Thanks Nick. I actually haven't sunk my teeth into the global modifiers yet and had the players just amend their AC when required but these are great to know. :)
Hey Nick, love your videos! I've been playing around with the Group Check api and the Concentration Check api and I can't get them to work together. After auto applying the damage from group check the concentration check api doesn't happen. If I take the damage off manually the concentration check happens. Any suggestion please
Hi Jason! Glad the vids have been helpful! I’m not sure what might cause that behavior, sorry. Your best bet would be to post the question in this forum - app.roll20.net/forum/category/46806
Thank you Nick, you've got a great way of explaining the various, infrequently used features found in Roll20 that is greatly appreciated.
Glad it was helpful! Happy gaming!
Thanks Nick. I actually haven't sunk my teeth into the global modifiers yet and had the players just amend their AC when required but these are great to know. :)
Glad it was helpful! Happy gaming!
Once again, thanks so much for this video Nick. This is going to make my players very happy.
Glad it was helpful! Happy gaming!
It's amazing how much functionality of Roll20 I've just overlooked.
Super helpful, Nick! Thank you!
Glad you liked it! Happy gaming!
Is there a way to total up the damage? If there’s many parts , it can be quite tedious to calculate damage
I completely agree. Unfortunately, I’m not aware of a way to tally up the damage.
Hey Nick, love your videos! I've been playing around with the Group Check api and the Concentration Check api and I can't get them to work together. After auto applying the damage from group check the concentration check api doesn't happen. If I take the damage off manually the concentration check happens. Any suggestion please
Hi Jason! Glad the vids have been helpful! I’m not sure what might cause that behavior, sorry. Your best bet would be to post the question in this forum - app.roll20.net/forum/category/46806
Is there a way to make this work with Song of Rest and Hit Die?
No, sorry. The modifiers only apply to attacks, saves, skill checks and AC.