Rules that even pro's can get wrong ! | Star wars unlimited |

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  • Опубликовано: 16 сен 2024

Комментарии • 18

  • @ObiWanKainobi_III
    @ObiWanKainobi_III 23 дня назад +5

    Sneak Attack Vader. Comes in ready. Acrivates when played effect. Plays Snow trooper Lieutenant. Attack Base with +2 because of STL. Then gets readied again to resolve his ambush attack on an enemy unit ?

    • @LionZoneD
      @LionZoneD 23 дня назад +5

      Yes you can stack 2 times like you said.1 because of Snowtrooper and the other ambush change to ready and atack a unit. Confirmed by a judge.

    • @LionZoneD
      @LionZoneD 23 дня назад +1

      Atack 2 times*

    • @SWU-SwoopRacers
      @SWU-SwoopRacers  23 дня назад +2

      It’s
      Similar
      To ecl firespray. He will ambush and the get ready.

    • @ObiWanKainobi_III
      @ObiWanKainobi_III 22 дня назад

      Thx for the confirmation 🙏🏻 wasnt sure 100% because the combo is not playable on karabast.

  • @MegTheWarpsmith
    @MegTheWarpsmith 23 дня назад +3

    Wanted Insurgents bounty also cannot kill Lurking Tie Fighter, even thou he himself is considered friendly unit, as bounty is always considered "enemy ability" .
    Fun interaction for Traitorous. It can be used to take back unit stole by Palpatine even if unit cost more that 3. Example : Enemy Palpatine steal Reinforced walker, you cast traitorous (it does nothing as unit cost more than 3). Then you blow Traitorous up, and "de-attach effect" return Walker under your control.
    Young Han + Wedge Attiles + Stole Landspeeder - use Hans ability to play Landspeeder, -> "When play of Stolen Landspeeder", Stolen Landspeeder change owner and loses +1/+1 from wedge and instaly dies and goes under Young Han control (just fun interaction).
    Barrage (or any other ability that grants +X/+X ) vs Luke's unit ability. If unit gets +X/+X and at the same time -X/-X from other source until end of turn(let say Gideon Husk has effect of Overwhelming Barrage on itself, and then Luke unit enters play and gives him -6/-6), it will not die at the end of turn, as both effect ends at the same time (there is no choosing which player ability end first or anything like that)

    • @SWU-SwoopRacers
      @SWU-SwoopRacers  23 дня назад

      Nice ones !! Traitorous is the most underused I think and will all upgrade hate and palpatine returning to meta it may come up sometimes.

    • @mkotul
      @mkotul 22 дня назад

      So wording on Lurking Tie is really:
      enemy "card abilities"
      not
      "enemy card" abilities
      good to know, i wonder why they just didn't use "enemy abilities"

  • @BRaNMcFebail
    @BRaNMcFebail 22 дня назад +1

    Crazy Shoot + Rukh 😮

  • @inanit8522
    @inanit8522 22 дня назад +1

    I've saw people incorrectly playing Bossk, Deadly Stalker + Shot First, resolving the trigger before the card, killing a unit that should normally deal damage back. Also, some people, including at the pre-release, played First Light incorrectly, skipping the Smuggle cost: 'deal 4 damage to a unit,' or even dealing that damage to themselves. An interesting interaction is ECL + Fett's Firespray, where when you play Fett from Ambush, you attack something, then ready it, and it’s ready to go again, sounds like cheating :P

  • @reidentski
    @reidentski 23 дня назад +1

    For the Poe and Traitorous example - you say the attack fizzles. Since the stolen unit is no longer a defender, does your Poe Ready or stay exhausted as the attacks fizzles/becomes illegal?

  • @podlooga
    @podlooga 23 дня назад +1

    🔥🔥🔥

  • @Trulli9
    @Trulli9 23 дня назад +1

    Timley intervention, how can hondo give a boost to an unit played with timely if its not on board when timely resolves? Seen this a few times on streams.

    • @SWU-SwoopRacers
      @SWU-SwoopRacers  23 дня назад +3

      Ti needs to be resolved to trigger Hondo, and part of the TI resolution is playing a unit and giving it ambush, so there is a unit to put the counter on.