. I’m absolutely in love with it. It might be my favorite car on the service at the moment, but participation is god awful. I just don’t understand it either. This car should have way more people racing it.
@@gdoumit I think on the road side, like all high end open wheel cars, people just don't know tune it to be competitive, so they avoid it. Me included. When the fixed oval side comes to a road course, they always seem populated.
@@gdoumit Belle Isle is generally pretty unpopular because it's difficult and unforgiving. That and people being afraid of ovals for some reason does dampen the participation somewhat
@@u-wot-n8 I'm more into road racing and feel like that car really comes alive on the road. I understand Belle Isle is unforgiving but my god that track is so much fun in the indycar. The bumps are INSANE and you really have to be careful because of them but man when you hook a lap up it feels so awesome. I think I need to find an indycar league that hits road courses because I had an absolute blast last night. If there was more participation, I'd be driving this track all week.
I personally love still playing two of the old CART league games. "Flag to Flag" for the Dreamcast, made my Sega Sports, has some great tracks like RA, Ohio, LB, Laguna, and Portland to name a few. It's "more realistic" as you have to break. My personal favorite is "CART Fury", a pure arcade game by Midway, you leave it all out with no need to break, with a damn near perfect PS2 port. This one is high speed and very unrealistic, but FUN! I own both of these games with their original systems, and play them to this day. Great video!
I’ve tried to make this video for years. Life always got in the way. But this was so much better than I could have ever have even imagined. As a diehard INDYCAR fan born and raised in Indianapolis, this captures the passion of the Indy fan base. Thank you for this
@@emilianomelgarejo3319 Thats the game that got me into sim racing. I had a modded wii, installed it and used to do 200 laps racing getting up about 4 in the morning because ive got kids. Slowly but surely I bought a sim rig and am now fully enjoying this
Awesome vid Jake, perfect timing ;) I was surprised you didn't talk about raceroom, obviously missing lots of tracks but it's still really fun to race in.
6:27-6:39 For some reason it looked so real to me (at least on a smartphone screen) that for like five seconds or so I was convinced you edited in some actual footage, even though centered helmet cam clearly tells the opposite. In other words, my brain was fooled.
In Assetto Corsa, RF2 and IRacing we can drive with classic cars from the 80s, 90s and 2000s, that is the same thing that I look for in Indy car or Cart game or mod, cars from the 80s and 90s, which inexplicably does not exist, saturated only with the new era. For me the mid-late 80s and early 90s are the best era ever.
Really cool video this really gives a good breakdown to what is available. I too have a dream that one day we will get a dedicated Indy Car racing game as well. I just finished putting my final build (For now I may need to update T3PA pedals to a load cell set in the future) and I plan to do me vs an AI race every year a few days before the actual Indy 500 as a way for me to have fun myself as the actual race ensues. Based on your videos and the driving I will have to tune the A.I. to be competitive while probably turning down aggression this year I plan to try Rfactor 2 and may see if Automobilista 2 has an option for it with mods or something but my big chance at glory will be with Rfactor 2 as it just made the most sense when it comes to bang for my buck. Thanks for the help in this as it does get VERY expensive at times to find what you want. The only issue I will have will be pit stop strategy for the A.I but that is secondary I suppose. Thanks again for all your videos as I really enjoy every single one you make and I hope to get my skills to the point I can enjoy some of the older series as it can be pretty hard racing a Formula race with the older cars but there is SO much to choose from on that front! Awesome and happy to be in the sim racing world and hopefully turning competitive laps as I get adjusted to my settings and preferences. I have already had some AMAZING absolutely amazing GP races on a few of the sims here and I have very high hopes for Automobilista 2 in the future if they add an Indy series which could be epic if the AI is on point.
Hello. First time I see one of your videos. This is masterclass in terms of production and quality of information. I am gonna look all what you have been producing and what you will keep producing. Congrats and thanks for sharing
Hey Jake, I highly recommend you give RaceRoom a shot, especially since all the content is free until May 30! They have a modern Indycar model and also just released the Indianapolis Oval and Road Circuit a couple months ago. Their track design is damn good but most importantly, the AI is probably the best in the market out of the box. The driving model is a tad different (hard to describe...I guess not as slidey as iracing and Automobilista 2, you'll be doing less mid-corner corrections, it's a tad more unforgiving when it comes to saving oversteer moments, tires feel a bit stickier), but as a classic car head, there's a ton of wonderful content that ranges from the lateish 70s to modern day tintops and openwheelers.
Seconded! Have been playing RR a lot this week thanks to their free content offer - hadn’t had a go before but I’m really enjoying it (AI is really good)
@@mrtom2450 Do the AI still crash into the wall on the entrance to the pits while overtaking each other at the Nurburgring GP circuit? I was really close to buying all the content, but was put off by the amount of pileups at that point. (Nurburgring GP is one of my favourite tracks, so being able to race there is a must for me)
Although it might not be the ultimate, best-of-the-best simulator, Project CARS 2 has decent IndyCar content. You have tracks like Cota, Daytona, Indianapolis, Laguna Seca, Road America, Watkins Glen - heck, even Long Beach. And you have the IR12 in Speedway and Road Course configurations. (and you've got all the official teams as well!)
Unfortunately the content is extremely outdated (2016 cars), the physics leave a lot to be desired, and you'll run into more of the same AI issues as the sims in this video.
I'd like to see MGI take iRacing's tech and turn it into a polished off-line only Indycar sim. Something that would be popular on its own and also pull people into the larger IR experience.
I'd love to see this. Optimise this for a console experience then you have the best damage and racing experience. Then there's scope to further expand the IndyCar circuits list in iRacing itself. Add in the rest of the Road to Indy and update those in iRacing too.
@@RacingAtHome the IR/ Pro and USF2000 are already in iRacing. The only thing missing is the Indy Lights car, which if you really want to take that step I guess you could use a Formula Renault 3.5 car or the dallara designed IR-04 (F4 representation) car for a series like that...
i remember playing newman haas racing for the ps1 (i believe it was released for pc too) and it really gave me a hankering for more, this is a useful video
Great video my man! Thanks for laying it all out. I, along with so many, am just craving a dedicated Indycar sim/game. It’s so overdue it’s not even funny. I am stuck between wanting to either get a PS5 or a PC and don’t know what to go with next, and a dedicated game for console and PC would just make my year.
racing in iRacing without irFFB should be a crime at this point. It completely transforms the feeling of the tires and physics. I could never go without it again.
Informative but overwhelming. I just want an Indycar game to play on my Xbox One. Maybe someday I can work up to a sim setup, but between the wife and kids, that’s gonna be a tough sell lol. Thanks for the video.
When I got into iRacing, I found leagues fairly easily and enjoyed the racing aspect of it. I got into the Indy Open SoF races and won a few in my split. Also did the IndyCar iRacing Series for a few races and won my race at Barber. I fell in love with driving Barber in that game and it's part of why I want to see a proper IndyCar game. I enjoyed racing USF2000 and Indy Pro 2000 at places like Phoenix was great fun. iRacing could use any new scans they do to add to iRacing and add to that experience. The same with the updated USF2000 and Indy Pro then adding Indy Lights. It could essentially be an iRacing taster of the best in iRacing. Maybe with some non-schedule tracks like Michigan/Fontana and other 1.5 mile circuits. Hopefully, they use their new acquisition with Monster Games to bring an IndyCar to a standalone game. I feel like that would be the best product. Maybe with a career mode where you can create your own team and bring them up through the series.
Great video, iracing is a close to Indycar Racing 3 as you can get. I can almost hear in my head ‘I am Paul Page, from Papyrus this is IndyCar Racing 3'.
Id love to see a modern version of Indianapolis 500 by Papyrus and bits of Ferrari Formula One, which whilst the latter wasnt great it did have some immersive features such as testing and changes to your car taking time. Way ahead of its time. Just love a really immersive Indy 500 game that has elements both on and off the track, testing, improving the car, time management, machine problems etc
A great great video. In my opinion, the indycar mods need to add the real rules of flags and pit stops, and random engine failures or accidents with AI triggering the safety car. It would be awesome
Reiza soon entering the battle, it will be interesting to see how they will stack up. While we won't have the full track selection I'm sure what will be there will be very high quality and possibly the best offline racing option.
"With the low bar of AI from modern sims." That statement could not resignate more with me. It feels like in every sim I own there is one or more immersion braking behaviors that just completely kill the motivation to invest in an offline championship with full race lengths.
Thank you for posting this. I've been hoping for an Indy game since I've been having so much fun with F1. I'm a new racing fan that's gravitating to Indy for the more familiar sponsors and North American tracks.
I had no idea there were so many advanced options. This is a perfect video for my purposes. The discussion of the AI was intriguing... the last AI I was familiar with was the Indy 500 Sim from 1989. Things have changed for the better in ANY case, yes? I've saved this video for further study as I now have a goal to renter my old racing sim world. But, with what tools, what controls? I used a flight sim joystick in the past. What should I get starting from scratch with $500 max for hardware (PC and display gear excluded)? I imagine I could get used premium equipment on eBay, eh?
GPLaps made another video for you that answers these questions. Here he talks about a good starting setup that doesn't cost too much: ruclips.net/video/ZDRVIULVwoA/видео.html
A few things: 1. I know Mike over at Simracing604 has done some IndyCar stuff in AMS2. 2. Unless you're a more dedicated sim racer, it seems like AC is friendlier as far as being able to drive the cars fairly successfully as compared to rF2. 3. Have you had a go at the Indy Cars in PC2?
1. They aren't modern indycars 3. While it's the same chassis, the aero kits in Project CARS 2 are outdated and don't have the aeroscreen. They handle differently to the way the car drives IRL now
@@willlyon89 Maybe a bit of semantics, but in a broad sense, I'd say I consider the Lotus 79 to be the first "modern" F1 car, for instance. I understand they're not the current generation of car, but the design principles and how they make their speed are very much the same.
23 is why I went with Assetto Corsa. I wish I had the time to be a "dedicated sim racer," but I just. Having tried out Assetto Corsa and rFactor, AC won out for me even though I could tell I would really enjoy rFactor if I had the time to really dive in. I liked Indycar in PCars 2, I just wish they had more tracks for indycars, especially for the career mode. It doesn't feel right racing indycars at Daytona.
Consistently the highest quality and most engaging sim racing content on RUclips - bravo GPL, great video. And that's coming from someone with zero interest in IndyCar! iRacing is a real contradiction - that excellent offline AI but with the offensive subscription model - I just can't bring myself to do it.
Dallara Dash is the best part of being a new D licensed Iracer. I also think it's worth mentioning that Iracing represents a virtual racing 'career', and comparatively peanuts to the cost of real motorsports. I mildly scrapped the fiberglass door of a rental BMW race car at Nordschleife on a rock in the parking lot and it cost me $1200, so Iracing price ain't a thing to me. For VR, Iracing is smoother and I can get better frame rates than AC or RF2 for some reason I can't figure out, and I've never had it crash like the others. The other sims seem janky in VR but Iracing looks great to me, and online races are easy to find and get into.
I don´t know what you are talking about, order of beauty and FPS in car sims, using VR: AMS2; project cars 2; RF2; ACC;AC, using openXR. the first 3 games is just straight through, no problems, always smooth if you know what are you doing. HP g2 3440x3300 (something like that, 120%) 90FPS, almost everything in high, with some in ultra. 4080s/5800x3d, in the most demanding circuity (Nordschleife) at sunset or sunrise, medium rain, 30 cars, 16 visible, with the official cars (GT3) i still have between 8% to 18% spare performance, that in RF2.
@@pedroferrr1412 Hey dude, I wrote this a while ago. Having discovered OpenXR I love AMS2, but getting good frames on the others. Also RF2 has a fun multiplayer and Low Fuel Motorsports is great. Happy racing!
Great video! One quick question. I noticed with the Indy oval on AC that the structure above the start/finish that held the lights for takeoff was missing as it should be in real life.. how or what did you use to get rid of it? I have been looking all over to get rid of those lights.
In the track's ext_config.ini file add the following to the bottom: [MESH_ADJUSTMENT_11] MESHES = BridgeSF?, SL_GP?, startlight_gp?, Object003?, Object004?, Object005? IS_RENDERABLE = 0
I've not done much in the sim, but I was genuinely curious of the thoughts on Project Cars 2 Indycars. They are the DW12 cars if I'm not mistaken with the old aero kits. I've finally found a comment below that answers the question. Sorry.
Nice vid! Now I need to check your others and subscribe. See you back home in Indiana! I'm headed out to Indiana for the Sprint Speedweek in July. I've become a fan of the non-wing sprints though I hate to use the term non-wing or wingless. Running without a wing is how these cars started but the wings do offer more safety than the lidless cars. Have fun!!
It’s not to the level of these titles but I’m able to run at IMS on GRID AutoSport in a Dellara DW12, on my Mac with my newly acquired yet antiquated Logitech Momo ffb wheel. I guess beggar’s can’t be choosers. I can’t do a full 500 miles but I can run three 20 lap races with points awarded for a 150 mile experience. GRID also has COTA. They’ve also the Indy Grand Prix layout layout along with the sports layout. So that’s my fix unless I run IndyCar Racing 2 in DOSBox. It’s all fairly competitive accept for the Indy Oval where the AI just aren’t fast so you have to dumb down the performance of your car to make it competitive.
Only criticism is all Indy (and Formula E) content seems to be hidden behind some sort of pay wall. AC makes things annoying by requiring you to download each track manually instead of having some sort of pack, like you have for the 1988 F1 season.
I think it's possible to pack all the tracks together, by having all of them in the same file. At least Content Manager does recognize and install multiple cars in one go, you can test that with the SRP car pack. Maybe it works with tracks too, if it does then just put it all in a single file and let CM do the hard work
i agree with you, RFactor 2 is great for doing Indycar or Nascar series. Most the Ovals and Road/Street tracks are available in Rfactor 2. Also we can do Rolling starts and realistic pitting. Nothing has come close to What I get in RFactor since Papyrus games many years ago. Assetto Corsa has allot of Indycar tracks, but the game does not have Rolling starts. We shall see what Assetto Corsa 2 brings to the table. There are several other good SIM games but only have a few of the Indycar/Nascar Tracks. So cannot do complete series races. Thanks for the video. Take care.
AC - I'm not thrilled with the Mid-Ohio mods for Assetto Corsa. I shouldn't complain because they're free, but one version has the chicane going into the keyhole and another version is incredibly bumpy on the backstraight. Also the IMS road course uses the pre-2014 layout so you'd have to use that or the mid-2000s F1 layout. RF2 - The oval setups have come a long way. The initial setup was completely undriveable but thankfully they've fixed that. I have a video on my channel of the cars going on 2 wheels at Texas if anyone wants to see that.
Wasn't the new Indycar game going to be brought to us by the clowns behind NH5 and the risible Ignition thing? If so perhaps it's for the best it might never appear.
In short... -Asseto Corsa is missing the rules, hard to find and setup the mods required, and the AI sucks. But has the lowerst price. -RF2 Is being held hostage by Motor Sports Games, a Studio who you should NOT support under any circumstances for reasons you can easily google. -IRacing Drive's like shite, is way too expinsive, and is missing most of the indycar specific tracks, but is the best experance over all. Please dear god... Let AMS 2 knock the oval racing pack out of the park. At this point, they are our only realistic hope for a good Indycar game for the next 10 years.
I really hope the new game comes out. I never joined Iracing because I don't have the time to "work my way up", as well as money's tight, so I don't want to pay a subscription fee.
All Indycars from 1911 till now sounds bloody amazing... and all the Indy configurations in history with it as well... would be amazing in VR. Even Project Cars2 is bad in many ways... I sometimes fire up an Indy500 race with the historic legends in VR.
5:52 are we gonna ignore how the ai had an incident, and the fact that a pretty sizeable part, probably a wheel, went into the grand stands?
It’s rFactor spectators, they can’t get any flatter
I was going to post: RIP stand fans
Lol, I didn't realize. 😂
Yeah man I was in the third row back. A miracle nobody was killed that day.
While the rest of the car looked like he was held together with scotch tape and lyon rope? Seriously, the damage model is half-assed. I know, I was told that NONE of the racing sims are allowed to incorporate realistic damage because of licensing agreements.
10:42 Man, I can't even enjoy an IndyCar Sim related video without Rossi crashing out in the middle of the action! Way to capture the realism!
his luck is the worst
Indy deserves a dedicated Sim. So much history.
Well, it won't be iRacing, that's for sure.
Factual
as a btiy the first real race sim i played was indy 500 on a 386 pc, never heard of oval racing before then but man playing a proper 3d car game coming from early 90s arcade games was mind blowing.. thanks to that and the old pc nascvar games from 93 plus i will azlways have a soft spoy for the US oval racing even if its not my preference
@@atlantic_love looks like iRacing picked it up after all :)
@@TechnoRacerX It's past my bedtime, have to be up at 3:45am. Did iRacing buy an Indy license?
This editing is amazingly well done! I've been really wanting an Indy game with all the tracks, but thankfully mods have done that well enough. I always look forward to seeing your uploads, they're informative and always consistently well made.
Indianapolis 500: The Simulation from 1989 by Papyrus was the game that got me seriously into gaming in the first place. Up until that point I wasn't really into the platform type games that seemed to dominate the games world and the first time I saw it on a PC in a computer shop window I was blown away and knew that one day I would have to buy a PC just to play it! A couple of years later I had a bit of a stroke of luck that enabled me to spend... wait for it... £2,000 on a brand new PC (a 386 40MHz cpu with 4Mb ram, 120Mb hard drive and a 125Kb video card I think... the hottest pc specs you could get at the time!) and it was the first game I bought and I've never looked back! Thank you Indycar for turning me into a gamer!
You forgot about Project Cars 2. They had fully licensed roster for the 2016 season.
It's not really a modern option anymore
@@joe_lucid00, there's still an active player base, and you can start your own server much more easily than Assetto Corsa. So, it absolutely is an option.
Jake, what say you about this? Is there a reason you left out PC2? Just curious.
Its not the modern indycar, its 6 years old
@@GPLaps Thanks for the reply. I see what you mean now.
Your an unsung giant of sim racing, I should know, I've watch more than a few.
I never blow smoke up peoples arse's, but it has to be said, your sim racing knowledge is unparalleled on YT or Twitch. Not to mention your extensive real life race history knowledge.
All delivered in a very enjoyable tone, an ambassador to the once bitten by the joy of sim racing/driving.
So pleased you got recognition from Heusinkveld.
Good on you.
its cool seeing how popular Indy cars are becoming again, i remember the CART era when the Indy 500 was up there with the superbowl as a big name sporting event
The Indy 500 has always been bigger than the super bowl, that never changed. It's the most attended sporting event in the world...
@@AdrenaLukeYT For TV ratings, Indy is way smaller.
@@Lateralus14 100 million to 4 million, yea tv is definitely smaller but for in person I’d say Indy is still much bigger
@@crazysoundman because the superbowl stadiums only hold tens of thousands of people because the playing fields are much smaller than indy...
If the superbowl was able to be played in a huge stadium its no contest.
Always a pleasure to listen to a GPLaps deep dive. Your depth of knowledge and breadth of experience make your views so valuable. Indy was just about the first form of racing that hooked me, way back in 1967 (the year of the first incredible STP Turbine Car), and my interest has never faded. I will be sitting watching again this year, hoping for yet another stand-up-and-yell final lap. Helio for five? Who knows.....
I really hope Reiza gives us a modern IndyCar with its ovals
Modern IndyCar + Indy500, Texas Motor Speedway and Gateway should be easy to add for the next DLC.
However, I also hope to see more IMSA DLCs. LMP2 and more tracks like Mid-Ohio, Road Atlanta, Sebring, Belle Isle, PIR and so on...
@@isuckatthisgame I agree, I think part 3 of the America DLC will have ovals but more IMSA would be quality too. I think they are doing a free part 4 too (if you buy the full Racin’ USA pack), so who knows. That said, how long will we have to wait for it all 😢
Well, I hope they get all the pcars licenses, which includes Le Mans.....and Indycar.
As well as group5, the pretty damn good Group C/GTP, GT1, and Group A/1992 DTM grids.
Oh and lets not forget the IMSA GTO class.
We have cars of those grids, but sadly not the full breadth.
Also Moar DPis please!
P.S. the Metalmoro P3 rocks!
Also, let's not forget that we will have a bonus RUSA part 4 for everyone who bought the RUSA complete pack. I wonder what we will have in that pack.
Bump up to this one. They really did a great job with older ones.
The IR18 is my favorite car in iRacing, and probably all of sim racing. 2 years ago it was only fit for ovals though. It's amazing how far it has came after receiving professional criticism.
The most recent iteration, IMO is probably one of the best, most enjoyable cars to drive on both road and oval. It's such a pleasure to wheel it around, and the races are long enough that tire management can become a huge factor (although many times simply not crashing is a bigger factor)
I raced it for the first time last night at Belle Isle after having the car for about 2 months. I’m absolutely in love with it. It might be my favorite car on the service at the moment, but participation is god awful. I just don’t understand it either. This car should have way more people racing it.
@@gdoumit I think on the road side, like all high end open wheel cars, people just don't know tune it to be competitive, so they avoid it. Me included. When the fixed oval side comes to a road course, they always seem populated.
@@gdoumit Belle Isle is generally pretty unpopular because it's difficult and unforgiving. That and people being afraid of ovals for some reason does dampen the participation somewhat
@@u-wot-n8 I'm more into road racing and feel like that car really comes alive on the road. I understand Belle Isle is unforgiving but my god that track is so much fun in the indycar. The bumps are INSANE and you really have to be careful because of them but man when you hook a lap up it feels so awesome. I think I need to find an indycar league that hits road courses because I had an absolute blast last night. If there was more participation, I'd be driving this track all week.
I personally love still playing two of the old CART league games. "Flag to Flag" for the Dreamcast, made my Sega Sports, has some great tracks like RA, Ohio, LB, Laguna, and Portland to name a few. It's "more realistic" as you have to break. My personal favorite is "CART Fury", a pure arcade game by Midway, you leave it all out with no need to break, with a damn near perfect PS2 port. This one is high speed and very unrealistic, but FUN! I own both of these games with their original systems, and play them to this day. Great video!
I’ve tried to make this video for years. Life always got in the way. But this was so much better than I could have ever have even imagined. As a diehard INDYCAR fan born and raised in Indianapolis, this captures the passion of the Indy fan base. Thank you for this
The Indy Evolution game that came out in 2011 is the best Indycar game. It includes the 1961-1971 tracks, cars, and drivers which is pretty cool.
INDY 500 FOR WII IS AWESOME TODAY
@@emilianomelgarejo3319 Thats the game that got me into sim racing. I had a modded wii, installed it and used to do 200 laps racing getting up about 4 in the morning because ive got kids. Slowly but surely I bought a sim rig and am now fully enjoying this
Awesome vid Jake, perfect timing ;) I was surprised you didn't talk about raceroom, obviously missing lots of tracks but it's still really fun to race in.
6:27-6:39 For some reason it looked so real to me (at least on a smartphone screen) that for like five seconds or so I was convinced you edited in some actual footage, even though centered helmet cam clearly tells the opposite.
In other words, my brain was fooled.
are we just gonna ignore GPLaps predicting Colton Herta's Carb Day crash at 2:23
Are we just gonna keep posting "are we just gonna ignore"?
As a sim racer fan and an even bigger IRL fan, I have to say this video was amazingly well done and informative! Thank you, I am subbing right now!
RFACTOR 2 indycar - dont waste time, is the best by far
Would be curious how you would rate Automobilista 2 on this list now, with all the amazing updates of the last year.
Brilliant video! Editing is incredibly smooth
Online racing in Indycar in iracing is just incredible. It’s at Detroit from Tuesday. Using the PTP, fuel maps and different tyres is excellent
In Assetto Corsa, RF2 and IRacing we can drive with classic cars from the 80s, 90s and 2000s, that is the same thing that I look for in Indy car or Cart game or mod, cars from the 80s and 90s, which inexplicably does not exist, saturated only with the new era. For me the mid-late 80s and early 90s are the best era ever.
Really cool video this really gives a good breakdown to what is available. I too have a dream that one day we will get a dedicated Indy Car racing game as well. I just finished putting my final build (For now I may need to update T3PA pedals to a load cell set in the future) and I plan to do me vs an AI race every year a few days before the actual Indy 500 as a way for me to have fun myself as the actual race ensues. Based on your videos and the driving I will have to tune the A.I. to be competitive while probably turning down aggression this year I plan to try Rfactor 2 and may see if Automobilista 2 has an option for it with mods or something but my big chance at glory will be with Rfactor 2 as it just made the most sense when it comes to bang for my buck. Thanks for the help in this as it does get VERY expensive at times to find what you want. The only issue I will have will be pit stop strategy for the A.I but that is secondary I suppose. Thanks again for all your videos as I really enjoy every single one you make and I hope to get my skills to the point I can enjoy some of the older series as it can be pretty hard racing a Formula race with the older cars but there is SO much to choose from on that front! Awesome and happy to be in the sim racing world and hopefully turning competitive laps as I get adjusted to my settings and preferences. I have already had some AMAZING absolutely amazing GP races on a few of the sims here and I have very high hopes for Automobilista 2 in the future if they add an Indy series which could be epic if the AI is on point.
Hello. First time I see one of your videos. This is masterclass in terms of production and quality of information. I am gonna look all what you have been producing and what you will keep producing. Congrats and thanks for sharing
IndyCar deserves its own game. I want an IndyCar game that you can enjoy fully offline and online (meaning you own the experience fully).
Hey Jake, I highly recommend you give RaceRoom a shot, especially since all the content is free until May 30! They have a modern Indycar model and also just released the Indianapolis Oval and Road Circuit a couple months ago. Their track design is damn good but most importantly, the AI is probably the best in the market out of the box. The driving model is a tad different (hard to describe...I guess not as slidey as iracing and Automobilista 2, you'll be doing less mid-corner corrections, it's a tad more unforgiving when it comes to saving oversteer moments, tires feel a bit stickier), but as a classic car head, there's a ton of wonderful content that ranges from the lateish 70s to modern day tintops and openwheelers.
Seconded! Have been playing RR a lot this week thanks to their free content offer - hadn’t had a go before but I’m really enjoying it (AI is really good)
@@mrtom2450 Do the AI still crash into the wall on the entrance to the pits while overtaking each other at the Nurburgring GP circuit? I was really close to buying all the content, but was put off by the amount of pileups at that point. (Nurburgring GP is one of my favourite tracks, so being able to race there is a must for me)
02:25 that is a little prophetic...
Although it might not be the ultimate, best-of-the-best simulator, Project CARS 2 has decent IndyCar content. You have tracks like Cota, Daytona, Indianapolis, Laguna Seca, Road America, Watkins Glen - heck, even Long Beach. And you have the IR12 in Speedway and Road Course configurations. (and you've got all the official teams as well!)
Unfortunately the content is extremely outdated (2016 cars), the physics leave a lot to be desired, and you'll run into more of the same AI issues as the sims in this video.
Hey GP congrats on 40k!
I'd like to see MGI take iRacing's tech and turn it into a polished off-line only Indycar sim. Something that would be popular on its own and also pull people into the larger IR experience.
I'd love to see this. Optimise this for a console experience then you have the best damage and racing experience. Then there's scope to further expand the IndyCar circuits list in iRacing itself. Add in the rest of the Road to Indy and update those in iRacing too.
@@RacingAtHome the IR/ Pro and USF2000 are already in iRacing. The only thing missing is the Indy Lights car, which if you really want to take that step I guess you could use a Formula Renault 3.5 car or the dallara designed IR-04 (F4 representation) car for a series like that...
@@FloridaManRacer I meant add in the MRTI to the new game. But they've added a halo to them in real life so update those models as well.
i remember playing newman haas racing for the ps1 (i believe it was released for pc too) and it really gave me a hankering for more, this is a useful video
Great video my man! Thanks for laying it all out. I, along with so many, am just craving a dedicated Indycar sim/game. It’s so overdue it’s not even funny. I am stuck between wanting to either get a PS5 or a PC and don’t know what to go with next, and a dedicated game for console and PC would just make my year.
racing in iRacing without irFFB should be a crime at this point. It completely transforms the feeling of the tires and physics. I could never go without it again.
You have a voiceover kinda voice.
Nice video. Thanks
It's funny to say that it's one of the quickest growing motorsports when just a few short decades ago it was one of the most prestigious on the planet
Thats a very well made video sir! Will check out more of your content.
Informative but overwhelming. I just want an Indycar game to play on my Xbox One. Maybe someday I can work up to a sim setup, but between the wife and kids, that’s gonna be a tough sell lol. Thanks for the video.
Everybody knows that the best Indy car game is the Indy 500 arcade game from 1995
When I got into iRacing, I found leagues fairly easily and enjoyed the racing aspect of it. I got into the Indy Open SoF races and won a few in my split. Also did the IndyCar iRacing Series for a few races and won my race at Barber. I fell in love with driving Barber in that game and it's part of why I want to see a proper IndyCar game. I enjoyed racing USF2000 and Indy Pro 2000 at places like Phoenix was great fun.
iRacing could use any new scans they do to add to iRacing and add to that experience. The same with the updated USF2000 and Indy Pro then adding Indy Lights. It could essentially be an iRacing taster of the best in iRacing. Maybe with some non-schedule tracks like Michigan/Fontana and other 1.5 mile circuits.
Hopefully, they use their new acquisition with Monster Games to bring an IndyCar to a standalone game. I feel like that would be the best product. Maybe with a career mode where you can create your own team and bring them up through the series.
Great video, iracing is a close to Indycar Racing 3 as you can get. I can almost hear in my head ‘I am Paul Page, from Papyrus this is IndyCar Racing 3'.
Iracing is made by the same people from Papyrus who did the incredible GPL and NASCAR 2003 software.
Indycar with assetto Corsa would be amazing if the sim had an actual legitimate flag system
That's the problem isn't it, assetto corsa is one of the best driving sims ever made
but it's a terrible RACING sim.
Id love to see a modern version of Indianapolis 500 by Papyrus and bits of Ferrari Formula One, which whilst the latter wasnt great it did have some immersive features such as testing and changes to your car taking time. Way ahead of its time.
Just love a really immersive Indy 500 game that has elements both on and off the track, testing, improving the car, time management, machine problems etc
The Indycar license must be rescued from Motorsport Games! That and the Le Mans license too.
A great great video.
In my opinion, the indycar mods need to add the real rules of flags and pit stops, and random engine failures or accidents with AI triggering the safety car. It would be awesome
Reiza soon entering the battle, it will be interesting to see how they will stack up. While we won't have the full track selection I'm sure what will be there will be very high quality and possibly the best offline racing option.
Honorary mention: Project cars 2. Not the most realistic but still the only option for console users
"With the low bar of AI from modern sims." That statement could not resignate more with me. It feels like in every sim I own there is one or more immersion braking behaviors that just completely kill the motivation to invest in an offline championship with full race lengths.
"the sim that can do it all, assetto corsa".... yeah..except rolling starts!
Would be useful, interesting, and fun to see a version of this for Stock Car/Nascar, F1, Vintage F1, Vintage GT etc.
forgets to mention that everything in iRacing is Laser scanned and that is why it's so expensive and why it takes so long to implement
Hey gotta appreciate the fact that you pronounced Toronto correctly. Nice!
You forgot Project Cars 2!!
Thank you for posting this. I've been hoping for an Indy game since I've been having so much fun with F1. I'm a new racing fan that's gravitating to Indy for the more familiar sponsors and North American tracks.
I had no idea there were so many advanced options. This is a perfect video for my purposes. The discussion of the AI was intriguing... the last AI I was familiar with was the Indy 500 Sim from 1989. Things have changed for the better in ANY case, yes? I've saved this video for further study as I now have a goal to renter my old racing sim world.
But, with what tools, what controls? I used a flight sim joystick in the past. What should I get starting from scratch with $500 max for hardware (PC and display gear excluded)? I imagine I could get used premium equipment on eBay, eh?
GPLaps made another video for you that answers these questions. Here he talks about a good starting setup that doesn't cost too much: ruclips.net/video/ZDRVIULVwoA/видео.html
A few things:
1. I know Mike over at Simracing604 has done some IndyCar stuff in AMS2.
2. Unless you're a more dedicated sim racer, it seems like AC is friendlier as far as being able to drive the cars fairly successfully as compared to rF2.
3. Have you had a go at the Indy Cars in PC2?
1. They aren't modern indycars
3. While it's the same chassis, the aero kits in Project CARS 2 are outdated and don't have the aeroscreen. They handle differently to the way the car drives IRL now
@@willlyon89 Maybe a bit of semantics, but in a broad sense, I'd say I consider the Lotus 79 to be the first "modern" F1 car, for instance.
I understand they're not the current generation of car, but the design principles and how they make their speed are very much the same.
23 is why I went with Assetto Corsa. I wish I had the time to be a "dedicated sim racer," but I just. Having tried out Assetto Corsa and rFactor, AC won out for me even though I could tell I would really enjoy rFactor if I had the time to really dive in.
I liked Indycar in PCars 2, I just wish they had more tracks for indycars, especially for the career mode. It doesn't feel right racing indycars at Daytona.
Consistently the highest quality and most engaging sim racing content on RUclips - bravo GPL, great video. And that's coming from someone with zero interest in IndyCar! iRacing is a real contradiction - that excellent offline AI but with the offensive subscription model - I just can't bring myself to do it.
6:23 DLCs go on sale nearly every Steam sale, but given how new IR18 and Laguna Seca are, it's gonna take some months for them to go on sale.
don't forget you can have plenty of fun with Automobilista 2 simulating late 90s indy cars
Oooh, museum mode. I’m in for that.
Brawner Hawk, Gurney Eagles, Parnelli Vels?
Thank you for the heads up on the sales! Just picked up both games for less than $20!
Dallara Dash is the best part of being a new D licensed Iracer. I also think it's worth mentioning that Iracing represents a virtual racing 'career', and comparatively peanuts to the cost of real motorsports. I mildly scrapped the fiberglass door of a rental BMW race car at Nordschleife on a rock in the parking lot and it cost me $1200, so Iracing price ain't a thing to me. For VR, Iracing is smoother and I can get better frame rates than AC or RF2 for some reason I can't figure out, and I've never had it crash like the others. The other sims seem janky in VR but Iracing looks great to me, and online races are easy to find and get into.
I don´t know what you are talking about, order of beauty and FPS in car sims, using VR: AMS2; project cars 2; RF2; ACC;AC, using openXR. the first 3 games is just straight through, no problems, always smooth if you know what are you doing. HP g2 3440x3300 (something like that, 120%) 90FPS, almost everything in high, with some in ultra. 4080s/5800x3d, in the most demanding circuity (Nordschleife) at sunset or sunrise, medium rain, 30 cars, 16 visible, with the official cars (GT3) i still have between 8% to 18% spare performance, that in RF2.
@@pedroferrr1412 Hey dude, I wrote this a while ago. Having discovered OpenXR I love AMS2, but getting good frames on the others. Also RF2 has a fun multiplayer and Low Fuel Motorsports is great. Happy racing!
Great video...fair and well researched
Ready for the Indy 500 !
Wake up babe a new GPlaps video!
Great video! One quick question. I noticed with the Indy oval on AC that the structure above the start/finish that held the lights for takeoff was missing as it should be in real life.. how or what did you use to get rid of it? I have been looking all over to get rid of those lights.
Update; still wondering if possible and how
In the track's ext_config.ini file add the following to the bottom:
[MESH_ADJUSTMENT_11]
MESHES = BridgeSF?, SL_GP?, startlight_gp?, Object003?, Object004?, Object005?
IS_RENDERABLE = 0
Thanks for letting us know about the RF2 sale, been wanting to grab it for a while lol
I've not done much in the sim, but I was genuinely curious of the thoughts on Project Cars 2 Indycars. They are the DW12 cars if I'm not mistaken with the old aero kits. I've finally found a comment below that answers the question. Sorry.
Might add project cars 2, it doesn't have the aeroscreens, the short oval config and all the tracks, but when you get it on sale it's worth a try
Amazing video dude
Am I the only one who remembers Simraceway? I remember playing a demo of it at IMS in 2012 using the DW12 at Indianapolis.
Nice vid! Now I need to check your others and subscribe. See you back home in Indiana! I'm headed out to Indiana for the Sprint Speedweek in July. I've become a fan of the non-wing sprints though I hate to use the term non-wing or wingless. Running without a wing is how these cars started but the wings do offer more safety than the lidless cars.
Have fun!!
i wish there was a good indy car game similar to f1 2021 where it's not a full sim or full arcade
So.... 5:50 is a thing lol How much air did that wheel get?!?!
It’s not to the level of these titles but I’m able to run at IMS on GRID AutoSport in a Dellara DW12, on my Mac with my newly acquired yet antiquated Logitech Momo ffb wheel. I guess beggar’s can’t be choosers. I can’t do a full 500 miles but I can run three 20 lap races with points awarded for a 150 mile experience.
GRID also has COTA.
They’ve also the Indy Grand Prix layout layout along with the sports layout. So that’s my fix unless I run IndyCar Racing 2 in DOSBox.
It’s all fairly competitive accept for the Indy Oval where the AI just aren’t fast so you have to dumb down the performance of your car to make it competitive.
I still have hope that the next Forza Motorsport will give us good Indycars
It did not
😥
I'm surprised you forgot to mention Project Cars 2. Has a pretty decent Indy Car Championship
IndyCar video?
Why yes, yes you have my attention...
Only criticism is all Indy (and Formula E) content seems to be hidden behind some sort of pay wall. AC makes things annoying by requiring you to download each track manually instead of having some sort of pack, like you have for the 1988 F1 season.
I think it's possible to pack all the tracks together, by having all of them in the same file. At least Content Manager does recognize and install multiple cars in one go, you can test that with the SRP car pack. Maybe it works with tracks too, if it does then just put it all in a single file and let CM do the hard work
i agree with you, RFactor 2 is great for doing Indycar or Nascar series. Most the Ovals and Road/Street tracks are available in Rfactor 2. Also we can do Rolling starts and realistic pitting. Nothing has come close to What I get in RFactor since Papyrus games many years ago.
Assetto Corsa has allot of Indycar tracks, but the game does not have Rolling starts. We shall see what Assetto Corsa 2 brings to the table. There are several other good SIM games but only have a few of the Indycar/Nascar Tracks. So cannot do complete series races.
Thanks for the video. Take care.
I think I'm going to finally get Rfactor 2 since PIR is my home track and I've driven many laps in real life around it.
Can you buy that pack on PS5??
AC - I'm not thrilled with the Mid-Ohio mods for Assetto Corsa. I shouldn't complain because they're free, but one version has the chicane going into the keyhole and another version is incredibly bumpy on the backstraight. Also the IMS road course uses the pre-2014 layout so you'd have to use that or the mid-2000s F1 layout.
RF2 - The oval setups have come a long way. The initial setup was completely undriveable but thankfully they've fixed that. I have a video on my channel of the cars going on 2 wheels at Texas if anyone wants to see that.
5:54 RIP random spectator
2:23 is a heck of a coincidence :o
"Once in awhile you'll have some silly maneuvers and pile ups that can spoil the whole thing"... So regular IndyCar racing then
Yeah we need an official game. Mods and sims just don’t have the strategies, rules, and full feel of the sport.
iRacing’s pricing sounds like they’re trying to scare off casual gamers.
Wasn't the new Indycar game going to be brought to us by the clowns behind NH5 and the risible Ignition thing? If so perhaps it's for the best it might never appear.
With iRacing buying Monster Games, hopefully, they'll acquire the license to produce an Indycar game.
Does Automobilista 2 not have an Indycar series?
I had Project Cars 2 as my Indycar game
Going to The 500 this weekend. Perfect timing!
In short...
-Asseto Corsa is missing the rules, hard to find and setup the mods required, and the AI sucks. But has the lowerst price.
-RF2 Is being held hostage by Motor Sports Games, a Studio who you should NOT support under any circumstances for reasons you can easily google.
-IRacing Drive's like shite, is way too expinsive, and is missing most of the indycar specific tracks, but is the best experance over all.
Please dear god... Let AMS 2 knock the oval racing pack out of the park. At this point, they are our only realistic hope for a good Indycar game for the next 10 years.
Without a pc it's hard to get a dedicated indycar game for consoles. I had Newman Haas racing on ps1 that was pretty good
I really hope the new game comes out. I never joined Iracing because I don't have the time to "work my way up", as well as money's tight, so I don't want to pay a subscription fee.
All Indycars from 1911 till now sounds bloody amazing... and all the Indy configurations in history with it as well... would be amazing in VR. Even Project Cars2 is bad in many ways... I sometimes fire up an Indy500 race with the historic legends in VR.
Could you make a video with the links for all the mods needed for IndyCar on assetto?
I love IndyCsrs..or "IRL" I still say..but kool video man
21:10 a tire just killed someone
Really cool video! make the same with IMSA or NASCAR !