Navisworks - How to Export Useful Geometry from a Model

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  • Опубликовано: 4 окт 2024

Комментарии • 3

  • @rafaelnunes3576
    @rafaelnunes3576 4 месяца назад

    olá, eu tenho uma planta gigante em navs, eu seleciono um corpo e exporto para fbx. mas quando abro no 3dmax esse corpo nao esta perfeito ele fica todo irregular tem como corrigir?

  • @kuksiBG
    @kuksiBG Год назад

    Not so related but... I have a 3D model in nwd format (450 MB) once exported to .fbx it becomes 1500 GB, I wanted to create a nice walk through in Unreal Engine 5, however the max .fbx size is 300 MB. Any idea, reccommendation how to reduce the size of it? As far as I know I cannot remove parts in .nwd (NavisWorks Manage)

    • @Team-D3
      @Team-D3  Год назад

      @kuksiBG, thanks for reaching out and apologies for the late reply! Yikes, that's quite a file size jump and unfortunately, those mesh-style models can get quite large. It's been a while since I've tried, but you can "Hide" objects within an NWD. I'd give that a try and see if that helps with the file size, especially if there are objects that are not necessary for your animation.
      If you have access to the original model creator, you can ask them for a paired down version, which may save you some time.
      Please let me know if "Hide" ing of objects helps knock down the file size and I can do some more research from there. Thanks for your patience with my late reply, hope all else is well and have a most blessed day!
      - Pete