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Discussion Time: Genshin 4.7 Livestream & Wuthering Waves
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- Опубликовано: 23 май 2024
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Not me getting a Wuthering Waves on your video😂
Me a Kuro Games girlie all the way. Don't care for the new endgame enough to reinvest myself in the game.
Natlan looks hyper saturated and those saurians are too baby looking for my taste. I've always been into darker looks so PGR and WuWa are my true jam for gacha games.
hope your recovery goes smoothly kokomiclan!! i'm also playing wuthering waves c: its environments are so beautiful and the puzzles and enemies are placed very nicely around the map. exploration is a breeze with wall dashing too (on top of parkour challenges you find that get kind of hard actually.) it's great :33 i love it :33 i just hope the gameplay loop here is nice and easy (which it looks like it is! i'll have to see in the future.)
small update: it's so satisfying beating up enemies thrice your level
A HI 3rd player tries WW: "This is normal." 🤣.
About WuWa:
Fun game and I can see why people have issues with some stuff but all in all a bit overblown situation. I just hope people think of it as a different game to Genshin and leave the comparisons away, can the overhypers also shut up.
About Genshin 4.7:
I actually look forward for Sigewinne but that Clorinde gameplay looked too enticing, the most I'm excited for though is the Dainsleif/Traveler quest... I hate how slow that part is progressing only one patch per entire year.
You were pretty pessimistic. I think this is a good patch before Natlan.
As for WuWa, what can you expect when a content maker overhypes the game and makes stupid videos as if it were a genshin killer. And now damage control is happening, not generosity (i won't complain about free stuff).
Both games are good and i hope Wuwa fix all issues even i have some and will see real competition.
YEEEEEEESSSSSSS!!!! Clorinde Looking pretty cool + New End Game + New Dainsleif Quest = All what i wanted in 1 single patch!!!
After the last aniversary a lot of genshin creators showed their true face thrashtalkin the game and making players feel bad for playin . Now ww can also take delusional genshin players and keep cleanin genshin comunity. I know some creators will keep this ww vs genshin narrative and sayin we the players are goin to win but its more they trying to milk both companies withowt losing viewer from changin into another game ( they trashtalked genshin and some said they were quiting only to continue releasing genshin content to mantain audience), and yes ww its a new game givin a lot of free stuff and double 5 stars increase rates for now, but at the first time they dont get to match this toxic genshin players expectations they are gonna go through the same "boycots" and thrashtalks.
Pd: the reason why we are not wining its easy to see: we get a new type of abyss but they change the current abyss rewards so the math stay almost the same. If its 10 do you want 7 in the mornin and 3 later? Or 3 on the morning and 7 later? Dosnt mater if you take it from loggin or daylies or whatever... cheers!
Still no Labyrinth Warriors rerun? LOL. Been playing Wuthering Waves and having an absolute blast! Encountered zero issues/bugs so far.
I am also finding most of my friends and people I know are not finding as many bugs.
Give us back labyrinth warriors 😶🌫️🔪
I hope the new endgame is a much better/more consistent combat sandbox than abyss so we're not locked into [specific team archetype] for a whole month. If the difficulty is configurable to match your level of investment then it would basically be perfect for me, I honestly cbf to tryhard rotations anymore. We'll see if I can hopefully get both Clorinde and Sigewinne without gambling with real money
I 100% echo your sentiments. The amount of dev support and updates to the mode will make or break it I feel...
My guess is that GI is currently against the wall:
First WuWa, new game, so wow factor is through the roof.
Second BA, launched one year later and announced an anime months after GI. It already has 7 chapters.
Third AG, CN is on version 3.1 (if I'm correct), and global is celebrating 1st anniversary. With rewards that have blasted and vi*lated GI's 3 anniversaries combined.
Yes, last day of the week-long login is a skin voucher... 🙃
BA is Blue Archive, right?
also what is AG?
@@jomybaby22-gaming Aether Gazer, yet another one from Yostar, and 0 forced relationship between them
The new endgame mode is nice especially since its focuses on horizontal investment like the main event in 2.7 which i liked. Its nice to see more team management and selection involved. Though i need to get my hands on it and I am still skeptical on forcing rougelite buffs into it. As for the resin increase, its like half a step forward but i thought you will be more strict with it since the amount of resin and farming you could do stayed the same. As for the event, its alright. I get where you are coming from in having more playable characters interacting with each other but its not going to be as special as you may think. Something just tells me its just a typical event with an expanded cast no different from the inazuma poetry event or the windblume where collie and sumeru gang visited. Chlorine's kit looked cool. Sethos is interesting. I like how they use elemental energy other than a burst. Sigweinne is ehhh??? More story quests and Natlan teasar is good as we prepare to leave fontaine.
As for WW, I would be kind of concerned. First impressions and community perception can really impact people's opinion or desire. For example No Man's Sky even though its improved after 8 years and the community forgave them. A studio that is closer to my heart which is Arkane Austin which is going to be closed has its reputation tarnished with the release of Redfall even though it made some of the best immersive sims in Prey 2017 and Dishonored. Sure it isn't fair to compare WW 1.0 to Genshin 4.7 but we don't live in a world where Genshin doesn't exist just like alot of MMOs being compared to WoW. I think WW will do just fine because the gacha model is inherently predatory but gamer's goodwill is hard to accumulate and really easy to lose.
I am hoping and praying that imaginarium theatre won't be a gamemode that's so easy you can do it with your eyes closed. Something more akin to the feast of the departed warriors rerun event that's happening right now. But deep down I think I know it's gonna be the former.
I think it has difficulty settings so you would probably be able to get all rewards at lower difficulties and more niche rewards at higher difficult. I dunno the full details yet, so let's wait and see. But luckily it is permanent endgame
I think Fontaine will be a hard act for Natlan to follow. Meropide aside I think it had the best story and tons of unique mechanics.