Infection,Its really hard to tell if 72% is true.. Because stuff you poke with infection to reach 9 stack mostly died before the infection take place, meanwhile stuff who can withstand the experiment usually has that 95% dot reduction😵
4:22 Oh my god THANK YOU FOR SAYING THAT!!! I hate DoT resistance/immunity in these TACTICAL/STRATEGY games mate I hate it so much, makes me feel so bad when I make my team around it and then get hit with "-80% DoT damage" like WHY MAKE IT DO TRUE MAX HEALTH DAMAGE IF YOUR GOING TO DO THAT TO ENEMY'S THAT IT WOULD BE GOOD AGAINST!! like come on... Let me build a team around DoT Damage and then basically tell me "Your not supposed to play the game that way" like why is it even in the game then. It's not my fault you can't make bosses that aren't just "Max Hp pool go bbbbrrrr" all the why up into the sky. Like really? THIS IS NOT A MINDLESS HACK EN SLASH, I came here TO PLAY A TACTICS GAME, and your not only removing a interesting tactic with NO compinsation, your probably want me to just TRADE HITS AND STAT CHECK YOUR BOSS... NOT EVEY FUCKING TACTICAL MATE!!! *Sigh* Like if your going to make it TRUE DAMAGE BASED OF TARGETS MAX HP you better understand what the heck your going with that. If your going to let me, the Player, use it. Then LET ME USE IT. If I want to make a DoT based team or even make a more Defensive team were a Long lasting source of nicey sustainable damage is useful, let me use it as intended. Not this, That just makes it feel that it shouldn't be included. As your removing the uses for such a tool... I hate these damage addict's... I swear "Big damage number goo brrrr(higher)" is is single hand-ding-ly ruining these games for me...
4:50 oh... My Lord ITS CALLED "WHALE HUNTER" YET ALL THE "WHALE"S HAVE A HIGH RESISTANCE TO DoT/THE BOW-i.. I hate this... So much...j..just a question... Can a DoT Team brute force on 95% damage reduction... J-just curious...
Ha, I did that same rant on someone else's video about infection. The other problem is everything is on a timer so defensive slow strategies don't really work either. Sometimes for a clear but not 3 stars.
i was wondering why my lilywill and edda combo are melting my enemies... they both have maxed whale hunter bows! lilywill is giving stacks of infection on every attack from her natural passive and whale hunter and edda is doing follow up with whale hunter infection... i'm not sure how i didnt realize it til now. thanks!
What a good video, I always had my doubts about infection, it is really a good option to form teams, apart from that I learned what other dot options I have for the tower. I could suggest a video about which buffs and auras are cumulative and which others are not. The game is not very clear about this, we know that Leader Auras can nullify other similar ones with a lower rank, but what about the auras that increase the defenses of normal characters.
I'm not sure what you mean. Leader auras don't stack, only their unique effects do. So col's gives crit damage and crit chance on top of the attack and defense buff. If you got another aura that affects him that gives the attack and defense buff, and also increases damage dealt and decreased damage taken. The attack and defense buff doesn't stack, but he gains the other effects of the aura. So that col has (10% attack, 20% defense, 8% damage taken and dealt, 12% crit and crit damage) (numbers aren't the important part) from the auras
Thanks to everyone who pointed out that Iggy and Cocoa have infection in their kits! Those slipped right by me!
Iggy and Cocoa does have infections too. Excellent vidéo 👍🏾 I was Always wondering how dot work
Infection,Its really hard to tell if 72% is true.. Because stuff you poke with infection to reach 9 stack mostly died before the infection take place, meanwhile stuff who can withstand the experiment usually has that 95% dot reduction😵
Great content. Would love to see more technical videos like this one.
Great content for SoC , wishing your channel the best❤
4:22 Oh my god THANK YOU FOR SAYING THAT!!!
I hate DoT resistance/immunity in these TACTICAL/STRATEGY games mate I hate it so much, makes me feel so bad when I make my team around it and then get hit with "-80% DoT damage" like WHY MAKE IT DO TRUE MAX HEALTH DAMAGE IF YOUR GOING TO DO THAT TO ENEMY'S THAT IT WOULD BE GOOD AGAINST!! like come on... Let me build a team around DoT Damage and then basically tell me "Your not supposed to play the game that way" like why is it even in the game then. It's not my fault you can't make bosses that aren't just "Max Hp pool go bbbbrrrr" all the why up into the sky. Like really? THIS IS NOT A MINDLESS HACK EN SLASH, I came here TO PLAY A TACTICS GAME, and your not only removing a interesting tactic with NO compinsation, your probably want me to just TRADE HITS AND STAT CHECK YOUR BOSS... NOT EVEY FUCKING TACTICAL MATE!!! *Sigh*
Like if your going to make it TRUE DAMAGE BASED OF TARGETS MAX HP you better understand what the heck your going with that. If your going to let me, the Player, use it. Then LET ME USE IT. If I want to make a DoT based team or even make a more Defensive team were a Long lasting source of nicey sustainable damage is useful, let me use it as intended. Not this, That just makes it feel that it shouldn't be included. As your removing the uses for such a tool... I hate these damage addict's... I swear "Big damage number goo brrrr(higher)" is is single hand-ding-ly ruining these games for me...
4:50 oh... My Lord ITS CALLED "WHALE HUNTER" YET ALL THE "WHALE"S HAVE A HIGH RESISTANCE TO DoT/THE BOW-i.. I hate this... So much...j..just a question... Can a DoT Team brute force on 95% damage reduction... J-just curious...
@@gonerofsavers3813 with enough sustain yeah, it just takes much longer
Ha, I did that same rant on someone else's video about infection. The other problem is everything is on a timer so defensive slow strategies don't really work either. Sometimes for a clear but not 3 stars.
Awesome work on this Shrike!
thanks! your reddit posts were a Huge help!
I used my superpower on this video. Thank uuuuu
i was wondering why my lilywill and edda combo are melting my enemies... they both have maxed whale hunter bows! lilywill is giving stacks of infection on every attack from her natural passive and whale hunter and edda is doing follow up with whale hunter infection... i'm not sure how i didnt realize it til now. thanks!
This video is clean, informative and awesome!
Next milestone is a 1000! Big fan my guy, keep pushing
Congratulations on 200 subs =)
What a good video, I always had my doubts about infection, it is really a good option to form teams, apart from that I learned what other dot options I have for the tower. I could suggest a video about which buffs and auras are cumulative and which others are not. The game is not very clear about this, we know that Leader Auras can nullify other similar ones with a lower rank, but what about the auras that increase the defenses of normal characters.
I'm not sure what you mean.
Leader auras don't stack, only their unique effects do. So col's gives crit damage and crit chance on top of the attack and defense buff.
If you got another aura that affects him that gives the attack and defense buff, and also increases damage dealt and decreased damage taken.
The attack and defense buff doesn't stack, but he gains the other effects of the aura.
So that col has (10% attack, 20% defense, 8% damage taken and dealt, 12% crit and crit damage) (numbers aren't the important part) from the auras
Informative video, just subbed
well explained! really love the video materials and the effort, totally worth giving a sub and likes. cheers🎉
good video!
Thanks for the vid
Great vid, and thank you for time stamps. Do you know how laceration ties in with dots? I cannot find alot of information on it.
Nice vid
I can hear iffy crying at 2:07
Iggy!
You missed my best girl cocoa. She has infection too.
@@imnotgabriel omg you're right how could I forget her??