Lapis Manalis Theme "Deep Blue" - FFXIV OST
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- Опубликовано: 10 сен 2024
- I am not suitably dressed for this weather. But at least I have my buuz.
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If I had a gil for every time a dungeon in Garlemald started on a moving vehicle, I'd have two gil. Which isn't a lot, but it's weird that it's happened twice.
I think you mean cool that it happened twice
If i had a gil for every time i heard "fArLeMaLd" on hunt trains, I'd have a bajillion gil
@@TheBpendleton44 Welcome to hunt trains, where the jokes don't die, the hunt marks do
@@ShermTank7272 awooo
Tbh, I could see them having the first fight be on a vehicle as a motif for dungeons that take place in and around Garlemald. It wouldn't surprise me, they do love a motif.
Who would've thought the unnamed random Goldsmith who's horny for voidsent would be getting so many lore drops recently.
Where in the games story did that take place? I remember the mention of the dollmaker, but no idea who it is right off hand.
@@Dragon359 There are a lot of Void-related minions found throughout the early game (primarily ARR/HW content) with tooltips that tell an increasingly-harrowing tale about a goldsmith trying to to bind what he believed to be a succubus, culminating with his capture & hanging by authorities. The story went idle for a bit, but one of the books you can read in the restricted section of the library in Sharlayan continues with it, and one of the NPCs you can speak with in Zero's demense is the unfortunate Voidsent the goldsmith had attempted to bind.
@@ExoditeDragon Well now, thank you for the enlightenment!
@@Dragon359 He also created the Omega-F minion too. Look up its minion menu flavour text.
@@ExoditeDragon and in this dungeon we learn he's Garlean and worked with the reapers
I love fighting on moving vehicles because it makes me feel like I'm on that TF2 convoy map and it fucking rocks
Fuck yeah! A man of culture!
That map is awesome
I love that they took the dark and depressing garlemald theme and turned it into an upbeat and heroic version.
Garlemald has one of the best leitmotifs in the entire game, it's used in so many places but it's always different every time and it gives me such a haunting feeling. ❤️
made a few vids on it, the leitmotifs are AWESOME
wait what other songs use it? I love this song
@@PlayItForward I believe it was first used as the Terncliff theme back in Shadowbringers and then it's used in Garlemald and it's two dungeons
@@jacobteague635 Imperial Will is basically Garlemald's theme. Also Ghimlyt Dark has Garlemald's theme with Gyr Abania's and Yanxia's.
Nice to get another Garlemald remix
Loved this dungeon as well . They really need to do more with Garlemald .
Wow I'm the tank in this. Awesome vid
This was such a fun dungeon!
Who would’ve happened to compose this track? I’ve noticed a trend that some tracks in Shadowbringers patch quests have Oom-Pah rhythms, and while I’d only consider one truly Kirkhopian in nature being Matoya’s Relict, all share a similar and distinct style. A style that, conveniently, this song shares.
I believe all the tracks with that stylistic choice are arranged by Daiki Ishikawa. He's a composer that joined the team during Shadowbringers and arranges most dungeon themes that are orchestral in nature.
@@Cue-Ball. That would line up perfectly indeed. Thank you for this knowledge, I'll see about it when we can know the composers for a lot more songs in the game.
Snowcloak savage! I really like the Garlemald theme remix.
The beginning of this song reminds me so much of Scherzo di Notte from Kingdom Hearts
I think this video is getting supressed because I looked for this All Day yesterday and when I opened your channel was when I found it :( Thank you for uploading!
Yeah, all of my recent uploads are being suppressed. At the time of writing this, every 6.3 video only has about 5,000 impressions (which is basically the total number of times a video shows up in search results or suggested videos). I'm glad you were able to find it though
I made sure to sub after 6.1 Uvi is a god send among others :3
@@uvi- Hi Uvi. I'm not sure if you notice but there's another new song in 6.3 which is played during zero's solo instance. That battle music really give adrenaline :o
0:45 when music suddenly change is getting me vibe "something bad gonna happen" and here we go, end of dungeon we know what bad is exectly
I think yoko shimomura has composed some of the tracks in 6.3 I can hear her distinct style in some of the tracks
Nah, this is definitely the style of Daiki Ishikawa, who is one of FFXIV's arrangers from Shadowbringers onwards. All of 6.3 sounds like a mix of Soken and him.
Buuz is all you need.
Mars again? Mars again. He be bringing them wars.
new expert roulette theme dropped
In my mind I constantly mix up parts of this theme with BotW's Hyrule Castle outdoors
The part at 0:20 is the same as the BBC Sherlock Holmes series opening music.
This has gotta be Daiki Ishikawa.
Most likely, he's like **the** orchestral rearrangement guy most of the time (unless it's an MSQ final boss theme those are Suzuki territory).
@@Cue-Ball. Not only orchestral arrangements but his music tends to have dark, bombastic and pronounced sounds, especially for percussions and strings (usually used together to create those loud, pronounced and staccato sounds). The intro to this track is a huge giveaway. He also likes to use brass and woodwind sometimes.
But yes, he differs from Suzuki in the way that Suzuki's music is _a lot_ more "epic" or grandiose and suits final boss battle themes better. Not only MSQ final bosses but raids as well like in Omega and Eden, which makes me think Pandaemonium final boss (or maybe savage new music) might be him again.
@@LightKeyDarkBlade Oh yeah for sure, didnt mean to boil him down to just being one of the ones focused on orchestral pieces (plus it isn't the only thing he does). You are right, you can always pick out when it's him, I especially love his percussion.
Also yea I also do expect Suzuki to make one of the Pandaemonium final boss theme again most likely.
@@Cue-Ball. I actually couldn't quite identify Ishikawa's style at first (still to a certain extent now). Imamura's style tends to be the more obvious one, along with Suzuki's. Ishikawa's music is a _little_ more diverse than the other FFXIV composers (other than Soken maybe) and can be a little difficult to pinpoint in some cases. But whenever he does do something like the intro here in 0:00 - 0:14, it then becomes very obvious. The rest of the track here is also pretty much screams Ishikawa with the percussions, strings, and brass. So this is actually one of the most "Ishikawa-like" music he has so far. Though I can't confidently guess the composers for the other 6.3 tracks so far.
I was bloody searching for it, was weird no one uploaded it at first. .
Glory be to Garlemald... 🗿
Garlemald music: national patriotism and zeal
this SLAPS
really felt like I was in The World That Never Was
Ratchet & Clank 2 Planet Siberius Thief fight
oh noes the thief was a hot lombax lady
I recently did a live run on this dungeon a few days ago ill suited as well.
Music slaps!!!
That caption xD
2:27 - 2:35 ish, is this a motif from another final fantasy song? Sounds familiar.
its the garlemald theme
It's definetly something from FF7 (or included in FF7 as well) because that's really the only other FF game I've played and I recognized it too!
heh It's using some part of the daemon battle theme from ffXV i can't unhear it now.
Sounds like Yoko did some of the song
I hope there will be a point where you help taking back the city. Restoring it close to its former glory for the most part with the 3rd legion and other legion remnants.
orchestra roll when
it drops from the dungeon
Dunno if anyone answered, but it's on marketboard rn. "Deep Blue Orchestrion Roll"
@@SUPERSONICGIRLIFY for real ?? Thank you
@@SoldadoAbel thank you ^^
This dungeon was so good it actually made up for the 6.1 dungeon also being a dungeon that exists.
@@analias4773 it’s easy
@@Cue-Ball. Uh, I expected good content? Should I have expected bad content?
Lapis and Aetherfont are both pretty easy. They're still engaging enough to be fun. There isn't a strict correlation between difficulty and entertainment in this game, and I say that as a savage raider. Alzadeeznuts is not a bad dungeon because it's easy, it's a bad dungeon because all three bosses are dull as all hell.
Kind of a dumb comment, if I'm honest.
Cool dungeon but I expected a bit more blue. Still better than 6.1 and 6.2's dungeons.
The blue all over the ceruleum caverns and the final boss battle wasn’t enough?
@@Everlarke Honestly expected the caverns to have more ceruleum.
...blue?
The literal color?
😶
@@cheesemuffin8129 Yep. Based onthe screenshots I thought the whole third section would have a blue filter so I was a bit disappointed by that.
If you were expecting something like Northern Thanalan, you gotta keep in mind the blue hue there comes from the processing and refining of ceruleum. Makes sense not to have that in a cave thar's just brimming with raw, natural ceruleum, I think
second boss mech killed me so much
Same I haven’t healed there yet but I’m dreading the day lmao I’ll get use to it eventually
With NPC it's not horrible tbh, just played it earlier today as White mage I went with Zero,Vatshann, and Estinien