I like what you did. I want it and I have a way I can implement that, I can mix it in with another gamemode dual threat for Dual Yin N Yang which is upgraded than doubled, so instead of 4 tornado its that but with 10 times the spikes :)
okay lol but u need to adapt ur round script to do so adjust the brightness ambient color expesure compesation time of day and fog end to og roblox which is: ambient color: 70 70 70 brightness: 2 exposure compensation: 0 fogend: 100000 timeofday: your choise its very ez and i will give ur model just let me finish yang light cuz its way too bright lol
I like what you did. I want it and I have a way I can implement that, I can mix it in with another gamemode dual threat for Dual Yin N Yang which is upgraded than doubled, so instead of 4 tornado its that but with 10 times the spikes :)
secondly put that in the model you did for the other video, that way its all together!
so that model is just your stuff!
okay lol
but u need to adapt ur round script to do so adjust the brightness ambient color expesure compesation time of day and fog end to og roblox
which is: ambient color: 70 70 70
brightness: 2
exposure compensation: 0
fogend: 100000
timeofday: your choise
its very ez and i will give ur model just let me finish yang light cuz its way too bright lol
and for dual threat its very ez just clone the spike script (both yin and yang) till u think its good and for 4 tornado i will see
pc literally crashed while writting this bruh