The fact that you said it only takes a day to unlock him is one of the main reasons why I subscribed. I had a RUclipsr tell me that it takes 3 days. Just for me to have unlocked him within 2 hours. He instantly became my favorite character
Thank you for breaking down exactly what his kit does, including building up his forte gauge in liberation. Most other guides just say do revamp, normal, blah blah, but don't actually mention a) what revamp is or how to do it, and b) show each skill use as they're mentioning. His rotation in liberation sounds very complex, especially when the icons change throughout, but your guide was really helpful at explaining each one
Thanks, it's probably because of my lateness on uploads, and non-frequency, as well as just working on multiple channels, so the traction isn't there. That's ok though, I just do what I do because I enjoy it.
@@AznvasionsII Probably! YT algorithm is a bit unfriendly to new channels. What matters is that you enjoy what you're doing. We'll be here with you anyways. I watch so many guides and yours are always the best. So in depth.
Thank you. I love the attention to details you give to everything. I am beginning to feel like a just need to watch one of your videos to be set on a character from now on
hahaha, I can try. But that entirely depends on how timely I can get the videos out for new releases. Pray tell I can maintain it within the first 1-2 days like this one.
@@AznvasionsII Priority on quality over schedule. I don't mind waiting longer if I know the quality will be there. But that is just my opinion of course
Your channel has major potential to grow. You need to either be posting as competitive as the other creators or make such a drastic difference in depth that people don’t mind waiting. Would love to see you make it big
I appreciate it. It's just I have multiple projects I'm working on, and have other channels as well. I'm mainly just focused on sharing my own perspective. The channel can grow at its natural pace, as my plate is already full with a lot of other stuff D:
hell yeah I am stoked in looking forward to this vid, been trying the lingering tunes set on him and he does actually well for level 50 and 4/10 on upgrade trees. Need to improve what echoes I can get on stats
dam man great video. unlike the past i dont have as much time to investigate characters as id like and ive almost got him ready to go. i was just thinking id look for a guide n urs popped up lol. no idea who u are but again well done. esp the rotation parts for diff sets. looking forward to more info thx
Your channel is seriously peak content for Wuwa. Great job! Edit Also, this could have been 3 separate videos with a detailed one like this to top it off. Just throwing that idea out there.
I appreciate that. I actually barely had enough time to finish this one, as I was busy working on other stuff D: But I will try to upload more frequent in the future
Quick swap Yao, Yinlin and Jianxin with the healing set build as sub dps without healing bonus making sure you cas Yao's liberation with Jianxin's outro, one rotation, then Yinlin with half otro charge just needs skill and charge attack to proc forte and outro for the next 2 Yao's rotations. Jianxin shield is not really nessesary (dogging... coff coff), but the healing for the buff is. I belive that's less dps but more burts, so a faster clean.
I'd really have liked to see some calcs on using sanhua on his team, given her quick rotation and ability to weave attacks in during backswapped attacks.
From what I see, her damage wouldn't really change much personally. She can weave her hits in the middle, but it gets a bit awkward, as this prevents her from proccing Heron easily, as well as her ice lasting only 5s. It can work, but it has very little additional benefit beyond the normal quickswap playstyles for shorter rotation units. It should save about 2.5-3s on the full rotation. Heron gets very, very awkward to use in this type of rotation, so it may not be a good choice.
Generally this makes sense, because at super high investment, the only stats that aren't really affected in full team rotations anymore are crit, as we have very little additional sources of it, whereas Attribute% and Atk% become saturated.
Love the style, nice voice to listen to, well executed speech speed and tons of info as well as actually teaching rotations. Liked and subbed, I'm sure you will grow big if you keep it up
some sequence calculations are wrong. S3 adds 63% DMG bonus which is about 10% total rotation dmg increase. (i was WRONG ? ->) S5 adds 222% to outro skill x3 = 666% MV and adds 100% to Cogitation Model multiplier, resulting 11% total rotation dmg increase. (also not sure ->) S6 adds 76% to Law of Reigns = 76 * 5 = 380% MV plus S1 adds 180% MV, which adds 1700% MV per rotation (20-25% total dmg increase)
Thank you, I actually didn't know that. So based off this, that means the terminally they use in game is additive to the motion value of each direct hit? I'll have to look into this more to correct the info.
@@AznvasionsII when devs write dmg increase it`s just addition to dmg bonus. damage amplification (deepen) is another (second) dmg multiplier in formula. when they write "increasing skill multiplier" by some % it`s addition to skill mult (MV). skill MV multiplication is very rare and strong so they trying to describe it in some meaningful way like "150% of original skill dmg". there is no single rule here and translation errors also happens. generally S6 do twice dmg in comparison to S0 (for dps chars)
@@AznvasionsII looks like i can be wrong. i cant say for sure when multipliers added and when multiplied. found good site wutheringlab. for example, Jinshi S6 multiplies MV
One thing I’m confused about is when you switch off of Yao for the last law of reigns to shorten the time the attack takes do you lose damage? So for max damage output overall you don’t want to go that if you’re running hyper carry? I’m using Jiaxin the kungfu girl cus no Yinlin yet, 😅
I run either Solo XY or XY+Verina coz I still lack invested units for ToA. What set do you think would work best for him? I plan to make him exclusively no Quick Swap coz that's shiii.
If you run non-swap, generally I recommend Lingering Tunes since it will stay max stack, and it's also easier to use. However, Void Thunder on solo or duo generates some extra Liberation energy, of which Mech Abomination doesn't. This can be useful due to not having a 3rd teammate to produce shared energy. Luckily, XLY's ER requirements are extremely low, so it is still possible to have enough ER in duo without needing funny stuff. But this benchmark gets quite high, reaching like 145-150 ER or so if you want to consistently cast Lib off cooldown. Therefore, if you really need the ER help, Void Thunder can work, but if you're already set, Lingering Tunes will be super chill for the playstyle you want.
Battlepass weapon is quite good. Though I would recommend slowly grinding it to R5 if you really like him, but don't want to pick up the signature. Otherwise, the standard 5* gauntlet is equal to R5 Stonard. It's just that his only decent options are Battlepass Gauntlet, 5* standard, or his signature.
It depends on the Resonator, and team rotation. The TL;DR is, if the Liberation is relevant every rotation, The highest priority becomes having enough ER to run the Liberation every rotation. Because not being able to cast Lib on time = personal DPS loss, but also team DPS loss. This is because while you are late to casting Lib and trying to build energy, Your buff timers from your teammates are ticking down, thus pushing the entire team rotation later, resulting in everyone on the team losing DPS. After you have enough ER to run rotations properly on units that need their Liberation every rotation, then you put the rest into crit stats preferably, and if you can't get them, then atk stats. -- Every unit has a different expected amount of energy generation, so the exact ER needed varies. But a good way to guess is, check the Liberation cost of the unit. If they cost 125, they probably need 125 ER. If they cost 100, they probably only need 100 ER. Units that have 150 cost (rare), typically need at least 175 ER if they are to cast every rotation. 100-110 is enough ER for units with 150 cost that cast only every other rotation. Remember that these are baselines, and the values will change depending on how good the team as a whole is at generating energy. Like if you cut out parts of standard rotations to make the team work better together, For example, this Calcharo x Xiangli Yao quickswap ( ruclips.net/video/RvdKgatH2b8/видео.html ) that removes Yao's heavy attacks, and all of Calcharo's skill casts, which both reduces their energy generation capabilities, and also shortens the entire team rotation due to being quickswap, then you will thus need more ER. That team specifically quotes Calcharo at 150 ER, and Yao at 135 ER.
Really good video though you said his ult is the highest nuke in the game(1,466.06%) I think you forgot about Havoc Rover and Chixia Lv10 Havoc Rover is 1,520.9% cleave and will have access to 10% Havoc RES shred on her next sequence Lv10 Chixia while multi-hit is 1,590.53% per cast
*His weapon is a disgrace to the good looking guys community, he could have used a sword. He is a literal disappointment because of his weapon choice, that ben10 watch weapon is only for non good looking guys n girls like that dragon gurl, or this new gurl now i don't even know her name. Wuthering could have done better should have done better, if i was a dev the ceo, my players will never be disappointed because I'd know exactly what to do. I'm a Perfectionist*
See me live at: www.twitch.tv/aznvasions
Wuthering Waves interactive map: wuthering.gg/map
Xiangli Yao Spreadsheet: docs.google.com/spreadsheets/d/1FoLgSW4ZBLpWIOUrZwKGc39drUELK6d-KSj1t3jfpDA/
0:00 Intro & Spreadsheets
0:47 Video Overview
UNIT OVERVIEW
1:13 Kit Opener
1:42 Calcharo Comparison
2:42 Kit TL;DR & Damage Profile
3:37 Forte Priorities
KIT
4:49 Forte Circuit Mechanics
5:36 Intuition State & Revamp
6:36 Resonance Liberation
7:24 Resonance Skil
7:54 Normal Attacks
8:22 Intro & Outro
9:06 Inherent Skill & Nodes
GEARING
10:02 Echo Sets vs Playstyles
10:36 Echo Sets & Mainstats - Lingering Tunes vs Void Thunder
11:07 Lingering Tunes | Deeper Dive
12:28 Void Thunder | Deeper Dive
13:18 Energy Requirements & Substats & Damage Profile
13:55 TL;DR Echo Sets & Sequences Investment
14:34 Weapon Comparisons
15:09 Signature Weapon: Verity's Handle
16:07 Non-Signature Weapons
17:43 Endgame Stats
17:55 Sequences Math & Echo Set Effect
ROTATIONS
21:28 Rotations Overview & Cancels
22:10 Rotation Goals
22:35 Rotations: Void Thunder
23:34 Rotations: Void Thunder | Cancels & Backswapping
22:35 Rotations: Void Thunder
24:20 Short Rotation: Void Thunder
24:51 Rotations: Lingering Tunes
25:49 Rotations: Lingering Tunes | Cancels & Backswapping
26:02 Short Rotations: Lingering Tunes
TEAM BUILDING
26:37 Team Rankings & Teammate Options
27:26 Teammate - Yinlin Rotations & Gearing
29:03 Teammate - Calcharo Rotations & Gearing (HARD)
30:55 Calcharo + Yinlin (VERY HARD) vs Calcharo + Verina (HARD)
31:29 Teammate - Verina Rotations & Gearing
32:03 Teammate - Jianxin Gearing
32:42 Teammate - Havoc Rover Rotations & Gearing
34:37 Teammate - Danjin Rotations & Gearing
35:12 Teammate - Zhezhi Rotations & Gearing
36:26 Teammate - Yangyang Rotations & Gearing
37:12 Summary
37:33 Outro
The fact that you said it only takes a day to unlock him is one of the main reasons why I subscribed. I had a RUclipsr tell me that it takes 3 days. Just for me to have unlocked him within 2 hours. He instantly became my favorite character
hahaha, yea when I saw it only took 6k, my first though was, "really?". As I maxed to 60k in advance. But I'm glad it's an easy pickup for everyone.
3 days to finish the event, less than a day to get him.
This is by far the best video on electro fist dude so far. It actually has useful information and helps. Thank you kind sir
I appreciate it, thank you very much!
From what I know, Lingering Tunes buff stays as long as you swap back while the Yao model stays on screen, according to a video I saw from Zajeff.
This I actually didn't know. I'll look into that, thank you!
Thank you for breaking down exactly what his kit does, including building up his forte gauge in liberation. Most other guides just say do revamp, normal, blah blah, but don't actually mention a) what revamp is or how to do it, and b) show each skill use as they're mentioning. His rotation in liberation sounds very complex, especially when the icons change throughout, but your guide was really helpful at explaining each one
Hey man, keep releasing these detailed guides. Keep pumping the great work.. we support yaa
Wonderful information density
I love that you go into detail on different teams instead of just namedropping the usual Verina+x and calling it a day
Thanks for the guid man! People are sleeping on your channel. It's a treasure trove of premium content.
Thanks, it's probably because of my lateness on uploads, and non-frequency, as well as just working on multiple channels, so the traction isn't there. That's ok though, I just do what I do because I enjoy it.
@@AznvasionsII Probably! YT algorithm is a bit unfriendly to new channels. What matters is that you enjoy what you're doing. We'll be here with you anyways.
I watch so many guides and yours are always the best. So in depth.
Thank you. I love the attention to details you give to everything. I am beginning to feel like a just need to watch one of your videos to be set on a character from now on
hahaha, I can try. But that entirely depends on how timely I can get the videos out for new releases.
Pray tell I can maintain it within the first 1-2 days like this one.
@@AznvasionsII Priority on quality over schedule. I don't mind waiting longer if I know the quality will be there. But that is just my opinion of course
Your channel has major potential to grow. You need to either be posting as competitive as the other creators or make such a drastic difference in depth that people don’t mind waiting.
Would love to see you make it big
I appreciate it. It's just I have multiple projects I'm working on, and have other channels as well.
I'm mainly just focused on sharing my own perspective.
The channel can grow at its natural pace, as my plate is already full with a lot of other stuff D:
hell yeah I am stoked in looking forward to this vid, been trying the lingering tunes set on him and he does actually well for level 50 and 4/10 on upgrade trees. Need to improve what echoes I can get on stats
Thank you~ It took a lot of pre-planning to get the video out sooner, and I'm really happy how it turned out :)
Awesome video! Looking forward to more WuWa content from you!
Thank you! I will keep cooking :)
dam man great video. unlike the past i dont have as much time to investigate characters as id like and ive almost got him ready to go. i was just thinking id look for a guide n urs popped up lol. no idea who u are but again well done. esp the rotation parts for diff sets. looking forward to more info thx
Thanks! I appreciate it. I tried to get stuff done earlier in advance this time. Looks I finished right on time when it was needed :)
Thanks for the detailed guide!
You're welcome!
Your channel is seriously peak content for Wuwa. Great job!
Edit
Also, this could have been 3 separate videos with a detailed one like this to top it off. Just throwing that idea out there.
I appreciate that. I actually barely had enough time to finish this one, as I was busy working on other stuff D:
But I will try to upload more frequent in the future
The best guide! Thank you
I appreciate it, thank you!
NOWAYING
YESWAYING
bruh your guide is top tier
Thanks, it was fun making it :)
u always trust the math to a warframe theory crafter youtuber, they have a phd in spreadsheets
Ironically, I barely spreadsheet for Warframe actually.
I spreadsheet more for this game than I have ever in my life lmao
Insanely indepth XLY guide it's crazy
tyty for watching
This is a great video 💯
Awesome, detail guide and a nice voice. How did you not have more view...!!!
Smol channel, inactive posting, and just starting o7
Wow! Incredible 😲 very nice detailed 👌 my brain small brain cant Comprehend but sounds legit 😅 thank you!
I appreciate you stopping by nonetheless o7
this is great i’m at S3 with sig weapon but I really want S6. might have to wait for a rerun though.
He's already very, very strong as-is, so if you want you, you can, but you're pretty much set to blow everything up already :)
Great content, thank you!
You're welcome, glad it was helpful!
Quick swap Yao, Yinlin and Jianxin with the healing set build as sub dps without healing bonus making sure you cas Yao's liberation with Jianxin's outro, one rotation, then Yinlin with half otro charge just needs skill and charge attack to proc forte and outro for the next 2 Yao's rotations. Jianxin shield is not really nessesary (dogging... coff coff), but the healing for the buff is. I belive that's less dps but more burts, so a faster clean.
Commenting for the algorithm
Appreciating for the algorithm o7
Underrated guide
Thank you o7
Wow if only i had found your channel before i built him T_T
nikke bgm, nice choice man :)
Thank you! Always fun to sneak it in there, they have absolute bangers
I subscribed u. U are needed here.😢
We'll make your work to be shared
I'd really have liked to see some calcs on using sanhua on his team, given her quick rotation and ability to weave attacks in during backswapped attacks.
From what I see, her damage wouldn't really change much personally.
She can weave her hits in the middle, but it gets a bit awkward, as this prevents her from proccing Heron easily, as well as her ice lasting only 5s.
It can work, but it has very little additional benefit beyond the normal quickswap playstyles for shorter rotation units.
It should save about 2.5-3s on the full rotation. Heron gets very, very awkward to use in this type of rotation, so it may not be a good choice.
after some tests for a S6r5 the best set is VT 44111 double crit damage
Generally this makes sense, because at super high investment, the only stats that aren't really affected in full team rotations anymore are crit, as we have very little additional sources of it, whereas Attribute% and Atk% become saturated.
Love the style, nice voice to listen to, well executed speech speed and tons of info as well as actually teaching rotations.
Liked and subbed, I'm sure you will grow big if you keep it up
some sequence calculations are wrong. S3 adds 63% DMG bonus which is about 10% total rotation dmg increase. (i was WRONG ? ->) S5 adds 222% to outro skill x3 = 666% MV and adds 100% to Cogitation Model multiplier, resulting 11% total rotation dmg increase. (also not sure ->) S6 adds 76% to Law of Reigns = 76 * 5 = 380% MV plus S1 adds 180% MV, which adds 1700% MV per rotation (20-25% total dmg increase)
Thank you, I actually didn't know that. So based off this, that means the terminally they use in game is additive to the motion value of each direct hit? I'll have to look into this more to correct the info.
@@AznvasionsII when devs write dmg increase it`s just addition to dmg bonus. damage amplification (deepen) is another (second) dmg multiplier in formula. when they write "increasing skill multiplier" by some % it`s addition to skill mult (MV). skill MV multiplication is very rare and strong so they trying to describe it in some meaningful way like "150% of original skill dmg". there is no single rule here and translation errors also happens. generally S6 do twice dmg in comparison to S0 (for dps chars)
@@AznvasionsII looks like i can be wrong. i cant say for sure when multipliers added and when multiplied. found good site wutheringlab. for example, Jinshi S6 multiplies MV
One thing I’m confused about is when you switch off of Yao for the last law of reigns to shorten the time the attack takes do you lose damage? So for max damage output overall you don’t want to go that if you’re running hyper carry? I’m using Jiaxin the kungfu girl cus no Yinlin yet, 😅
I run either Solo XY or XY+Verina coz I still lack invested units for ToA.
What set do you think would work best for him? I plan to make him exclusively no Quick Swap coz that's shiii.
If you run non-swap, generally I recommend Lingering Tunes since it will stay max stack, and it's also easier to use.
However, Void Thunder on solo or duo generates some extra Liberation energy, of which Mech Abomination doesn't.
This can be useful due to not having a 3rd teammate to produce shared energy.
Luckily, XLY's ER requirements are extremely low, so it is still possible to have enough ER in duo without needing funny stuff.
But this benchmark gets quite high, reaching like 145-150 ER or so if you want to consistently cast Lib off cooldown.
Therefore, if you really need the ER help, Void Thunder can work, but if you're already set, Lingering Tunes will be super chill for the playstyle you want.
I can’t get his liberation before cd at 170 er… probably skill issue but still sad.
1 question 🤔
Is the Batle pass Weapon that much of a lost DPS for him compared to signature that is nkt worth building him ?
Battlepass weapon is quite good. Though I would recommend slowly grinding it to R5 if you really like him, but don't want to pick up the signature. Otherwise, the standard 5* gauntlet is equal to R5 Stonard. It's just that his only decent options are Battlepass Gauntlet, 5* standard, or his signature.
@@AznvasionsII wait R5 battle pass weapon still worse than Standard 5* weapon for him? 😧
By about 2-3%
Bruh.... what are the must have stats for sub dps characters....
Is it 150 ER
Or crit damage/crit rate
Or is it something else
It depends on the Resonator, and team rotation.
The TL;DR is, if the Liberation is relevant every rotation,
The highest priority becomes having enough ER to run the Liberation every rotation.
Because not being able to cast Lib on time = personal DPS loss, but also team DPS loss.
This is because while you are late to casting Lib and trying to build energy,
Your buff timers from your teammates are ticking down, thus pushing the entire team rotation later,
resulting in everyone on the team losing DPS.
After you have enough ER to run rotations properly on units that need their Liberation every rotation,
then you put the rest into crit stats preferably, and if you can't get them, then atk stats.
--
Every unit has a different expected amount of energy generation, so the exact ER needed varies.
But a good way to guess is, check the Liberation cost of the unit.
If they cost 125, they probably need 125 ER.
If they cost 100, they probably only need 100 ER.
Units that have 150 cost (rare), typically need at least 175 ER if they are to cast every rotation.
100-110 is enough ER for units with 150 cost that cast only every other rotation.
Remember that these are baselines, and the values will change depending on how good the team as a whole is at generating energy.
Like if you cut out parts of standard rotations to make the team work better together,
For example, this Calcharo x Xiangli Yao quickswap ( ruclips.net/video/RvdKgatH2b8/видео.html ) that removes Yao's heavy attacks,
and all of Calcharo's skill casts, which both reduces their energy generation capabilities,
and also shortens the entire team rotation due to being quickswap,
then you will thus need more ER. That team specifically quotes Calcharo at 150 ER, and Yao at 135 ER.
@@AznvasionsII thanks for the answer
I guess there are no standard meta numbers for characters, it all really depends on the characters ability/skill
Too late. I already got everything to 10. 😅🤣🤣
To some of us, he only deserves the best, right?
Really good video though you said his ult is the highest nuke in the game(1,466.06%) I think you forgot about Havoc Rover and Chixia
Lv10 Havoc Rover is 1,520.9% cleave and will have access to 10% Havoc RES shred on her next sequence
Lv10 Chixia while multi-hit is 1,590.53% per cast
My bad, I completely forgot since I've only been running calcs on the limited banner units LOL oops
*His weapon is a disgrace to the good looking guys community, he could have used a sword. He is a literal disappointment because of his weapon choice, that ben10 watch weapon is only for non good looking guys n girls like that dragon gurl, or this new gurl now i don't even know her name. Wuthering could have done better should have done better, if i was a dev the ceo, my players will never be disappointed because I'd know exactly what to do. I'm a Perfectionist*
can't decide i should pull for the signature weapon or save up for upcoming shorekeeper 🥲
Farm for both.
But really, only you can decide what you want to do.
I wish you the best of luck on whichever one you choose o7