Played OG Monster Warrior Monsters on the brick OG. Game Boy as a kid and man it was a great time. Love seeing the series continue, and this one has been a blast so far.
@@HeDangeRos i recently saw the 3DS remake of it has a full english translation that I'm definitely going to give a try. I agree though, I'd love to play the original on a modern console, kind of how they brought the Final Fantasy Legends game boy games.
I really wish they’d give this series a little more love, polish and budget. This and DQ Treasures were so much fun for me to play. I realize they’re not perfect but I love them and they’d be even better with a little more love. I’m so surprised that Square Enix really fumbled so badly with the advertising of this game. They didn’t push this one at all which is sad because it’s voiced acted and has a great gameplay formula. I didn’t see any RUclipsr or streamers with an early access copy or anything. I love Square. They make a lot of my favorite games but I’m not sure why they’re doing sometimes. They just make some odd decisions but I’m sure they have some higher ups giving some constraints that they’re forced to work within. I hope this game does well enough for them to realize this series could be super successful.
@@user-se1wb4qp7v Not really. Support Skills in Cyber Sleuth don't really get any chance to shine. Most of them are either the '10% status rate on basic attack', which is utterly useless, or generic damage/stat increases which get overshadowed by type advantage, which is both stronger and easier to maintain. The more interesting ones, such as status resistance, are woefullly rare and not particularly useful due to foes just not using most of the game's mechanics to a degree that would warrant building around 90% of the time.
@@coryfice1881 Hard disagree with the second part. What part of Final Fantasy is a mindless auto-battler? Edit: To be fair, I've only played the older pre-FF10 games. The newer ones might be different, idk
But the "auto-battling" is optional. People realize you CAN actually control the mounsters (outside the arena) and that the auto-battling mechanic is there primarily to speed up grinding, right?
@@Zathienyou won't beat final fantasy 13 via auto battle the game gets quite complex 10 hours in, unfortunately a bunch of haters didn't get far enough so they Started lying
Dqm1 on my Gameboy color was my favorite game as a teen. Man, I loved it so much and I still play it to this day, 25 years later. This new sequel is something I had hoped for for two decades. Technically, it's a trainwreck. But man, it's a nostalgic journey for me.
As a fan of Dragon Quest IV, this game is fantastic, and the way they treat it is as a prequel to that game. My brain has been calling it Chapter 0, since Dragon Quest 4's story was split into chapter
@@bellacose3837which is why it’s even additional shovelware bad’er then treasures. Treasures was a bad mobile like game in its own regards, but atleast it did not put the ‘future’ of the characters plot connections in till the literal end and could be treated as another Goku case of the cast having very similar, if not copy pasta looks from past characters with maybe only a different outfit or hair color to tell them apart. Never the less, if the games actually had a graphics quality on par with DQ 11, then it could atleast make up for the fact they are FULL PRICED TITLES, and yet are significantly shorter in terms of content quantity then other entries. Which even hits extra harder that every DQ entry including the ones not from the monsters series, had thar own monster catching gimmick or something akin to it, meaning people are already half tired of the motif and dark prince does literally nothing new to the formula. It could of been a 10-20 dollar mobile game and skip the 3D designs and went full on in with beautiful artworks in the DQ early game design we are all aware of and could of played with all the same mechanics and be a lot more successful that way. Which at that point you might as well just buy the dragon quest 1-4 or so titles on the mobile game App Store then play this instead. Especially if they did a remaster of dragon quest monsters 1 and 2 on mobile devices.
@@BladeSerph There's things its done wrong but the core gameplay is as fun as ever. They need to do better on the framerate and other issues but I'd definitely disagree with it being shovelware
Base being based off previous games is gonna be good, the stuttering, the UI bland-ness compared to how a number of earlier dragon quest titles had more of a charm to its designs and character animations and despite being a 60 dollar title that wants you to pony up 24 or so bucks for three massive game breaking systems still rubs that `if its good quality dont improve it problems` significantly down. The switch is literally six years old at this point and yet like Pokemon Violet/Scarlet, they have the same terrible problem still, where you had something come out only 2 years after the switch became a thing like Astral Chain who didnt have such terrible issues despite being a liteal action game exclusive to the switch. I still stand by my statement it should of been 10 or 20 dollars cheaper then 60, especially not having atleast one or two of those `DLCs` baked in as post-game rewards for defeating certain super bosses instead. Sort of like how Pokemon`s meme for completionists is getting the shiny charm to THEN go chase afte shinies after you get every mon in the dex, effectively completing a pokemon game in general besides the competitive scene. Which if i want to pay 60 dollars for an incomplete game, i could likely 2 or 4 collection based games instead that because they have a vastly different formula, im not playing the `same exact mindset` i would have if i were to travel back in time and play ANY of the Dragon Quest Monster Joker titles, which since was a portable game by default and the console it ran on was made to be a sturdy piece of hardware compared to `smartphones without cases these days` with a very hefty battery life, i believe it would be the bette pick in that regard. Because lets be honest, WHATEVER HAPPEN TO GAMES, that gave more value then the amount you had to spend, to play it in `full` and especially did not require DLC that is nearly half or even close to the same cost as the GAME ITSELF, usually turning a product into a 3 digit dollar sign expense, if you did not want to feel hampered or left out from the `best experience possible`? @@bellacose3837
As someone whose first game was DQ IX, I'm glad to see my game getting more reps in DQM! DQMJ2 only had the Sanguinis, Barbaros and Greygnarl, so it's nice to see the other monsters getting appreciated!
@@Sentinel82 I hope the Switch's successor could get a remake of IX. The online functionality could be brought back, along with online co-op and expanded features for the Grotto. Maybe even some new vocations or extra downloadable DLCs.
As someone whose first game was DQIX as well, DQM2 have more IX representation though. all of the 18 (-3 recolors) monsters of DQIX who appears in DQMTDP Also appears in DQM2 but these ones was cut from DQMTDP --> Moai Minstrel, Morag, Wight Knight, Elusid, Tyrannosaura Wrecks, King Godwyn I and King Godwyn II, Gruffon, Cobra Cardinal, Lleviathan, AU-1000, Tyrannosaurus Wrecks, Wishmaster, Pink Sanguini, Mortoad and Earthenwarrior.
You are right about the crazy monster design; one of my favourites is a hybrid of a cauldron and a dragon lol. I dare Link to take a sword swing at that looking for rupees.
In terms of the scouting, I havent' seen if anyone mentioned it. It also has the old school Dragon Warrior Monster method of feeding and seeing if they want to get up. This is generally my preferred method, and it's way easier to get monsters in new areas this way.
It has the taming mechanic from DWM?! Score! I started with Dragon Warrior monsters and honestly liked it a lot more than when I tried moving over to DQM Joker on DS, I liked the DWM style and have wanted to see it return. I’d absolutely play a direct remake of the DWM games.
I'm loving it. Pretty much exactly what I wanted. The performance issues are there and noticeable and I won't defend them but it won't stop me putting an obscene amount of hours into this.
@@thatanonwholurksmoar7386 thats for most of the story and postgame yeah but fans of dq monsters always try to synthesize all of them, also theres still X class monsters being found. If you like the game you can easily take 100+ hours
Had the time of my life synthesizing cool monsters and grinding out “competitive” teams on the original dragon quest joker as a kid back in like 2006, and now this games just makes me feel old 😂
I love it so far, played all these from joker 1 to joker 3. I've broken the game abit already having kazammle and kaboomle at the middle echelon lmao but it's still fun, definitely starts to get harder as you progress anyways.
You can fuse some talents together to make stronger talents AND if you max out certain talent trees and then fuse the monster, you will be able to pick a leveled up version of that talent tree for the offspring.
@@GaiaLegend I still haven't checked it out so I don't know if you need to max out both the talent trees first or if just fusing two together works even if you don't have full points in both, but for example if you fuse two monsters with shallow breath together, it is supposed to transform into strong breath, and the same applies to most of the elemental slash physical talent trees, you fuse two different ones and get a new tree with stronger attacks from both elements. I have tried the leveling up version with the spell talent trees and it is amazing, if you level a tree like "Sizz Aficionado" or "Zam Aficionado" or any of the other ones with spell names to max, and then fuse the monster, then you can pick the next level of spell talent tree as one of the inherited ones, and it will start with the upgraded version of the spell as its 3 point investment and then give you more powerful or AOE versions of all the buffs or debuffs attached to the tree as you level it up.
@@LillySupreme20 You can also game the talent point inheritance system to make it even easier to quickly max the trees out. Every time you fuse, the offspring starts with half the talent points you put in the trees, but if you level two monsters that have the same talent tree together so that they have the same amount of points in the same talent trees and then fuse them, the offspring will get half of each, so it will start at level one with as many points as its parents had. So just grab two weak monsters with the entry tier talent tree you want to max out, level each to as high as you can comfortably go, and then fuse them together and level the offspring up again, you can even scout more of the same and keep doing this until you max it out.
I'm hoping that they put the old ones on switch online or sell them like they did with dragon quest 1-3. Either way I'd play them. Also I never played the joker games. So those being brought over would be cool too.
I’ve only played a few DQ games, but I think it’s pretty normal for bosses to be resistant to statuses and iirc debuffers and buffers are the MVPs of boss fights (sometimes? all the time?)
It's a pretty standard way to make bosses strong in most RPGs. And I am not a fan of it. Feels always a bit lazy to just rip the player of half their arsenal when it comes to a boss fight instead of challenging them in a way where they actually have to go full out and use all of it. And the other problem with it is that you are usually not told when there IS a status codition the boss is weak to and it's too much of a hassle to find out through trial and error, while the boss already tries beating you down. I think Etrian Odyssey handles it pretty well as most bosses do have weaknesses or no increased resistances to some status conditions, but when inflicted with a status codition, the resistance to it grows (same goes for your party btw).
Ive noticed theres some meats that seem to have a great chance at recruiting monsters after beating them. Beastie bits gives like 8 for scouting but everytime ive used it, theyve joined after the battle
I played the demo and I can get over the frame rate drops, but man, the game kept getting stuck in certain battles where both teams where doing either 0 or 1 damage because of all the defence buffs until eventually the game just sort of 'gave up' and stopped letting either team take their turn(after like 30 turns of dealing minimal damage). Just got stuck on the animation loop between turns, no button I pressed had any effect. Was really frustrating having to reset the game just to keep running into this issue.
@@gvs_55 I dunno how you have the omnipresent knowledge of every single player's experience with a fairly niche demo, but thanks for your pointless insight mate. Obviously I'm only sharing MY experience lol Merry Christmas
Good review. How does it feel to get it out before any of the main outlets do since they didn’t get review codes til release day? I wish sq-en would do a better job supporting these. I think you actually covered more story beats than necessary. I’d have preferred seeing all that myself 😂
Thank you for the review! I preordered the game because DQM was a childhood favorite of mine on the GBC, but I was worried by the lack of early review copies. I'm glad to see that the game is solid!
Can’t decide between this or buying Scarlet or Violet for myself. On one hand I love almost everything Dragon Quest, loved the demo I played. Haven’t played the Scarlet or Violet yet, loved Sword and Shield, Arceus was amazing. Having a hard time picking between the three though for my own Christmas gift to myself Dragon Quest Monsters: The Dark Prince (with DLC), Pokémon Scarlet (with DLC) or Pokémon Violet (with DLC).
I wish they’d port this and treasures over to the other consoles because they are so much fun and if it was on other consoles I think more people would absolutely love them
Appreciate the review. I noticed you referenced Cassette Beasts at one point, and that made me wonder: if you (or anyone reading this) had to choose specifically between playing this or Cassette Beasts, which would you choose? I haven't yet played either, but enjoy monster collecting/breeding games (Siralim and Monster Sanctuary are some of my non-Pokemon faves). So between this and Cassette Beasts, which is better?
Cassette Beasts is very, very poke-centric, and sometimes a little difficult. It has about as much content as a regular pokemon game. This game has very little poke-formula, and can be super easy, super difficult, super in the middle. It has an insane amount of content and variety, so much that it can be grindy at times. I don't mind the grind; it's been one of my favourite parts of the series since it's inception. I would say download the demo, play 30 minutes, and if it's not pokemon enough for you, get Cassette Beasts. -edit- One thing to factor in is the availability of online resources for the two games. This DQM just came out, so you may struggle to find certain things. Casssette Beasts has been out awhile, and there are plenty of walkthrus/ wikis to help you progress.
Honestly, if refunded my money, and given the chance to choose either again, I'd choose neither, and take my money elsewhere. Cassette Beasts is more concerned with being political propaganda than being a decent game, while DQM: TDP is a decent game, but nowhere near $60 decent, and ultimately was little more than a quick and low-effort cash grab by SE, and Ed, true to form, can't resist praising any monster tamer that hits the market, regardless of quality or merit. That said, if you're hell bent on choosing one of the two, DQM: TDP is at least decent as a monster tamer, if nothing else, and doesn't cram politics down the players throat, so I'd recommend it over the alternative. It's massively overpriced for what it is, but what it has going for it is a decent assortment of monsters with a good synthesis system for fusing them, as well as a talent system that (unless you're boring like me and focus primarily on stat buffs with a single talent tree per monster for skills) allows for a lot of flexibility, creativity, and interesting family trees.
There are so many Monster Taming Games I still haven't finished. Monster Hunter Stories 2. Anode Heart and now downloading Dragon Quest Monsters 3 as well xD Very game-hopping currently but the game looks interesting and I wanna support it so that we get more great games like that in the future!
Been playing since the GBC days. Was not disappointed. Like someone else said, I wish it was more polished like the main series titles, but I'm 50 hours in and fusing the hell out of monsters. Slionheart, Metal King Slime, and fusing to get The Darkling now.
As fun as the game is, and as ok as the plot became over my 40 odd hours of playing the game, dqmj2 is just a significantly better game. I played it around a month ago, cause i wanted to try out the Japanese version and see if it was just nostalgia, but dqmj2 is a significantly better game. Also the lack of post game in comparison is insane. Dqmj2 has the estark battle, new large monster fights, and the don mole tournament
Just a quick note on the logo, even though this game seems to be calling itself DQM 3, this is actually the 7th DQM game (9th if you count the mobile games, but I don't)
Thanks for tir great review. This was one of the games I was interested based on trailer but was on the fence picking up. Since I haven’t played a Pokémon type game since the old gameboy black and white, this sounds like an excellent game to try and get back into the genre! 🎉
Can anyone confirm if the "conks"/ foohero pixy tribe monsters are in this game? My brother liked them from dragon quest 5 and other titles where they were catchable and said he'd only get this game if those monsters were coming back. Get back to me soon, please! Thanks!
I'm about 50 hours in and these are my thoughts: Visuals - Performance is bad, stuttering and frame drops everywhere, but some areas are worse than others. Environments are surprisingly lovely, and have enough variation between echelons of the same relam for you to tell them apart You get used to it. But what kills me is the pauses between menu prompts or out-of-battle. Other than that, it feels like a dragon quest game with movement and interactivity. Scouting is pretty consistent if you're properly leveled/strong and you should hit around 25-40% success before boss fight. I'm coming from DQ1 on the gameboy color, and this is far, far, faaaaaaaar more effective than giving some meat treats and praying. Especially for metal slimes since scout acts before they can flee. Don't feel like scouting a mon in a new area? Chances are you can breed that, and it'll be stronger. Issue with "proper" leveling is that if you're synthesizing monsters at an active rate, you'll always be under their level yet wiping the floor if you synthesize strong skills in and focus on them. Speaking of... Synthesizing starts out as finding cool monsters, then keeping certain skill trees as you upgrade. Fresh new monsters wont get enough skill points early to unlock them, but fuse them in and by three fusions or so, you'll have a max-level spell to keep in your party. By end game you're fusing up skill boosting talents in breeding trees to match the monsters you've kept the whole run. Doing this on both sides of the family has...extreme benefits. You get stat-mons, skill-mons, and mons you catch for special breeding combos to shoot that monster up to the next tier. Breeding line matters more than rank with the skill bonuses at lower levels, but the inherent stat growth over time is what makes them necessary in the late game. Grinding is a non-issue with the speed up function. I didn't find a single metal slime spawn until about an hour ago and was able to keep up since experience is given to box monsters as well, at a decreased rate. Hard part is keeping up with all the monsters you're breeding, or keeping enough stocked. By midgame, two or three battles is all it takes to get a new mon to breeding time, and by that point, you can combine two freshly caught monsters off the cuff. Once you reach the upper echelon, there's an abusable metal king slime spawn in the cake-area that you can get to spawn by warping in/out of the area until it spawns. Also much faster than DQ1 where I would need to slog through dozens of "spotslimes" casting Kaboom on my party since this game lets you run past 90% of encounters if you do it right. For reference, at that point in the game I'm getting ~4.5K exp. One single metal king slime drops ~300K. Add one of the bumber bonus balls (item to multiply exp and gold...not that I've ever used gold in this game.) and kill 3? 2.1 million. Sent creatures from lvl1 to like 77 A lot of the fun of this game is creating the team you can for where you are and then making it better. Side note though, this game is much easier. I haven't had a since cure spell used in my party. Breeding in the right skills and stat boosts makes you a pretty unstoppable force.
Its great so far, some dungeons (the candy area one especially) can be frustrating, but i think its more on me for not reading the mini map properly. Great game indeed, can't wait to finish it
There is a serious problem with this game that no one seems to talk about, and I am here to mention it. DQM3 Suffers exclusively from mass pvp abuse. As long as someone closes their game it crashes the pvp match, forcing BOTH players to ALWAYS de-rank. This exclusively makes it IMPOSSIBLE to rank, and is unacceptable that it exists at all. IT IS BEING USED AS A FEATURE IN PVP. Causes crashes, always derank, and more. Thank you for reading, I'm so sad no one will talk about this. DC'ing forcing drank is 100% constantly abused by every other player, and there is no way to enjoy ranked matches because of it. Entirely fraud broken
I didn't buy the digital deluxe edition because I specifically wanted the physical copy, but I bought all the DLC for it afterward, is there ANOTHER area that isn't included in the three DLC ones? Or which area did you mean? I haven't had time to check the DLC content yet but is it the Mole Hole that has increased large monster spawn rates?
Dqmj was my first introduction into dragon quest then I bought dq 9 and then played some of 5 and then 11 and aswell dqmj2 now I need dqm the dark prince
I have to disagree with the critique of nerfed scouting. If your monsters are of a decent level and skill when you enter an area. The first time scouting a monster, if you reduce it's health is around 30%, unless it's a large monster. That's almost a one in three chance. I just try scouting them right out of the gate. And I usually have very little trouble getting at least 1 of every monster on the way to the big hitter for an area. Which is usually better than some of my chances in Pokemon. Not to mention, unlike Pokemon. It doesn't cost you anything. Although, you do have the chance of making them angry, but I've gotten around that a couple times with meat. Maybe I'm just old School though. I really don't avoid battles. So if you roll that dice enough times, you'll get a capture.
Just curious as to the performance. How is the lag and stuttering with the game? My experience so far is I downloaded the demo and was lagging all around the starting cabin and walked outside and every couple steps the game would stutter and lag some more. Does this get better or is it only in the demo or just how the game is?
@@Aster_Logos honestly it felt like those tutorials you sometimes get on mobile games that force you to complete tasks that do not need a tutorial. Like if your not going to care about your story why should I?
@@officerbucktuddrussel394 Exactly! Plus I found the cutscenes themselves so rushed, lazy and almost clumsy, in a way. Mom died? Don't care. I've seen her for about 45 seconds and her son barely shows any emotions when he learns she did die while he was away looking for his father for help, even though the mother advised him not to. It could have lead to some great internal conflict and all, but in the end he just squints his eyes for a half a second and goes "revenge good", and I just... I'm 3 hours in and the story bores me to tears. Even Pokemon doesn't do this to me, because Pokemon doesn't really try to be more than a child's game. It knows what it is and what it wants to be.
@@Aster_Logos I love how the demon king has a spell that makes it impossible for the person affected to attack monsters but only uses it on his son because...... Or how the demon king can send people through time.....and only uses it on his son to get rid of him....making the previous spell kinda pointless. I mean you could have had a fun Samurai Jack sort of scenario but no.
@@officerbucktuddrussel394 Aaaand then the fanboys will defend it to no end because of nostalgia and the cult classic status of the Dragon Quest franchise. I don't know, guys. The game made a point of having a story and pushed it upfront before anything else right out of the gate, made sure to have an adult theme to the main storyline... there's literaly no justification for having a poorly written story at that point. It's not like I went into it wanting to hate it either, I have many fond memories of the first DQM game on the DS and I was excited to recapture those feelings again, but it never happened. Feels good to finally see someone who shares my opinion on it all!
It's for the best because you used to be able to cheese almost any boss by casting poison air and then ironizing your team for the rest of the fight if the boss couldnt dispel/demagic you. It's how I beat the DWM2 kraken and I felt very clever at the time but it hurts the challenge too much.
I have heard the mole hole is pretty much essential if you really take the game serious and want to cut down on grind time by half. It is soo OP that CN actually were mad that they released it soo early.
Are you also doing a DLC review? I bought 1 because it seems fun to have (the randomized dungeon one) but the other 2 i'm unsure about... specially the chest one. Is it even needed I wonder.
You're opinion on this game is understandable as I'm still trying to play it myself and I will say that this game is worth the price 100% because I've been waiting for this the moment the first trailer came out, but mostly importantly was because of the discovery that the Great Argon Lizard is in this game and I sure as hell finally saw it being fought in the tournament it appears in one of the playthroughs I found in YT. Before then, I was a bit worried from some dark thoughts that it would be cut from the release of DQM3, but thankfully it didn't and I hope it's other variations are in this game too. >.< Despite what other people would criticize about this, I'd simply refuse to believe and play it my own way no matter what flaws this has, which might be taken care of through updates. I wouldn't even dare abandon this game over some negative opinions of it at all. >3< So, I hope you keep on playing this game to the end, like I will. ;) By the way, did you know there's a McDonald version of a few monsters that's being heard around here? :?
No, they removed the honorary title of DQM3 away from CH and gave it to this game. The Japanese title is DQM3: The Dark Prince. Which is a shame. CH is fantastic and deserves more recognition. Imo TDP should be DQM4
How is the post game? I read people saying they beat game and postgame with a slow playstile in 40 to 45 hours, which sounds really short. How long did it take for you?
That sounds about right for the main game at least, i'm a little over halfway through and i'm at 25 hours into the game, although i did just hit a big difficulty bump so i may take some time to grind soon
if u played dqmj3 pro gettin strong monsters was annoying they made bosses very ressistant to spells because the previous game u can literally two shot a boss with a max buffed king dracky
No its just because people were pointing out performance issues with this game saying that Zelda has none so this shouldnt have any. Its a common thing whenever a switch game has stutters.
I wish I was more impressed with the demo. The soundtrack was abysmal to listen to, and I felt it was repetitive so quickly it became really low priority when I was originally going to get it day one. I've loved the other DQM I've gotten to play but this one has a gameplay loop I'm really unimpressed with. Personally I feel the arena focus is also rather dull, I get they're trying to hype up the online through it but tbh I don't care about online stuff in a game like this I just want a classic adventure. I will probably pick it up on a deep sale but I don't think it's a $60 launch title when it really feels mediocre compared to its predecessors.
i just wish they'd evolve the gameplay again. i honestly always prefered how breeding and skills worked in the first two games and now we had so many of these with the joker formula and its really time to move on from that again
Why are people calling DQM the Dark Prince DQM3? It is the seventh game in the series and the forth if you ignore the DQM Joker games, DQM3 Caravan Hearts actually had 3 in it's name. Edit, DQM the Dark Prince is also directly connected to DQ4, so it would make more sense to call it DQM4 the Dark Prince
Just to know, is there a lack of the "+1, +2, +3..." bonuses when you synthesize the same monster? I've played the other DQM games before and they have it, but I haven't see it here, that bonus. P.S.: For me, the buffs (such as defence buffs) are OP xD But hey, the game's awesome. I'm loving it. ^u^
Tbh it does look much worse than pokemon Scarlet and violet. But I will try it since I really loved the first one and DQMJ. But graphically and above all the performance, is really bad.
Maybe I just had very conservative expectations, but so far the game has been as good or better than I had expected. Lots of little QoL updates that are super welcome as a long-time fan of Monsters and Monster Joker games. More varied biomes than I expected, so even if the individual "worlds" aren't as huge as I might have hoped the quantity of areas makes up for it. More variety of monsters to encounter right off the bat than I expected (coming fresh from replays of DQMJ 1 & 2). The performance issues, while present, are nowhere near as bad as the internet rumblings made it out to be (I didn't play the demo -- held off specifically to dive in fresh at release, so all I could go off of were the abundance of "graphics are broken, performance is unacceptably awful" complaints popping up all over), so that's been a pleasant surprise as well (I was seriously expecting Pokemon S/V levels of performance problems). Just overall as good or better as I had hoped, so while it's been a LONG time coming, it feels worth the wait. :)
Joker 1 and 2 were released in US. I own both and they aren't imports. Do you want me to make an imigur pic link to prove it? You need to correct that it wasn't released to western audiences and was actually available.
i might've made a mistake there, i know terry's wonder land, i think the dqm 2 remake?and i think dqm joker 3 were the ones not released. it's not a huge deal, and no you don't need to send an imigur LOL
It’s just a spin-off series, and the first one came out way back in ‘98 or something, so it’s really not a new direction. The main series is still standard RPG with no monster taming involved.
...How do they remind you of Cassette Beasts? 500 diverse, expressionate and charming monsters VS a bunch of random objects cobbled together and random animals devoid of expression or personality... and you technically can't even play AS the monsters, but instead some generic humans who shapeshift into them.
@@baalfgames5318 True but personally I prefer an artstyle like smt over that of Dragon Quest. When it comes to Dragon Quest vs cassete monsters Im having a hard time deciding which I prefer
@@zlarez4485 SMT would be better with less human "monsters," tbh, though some of the actual monsters it DOES have are pretty cool. But, honestly, I prefer cartoon graphics for how expressionate they are/can be, which makes Cassette Beasts being so devoid of that all the more painful for me.
I recommend to run it in Yuzu and then if you have the money buy a copy because is pretty fun but this shouldn't have been a 60$ game, has way too many loading screens, runs terrible and looks cheap, like DQ 8 on ps2 looks better.
Played OG Monster Warrior Monsters on the brick OG. Game Boy as a kid and man it was a great time. Love seeing the series continue, and this one has been a blast so far.
That is legit one of my favorite games of all time. I really hope they port it into the Switch someday.
@@HeDangeRos i recently saw the 3DS remake of it has a full english translation that I'm definitely going to give a try. I agree though, I'd love to play the original on a modern console, kind of how they brought the Final Fantasy Legends game boy games.
I really wish they’d give this series a little more love, polish and budget. This and DQ Treasures were so much fun for me to play. I realize they’re not perfect but I love them and they’d be even better with a little more love. I’m so surprised that Square Enix really fumbled so badly with the advertising of this game. They didn’t push this one at all which is sad because it’s voiced acted and has a great gameplay formula. I didn’t see any RUclipsr or streamers with an early access copy or anything. I love Square. They make a lot of my favorite games but I’m not sure why they’re doing sometimes. They just make some odd decisions but I’m sure they have some higher ups giving some constraints that they’re forced to work within. I hope this game does well enough for them to realize this series could be super successful.
@@user-se1wb4qp7v Not really. Support Skills in Cyber Sleuth don't really get any chance to shine. Most of them are either the '10% status rate on basic attack', which is utterly useless, or generic damage/stat increases which get overshadowed by type advantage, which is both stronger and easier to maintain. The more interesting ones, such as status resistance, are woefullly rare and not particularly useful due to foes just not using most of the game's mechanics to a degree that would warrant building around 90% of the time.
Projared got a early copy from Square Enix.
Personally, I love dragon quest monsters, wasn't able to get into treasures
@@growasowa3444he could mean the actual special attack that they all get.
This game definitely could’ve used more love, there are a lot of cool ideas and monster designs but it reminds me of scarlet and violet.
People also calling it a mindless auto battler don't really understand DQM in general as a franchise.
They haven't made it far into the game, also that kind of shade can be used to describe all turn based rpg's final fantasy included.
@@coryfice1881 Hard disagree with the second part. What part of Final Fantasy is a mindless auto-battler? Edit: To be fair, I've only played the older pre-FF10 games. The newer ones might be different, idk
@@andrewcotter2036 ff12 can automate battles and 13 is pretty autobattley
But the "auto-battling" is optional. People realize you CAN actually control the mounsters (outside the arena) and that the auto-battling mechanic is there primarily to speed up grinding, right?
@@Zathienyou won't beat final fantasy 13 via auto battle the game gets quite complex 10 hours in, unfortunately a bunch of haters didn't get far enough so they Started lying
Dqm1 on my Gameboy color was my favorite game as a teen. Man, I loved it so much and I still play it to this day, 25 years later.
This new sequel is something I had hoped for for two decades.
Technically, it's a trainwreck. But man, it's a nostalgic journey for me.
As a fan of Dragon Quest IV, this game is fantastic, and the way they treat it is as a prequel to that game. My brain has been calling it Chapter 0, since Dragon Quest 4's story was split into chapter
The only thing I'd knock it for is that you kinda need to know the story of DQ4 or some of the plot beats would likely feel kinda disjointed
@@bellacose3837which is why it’s even additional shovelware bad’er then treasures.
Treasures was a bad mobile like game in its own regards, but atleast it did not put the ‘future’ of the characters plot connections in till the literal end and could be treated as another Goku case of the cast having very similar, if not copy pasta looks from past characters with maybe only a different outfit or hair color to tell them apart.
Never the less, if the games actually had a graphics quality on par with DQ 11, then it could atleast make up for the fact they are FULL PRICED TITLES, and yet are significantly shorter in terms of content quantity then other entries.
Which even hits extra harder that every DQ entry including the ones not from the monsters series, had thar own monster catching gimmick or something akin to it, meaning people are already half tired of the motif and dark prince does literally nothing new to the formula.
It could of been a 10-20 dollar mobile game and skip the 3D designs and went full on in with beautiful artworks in the DQ early game design we are all aware of and could of played with all the same mechanics and be a lot more successful that way.
Which at that point you might as well just buy the dragon quest 1-4 or so titles on the mobile game App Store then play this instead.
Especially if they did a remaster of dragon quest monsters 1 and 2 on mobile devices.
@@BladeSerph There's things its done wrong but the core gameplay is as fun as ever. They need to do better on the framerate and other issues but I'd definitely disagree with it being shovelware
Base being based off previous games is gonna be good, the stuttering, the UI bland-ness compared to how a number of earlier dragon quest titles had more of a charm to its designs and character animations and despite being a 60 dollar title that wants you to pony up 24 or so bucks for three massive game breaking systems still rubs that `if its good quality dont improve it problems` significantly down.
The switch is literally six years old at this point and yet like Pokemon Violet/Scarlet, they have the same terrible problem still, where you had something come out only 2 years after the switch became a thing like Astral Chain who didnt have such terrible issues despite being a liteal action game exclusive to the switch.
I still stand by my statement it should of been 10 or 20 dollars cheaper then 60, especially not having atleast one or two of those `DLCs` baked in as post-game rewards for defeating certain super bosses instead.
Sort of like how Pokemon`s meme for completionists is getting the shiny charm to THEN go chase afte shinies after you get every mon in the dex, effectively completing a pokemon game in general besides the competitive scene.
Which if i want to pay 60 dollars for an incomplete game, i could likely 2 or 4 collection based games instead that because they have a vastly different formula, im not playing the `same exact mindset` i would have if i were to travel back in time and play ANY of the Dragon Quest Monster Joker titles, which since was a portable game by default and the console it ran on was made to be a sturdy piece of hardware compared to `smartphones without cases these days` with a very hefty battery life, i believe it would be the bette pick in that regard.
Because lets be honest, WHATEVER HAPPEN TO GAMES, that gave more value then the amount you had to spend, to play it in `full` and especially did not require DLC that is nearly half or even close to the same cost as the GAME ITSELF, usually turning a product into a 3 digit dollar sign expense, if you did not want to feel hampered or left out from the `best experience possible`? @@bellacose3837
As someone whose first game was DQ IX, I'm glad to see my game getting more reps in DQM! DQMJ2 only had the Sanguinis, Barbaros and Greygnarl, so it's nice to see the other monsters getting appreciated!
IX was so good. I wish they'd come out with another like that one. I'm a sucker for job systems.
@@Sentinel82 I hope the Switch's successor could get a remake of IX. The online functionality could be brought back, along with online co-op and expanded features for the Grotto. Maybe even some new vocations or extra downloadable DLCs.
just play dragon quest X! mmo, u can play it in english with a few tweaks@@Sentinel82
God Sentinels was good. One of my all time favorite rpgs and also my first DQ. I would 1000% buy a switch port.
As someone whose first game was DQIX as well, DQM2 have more IX representation though. all of the 18 (-3 recolors) monsters of DQIX who appears in DQMTDP Also appears in DQM2 but these ones was cut from DQMTDP --> Moai Minstrel, Morag, Wight Knight, Elusid, Tyrannosaura Wrecks, King Godwyn I and King Godwyn II, Gruffon, Cobra Cardinal, Lleviathan, AU-1000, Tyrannosaurus Wrecks, Wishmaster, Pink Sanguini, Mortoad and Earthenwarrior.
You are right about the crazy monster design; one of my favourites is a hybrid of a cauldron and a dragon lol. I dare Link to take a sword swing at that looking for rupees.
In terms of the scouting, I havent' seen if anyone mentioned it. It also has the old school Dragon Warrior Monster method of feeding and seeing if they want to get up. This is generally my preferred method, and it's way easier to get monsters in new areas this way.
And this way you can get exp too!
@@kieranm7469 Yep!
It has the taming mechanic from DWM?! Score! I started with Dragon Warrior monsters and honestly liked it a lot more than when I tried moving over to DQM Joker on DS, I liked the DWM style and have wanted to see it return. I’d absolutely play a direct remake of the DWM games.
Edit: guess who just found out there were indeed remakes that I never knew about…
I'm loving it. Pretty much exactly what I wanted. The performance issues are there and noticeable and I won't defend them but it won't stop me putting an obscene amount of hours into this.
Game is about 30 to 50 hours, give or take. Unless you're planning to heavily invest on online battles
@@thatanonwholurksmoar7386thanks for the heads up. Il get a whole lot more because I'm a completionist with these games.
@@thatanonwholurksmoar7386 thats for most of the story and postgame yeah but fans of dq monsters always try to synthesize all of them, also theres still X class monsters being found. If you like the game you can easily take 100+ hours
Had the time of my life synthesizing cool monsters and grinding out “competitive” teams on the original dragon quest joker as a kid back in like 2006, and now this games just makes me feel old 😂
I love it so far, played all these from joker 1 to joker 3. I've broken the game abit already having kazammle and kaboomle at the middle echelon lmao but it's still fun, definitely starts to get harder as you progress anyways.
You can fuse some talents together to make stronger talents AND if you max out certain talent trees and then fuse the monster, you will be able to pick a leveled up version of that talent tree for the offspring.
Didn't know that, thank you for the info
So it's basically like Monster Rancher?
@@GaiaLegend I still haven't checked it out so I don't know if you need to max out both the talent trees first or if just fusing two together works even if you don't have full points in both, but for example if you fuse two monsters with shallow breath together, it is supposed to transform into strong breath, and the same applies to most of the elemental slash physical talent trees, you fuse two different ones and get a new tree with stronger attacks from both elements.
I have tried the leveling up version with the spell talent trees and it is amazing, if you level a tree like "Sizz Aficionado" or "Zam Aficionado" or any of the other ones with spell names to max, and then fuse the monster, then you can pick the next level of spell talent tree as one of the inherited ones, and it will start with the upgraded version of the spell as its 3 point investment and then give you more powerful or AOE versions of all the buffs or debuffs attached to the tree as you level it up.
@@LillySupreme20 You can also game the talent point inheritance system to make it even easier to quickly max the trees out. Every time you fuse, the offspring starts with half the talent points you put in the trees, but if you level two monsters that have the same talent tree together so that they have the same amount of points in the same talent trees and then fuse them, the offspring will get half of each, so it will start at level one with as many points as its parents had.
So just grab two weak monsters with the entry tier talent tree you want to max out, level each to as high as you can comfortably go, and then fuse them together and level the offspring up again, you can even scout more of the same and keep doing this until you max it out.
These comments need to be pined good info
I absolutely want to get this game, but I hope they bring out at PC port, as I rarely use my switch anymore lol
I remember playing DQM: J on the DS, it was stupid amounts of fun for me. Might gotta pick this up.
I'm hoping that they put the old ones on switch online or sell them like they did with dragon quest 1-3. Either way I'd play them. Also I never played the joker games. So those being brought over would be cool too.
I’ve only played a few DQ games, but I think it’s pretty normal for bosses to be resistant to statuses and iirc debuffers and buffers are the MVPs of boss fights (sometimes? all the time?)
It's a pretty standard way to make bosses strong in most RPGs. And I am not a fan of it. Feels always a bit lazy to just rip the player of half their arsenal when it comes to a boss fight instead of challenging them in a way where they actually have to go full out and use all of it.
And the other problem with it is that you are usually not told when there IS a status codition the boss is weak to and it's too much of a hassle to find out through trial and error, while the boss already tries beating you down.
I think Etrian Odyssey handles it pretty well as most bosses do have weaknesses or no increased resistances to some status conditions, but when inflicted with a status codition, the resistance to it grows (same goes for your party btw).
@@crobatoverlord7378was unaware of status effect leveling basically lol, smt please take a page from that
I'm a big DQM fan and I am loving it!
I really dont agree in the being worth the full price. Much less when the dlc they are selling you used to be regular content from past DQM games.
Lets go ed with the good reviews
I finally bought it the other day, and Im already working toward getting some of the monsters i loved and beat the first two DQM games with.
Ive noticed theres some meats that seem to have a great chance at recruiting monsters after beating them. Beastie bits gives like 8 for scouting but everytime ive used it, theyve joined after the battle
I played the demo and I can get over the frame rate drops, but man, the game kept getting stuck in certain battles where both teams where doing either 0 or 1 damage because of all the defence buffs until eventually the game just sort of 'gave up' and stopped letting either team take their turn(after like 30 turns of dealing minimal damage). Just got stuck on the animation loop between turns, no button I pressed had any effect. Was really frustrating having to reset the game just to keep running into this issue.
Haven’t had any frame rate issues since I bought it but I did notice it during the demo
What?
@@azure8696 who?
only you experienced those issue
@@gvs_55 I dunno how you have the omnipresent knowledge of every single player's experience with a fairly niche demo, but thanks for your pointless insight mate. Obviously I'm only sharing MY experience lol Merry Christmas
Good review. How does it feel to get it out before any of the main outlets do since they didn’t get review codes til release day? I wish sq-en would do a better job supporting these.
I think you actually covered more story beats than necessary. I’d have preferred seeing all that myself 😂
Maybe but that was the part I was interested the most. If he was only focused on gameplay then I wouldn't even finish the video.
Thank you for the review! I preordered the game because DQM was a childhood favorite of mine on the GBC, but I was worried by the lack of early review copies. I'm glad to see that the game is solid!
Can’t Wait! DWM2 is one of my favorite games of all time. I am ready for a new story. 😊
Can’t decide between this or buying Scarlet or Violet for myself. On one hand I love almost everything Dragon Quest, loved the demo I played. Haven’t played the Scarlet or Violet yet, loved Sword and Shield, Arceus was amazing. Having a hard time picking between the three though for my own Christmas gift to myself Dragon Quest Monsters: The Dark Prince (with DLC), Pokémon Scarlet (with DLC) or Pokémon Violet (with DLC).
Pick DQ Monsters.
Oh right THAT's how I made a Harmour, I definitely need to grind a few more of those phantom fencers...
I wish they’d port this and treasures over to the other consoles because they are so much fun and if it was on other consoles I think more people would absolutely love them
Appreciate the review. I noticed you referenced Cassette Beasts at one point, and that made me wonder: if you (or anyone reading this) had to choose specifically between playing this or Cassette Beasts, which would you choose? I haven't yet played either, but enjoy monster collecting/breeding games (Siralim and Monster Sanctuary are some of my non-Pokemon faves). So between this and Cassette Beasts, which is better?
Cassette Beasts on xbox series and pc avoid the switch version, also dqm has a demo
Cassette Beasts is very, very poke-centric, and sometimes a little difficult. It has about as much content as a regular pokemon game. This game has very little poke-formula, and can be super easy, super difficult, super in the middle. It has an insane amount of content and variety, so much that it can be grindy at times. I don't mind the grind; it's been one of my favourite parts of the series since it's inception. I would say download the demo, play 30 minutes, and if it's not pokemon enough for you, get Cassette Beasts.
-edit- One thing to factor in is the availability of online resources for the two games. This DQM just came out, so you may struggle to find certain things. Casssette Beasts has been out awhile, and there are plenty of walkthrus/ wikis to help you progress.
Honestly, if refunded my money, and given the chance to choose either again, I'd choose neither, and take my money elsewhere. Cassette Beasts is more concerned with being political propaganda than being a decent game, while DQM: TDP is a decent game, but nowhere near $60 decent, and ultimately was little more than a quick and low-effort cash grab by SE, and Ed, true to form, can't resist praising any monster tamer that hits the market, regardless of quality or merit.
That said, if you're hell bent on choosing one of the two, DQM: TDP is at least decent as a monster tamer, if nothing else, and doesn't cram politics down the players throat, so I'd recommend it over the alternative. It's massively overpriced for what it is, but what it has going for it is a decent assortment of monsters with a good synthesis system for fusing them, as well as a talent system that (unless you're boring like me and focus primarily on stat buffs with a single talent tree per monster for skills) allows for a lot of flexibility, creativity, and interesting family trees.
There are so many Monster Taming Games I still haven't finished. Monster Hunter Stories 2. Anode Heart and now downloading Dragon Quest Monsters 3 as well xD Very game-hopping currently but the game looks interesting and I wanna support it so that we get more great games like that in the future!
Been playing since the GBC days. Was not disappointed. Like someone else said, I wish it was more polished like the main series titles, but I'm 50 hours in and fusing the hell out of monsters. Slionheart, Metal King Slime, and fusing to get The Darkling now.
As fun as the game is, and as ok as the plot became over my 40 odd hours of playing the game, dqmj2 is just a significantly better game. I played it around a month ago, cause i wanted to try out the Japanese version and see if it was just nostalgia, but dqmj2 is a significantly better game. Also the lack of post game in comparison is insane. Dqmj2 has the estark battle, new large monster fights, and the don mole tournament
Just a quick note on the logo, even though this game seems to be calling itself DQM 3, this is actually the 7th DQM game (9th if you count the mobile games, but I don't)
Thanks for tir great review. This was one of the games I was interested based on trailer but was on the fence picking up. Since I haven’t played a Pokémon type game since the old gameboy black and white, this sounds like an excellent game to try and get back into the genre! 🎉
Joker and Joker 2 both got English releases.
Nice! Sounds like I should get it.
Can anyone confirm if the "conks"/ foohero pixy tribe monsters are in this game? My brother liked them from dragon quest 5 and other titles where they were catchable and said he'd only get this game if those monsters were coming back. Get back to me soon, please! Thanks!
So from where i'm at roughly 60% through the game they don't seem to be as far as the fooheros, Picksu and it's recolors are in the game though
I'm about 50 hours in and these are my thoughts:
Visuals - Performance is bad, stuttering and frame drops everywhere, but some areas are worse than others. Environments are surprisingly lovely, and have enough variation between echelons of the same relam for you to tell them apart You get used to it. But what kills me is the pauses between menu prompts or out-of-battle. Other than that, it feels like a dragon quest game with movement and interactivity.
Scouting is pretty consistent if you're properly leveled/strong and you should hit around 25-40% success before boss fight. I'm coming from DQ1 on the gameboy color, and this is far, far, faaaaaaaar more effective than giving some meat treats and praying. Especially for metal slimes since scout acts before they can flee. Don't feel like scouting a mon in a new area? Chances are you can breed that, and it'll be stronger. Issue with "proper" leveling is that if you're synthesizing monsters at an active rate, you'll always be under their level yet wiping the floor if you synthesize strong skills in and focus on them. Speaking of...
Synthesizing starts out as finding cool monsters, then keeping certain skill trees as you upgrade. Fresh new monsters wont get enough skill points early to unlock them, but fuse them in and by three fusions or so, you'll have a max-level spell to keep in your party. By end game you're fusing up skill boosting talents in breeding trees to match the monsters you've kept the whole run. Doing this on both sides of the family has...extreme benefits. You get stat-mons, skill-mons, and mons you catch for special breeding combos to shoot that monster up to the next tier. Breeding line matters more than rank with the skill bonuses at lower levels, but the inherent stat growth over time is what makes them necessary in the late game.
Grinding is a non-issue with the speed up function. I didn't find a single metal slime spawn until about an hour ago and was able to keep up since experience is given to box monsters as well, at a decreased rate. Hard part is keeping up with all the monsters you're breeding, or keeping enough stocked. By midgame, two or three battles is all it takes to get a new mon to breeding time, and by that point, you can combine two freshly caught monsters off the cuff. Once you reach the upper echelon, there's an abusable metal king slime spawn in the cake-area that you can get to spawn by warping in/out of the area until it spawns. Also much faster than DQ1 where I would need to slog through dozens of "spotslimes" casting Kaboom on my party since this game lets you run past 90% of encounters if you do it right. For reference, at that point in the game I'm getting ~4.5K exp. One single metal king slime drops ~300K. Add one of the bumber bonus balls (item to multiply exp and gold...not that I've ever used gold in this game.) and kill 3? 2.1 million. Sent creatures from lvl1 to like 77
A lot of the fun of this game is creating the team you can for where you are and then making it better. Side note though, this game is much easier. I haven't had a since cure spell used in my party. Breeding in the right skills and stat boosts makes you a pretty unstoppable force.
Its great so far, some dungeons (the candy area one especially) can be frustrating, but i think its more on me for not reading the mini map properly. Great game indeed, can't wait to finish it
Great review, thanks!
Would love to see a comparison with Pokemon, to see the ways its different and better.
There is a serious problem with this game that no one seems to talk about, and I am here to mention it.
DQM3 Suffers exclusively from mass pvp abuse. As long as someone closes their game it crashes the pvp match, forcing BOTH players to ALWAYS de-rank. This exclusively makes it IMPOSSIBLE to rank, and is unacceptable that it exists at all. IT IS BEING USED AS A FEATURE IN PVP. Causes crashes, always derank, and more.
Thank you for reading, I'm so sad no one will talk about this. DC'ing forcing drank is 100% constantly abused by every other player, and there is no way to enjoy ranked matches because of it. Entirely fraud broken
Sorry, I never mentioned it, I never played pvp tbh
I didn't buy the digital deluxe edition because I specifically wanted the physical copy, but I bought all the DLC for it afterward, is there ANOTHER area that isn't included in the three DLC ones?
Or which area did you mean? I haven't had time to check the DLC content yet but is it the Mole Hole that has increased large monster spawn rates?
Dqmj was my first introduction into dragon quest then I bought dq 9 and then played some of 5 and then 11 and aswell dqmj2 now I need dqm the dark prince
Quick question: are Large monsters really worth it? So far i feel small monsters are more than good enough
Some monster are kinda worth it but not all of them
Honestly, I just use them for fun.
Maybe competitively
In the demo I had a cannon baller with kaboomel making a large monster that can do that twice in one turn real makes a difference in a battle
@@shellovisionhd yeah, If you have two monsters with Kaboomle its the same if not slightly better since youd have more mana for it
I love tactiaclly thought out auto battlers, gonna have to grab this the first time it's on sale.
Has anyone heard if they Will ever parch it in the future to help the performance?
Only minimal patchnote. If your point was to ask if it will be laggy forever : Yes
I have to disagree with the critique of nerfed scouting. If your monsters are of a decent level and skill when you enter an area. The first time scouting a monster, if you reduce it's health is around 30%, unless it's a large monster. That's almost a one in three chance. I just try scouting them right out of the gate. And I usually have very little trouble getting at least 1 of every monster on the way to the big hitter for an area.
Which is usually better than some of my chances in Pokemon. Not to mention, unlike Pokemon. It doesn't cost you anything. Although, you do have the chance of making them angry, but I've gotten around that a couple times with meat. Maybe I'm just old School though. I really don't avoid battles. So if you roll that dice enough times, you'll get a capture.
Definitely worth it! But I love DQ and got an expectation of what to expect- a mindless grind.
Just curious as to the performance. How is the lag and stuttering with the game?
My experience so far is I downloaded the demo and was lagging all around the starting cabin and walked outside and every couple steps the game would stutter and lag some more. Does this get better or is it only in the demo or just how the game is?
Mine isnt doing that at all.
@@tweezy5804 Same. Stuttering is at a minimum and no detectable lag.
Minimal
Sounds like you might need a new Switch
Mine isn't doing that at all
Well when you play DQ4 we all know what Psaro ends up being.
Anyone else feel like the beginning of the story treats itself as an obligation to get through and does it as quickly as possible?
Yes, it was pretty much worthless. Like, to the point it just wastes your time, kinda.
@@Aster_Logos honestly it felt like those tutorials you sometimes get on mobile games that force you to complete tasks that do not need a tutorial. Like if your not going to care about your story why should I?
@@officerbucktuddrussel394 Exactly! Plus I found the cutscenes themselves so rushed, lazy and almost clumsy, in a way. Mom died? Don't care. I've seen her for about 45 seconds and her son barely shows any emotions when he learns she did die while he was away looking for his father for help, even though the mother advised him not to. It could have lead to some great internal conflict and all, but in the end he just squints his eyes for a half a second and goes "revenge good", and I just... I'm 3 hours in and the story bores me to tears. Even Pokemon doesn't do this to me, because Pokemon doesn't really try to be more than a child's game. It knows what it is and what it wants to be.
@@Aster_Logos I love how the demon king has a spell that makes it impossible for the person affected to attack monsters but only uses it on his son because......
Or how the demon king can send people through time.....and only uses it on his son to get rid of him....making the previous spell kinda pointless. I mean you could have had a fun Samurai Jack sort of scenario but no.
@@officerbucktuddrussel394 Aaaand then the fanboys will defend it to no end because of nostalgia and the cult classic status of the Dragon Quest franchise. I don't know, guys. The game made a point of having a story and pushed it upfront before anything else right out of the gate, made sure to have an adult theme to the main storyline... there's literaly no justification for having a poorly written story at that point. It's not like I went into it wanting to hate it either, I have many fond memories of the first DQM game on the DS and I was excited to recapture those feelings again, but it never happened. Feels good to finally see someone who shares my opinion on it all!
Damn ... just the hint with links to Dragon Quest IV is reason enough to get it. 😅 Sadly I mentioned it as Christmas wish so I need to wait.
I will say that most of the game feels like a no brain autobattler since you can outscale the damage pretty easily or just easy sweep the ranks.
Now this is a solid review for fans.
do status effects ever work on bosses? it's always pretty difficult
In my experience with the demo, they are resistant but not immune.
It's for the best because you used to be able to cheese almost any boss by casting poison air and then ironizing your team for the rest of the fight if the boss couldnt dispel/demagic you. It's how I beat the DWM2 kraken and I felt very clever at the time but it hurts the challenge too much.
Ed, can you review if any of the dlc are essential?
they seem pretty pricy
the mole hole really cuts down on breeding when you can go and scout any monster you've scouted or synthesiszed
I have heard the mole hole is pretty much essential if you really take the game serious and want to cut down on grind time by half. It is soo OP that CN actually were mad that they released it soo early.
DQM has never been a mindless auto battler. The series is full of complexity and always has been.
Didnt even know this game exists. Thanks, you are always the Go to monster breeder/catcher whatever youtuber.
Are you also doing a DLC review? I bought 1 because it seems fun to have (the randomized dungeon one) but the other 2 i'm unsure about... specially the chest one. Is it even needed I wonder.
Was the performance improved over the demo ? That was honestly my biggest gripe… I don’t mind graphics much but constant frame drops kill me
You're opinion on this game is understandable as I'm still trying to play it myself and I will say that this game is worth the price 100% because I've been waiting for this the moment the first trailer came out, but mostly importantly was because of the discovery that the Great Argon Lizard is in this game and I sure as hell finally saw it being fought in the tournament it appears in one of the playthroughs I found in YT. Before then, I was a bit worried from some dark thoughts that it would be cut from the release of DQM3, but thankfully it didn't and I hope it's other variations are in this game too. >.<
Despite what other people would criticize about this, I'd simply refuse to believe and play it my own way no matter what flaws this has, which might be taken care of through updates. I wouldn't even dare abandon this game over some negative opinions of it at all. >3< So, I hope you keep on playing this game to the end, like I will. ;) By the way, did you know there's a McDonald version of a few monsters that's being heard around here? :?
Dqm 3 is called caravan hearts japan only release for gba. This is its own sub series like the joker series was its own thing.
No, they removed the honorary title of DQM3 away from CH and gave it to this game. The Japanese title is DQM3: The Dark Prince.
Which is a shame. CH is fantastic and deserves more recognition. Imo TDP should be DQM4
Caravan heart, Joker 1/2/3 are a spin off of the spin off in Japan, DQMTDP is the sequel of DQM 2 in Japan.
Anyone know if there is giant monsters in the game? Estark for exmaple.
There are only 2 sizes: small and large
How is the post game? I read people saying they beat game and postgame with a slow playstile in 40 to 45 hours, which sounds really short. How long did it take for you?
That sounds about right for the main game at least, i'm a little over halfway through and i'm at 25 hours into the game, although i did just hit a big difficulty bump so i may take some time to grind soon
Do you have a rough estimate for the main story length, and is there a post game besides online play?
it took me 24 hours but i could see it taking upwards to 30 for some and yes
There a dlc that give you a challenge. Say it way challenge than main game. I haven't beat the game yet so I don't know if there post game.
if u played dqmj3 pro gettin strong monsters was annoying they made bosses very ressistant to spells because the previous game u can literally two shot a boss with a max buffed king dracky
Pointing out Zelda performance issues just for Korok Forest? Nobody is annoyed by performance issues in Zelda.
Thanks for review.
No its just because people were pointing out performance issues with this game saying that Zelda has none so this shouldnt have any. Its a common thing whenever a switch game has stutters.
I wish I was more impressed with the demo. The soundtrack was abysmal to listen to, and I felt it was repetitive so quickly it became really low priority when I was originally going to get it day one. I've loved the other DQM I've gotten to play but this one has a gameplay loop I'm really unimpressed with. Personally I feel the arena focus is also rather dull, I get they're trying to hype up the online through it but tbh I don't care about online stuff in a game like this I just want a classic adventure. I will probably pick it up on a deep sale but I don't think it's a $60 launch title when it really feels mediocre compared to its predecessors.
Why does this look so much better compared to being on my Switch (handheld mode)
I don't know what it would take to pull Akira Toriyama away from Dragon Ball and employ him exclusively to design monsters, but I'd do it.
i just wish they'd evolve the gameplay again.
i honestly always prefered how breeding and skills worked in the first two games and now we had so many of these with the joker formula and its really time to move on from that again
Does this game have an IV mechanism like pokemon?
2:18
Dwarven village not human
They seem to have fantasy races like elves and dwarves in this game
my preorder has been delayed so idk if i’ll even get it :(
please playthrough the dqm2 remake for 3ds, theres and english patch, youll love it.
Comparing the monsters to Cassette Beasts is crazy 😭
Put in 25hrs in the demo, only came across 3 large monsters, all 3 in the 2nd zone 2 being a skeleton.
Why are people calling DQM the Dark Prince DQM3? It is the seventh game in the series and the forth if you ignore the DQM Joker games, DQM3 Caravan Hearts actually had 3 in it's name. Edit, DQM the Dark Prince is also directly connected to DQ4, so it would make more sense to call it DQM4 the Dark Prince
Its called dqm 3 in japan
@@GymLeaderEd that’s even weirder, but thanks for answering. I guess square wants everyone to forget Caravan Hearts ever existed
I wish it would come to ps4😢
Not 3 on 3 :(
This is a very good review Ed I was buying the game anyways but your review eased some of the concerns I had
I'd buy this in a second if it was for PC. Shame it's only for Switch.
Just to know, is there a lack of the "+1, +2, +3..." bonuses when you synthesize the same monster? I've played the other DQM games before and they have it, but I haven't see it here, that bonus.
P.S.: For me, the buffs (such as defence buffs) are OP xD
But hey, the game's awesome. I'm loving it. ^u^
DQM is better than SV because it doesn’t randomly crash, look like an N64 game or literally delete saves because lul.
Tbh it does look much worse than pokemon Scarlet and violet. But I will try it since I really loved the first one and DQMJ. But graphically and above all the performance, is really bad.
@@nindieboy4194 Gives me the chill. Brrrr put it away from me. Please no constant framedrops
Maybe I just had very conservative expectations, but so far the game has been as good or better than I had expected. Lots of little QoL updates that are super welcome as a long-time fan of Monsters and Monster Joker games. More varied biomes than I expected, so even if the individual "worlds" aren't as huge as I might have hoped the quantity of areas makes up for it. More variety of monsters to encounter right off the bat than I expected (coming fresh from replays of DQMJ 1 & 2). The performance issues, while present, are nowhere near as bad as the internet rumblings made it out to be (I didn't play the demo -- held off specifically to dive in fresh at release, so all I could go off of were the abundance of "graphics are broken, performance is unacceptably awful" complaints popping up all over), so that's been a pleasant surprise as well (I was seriously expecting Pokemon S/V levels of performance problems).
Just overall as good or better as I had hoped, so while it's been a LONG time coming, it feels worth the wait. :)
DQM joker og players entered the chat
Should I play dragon quest xi or the dark prince?
Why did the video thumbnail say DQM 3? Shouldn't it be DQM DP, the third Monster game would be Joker 3 for 3DS.
its called DQM 3 in Japan 😂 I keep getting comments like this lmao
@GymLeaderEd Really now, I was unaware of that, still makes no sense considering the original Gameboy games, then the Japan exclusive ds titles.
The best DQM has ever been!
No, DQM2SP exists.
No, literally every other DQM game in the series exists.
This is the lowest it's ever been.
@@Sin_Alder Exactly my point and I agree. I meant that DQM2 is like the peak of the series.
What is wrong with you ? Isnt even the best DQM, maybe the worst on actually
Will this come out for PC? Will solve alot if not all tech issues. Graphics and performance would be better too.
Had to cut off the video. You spoil the story.
Joker 1 and 2 were released in US. I own both and they aren't imports. Do you want me to make an imigur pic link to prove it? You need to correct that it wasn't released to western audiences and was actually available.
i might've made a mistake there, i know terry's wonder land, i think the dqm 2 remake?and i think dqm joker 3 were the ones not released. it's not a huge deal, and no you don't need to send an imigur LOL
Why are you people calling this DQM3? this is like the 7th game in the series
Yeah you're right, but even in Japan they call it DQM3
Its the 3rd 'main game' the joker games are spinoffs I guess lol
@@Marina40499 Caravan Hearts was the true 3rd game
As much as I would like to buy this gem of a game, it seriously looks ROUGH…
when did dragon quest games become monster taming games? Remember playing the games way back then and you never could tame any monsters.
It’s just a spin-off series, and the first one came out way back in ‘98 or something, so it’s really not a new direction. The main series is still standard RPG with no monster taming involved.
Im here for it!!
Wow 500+ monsters and they remind you of casette beast. That is an instant buy for me.
...How do they remind you of Cassette Beasts? 500 diverse, expressionate and charming monsters VS a bunch of random objects cobbled together and random animals devoid of expression or personality... and you technically can't even play AS the monsters, but instead some generic humans who shapeshift into them.
There are alot of recolors mind you. Its not really 500 monsters
@@zlarez4485 Still, even then, the monsters are overall way more charming.
@@baalfgames5318 True but personally I prefer an artstyle like smt over that of Dragon Quest. When it comes to Dragon Quest vs cassete monsters Im having a hard time deciding which I prefer
@@zlarez4485 SMT would be better with less human "monsters," tbh, though some of the actual monsters it DOES have are pretty cool. But, honestly, I prefer cartoon graphics for how expressionate they are/can be, which makes Cassette Beasts being so devoid of that all the more painful for me.
I would love to play this, but I'll never give Nintendo a single red cent of mine ever again.
My only complaint is that the game doesn't allow Cloud Saves.
I recommend to run it in Yuzu and then if you have the money buy a copy because is pretty fun but this shouldn't have been a 60$ game, has way too many loading screens, runs terrible and looks cheap, like DQ 8 on ps2 looks better.