[EDITED]Share this video around or I release footage of your ... activities. Also, subscribe. 👉More terrible content here: ruclips.net/p/PLsBsAYdXrDIcFQ0ItDSxvTQNWg6KLNp9O English subtitles and timestamps have been added. 👉Also, I've accidentally muted music before I exported from Premiere - which is why there's no music. I apologize for that. Here is what you should listen to if you want to see the video how it was intended to be (adjust music volume so it isn't too loud.): 0:00 Fallout - Vats of Goo 3:15 System Shock 2 - Med Sci 2 7:03 Pharaoh - M-TWR 8:48 System Shock 2 - Ops 2
I think the best usage of mark+recall and the interventions is loot transport: When you have your inventory full of looted stuff of some cave or shrine, cast mark. Then, an intervention of your choice. Drop all your loot on the temple floor. Then cast recall and go on looting. Rinse and repeat. Then when you eventually want to bring the loot home, go to your base, cast mark, go to the temple where you dropped your loot, take ALL of it in your inventory and recall back to base. That's how you can efficiently collect loot worth thousands of weight, I think my record was just above 10.000 weight units worth of loot in my inventory at the same time, when doing that final temple -> base transport. Nonetheless, in actual practice, I find that absorb health is number 1 due to how much it trivialises fights. And no, I won't write about Kwama eggs just because you tell me to!
Yeah, Mark & Recall is pretty awesome as a "return back later" thing. Honestly, if your house is somewhere in a city, it's pretty trivial to get to it using just normal transportation and so Mark is best placed somewhere that's a pain to get to.
everybody says this but it's such a dumb approach. keep a mark wherever your home or shop of choice is. just put all the loot in one place until you're done with an area, take it all at once, and teleport once home without coming back.
@@TheJacklikesvideos yeah but my approach works for an infinite number of dungeons with only one return trip needed. Without having to go from the homeplace all the way back to the most recent place of exploration.
One small correction: a reflected absorb health spell does not do literally nothing - it takes your health away and then immediately gives it back to you. Usually that adds up to being irrelevant, but if you're super low health and get an absorb health spell reflected, you will die. On an unrelated note, I will never look at Kwama Eggs the same way.
Highly recommend the mod Detection Enhanced. Great mod that highlights detected items in game like in the later ES games, shows npc's that have keys/enchanted items and has a cool visual in cast
Okay, so I just learned that I accidentally silenced the background music in Premiere. ARGHHH! EDIT: If you want to hear the video as it was meant to be heard, I've added what music tracks WERE SUPPOSED to be in the video to the 📌pinned comment.
Never thought about it but Mysticism have a little of everything. You could probably complete the game by only using Mysticism spells and enchantments.
@@ImperatiaGlad you liked the idea! May be tricky since there are so many armor pieces between light, mid and heavy with some not being in sets. You make some information Morrowind content which got me back to playing it, so always looking for interesting stuff.
@@ImperatiaI always wished for a transmog of sorts. I don't necessarily like the look of every high level armor set and wish I could just go around in what looks like Nordic Fur or Netch Leather(but is actually Glass or whatever).
I can never look at kwama eggs the same way dude. Reflect and Spell Absorption are so useless as spells. I wonder what spell effect has been used the least in the entire history of the game. I would guess Resist Blight Disease. Let me know what you think.
@jaytalbot8186 Makin a mod rn that overhauls all the spell effects in the game to fix ridiculous stuff like that. Resist Disease is 100x less expensive so you can actually use it while adventuring. Sound is far less expensive than Silence, Paralyze is more expensive, all kinds of fun buff/debuff spells have been way cheaper to compete with all the cheap direct damage spells, which have been made 20% more expensive.
@@Imperatia I would believe at least one person has used Resist Corprus Disease before. With the way the game fear-mongers to the player about Corprus Disease being incurable, I can imagine a scenario where some poor fool trained up Restoration and cast the spell while fighting corprusbeasts at some point. However, Resist Blight Disease likely has never been cast before, for 3 reasons. 1.) Unlike Corprus Disease which has an obvious source (Corprusbeasts), blight disease can be caught from any blighted creature, which are all over the island - making the actual use-case of the spell unknown. Like when are you actually supposed to cast the spell, especially since it has such a short duration, because: 2.) Resist Blight Disease is so prohibitively expensive to cast that it is improbable anyone ever saw the casting cost of the spell in a vendor's Spells menu and elected to purchase it, much less cast it - if they even could, especially when: 3.) Cure Blight potions are cheap and abundant, and the effects of Blight diseases are near negligible. You see, the average player will probably never know that Corprus is not a contagious disease mechanically, so ironically only those who know better understand the uselessness of the Resist Corprus Disease spell. But Blight Disease maintains a middle-ground wherein it's not a serious enough problem to warrant having a spotlight on it like Corprus Disease, but is serious enough to herd players into finding the easiest solution (Blight potion) as it still is a minor issue to be resolved. Therefore, Resist Blight Disease is a spell effect that has never been used before by any player of this game 😤😤😤 (except maybe for modded playthoughs). But I'm making a mod rn that rebalances every spell effect so I will maybe one day in the future use this spell effect. Thank you for coming to my Ted talk 😂😂😂 what a waste of time typing all of this was. Anyway, go ahead and do a video like this for every spell school 😁 Conjuration will be a fun one as you can test out all the different Summons and rank them. It'll be fun to discover which ones are actually useful.
Absorb Health should have been #1 in my opinion. With absorb health, I can take a lvl 1 character and go get Azura's star and kill summoned golden saints as much as I want. It also needs restoration fortify attributes and skills to even be able to summon golden saints, but I commented about those in your restoration ranking.
I will never look at Kwama eggs the same way. Truly, this is a vile revelation. Anyways, Mysticism is one of my favorite schools in Morrowind. So much utility and stat manipulation shenanigans. Magic is increasingly anemic in later Elder Scrolls, and and I always miss Mysticism's true power.
[EDITED]Share this video around or I release footage of your ... activities. Also, subscribe.
👉More terrible content here: ruclips.net/p/PLsBsAYdXrDIcFQ0ItDSxvTQNWg6KLNp9O
English subtitles and timestamps have been added.
👉Also, I've accidentally muted music before I exported from Premiere - which is why there's no music. I apologize for that.
Here is what you should listen to if you want to see the video how it was intended to be (adjust music volume so it isn't too loud.):
0:00 Fallout - Vats of Goo
3:15 System Shock 2 - Med Sci 2
7:03 Pharaoh - M-TWR
8:48 System Shock 2 - Ops 2
I will never look at kwama eggs the same way.
I think the best usage of mark+recall and the interventions is loot transport: When you have your inventory full of looted stuff of some cave or shrine, cast mark. Then, an intervention of your choice. Drop all your loot on the temple floor. Then cast recall and go on looting. Rinse and repeat. Then when you eventually want to bring the loot home, go to your base, cast mark, go to the temple where you dropped your loot, take ALL of it in your inventory and recall back to base. That's how you can efficiently collect loot worth thousands of weight, I think my record was just above 10.000 weight units worth of loot in my inventory at the same time, when doing that final temple -> base transport.
Nonetheless, in actual practice, I find that absorb health is number 1 due to how much it trivialises fights.
And no, I won't write about Kwama eggs just because you tell me to!
Yeah, Mark & Recall is pretty awesome as a "return back later" thing. Honestly, if your house is somewhere in a city, it's pretty trivial to get to it using just normal transportation and so Mark is best placed somewhere that's a pain to get to.
everybody says this but it's such a dumb approach. keep a mark wherever your home or shop of choice is. just put all the loot in one place until you're done with an area, take it all at once, and teleport once home without coming back.
@@TheJacklikesvideos yeah but my approach works for an infinite number of dungeons with only one return trip needed. Without having to go from the homeplace all the way back to the most recent place of exploration.
My view of kwama eggs remains unchanged.
I will never look at kwama eggs the same way
Some random guy who looks at the comments: wtf is happening with all those people?
One small correction: a reflected absorb health spell does not do literally nothing - it takes your health away and then immediately gives it back to you. Usually that adds up to being irrelevant, but if you're super low health and get an absorb health spell reflected, you will die.
On an unrelated note, I will never look at Kwama Eggs the same way.
Highly recommend the mod Detection Enhanced. Great mod that highlights detected items in game like in the later ES games, shows npc's that have keys/enchanted items and has a cool visual in cast
That first line of the Reflect description was very funny. Well played.
Okay, so I just learned that I accidentally silenced the background music in Premiere. ARGHHH!
EDIT: If you want to hear the video as it was meant to be heard, I've added what music tracks WERE SUPPOSED to be in the video to the 📌pinned comment.
What I'd like to see? Can't get enough of Morrowind modding content, that's for sure.
I will never look at kwama eggs the same way ever again
Cool video, helps a ton because I was always a battle mage in most playthroughs and never min maxed spells.
Great explanations.
Never thought about it but Mysticism have a little of everything. You could probably complete the game by only using Mysticism spells and enchantments.
I will never look at kwama eggs the same way. Really I want more spell rankings like this.
Otherwise, perhaps armor rankings on appearance?
@@DaRatier I'll definitely do more spell rankings in the future.
Armour ranked by appearance is a nice idea tho.
@@ImperatiaGlad you liked the idea! May be tricky since there are so many armor pieces between light, mid and heavy with some not being in sets.
You make some information Morrowind content which got me back to playing it, so always looking for interesting stuff.
@@ImperatiaI always wished for a transmog of sorts. I don't necessarily like the look of every high level armor set and wish I could just go around in what looks like Nordic Fur or Netch Leather(but is actually Glass or whatever).
i will NEVER look at kwama eggs the same
I am not convinced to change my opinion on kwama eggs
I can never look at kwama eggs the same way dude. Reflect and Spell Absorption are so useless as spells. I wonder what spell effect has been used the least in the entire history of the game. I would guess Resist Blight Disease. Let me know what you think.
@jaytalbot8186 Makin a mod rn that overhauls all the spell effects in the game to fix ridiculous stuff like that. Resist Disease is 100x less expensive so you can actually use it while adventuring. Sound is far less expensive than Silence, Paralyze is more expensive, all kinds of fun buff/debuff spells have been way cheaper to compete with all the cheap direct damage spells, which have been made 20% more expensive.
@@SandGentleman I'd say Resist Corprus. You probably forgot it even existed!
@@Imperatia I would believe at least one person has used Resist Corprus Disease before. With the way the game fear-mongers to the player about Corprus Disease being incurable, I can imagine a scenario where some poor fool trained up Restoration and cast the spell while fighting corprusbeasts at some point.
However, Resist Blight Disease likely has never been cast before, for 3 reasons. 1.) Unlike Corprus Disease which has an obvious source (Corprusbeasts), blight disease can be caught from any blighted creature, which are all over the island - making the actual use-case of the spell unknown. Like when are you actually supposed to cast the spell, especially since it has such a short duration, because: 2.) Resist Blight Disease is so prohibitively expensive to cast that it is improbable anyone ever saw the casting cost of the spell in a vendor's Spells menu and elected to purchase it, much less cast it - if they even could, especially when: 3.) Cure Blight potions are cheap and abundant, and the effects of Blight diseases are near negligible.
You see, the average player will probably never know that Corprus is not a contagious disease mechanically, so ironically only those who know better understand the uselessness of the Resist Corprus Disease spell. But Blight Disease maintains a middle-ground wherein it's not a serious enough problem to warrant having a spotlight on it like Corprus Disease, but is serious enough to herd players into finding the easiest solution (Blight potion) as it still is a minor issue to be resolved. Therefore, Resist Blight Disease is a spell effect that has never been used before by any player of this game 😤😤😤 (except maybe for modded playthoughs). But I'm making a mod rn that rebalances every spell effect so I will maybe one day in the future use this spell effect. Thank you for coming to my Ted talk 😂😂😂 what a waste of time typing all of this was.
Anyway, go ahead and do a video like this for every spell school 😁 Conjuration will be a fun one as you can test out all the different Summons and rank them. It'll be fun to discover which ones are actually useful.
I will never look at kwama eggs the same way. I would like to see a "general purpose build" (incorporating Melee, bows, and magic)☺️
Absorb Health should have been #1 in my opinion. With absorb health, I can take a lvl 1 character and go get Azura's star and kill summoned golden saints as much as I want. It also needs restoration fortify attributes and skills to even be able to summon golden saints, but I commented about those in your restoration ranking.
informative video. to be honest I will never look at kwama eggs the same way.
I'll never look at kwama eggs the same way.
I will look never the same way at kwama eggs
I will never look at kwama eggs the same way
Kwama eggs are great with scrib jerky
I will never look at kwama eggs the same way again.
Unlike mistress Therana, I cannot look at kwama eggs the same anymore..
I always use mark in front of the creeper because he buy most items except ingredients and readable items like book and scrolls
I will never look at Kwama eggs the same way. Truly, this is a vile revelation.
Anyways, Mysticism is one of my favorite schools in Morrowind. So much utility and stat manipulation shenanigans. Magic is increasingly anemic in later Elder Scrolls, and and I always miss Mysticism's true power.
I like big kwama eggs, I cannot lie.
Something something kwama eggs
nice vid
I can only look at Kwame eggs the same way.
And I want to see some fishing :)
I will never look at kwama eggs the same way.
Because i can't see at all ):D
I know what you did to those Kwama Eggs...
...did I do it right?
@@PeteOfDarkness eh.. close enough!
Can I offer you an egg in this trying time?
666 views 💀
Thank you my kind sir!
I will never look at kwama eggs the same way.
I will never look at kwama eggs the same way
I will never look at kwama eggs the same way
i will never look at kwama eggs the same way
I will never look at kwama eggs the same way.