++CLEARANCE LEVEL: VERMILION ++ ++ACCESS GRANTED++ INQ Ref: 4199245.BBN:UR ++ Audio log transcript /: [monitoring device: Theta - 34] [Location Ref: BNR/HC/Tctl#4] [temporal data:M41.997.75.365 rel.] ++ UR: Yes Lord Longstrider, that is confirmed; there are no Imperial forces operating in that sector. IL: Sir, Actua- UR: Quiet Johnson! As I was saying, my lord, you may notify Kill Team Direwulf that they are clear to engage. IL: Sir! Permission to speak! UR: Denied! Please repeat, my Lord? [Wolf Lord Longstrider's reply is rendered inaudible as the audio feed transmits directly to the command throne ] UR: Yes, Cultists are know to be active in the area. We suspect Alpha Legion involvement. Commence Silent running. No Vox traffic; you will be contacted again at the prearranged time to conf- IL: Sir, I must insis- UR: Johnson! SILENCE! That is an order! I apologise, Lord Longstrider. [Again, the Wolf Lord's response is inaudible] UR: Excellent. I await your report. Assume any attempts at further contact to be Enemy tricks. Lord Reinhardt over and out. Right. Johnson. What is so important that you would risk a flogging by interrupting me? IL: Permission to speak Sir? UR: Granted. This had better be good. IL: Sir. It's just that... You dispatched the Krieg to fulfill the same objective. With the same mission parameters, Sir. [Here the recording falls silent for 7.659 seconds, save for background noise] IL: Sir? UR: Oh. God Emporer. How could this happen? Why didn't you say anything? You there! Delete the records! This never happened! Johnson! Make yourself useful and fetch me another bottle of Amnesac! Oh. Throne. ++Transcript end++
I think the kill team rules are much closer to fluff, big stompy marines shrugging off small-arms fire while heavily outnumbered because they're so elite
Absolutely loving these kill team reports and your energy. Putting fun first and creative house rules. Easy sub from me. Any plans with the new Intercession Squad rules?
Nice battle rep as always. When comms vet is getting order from leader he can relay them to every vet on map once per TP. Comms looses 1 APL for next activation if he does so, but its useful. You can Overwatch more than once in a TP, but each model can do it once.
I'm genuinely ashamed to say that we didn't know you could overwatch more than once EVEN THOUGH IT'S IN THE CORE RULES! HOW MANY TIMES HAVE WE PLAYED THIS GAME AND NOT MADE USE OF THIS!
Oh, jeez, a video right after my working day is over...how did you knew that😁 Thanks for the Vid, my son wants the heavy intersessors...so he is begging all the time for the Pariah Nexus box. Is the box worth the money?
@@LiveAndLetsDice yep, I think I haven't a choice anyway, so it was just a rhetorical question in the end...poor me. BUT I will start to use the term Chonkies, sounds way better and makes me wanna eat some Cerials, don't know why. Thanks for the answer and greetings to Radar...BEANIE, I mean Beanie!
Absolutely loving your bat reps:) But why isn’t sergeant caring a plasma pistol? Coms can relay sergeant orders to the whole team if he is within 6 and visible to the sergeant.
At the time it was rule of cool for me and I love bolters :D However it probably would be much better as a plasma gun. I'll try to remember the Comms rule best time I use them, cheers for pointing it out
Quick question When being shot at with 1 crit hit shouldn't U retain 1 normal save then fish for another normal save? 2 normal saves blocks a crit in shooting. Thought's?
You kept saying 2apl for the intercessors and I thought you were mistaken because my buddy played them a lot and I thought they have 3apl. Ive been playing against 3apl heavy intercessors since roughly chalnath and I just assumed they had the regular space marine apl and that my buddy had read the book. Now I know.
In kill team if the roll off is a draw then I believe that the initiative goes to the player which didn't have it in the last turning point, no need to re roll draws :)
Why are you rerolling initiative roll off? "if the result of the roll is a tie, the player who did not have initiative in the previous Turning Point has the initiative."
isnt every friendly operative allowed to make one overwatch when it would be your turn to activate ? i didnt ready anywhere that overwatch is a teamwide once per turning point ability, just that each operative can only overwatch once per turn
++CLEARANCE LEVEL: VERMILION ++
++ACCESS GRANTED++
INQ Ref: 4199245.BBN:UR
++ Audio log transcript /: [monitoring device: Theta - 34] [Location Ref: BNR/HC/Tctl#4] [temporal data:M41.997.75.365 rel.] ++
UR: Yes Lord Longstrider, that is confirmed; there are no Imperial forces operating in that sector.
IL: Sir, Actua-
UR: Quiet Johnson! As I was saying, my lord, you may notify Kill Team Direwulf that they are clear to engage.
IL: Sir! Permission to speak!
UR: Denied! Please repeat, my Lord?
[Wolf Lord Longstrider's reply is rendered inaudible as the audio feed transmits directly to the command throne ]
UR: Yes, Cultists are know to be active in the area. We suspect Alpha Legion involvement. Commence Silent running. No Vox traffic; you will be contacted again at the prearranged time to conf-
IL: Sir, I must insis-
UR: Johnson! SILENCE! That is an order! I apologise, Lord Longstrider.
[Again, the Wolf Lord's response is inaudible]
UR: Excellent. I await your report. Assume any attempts at further contact to be Enemy tricks. Lord Reinhardt over and out.
Right. Johnson. What is so important that you would risk a flogging by interrupting me?
IL: Permission to speak Sir?
UR: Granted. This had better be good.
IL: Sir. It's just that... You dispatched the Krieg to fulfill the same objective. With the same mission parameters, Sir.
[Here the recording falls silent for 7.659 seconds, save for background noise]
IL: Sir?
UR: Oh. God Emporer. How could this happen? Why didn't you say anything? You there! Delete the records! This never happened! Johnson! Make yourself useful and fetch me another bottle of Amnesac! Oh. Throne.
++Transcript end++
I think the kill team rules are much closer to fluff, big stompy marines shrugging off small-arms fire while heavily outnumbered because they're so elite
Totally agree - Big Beef Boys just knocking the marbling out of anyone else!
You chaps are total stars. Your love of the game and your humour shine through. As if anyone could be arsey to you!
Big bless Steven - really appreciate those kind words!
Shouldnt it be 14 models? Where did that +1 model come from?
Absolutely loving these kill team reports and your energy. Putting fun first and creative house rules. Easy sub from me. Any plans with the new Intercession Squad rules?
Thanks guys for making some of the most fun filled and entertaining batreps out there
That is so nice of you to say! Thanks as bunch and stay tuned as we've got some REAL fun stuff coming up soon!
Thanks for the kind words!
Nice battle rep as always.
When comms vet is getting order from leader he can relay them to every vet on map once per TP.
Comms looses 1 APL for next activation if he does so, but its useful.
You can Overwatch more than once in a TP, but each model can do it once.
I'm genuinely ashamed to say that we didn't know you could overwatch more than once EVEN THOUGH IT'S IN THE CORE RULES! HOW MANY TIMES HAVE WE PLAYED THIS GAME AND NOT MADE USE OF THIS!
@@LiveAndLetsDice I guess You need to see someone and be on ENGAGE, so it might not come too often
For so long we thought overwatch was once per phase but it is each engaged operative! Game changer v horde armies :D
Oh, jeez, a video right after my working day is over...how did you knew that😁
Thanks for the Vid, my son wants the heavy intersessors...so he is begging all the time for the Pariah Nexus box. Is the box worth the money?
By the way, beanie reminds my of Radar O'Reilly...you know...Mash...Mash 4077th...funny TV show back in th...forget it, I'm old.
I'd say Pariah Nexus is a liiiiiiitle bit of a dud but I would def get him the Chonkies because they're fun to paint and OH SO LARGE
@@LiveAndLetsDice yep, I think I haven't a choice anyway, so it was just a rhetorical question in the end...poor me.
BUT I will start to use the term Chonkies, sounds way better and makes me wanna eat some Cerials, don't know why.
Thanks for the answer and greetings to Radar...BEANIE, I mean Beanie!
So heavy intercessors are a 5 man team now? So it’s one sergeant, gunner, and four regular heavy intercessors?
Absolutely loving your bat reps:) But why isn’t sergeant caring a plasma pistol?
Coms can relay sergeant orders to the whole team if he is within 6 and visible to the sergeant.
At the time it was rule of cool for me and I love bolters :D
However it probably would be much better as a plasma gun. I'll try to remember the Comms rule best time I use them, cheers for pointing it out
Awesome! Just in time for my lunch break.
Snacks for a snacking snack!
Can you guys put all your kill team games into a playlist?
11:54 Just want to remind you that when making saving rolls against shooting attack, two normal saves can block one critical hit
Nice BR though~
Quick question
When being shot at with 1 crit hit shouldn't U retain 1 normal save then fish for another normal save?
2 normal saves blocks a crit in shooting.
Thought's?
Great KT report! but u forgot one thing: 2 normal saves can block a critical hit while being shot
MULTIPLE JOYGASUMS!! 😁
You kept saying 2apl for the intercessors and I thought you were mistaken because my buddy played them a lot and I thought they have 3apl. Ive been playing against 3apl heavy intercessors since roughly chalnath and I just assumed they had the regular space marine apl and that my buddy had read the book. Now I know.
In kill team if the roll off is a draw then I believe that the initiative goes to the player which didn't have it in the last turning point, no need to re roll draws :)
OOOO thanks for letting us know Sam! I think we're going to play "re-roll draws" because of the TENSION!
@@LiveAndLetsDice I didn't think about house rules 😆
Why are you rerolling initiative roll off?
"if the result of the roll is a tie, the player who did not have initiative in the previous Turning Point has the initiative."
isnt every friendly operative allowed to make one overwatch when it would be your turn to activate ?
i didnt ready anywhere that overwatch is a teamwide once per turning point ability, just that each operative can only overwatch once per turn
You are correct.
You are totally correct and we are FOOLS for not using it properly!
UUUNNGGHAAAAJJ!