The Difference Between Card Destruction! | Hearth Tech

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  • Опубликовано: 28 окт 2024

Комментарии • 17

  • @cuihenggang
    @cuihenggang 4 месяца назад +16

    The last test perfectly demonstrates Blizzard’s code quality

    • @petrjara7559
      @petrjara7559 4 месяца назад +5

      It's just different people doing the same thing in different ways. Yeah it should be unified but that's really hard to achieve if programming teams are big or people change during time. It might have been perfectly tested at the time of release and it worked the exact same way in all situations but you can't test it with cards from future expansions like the furnace fuel.

  • @klepka5400
    @klepka5400 4 месяца назад +23

    You should work with blizzard at bug testing

    • @sunbleachedangel
      @sunbleachedangel 4 месяца назад +3

      no one should work with blizzard

    • @ShuckleShellAnemia
      @ShuckleShellAnemia 4 месяца назад

      Blizzard should just hand the reins over to the community

  • @UltiKon
    @UltiKon 4 месяца назад +5

    2:35 Colifero works with Aegwynn tho

  • @mohammedmoutaman8327
    @mohammedmoutaman8327 4 месяца назад

    Another great video, keep up the good work!

  • @monstermasterv2
    @monstermasterv2 4 месяца назад +1

    If you play volcanomancy on a minion and evolve it (I used The Storm Bringer) it keeps the volcanomancy visual effect

  • @neondead2.0.15
    @neondead2.0.15 4 месяца назад +1

    There is some strange but interesting bugs.

  • @robertlupa8273
    @robertlupa8273 4 месяца назад

    Your little plushie(?) cat girl avatar looks really cute! Did you make it?

  • @Jazzy_Maximus
    @Jazzy_Maximus 4 месяца назад

    4:12 what if they get summoned? For example, if playing movement of envy triggered a school teacher that caused a knife juggler to hit a kabal lackey that recruited a demon that was marked by movement of envy, would it get recruited and then destroyed? Would the demon’s deathrattle trigger, if it had one? Needs more science…

  • @Guito93
    @Guito93 4 месяца назад +4

    Poor indie company cant test their game. Just tried stealing an enemy c'thun with plunder and it also doesnt keep its enhancements

    • @philipok1
      @philipok1 4 месяца назад +5

      That's normal though, the Cthun buffs are an aura, not attached to the minion

    • @petrjara7559
      @petrjara7559 4 месяца назад +2

      The stats of your Cthun or automatons are just visual representation so you don't need to remember how many times you buffed them but the minion itself has its base stats while on hand. The Cthun interaction might be arguable but those mechanics are not untested, they're intended. OG Cthun actually worked like you want and they only changed it to this like 2 years ago when they buffed him to 8 mana and changed other cthun related cards

    • @alejandrom.
      @alejandrom. 4 месяца назад +1

      @@petrjara7559 And they didn't tell us anything about that.