Inateck Card Vs Startech Card - Which Is The Best PCI-E USB Expansion Card For Oculus Rift
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- Опубликовано: 10 сен 2024
- I test the Inateck PCI-E USB expansion card against the Startech PCI-E USB expension card to find out which one is the best for Oculus Rift.
You can buy the Startech card here (affiliate) - amzn.to/2tDy3Ej
I've had reports from the (awesome) community that the Inateck 4 port USB card works fine and that I should have tested that card and not the 7 port cards. I have not personally tested it myself but if you want to pick one up the link is here - amzn.to/2uiveJk
Thanks for watching []-)
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I've had reports from the (awesome) community that the Inateck 4 port USB card works fine and that I should have tested that card and not the 7 port cards. I have not personally tested it myself but if you want to pick one up the link is here - amzn.to/2uiveJk
Virtual Reality Oasis does it say that all sensors are usb3? because for me it says my headset is in a usb2 yet i have a usb3 extender compatable with the rift in my inatek card
All my sensors and Rift report usb 2.0 but all seem to work just fine without any issues. I'm using CableCreations 5m USB enxtenders for the sensors and the 5m Monoprice cable for the Rift.
My only complaint about the Inateck that resulted in my return was that it's provided power cables didn't reach to plug in. Additionally, I am running a micro-ATX MSI B350M Mortar Arctic and it was simply too close to my GPU to allow proper ventilation. I've changed direction and purchased a powered USB Hub from Ankar.
Virtual Reality Oasis I really love your content,presentation and personality.I need extension cables for my rift,i need your expertise,i can't find the male to male cable I'd need.Plz help with both cables
Inateck 4 port USB card works like crap had to use Windows drivers and not inateck Oculus kept telling me to update them and massive drop outs with 4 sensors 2 USB 3 0 and 2 USB 2.0 ordered the startech arrives today hope it fixed issues I wouldn't recommend any inateck card... :edit: Update... Startech card works wonders! Thank you so much for this video! finally able to use all sensors at usb 3.0
you're probably the only guy that really take the time to answer questions we are wondering. Good job sir
Cheers mate!
Thank you. I had a series of problems with my RIFT S going bad. But with your help, I improved my performance and learned about USB controllers. Thank you much. Back to my son playing VR
I've had to google 2 things today to do with VR hardware, and both issues were solved by your videos. Thanks Mike! Keep up the great work :)
Your PC seems to be fueled by the blood of Smurfs. I've never seen such evil! :o
Nice review Oasis! I think it's awesome you're testing out these cards for Oculus users.
Thanks girls! 🤓👍🏻
This card is a x4 card, not a 1x PCI card. It will disable nearby 1x slots on many motherboards. This will only affect people who have other pci cards. That being said, this card kicks ass. Also, there is another Startech card that has two controller chips vs the 4 on the tested card. Unfortunately, it's nearly as expensive as the 4 controller card. If it was $40-$50, it would probably be good forn4 sensors. I currently run 3 sensors with a 4 port intek. Also the Inatek card tested has 2 controllers, one is a VILnand controls the internal ports and one of the externals . That controller doesn't play well with Rift.
Thanks Brian. I've had a lot of feedback about the 4 port Inateck card which most people report working fine.
I need to know the best USB Expansion Card for valve index, can you help me? i have tracking issues with my index controllers. tried all, replacement of PC, Pimax XR, Base Stations, Controllers, Room... its insane!
Startech PEXUSB3S44V 4 Port PCI Express can i use it for quest 2
The Inateck Card has 2 Controllers!(a VL805 and a VL812 i think...USB 3.0 Controller can supply a maximum of 4 usb ports ... if you distribute the sensors correctly on the two controllers, it should actually work with one of the Inateck cards. You only have to look at the PCB, which ports are attached to which controller. But I agree with you. The Startech card is a thousand times better, I use it myself with 3 sensors + HMD and i´m super satisfied!
I have the other Inateck card with the Fresco and VIA Chip and it works fine, but I only use 2 Sensors. Why would you want to use 4 sensors anyway ? I think that I read tha Oculus itself recomends a maxi- and optimum of 3 Sensors for full roomscale. I use 2 and have a rather good roomscale experience with very rare hickups.
Thank you for your review, you just saved me a bunch of money :) I'm buying the Startech card.
The Startech is a great card. I’m still using mine now :)
Installing it in an x16 slot will not give you anymore bandwidth. It may, bypass the pch in some cases, but not increase bandwidth.
Hi VR Oasis! Met you in the Oculus Support Forums about stable USB 3.0! ;) I also had the Inateck Card, which is recommended by Oculus, and my experience was similar to yours. It was unstable and caused errors with bad tracking and so on. Sent it back and bought the Startech Card. You should mention, that some mainboards switch to x8 speed for both x16 Lanes, if you plug in a PCIe Card in the second x16 Slot. Happened to me with my Asus Sabertooth Mark S Z97. Don't want to have x8 Speed for my 1080Ti, so I plugged it into 3rd x16 Slot and switched it to x4 Speed in Bios, which should work for the StarTech, because it's only a x4 PCIe Card. Had problems with 3 Mustec Cables (5m) and bought 3 CableCreation Cables (5m), which worked for the sensors, but caused audio issues with the HMD. I came up with two front Sensors with CableCreation, the third Sensor with USB2.0 (USB2.0 10m Cable), plugged in the mainboard and a Mustec Cable (5m) for the HMD. HMD and Sensors are all in StarTech Card. And now I have stable USB3.0 and no issues. I am curious about your next video with the cable extensions, because it was a nightmare to figure out the best combination. ;)
Hey mate. Thanks for the comment. I've been testing the CableCreation 5m cables with the Startech. All sensors show as 2.0 but this doesn't appear to have affected performance of the tracking. I also had the audio crackle using CableCreation 5m cable with the Rift so switched to another cable (I think the one that came with my third sensor) and everything seems to work. I'm hesitant in recommending these cables as everything shows usb 2.0 but works fine :/
Very interesting. My connection is a stable USB3.0 with these cables. Which speed to you have with the Startech Card on your Mainboard? x4? I have tested the connection via Wireshark and the sensors with USB2.0 are transfering less data then with USB3.0. ;)
Been using the startech PEXUSB3S44V card for the past 3 weeks, latest Oclusu SW update did something and now when i connect either headset or sensors to the card i have drop outs and that dreadful red circle with the notification of "poor tracking quality". opened a ticket with oculus but for now its better to avoid buying this card.
Do these work for the rift s?
I have just bought the Rift s and it's just the headset and controllers inhave and I get disconnects connecting to my MB USB port wouldnyou recommend anything
Awesome video. It helped me to choose the startech card after i ended up with to many problems with the inateck card after adding a 3rd sensor.
Already got this in my amazon basket, but do appreciate the overview of it tuning to confirm it works as advertised so i will buy from affiliate link
I currently have 2x 3.1b asmedia controllers on mobo + a single inatek card running 4 sensors and the hmd atm with very little issue.
Only glitch i have though, oculus devices shows all 4 sensors running properly, but looking at the physical sensors shows one of them doesnt have its active led lit. And its not always the same sensor. Unplugging it and plugging it back in fixes it but still a bit of a blag even though tracking seems fine.
I have a 16x3.0 (running at 4x) slot on the mobo spare that will disable the 3rd nvme slot when in use, so hopefully should run this card at full speed.
I'm still using my Startech card.....It's still going strong. Having the quad channel should resolve any bandwidth issues you're having []-)
Would've used the affiliate link but I'm not in the UK.
Either way mad props for the video. I finally had enough and bought the Startech card even though it's kinda financially stupid for me at the moment.
I have a 4 port inateck card and it constantly is reconnecting and disconnecting and I have tried all solutions I can find on the net and nothing working. It makes my VR almost useless so I am going to try this to see if it fixes my issue
I can totally recommend the Startech card. Before rushing out to buy one though just double check its not a power issue with your Inateck card. Ensure your power supply is pushing enough power.
any updates on inateck or startech? cant believe a PCI-E expansion is the most difficult part I've had to choose for a new build on the way.... sad.
I keep getting poor tracking quality warning when I have 2 sensors plugged into the 4 port inateck. If I plug one sensor into the card and 2 into the mother board it seems to be fine. What's up with that? The inateck card can only handle one sensor or something?! Would the bigger 7 port inatek card be any better?
hi maybe you can explain that card has 2 internal usb ports in which way are those useful once the card is installed inside the pc you cant have access to them so how are those usefull in any way thanks' for any feed back
Hi, Because it is the second 16x slot does it not take away GPU performance?
I have the 4 USB inateck i think, and it plain out sucks... i have to replugg everything when i start my pc, otherwise it doesn't respond. While using this card, stuff randomly disconnects etc.
Any suggestions?
My setup is: 1070 TI, 2 sensors connected to USB 3.0 active cables of 5 meters and my Rift is connected to the type of USB cable and a HDMI of 5 meters. When connected directly to the computer they work normally, otherwise everything goes crazy and nothing works, the oculus stays off. I think it's a USB power problem, I've read forums and I've seen several videos, but nothing worked, the only thing I did not try was this Inateck Expansion Card, do you think it might work?
i maqnage to run 3 sensors just fine with my inatek card tho only one sensor and the rift are on the card and 2 sensors are on my mobo usb does the startech card use power from the board or from the powersuply
Hey mate. Thanks for your feedback. Alot of people use these cards without any problems. I just couldn't get any consistent results with it. Yeah, the Startech uses power from the power supply just like the Inateck.
Startech card has card have 4 USB controllers and a plx bridge. It basically is 5 controllers that take multiple resources from one pc with a storm of interrupts when you use all the ports.
When you have a PC with 2-3 pcie cards and you install this card also probably will take in device manager:
This device cannot find enough free resources that it can use. (Code 12)
If you want to use this device, you will need to disable one of the other devices on this system.
Also keep in mind that plx bridge dont work with all motherboards and add latency.
The inateck is even worst. Has a via chipset that provide 4 ports. They took one port and put a hub. So four ports share the same bandwidth.
The only real ports three. And from the photo i can see that the four ports that share the same bandwidth are the two internal and the two up .
Hello,
impossible to do an inateck card installation. not recognized under windows 10 x64 (full update).
Sorry for translation, I'm french
You forgot to list the model numbers of those cards. I found the Startech is model #: PEXUSB3S44V.
I noticed right away, they Inatech is only a x1 card, so it has very limited bandwidth for more than two port (1 PCIe lane only supports 2 pr 3 USB 3.0 ports at full speeds. So if you plug in any more devices, you will likely have issues. The Start tech is x4, so can handle it just fine.
Your Link to Inateck is broken for Amazon. Plus it is tied to UK only, so I couldn't buy the Startech card through your site to help support your time creating this video. Thank you for your video, it was helpful.
I‘ve been having problems connecting my Index to my PC, do you think a card like this would help?
Cool Dedicated expansion ports
. Thank you to help.
Ok I seriously have no idea where else to go now. I plugged in the card and I've installed BOTH drivers the Windows ones and the Renesas drivers and I can not get this startech card to work. It doesn't even detect that anything is plugged in and I have 2 sensors and the headset usb plugged into it.
I have no idea what else to do. The Windows drivers are up to date and I'm at a loss. I would GREATLY appreciate any and all help. I just want my VR back :(
Thank you very much for this video, it has really helped me, Keep up the good work, I subscribed.
I have the inateck 4 port expansion and all the ports are being detected as 2.0, any suggestions?
my Inatek card was GARBAGE and I had to return since it might have been defective.
it did not work properly with VR so I couldnt be sure if it was bad card or just a junk product.
I am using a VIA Lab chipset now and it works fine.
Thanks for the tip potatochobit []-)
Hi please answer I am struggling so much, basically I simulation race. this requires the steering wheel, The Pedals, The Wheel rim, 1 vr sensor and the vr headset, a keyboard and finally a mouse to be plugged in to my PC. When I plug all these into my PCs motherboard it can not handle it so it disables some of the ports. The solution is getting a USB expansion card I believe, however, would the startech one be more suitable? Does it give more power etc? Thank you.
The Startech quad channel is definitely the one I would recommend. I've been using it since this video and it's still holding up. It has four dedicated lanes for each USB slot and is powered directly from your power supply so that won't be a problem. Let me know how you get on []-)
Virtual Reality Oasis thanks I brought it using your affiliate link it will arrive today. just wondering does it come with power cables? Thank you
I've been googling around whether the x4 PCIe slot has enough bandwidth as inserting the Startech into the x8 won't increase it's bandwidth. Going by the wiki numbers and most motherboards within the last year being v3.0 PCIe, a x4 PCIe slot is more than sufficient.
I swear by it....I couldn't recommend it enough if you're running out of decent ports.
ive always wondered about that what an educating video thanks much
Great Informative video. Might have to make the same switch. Inateck Bandwidth drops to usb 2.0 speeds.
Hey man, cool video!
Just wanting you to clear something up for me - is a USB controller like a hub? So the Startech has four individual 'hubs'? Or is it all one extra 'hub'? Or am I just getting confused?
There's a new one with 6 usb-a and two usb-c connectors (all external), but it costs 70€ and apparently the used parts are physically not enough to reach the advertised 20GBs, but that's just one review I saw on Amazon so take that with a spoon of salt.
I don't use vr but I am running out of ports anyway, would it be possible for you to give your thoughts on it before I spend that much?
i buy it but im having a 3 dots problem how to fix it helppppppppp
hi i bought the PEXUSB3S44V and was working fine the first 10m with 3 sensors and the headset after the 10m the second port from the top wont start now says failed to start error ten any idea how to fix this or if that is a bad board?
Hmmm!? Sounds like a bad port? []-)
You got the error "The device cannot start (code 10)?
Indeed i do get that the only way iv found to fix it is unpluging power to the pc for 20 seconds, other than that there is no fix iv found for a long term solution,
Hey, Mike so I’m getting a lot of disconnects running 3 sensors and Rift on Mobo Usb (probably running out of bandwidth/power)wanted to get the inateck card and run two sensors on the inateck card and hmd and one sensor on mobo you think this card can handle two sensors at 3.0 speeds?
Yeah that's a good option. Just remember that the four port inateck card is the one to go for not the seven port card. Also note that your two front sensors should run on usb 3.0 and your third on usb 2.0 as per oculus recommendations. If you only have a 3.0 port use the usb 2.0 cable that came with your third sensor to knock the speed to 2.0. Hope that helps :)
Virtual Reality Oasis ok, perfect just ordered the 4 port inateck card. Thanks for your help Mike. 👍
Hey great video. I am gonna purchase the startech card. Was wondering what connection you powered it throuhg. Molex or sata? Will plugging it into one sata port from my power supply work?
The card has options for either Molex or Sata. You can choose one or the other. I used Sata to power mine []-)
Yeah I had to buy a 90 dollar usb 3.0 expansion card that had individual controllers for each usb port otherwise usb 3.0 calls for to much bandwidth for a card that only has one or two controllers for the usb slots
I have a question. Did you connect a SATA cable to the card or did you just have it running off of the PCI slot, thanks man! 👍
I noticed these Startech cards:
PEXUSB3S42V 4 port 2x 5Gbs channels
PEXUSB314A2V 4 port 2x 10gbs channels
PEXUSB3S44V 4 port 4x 5Gbs channels
Do you expect Startech to release a 4 port 4 channel usb 3.1 card soon?
And do you expect the 4 port 2x 10Gbs card to perform at the same level as the 4 port 4x 5Gbs card, or should I go for the 4 port 4x 5Gbs channel card?
had the same issue with the same inateck card so just used your affiliate link, thanks Mike (",)
Awesome Glen. I hope it works out for you mate []-)
I run two sensors off the Inatek 4 port usb3 card using the latest drivers from their website and Windows 10 and they work without a problem.
Yeah, it seems I bought the wrong Inateck cards. I bought the 7 port cards when I should have bought the 4 port card.
So does this mean that with my 3sensor setup i can connect them all and also the USB from the headset in the startech card, since it has four individual channels ? If so i only need a good solution for extending the HDMI from the headset.
Yes, you can do that with the Startech. To extend the HDMI you need a HDMI repeater adapter.
Thank you! just had to replace my mobo and it had no usb 3. Gotta get my Rift working
hey hey hey does thing method work?
I hope you could help I bought the inateck 7 port card to fix my audio crackling issues on my rift now I'm using it with a 4 sensor setup. The problem is that when I start any vr game or just oculus homes it seems to start good then my hands would move to other side or stop moving then the PC beeps like when you connect a USB. Then out of nowhere the rift loses video signal and it doesn't come back. Do you think it will be solve buying the quad bus card you mention?
I wouldn't recommend the 7 port card. You should try the 4 port inatek or quad channel startech if you have the budget []-)
Virtual Reality Oasis thanks I just order the quad channel one. Also I keep getting poor tracking in the rift and two of the sensors sometimes get errors that's with the 7 port one. I hope this one coming solves this problem.
@@VirtualRealityOasis Why wouldn't you recommend the 7 port card? I hear it has 2 controllers one Frisco and one via. Is this incorrect?
Thanks for info I have same problems
is there a card that can do 3.2 ? Gen 2 ? Which one do you recommend ?
How well do 3 sensors work on an Inateck card? I don't need 4 :p
Also, there are two versions of the Startech card. One ends in 42V and the other ends in 44V. What's the difference?
*Just researched it and apparently the 44V one has four channels, while the 42V has 2. Guessing that means the 42V version has 2 controllers as opposed to 4. I may be completely wrong though.
Congrats man, nice video. If the card has 1 chip only, is better that card has only 2 usb ports ?. And what is the better Chip? NEC, Via etc? Thanks man. (sorry about my english, i am brazilian)
I was all enthusiastic to buy this card (when money permits) until I noticed it uses Renesas controllers. My previous (deceased) USB card used those, and I had to reboot several times to get the computer to recognize it.
I have the same inatek 7 port card and it doesnt provide the proper voltage i need for my audio interface and my webcam. i cant use both on this card but that was the reason i bought it for. i will check out the Startech PEXUSB3S7 7 Port PCIe. Hope it works better and doesnt drop voltage when my devices are connected. thanks for the video!
Bad experience with USB 3.0 add-on cards. I use Windows 7x64. It comes down to bad drivers and possibly bad hardware. With some cards, they'll hard-lock my machine - so can't use those. With some, data files copied through the USB 3.0 card will be corrupted (this is tested using a binary file comparison and/or a program like Teracopy by CodeSector). I wonder if data corruption may actually be the problem people have with the Inateck card if it otherwise installs correctly. I've tried that card and data corruption was definitely an issue. When I tried Windows 10 Pro with other cards in the past, the default Microsoft drivers tended to work better than any manufacturer drivers. I'm not a fan of Windows 10 though. So I wonder have you tested file integrity using the Inateck with different drivers? Just wondering.
I got the startech 4 port usb 3.0 PCIe card with 4 dedicated 5gbps channels. This should stop my rift S from losing tracking right? I saw a forum post a guy had the same exact problem as me and he said it was solved by getting an external pcie card.
It can't hurt but the forum post was probably about the Oculus Rift CV1 sensors. Rift S sensors are built into your headset.
what about kinect pci compatible ones ? for full body tracking
You should consider adding links to the US store for your affiliate links.
Will do mate :) thanks!
I wish i could simply buy a 300 euro passive 3D display again that works with my cheap polarized 3D cinema glasses. My second hand 4k phone cost the same but is too hot and heavy in my cheap VR headstraps.
Ok so just to be absolutely clear... this IS the better alternative to using a usb hub.. right? This has been something I can't find a lot of detailed information on. Help please lol
I wouldn't touch the Inateck cards. I bought the 4 port version, it died after 3 days. Returned it and ordered 2 more. First one was DoA, and the second one died yesterday after 2 days operation. There is some serious quality control issues with these cards.
Thanks for letting us know Taniel []-)
@virtualrealityoasis My husband & I love your channel! I do have one question though- We have ordered the star tech card & have everything set up, but our computer is requesting more power. We do have an Ax 1200i power supply, which seems like a good amount of power to me.. Are we doing something wrong, or do we actually need more power? If more power is needed what would you suggest? Thanks in advance!
Hey Sandi! The AX1200i is plenty of power. More than what I'm using right now. Have you tried putting the Startech in a different slot on the motherboard or giving it a dedicated power output from the power supply (instead of sharing with another device) hope you get it sorted []-)
Virtual Reality Oasis I will try moving the card to a different slot. We also got an external USB port with extra power for a back up option. Thank you for your suggestion.
I have this StarTech card and it works with the HMD but when I plug the sensors into it the Oculus setup gives me an unsupported USB message. They seem to work fine with my USB 2.0 ports on the motherboard but I'd like to get it working properly. It's plugged into a PCI x16 slot and has a SATA power connector attached.
Well now they seem to be working in the USB 3.0 ports... Maybe it was just an initial setup issue.
Glad you got it sorted mate []-)
currently £90!
i realise this is an old video now. what's the current favoured card ?
Hey Mike
I just added to your oculus forum post, I basically got the inateck card first but no matter what drivers I used for it, windows or the ones from inateck, oculus kept saying my drivers needed to be updated but it seemed to work but I decided to go for the startech one instead as wanted to plug all my sensors into usb 3. Everything was great at first but pretty much every day now it's complete hit and miss with this card as the drivers just keep disappearing from device manager, meaning my sensors aren't being picked up. So annoying as i've tried taking it out and putting it back in, using the startech drivers or windows drivers but the drivers will be there one minute and then after a reboot, they will have disappeared again, so I've contacted their support as I'm at a loss
As you've had issues with both cards have you considered it might be an issue with your motherboard or windows? []-)
@@VirtualRealityOasis that's what I'm thinking now, I've contacted who I got my pc from and might contact gigabyte, just wondered if you had any issues like this
Mine were working fine (I had two of the 4 way inatecks) which were working fine, but yesterday’s windows update has rendered them useless. Having just completed a complete fresh install of windows I’ll be damned if I can make them work again. Amazon have kindly refunded me and I’m off to star tech
@@chriscoghlan4375 oh that's not good at all, I had to send my Startech card back, they told me it's not compatible with gigabyte adrus motherboards, so I just got the inateck one again and didn't install any drivers at all and left it to Windows and its been fine since, even after the update, gone back to 2 sensors in USB 3 in the card and 2 in USB 2 in the motherboard though
Have you tried using the card without plugging in the optional sata power connector? Just wondering if there was enough power through the PCIe slot to run 4 sensors.
I didn't try that mate as it recommended using the sata power in the installation manual.
Virtual Reality Oasis ok. Thanks anyway. I just ordered this card this morning
So after literally going through $h1t to get the 3rd sensor to stop disconnecting and reconnecting every couple of minutes i finally realized that it might be caused by my MB usb controller (i have a pretty old mobo p8h67-m). Going to purchase the startech card (even tough its a tad more expensive) and hopefully it will finally do the trick.
FFS i will never understand why 2 sensors + headset all connected directly to the PC works fine but plugging in the 3rd will just break everything and turn the "devices" page into a friggin traffic light.
VR in theory:
Buy a good PC
Buy VR ready gpu
Buy headset and dive into the VR world.
VR in real life:
Buy a super gpu (thank god for finally having a radeon vii with 16gb ram!)
Buy a headset
Buy expensive expension cards since oculus also has a blacklist of old USB ports.
Pray for everything to finally work.
Maybe its my millennial entitlement speaking but expensive things should work well straight out of the box.
Installed it today. Simple plug & play. Didnt require any additional driver installation that came with the included disk. 2 sensors connected via card and third to mobo including the rift.
Noticed some minor lags if the rift is connected to the card.
I just ordered this card per your review and read on the amazon reviews that these StarTech cards either stop working after a while or are incompatible with oculus rift. Have you still had no issues for the StarTech?
I still use mine and it’s still going great :)
Virtual Reality Oasis Awesome, cheers mate!!
after a few weeks a few of my startech ports gone out with a code 10?
Is it driver issues or is it the card?
Had to update the drivers. The original driver keep disconnecting my devices. I had no issues with the updated driver (3.8.33709.0?).
I have the two sensors, Rift, and XONE pad connected at the back of it.
Is that with the 4 port Inatek card?
5+2 : KTU3FR-502I
is this thing work for mining?
I'm waiting for your recommandation on usb/hdmi extension for the rift headset !
Should be ready soon mate :)
Inatek cars wouldn't send sound to my rift until I rebooted pc ( so would have to reboot after the first boot for sound to go to
Rift) might send USB card back
Yeah I had issues like this too with the Inateck. Might be worth giving the Startech card a go mate or plugging the rift directly into your motherboard and using the USB card just for sensors.
hello im looking for a pci card for my setup since my motherboards usb 3.0 dont work correctly. i have 2 sensors atm but in the future might upgrade to a 3rd was looking at this card on amazon and there was a 2 controller version of it for £60 would that be enough to run the rift and senors of properly since i cant use my 3.0s on my board as it causes all my usb ports including 2.0 to turn of which turns of my mouse and keyboard? i know its not the headset as was able to test it on a friends pc and it worked fine. but the card is this 1 "Startech 4 Port PCI Express SuperSpeed USB 3.0 Card Adapter w/ 2 Dedicated 5Gbps Channels - UASP - SATA / LP4 Power"
Oculus have also recommended the Startech dual channel card that you have found so it should work fine. Let me know how you get on if you end up buying one :)
ah thx ya just wanted to be 100% sure before i got it as i dont want to spend £80 after already getting the rift. will see about ordering 1 soon.
I only went with the quad channel as I wanted to be 100% sure but the dual should be just fine :)
hello well it got here today and have been testing it and at least with the 2 senors and rift plugged into that i have its worked perfectly. thank you for the help glad i can finally use my rift. if i get any problems with it i shall report back.
Just got the Inateck card because I only have free x1 slots. This may be a problem as I'm coming to the conclusion, with your video, that Oculus software is highly sensitive to clock timing and bandwidth within clock cycles and I want 4 sensors. Which means, basically every Oculus IO device (headset or sensor) needs its own PCI lane's worth of clean bandwidth. Intel chipsets can give relatively clean PCI like data throughput with onboard USB 3.0 to 3 Oculus devices because this is what CV1 is optimized for. Room-scale pushes chipset causing un-synchronized latency which confuses CV1, causing poor performance or crashing at worst (my thought). If you know how USB bandwidth is allocated, you know USB 2.0 gets it's own channel. This is why I think USB 2.0 vs 3.0 discussions for room-scale is ignorance. I'd like to hear from others but I believe if you provide each additional sensor a perfectly clean (without multi-port cueing, shared channel) PCIe channel, it will always work regardless of 2.0 or 3.0. It doesn't surprise me Startech card works like a champ and Inateck chokes CV1. This is why it makes me mad that Oculus recommended USB 2.0 for third camera without being clear about CV1's limitations with regard to room-scale and more importantly it's lack of built-in competitiveness with Vive in this regard. It spread stupid urban legends about what incantations or mixture of herbs and spices will enbiggen Rift into true room-scale. We are playing in beta land, but with the correct knowledge, we can get more out of Rift without the frustration. Thank you for your video.
When the sensor detects it is plugged into USB 2.0 it sends jpeg compressed images. When it detects it is plugged into USB 3.0 it sends raw uncompressed images. There is a huge difference in bandwidth between the two. The bandwidth difference was discussed in great detail in the 4 part blog post Oculus did in January 2017. The jpeg vs uncompressed images was discovered by people looking at the debug logs generated by the Oculus SDK.
The difference between USB 2.0 and USB 3.0 is not imaginary. You can see yourself by looking at your Rift's logs.
As for how badly the difference affects tracking. I've not seen conclusive tests done yet. For my 4 sensors setup though 2x are USB 3.0 and 2x are USB 2.0 and I have zero tracking issues no matter which way I am facing. So I can't imagine the impact is huge.
Thanks Cameron. I guess, that is a better reason for latency on 2.0, gives me a better idea of how Oculus' sausage is made. And holy hell, they are ramming raw footage down my PC's throat? For dot tracking? Isn't it easier to interpolate point cloud in camera? Look at your optical mouse, you think it is sending raw footage of your coffee stains to your PC? Not you personally Cameron, you know what I mean.
Cameron Just Have they introduced a patch specifically for using 4 sensors?
starteck cards not working still orange light
I tried the 5 port inateck card and my computer refused to even boot with the sata power connected. I'll be getting a refund and looking for a new option
Did you find that other option because I’m out of luck and stuck with two faulty Inateck replacements...
im using the Inateck 4 port card with both sensors (one extended for 360) and rift plugged in. Id' read not to install the included Inateck drivers but just let windows 10 do its thing and im having no issues. Here was the driver advice: ruclips.net/video/i4ZrzSLNQs8/видео.html
Thanks for the input Disco []-)
Amazon stopped selling inateck 4 port card .
Will the startech work with a 5m extension?
Yes mate []-) I use a 5m USB extension cable from UGREEN and it works great with Rift and Sensors
This entire USB3.0 situation with Oculus is really beginning to piss me off. My motherboard has no USB3.0 ports at all so I had to buy an external PCI-E card for other devices before getting a Rift. This is a Startech 4-port USB3.0 card (PCIUSB3S4). When I tried to use this for Oculus normal 2 sensor setup, I was getting the setup saying they were connected to USB2.0 ports (sometimes temporarily USB3.0 ports). This means the bandwidth was not available for full USB3.0 speed and the ports were falling back to much slower USB2.0 speeds for compatability. I then read that people at Oculus recommend the Inatek cards for for compatability so I bought one - like you the 7-port USB3.0 model (KTU3FR-5O2U) hoping this would fix my port issues, but when I tried this, I still found the ports were falling back to USB2.0 (maybe one gets USB3.0 occasionally). And now I hear there are actually two different USB3.0 cards from both manufacturers which are actually the correct ones to get - "4-port only" Inatek and "4-port, 4 controller" Startek?!? FFS. The amount of time and money I am wasting on incorrect cards, just because nobody seems to have a clue at Oculus as to what to recommend and what to avoid. By the way if you are saying your new "4-port, 4 controller" Startek card is still reporting sensors as USB2.0 then that means it is not working either - it is falling back to 10-times slower USB2.0 mode for some bandwidth related reason.
I know there is a lot of confusion out there, hence why I'm trying to help as best I can. My Starteck quad channel card is still going strong and I would totally recommend getting one. Chuck all the old cards you bought on ebay or something to try and make some of the money back.
I still wonder though why you are saying your high-end quad-channel Startek card is showing as USB2.0 in Rift setup. This is a fallback to USB2.0 speed on these ports according to Oculus software... and I checked... this particular USB3.0 card is available here in Ireland for €100, which is not cheap, as much as getting an extra sensor pack from Oculus.
This was due to the cables I was using (5m) I now have a better brand of cable (5m) and it's all showing as USB 3.0 now.
Unfortunately you did not mention this is a x4 card. So I bought it and never got it to work. My mb only has x16 slots, for which I could theoretically use an x16 slot configured to x4, but then this card is detected as an x1 and does not properly work. So money down the drain ...
You can just return it...
I got a star tech card. How do I set it up?
Ensure your PC is off, slot it into a spare PCI slot, turn PC on, It should auto install drivers, You're good to go []-)
Virtual Reality Oasis thank you, it turns out a simple bios update did the trick. Also thank you for all your videos I'm new to vr, and I find them to be very useful. Have a nice day.
Just to confirm @Virtual Reality Oasis, you are not downloading the drivers from the Startech site? Also, the drivers have an Advanced settings tab which lets you disable USB 3.0 power saving features. Have you used this function, or disabled power saving anywhere else in Device Manager to achieve your results? (Sorry if you mentioned this in the video, can't stream here)
I wonder if this would help with my Rift S tracking issues?
Did it?
@@mxzxxmakahomebomber8592 ha no chance! I ended up getting a quest 2, on my 3rd quest 2 and finally have a working VR headset
Ive been through both of these, the Inatek card on 3 sensors gave me a million errors that I couldnt get to work properly for more than a day without hours of troubleshooting each time.
2-3 weeks ago I ripped that bastard out and snapped it in half out of frustration and bought a startech card. Slapped it into my rig and it just worked, havent had to touch it since.
That sounds exactly like what I was experiencing with the Inateck card. Glad we both found the Startech card mate. I've had no problems since switching over. Do you have your rift plugged into the Startech card or your motherboard?
My Rift is currently on the Startech card but ive tried it on my motherboard also and havent had any issues. I intend to keep it on the card since I already have so many USBs filled with other stuff.
I think your video is a bit squashed, you pupils appear to be elliptical.
Sorry, I got distracted :D
For those people who have the Gigabyte AORUS x299 Gaming 9. Do not buy the card Startech, it isnt compatible at all. I checked with the manufacturer
I did the same as you with 4 sensors - started with the inateck card, and moved to the Startech, using 4 sensors, and the Rift on the motherboard USB3.
My Inateck from Amazon.co.uk only has 4 external ports, and no internal ones though. Yours seems to have an extra chip on - this is likely a usb Hub chip, so even more ports on the 1 controller. - imgur.com/a/nMVVw
It's worth using the Fresco Logic drivers with the Inateck card. support.frescologic.com/portal/home
Would it work on a mac pro 2012
I doubt it mate?? If you try it, please let me know if it does work.
I know this is late, but i just watched your video and picked up the star tech from amazon. but I issue a word of caution.. if you are on windows 10 DO NOT install the drivers from the startech site. They are completely incompatible and will cause your computer to blue screen and rift and sensors not to work. Even uninstalling would not help. luckily I use acronis true image to do regular images of my c drive and i restored to before i installed those crummy drivers and all is okay now.
Thanks for the advice []-)
@@VirtualRealityOasis No problem. I think the drivers off their site are for windows 7.
Perhaps a subtitle over the video would prevent others from making the same mistake.
Think you should put an add-on in your Video. The problem is that you got the 7 port Inatek card. The four port one works perfectly fine.
Cheers mate. I'm going to be add it to the description and pin a comment.
Its the motherboard thats starts all the problems.
Asus is nr.1 not being a good partner with oculus rift sensors.
Use usb2.0 port or buy other mother board.
Who else got Asus and 3.0 problems with the oculus.
Thumbs up if you have 3.0 asus problems
My Inateck 4-port card won't even install. It's crap. Get something else.
Startech is what I would recommend []-)
Why have Inatek dropped so many of their products ? Hmm!
I didn't know that? Maybe try the Startech? []-)
sad day. They don't ship those cards to the USA ;-;
www.amazon.com/Express-SuperSpeed-Adapter-Dedicated-Channels/dp/B00HJZEA2S/?th=1
@@haloharry97 Pay $100 dollars isnt a great alternative, might aswell buy a new MB