DAZ G9 to METAHUMAN UE 5.4.4 (Works with any human OBJ or FBX model) EASY

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  • Опубликовано: 26 окт 2024

Комментарии • 27

  • @jcultist4715
    @jcultist4715 Месяц назад +1

    Thanks for going over this and refreshing those who forgot how to do it. Have a great weekend 🍻

    • @imagineeverything
      @imagineeverything  Месяц назад

      Hope your well mate:) I hope you have a great weekend my friend:)

  • @Bakahira
    @Bakahira Месяц назад +1

    I just hope, that mesh to metahuman are soon available on Mac OS or somebody find a work around. Anyway a great tutorial🤗 thanks

    • @imagineeverything
      @imagineeverything  Месяц назад +1

      Whoa I didn’t know they were not ? That’s crazy. I was thinking of buying a Mac:) thanks for the heads up mate :)

    • @Bakahira
      @Bakahira Месяц назад +1

      @@imagineeverything no, they not yet. Still not after all this years metahuman are out. Its a little shame i think because they select so hard but with no reason in my eyes. iphone for facelink and no mac support for the plugin...Lol...

    • @imagineeverything
      @imagineeverything  Месяц назад +1

      @@Bakahira Yeah I find this insane. I would have been dead in the water if I got the mac. I use these things on a daily basis:) Cheers for that man. You saved me:)

    • @Bakahira
      @Bakahira Месяц назад +1

      @@imagineeverything glad, that it is helpfull. Just hope they will change that soon... and if you find a solution to transfer the mesh without the plugin....let me know! Haha😅

    • @imagineeverything
      @imagineeverything  Месяц назад +1

      Will do mate :)

  • @hurricanepirate
    @hurricanepirate Месяц назад +1

    Arri needs his Genesis 9 clothes.

    • @imagineeverything
      @imagineeverything  Месяц назад

      Ai Arri needs to sit in the corner and think about what he has done. Actually I have a tutorial for that. How to bind MH with Daz clothing right here:)
      ruclips.net/video/rQMosCMpWmQ/видео.htmlsi=jvta_Wt-LSieCM1f
      Have a good day mate:)

  • @starcityinc4388
    @starcityinc4388 Месяц назад +1

    Thankyou for making this tutorial, it really helps, Can we transfer Daz G8 and G9 poses on Metahuman in Unreal Engine 5.4?

    • @imagineeverything
      @imagineeverything  Месяц назад

      Your welcome mate:) glad it helped. Yes you can. You need to make the Daz character and pose it on the timeline, Export its animations then re-target in Unreal to the Metahuman.
      Here is how you do the Daz character (timestamped)
      ruclips.net/video/lpbUpkYdcO4/видео.htmlsi=IsHQMXXva2v0zcGY&t=1323
      and here is how you re-target animations.
      ruclips.net/video/asK0ix0LTlc/видео.htmlsi=nQMK42nAo0OAMZa0
      But in this case choose your metahuman skeleton.
      hope this helps:)

  • @jagdishchauhan-tf2vz
    @jagdishchauhan-tf2vz Месяц назад +1

    I expected Daz Studio to improve like Character Creator, allowing one-click rigging and easy character import to Unreal Engine, similar to Meta. It's disappointing that it hasn't...Daz remains unchanged, with no improvements at all.

    • @imagineeverything
      @imagineeverything  Месяц назад +1

      Couldn't agree with you more. Zbrush gets away with a bad UX because its a beast. Daz Still had one of the most horrible UX designs available. I wish they would redo it from the ground up. But this is just a dream, for now Im sure. One day mate hopefully. Thanks for the message:)

  • @boostedtofu
    @boostedtofu Месяц назад +1

    Darn it Margaret

  • @airborne1361
    @airborne1361 Месяц назад +1

    wow 🤩

  • @wayneroyrutherford
    @wayneroyrutherford Месяц назад +1

    Is there a way to take in different body types? Or even aliens or different meshes?

    • @imagineeverything
      @imagineeverything  Месяц назад +1

      Not yet. Well not an easy way anyway. First option is choose a body MH proved there like 6 of them. Other way is to export your MH body out of unreal and sculpt it using blender or Zbrush the way you want and bring it back into unreal and add it to your MH using something like Mesh Morpher. But mesh morpher is expensive. hope this helps

  • @auto_Silencer
    @auto_Silencer Месяц назад +1

    Do you know how to put high quality skin on any daz avatar and can be translated to unreal engine?

    • @imagineeverything
      @imagineeverything  Месяц назад

      Metahuman or actual daz character imported into unreal?