jPlay plays Bonfire (Solo) - Part 1
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- Опубликовано: 7 сен 2024
- In this video I start my playthrough of "Bonfire", playing against TOM using the official solo rules that ship with the game.
BGG Link: boardgamegeek....
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Thanks for the play through!
Thanks so much for your comment :) Glad you enjoyed it!
Looking good! Nice playthrough 👍
Glad you enjoyed it!
Wie findest du das Spiel solo? Hab gehört, dass der Automa ziemlich enttäuschend sein soll
Zum Schwierigkeitsgrad kann ich leider noch nicht wirklich etwas sagen, aber die "usability" der A.I. ist auf jeden Fall gut und flutscht. Es gibt wohl auch Möglichkeiten, den Schwierigkeitsgrad anzupassen. Nur für solo würde ich mir das Spiel persönlich nicht zulegen - da gibt es sicher bessere Kandidaten (z.B. Cooper Island) im Euro-Umfeld.
20:55 dont you have to take the lowest task from both of the islands showing the resource?
No - Tom still only gets one task but the symbol is present on two different islands and you pick the one with the lowest point value.
@@realjplay ok thanks for update. Now I know why I always loose like Tom having double the points that I have ;)
So maybe the other "Spezialfall" in the rules still matters then ;-) But yes - double as many points does sound wrong for sure :)
I was wondering why you only have 2 Guardians on the islands?
Thanks, Eric. But each player can only have each color once, so I wanted to keep the board somewhat clean.
A die roll is kinda unfair, considering your probability-breaking tendency to roll low :)
Yeah - that's what I keep hearing.. :-D And "Paleo" will come anyway ;-)
Hi Marcus, what’s the theme of this one?
Thanks, Michael and usually I would walk you through it during my first couple of minutes in the video but this one is so far-fetched and weird (to me) that I didn't really bother. Maybe I should have spent a minute or two, explaining how weak I find the theme about gnomes and "guardians" who want to light their bonfires for the great bonfire... Maybe it's good we don't have the next medieval dynasty who tries to outsmart their competitors with victory points but personally I would have preferred this ;-)
@@realjplay I’m with you, thanks for the response.