I hope some of you will consider joining me on my adventure! Streaming daily on Twitch! www.twitch.tv/justruss VODs here: www.youtube.com/@justrussvods
WoW also fostered their toxic community because non toxic people leave when they experience toxicity. By punishing toxicity, FFXIV has nurtured a healthy and welcoming community that feels safe to newcomers.
I don't really agree with that, the raid scene is super passive aggressive and people are too scared to talk directly so unless you raid in static, raiding is mostly waiting in PF between 30 to 60 minutes, someone rage quitting after 3 pulls and going back in wait modes. Also there is a lot of enablers because of this "non toxic" mentality and you and up with some people feeling entitled about some stuff so they join raid, lying about their prog, and you end up back to the situation where someone rage quit quick. The toxicity is still there, just in Discord server or it's said on more passive way and since people can't communicate those kind of thing you end up with a gigantic waste of time everytime you try to raid
@@tica6110 you most definitely can! don't ever underestimate how much some people will struggle on things. add in a pinch of emotion and the toxicity will flow. it's usually the people who think they are better players than they are.
The attachment people develop with their WoL is amazing, and it reflects how well the game developed the story and various other aspects to make it really feel like you have your own special journey. Folks I see online post their own lores about their WoL, their own relationships, and their own backstories before their became the champion of Eorzea.
I've always had a slight distate for the hairstyle I ended up choosing when I created my character, cause as I played and put on more and more outfits, i realized my hair clipped through a lot of them. however even something as simple as a hairstyle change makes me hesitant cause it just wouldn't feel like the WoL anymore if I did
@@bladewing4686I went from long hair to short hair on mine after an RP event in which my character ate a burst of fire. Figured the fire would have singed/burned her hair, so short hair. Now I’m having trouble going back to long. Come up with some canon reason and it can help make a change :3
@@bladewing4686 I felt the same way, but I recently changed from the short, spiky hairstyle that 90% of FemMiqo have to a ponytail style, and it's been very satisfying. It still feels like my WoL, and now I feel like going back would feel strange.
On the "this is you character memory" stuff, one little thing that ff14 does that i think is cool is it will add/change some dialogue depending on what optional content you have done to weave that into the story.
One of the small things I realised I enjoyed was when my constant roleplaying eventually lead to me emoting in duties while healing, cheering or chuckling when something happened etc. and realising no one objected to it and I was still recieving lots of commendations, people seemed to like that I added liveliness to the groups even at the expense of a bit of damage. I can't imagine going back to WoW and doing the same without being scolded for not taking it seriously at least with random people.
This is actually one of the reasons I don't play healer in roulettes. As DPS or Tank, I can take a couple second break mid-bossfight to type in chat or check discord or something, but as healer people will immediately notice if I stop pressing buttons.
The way the game includes the player character in the story only gets more creative and immersive as the story progresses. It's really special and can't wait to watch you experience those moments :)
The main reason why you get so enamored with your character is because you are THE Warrior of Light. The promised hero blessed by the Crystal. They sing ballads and tell chronicles about you. You are not one of the thousands of champions. There is a quest in later patches of ARR where new adventures gather around to learn with you as you demonstrate how awesome you are. And then comes Shadowbringers and Endwalker and elevates your deeds beyond space and time (literally). The cutscenes are about you. The Scions and other companions are important but you are by no means a bridge between the player and them. You don't follow Yshtola around forcibly like you follow Jaina because, either way, you don't get to know your story. No, Yshtola follows you and she is PART of the story. You are the one who turns the cogs.
Yep! Similar in WoW to be fair but it doesn’t feel as earned I suppose because they cut out huge chunks of your character’s upbringing throughout the levelling
No no, ARR is quite mid, especially in the middle of it. From like lv25 to lv45. Kill a few primals, encounter a few beast tribes. The main plot doesn't move too much. The start and the end are great though.
I was in disbelief as to wtf was happening in the world and what the game forced me to do. World ending threat is currently being summoned? Make a banquet, to prove your worth to some retired ax dude. Friends in mortal danger? Participate in a cool political intrigue, because no one in the whole country bothered to look in the sky that day. Narrative just constantly fighting against quest design.
There's one misconception in 1. Before the MSQ duties got reworked, they had MASSIVE cutscenes. One being akin to a freaking TV show. And it was a dungeon, so if you qued for roulettes you may be dragged into it. At some point in the game's lifespan, players that wanted to watch the cutscenes began getting kicked for having the balls to want to learn the story in that poorly designed mess of a dungeon, and it started becoming a SERIOUS problem. Fast forward to Stormblood, dunno when, but they made a separate roulette for the MSQ queues, both giving you massive experience bonus. This stopped dragging players that wanted a quick dungeons from being forced to run this, as well as incentive players that had the time to dive in. But to solve the problem where players were being kicked... ALL in duty cutscenes were made unskippable, so EVERYONE in had to watch it to not ruin the new player's experience. Which inevitably happened because everyone was speedrunners while the new players had no idea where is what and why this chick on a white metal horse bird isn't taking any damage at all. How very glib.
I started just before stormblood dropped with my friend, we got to those two dungeons and while we didn’t get kicked for watching the cutscenes I think I saw maybe 10% of the second dungeon outside of cutscene. As soon as one cutscene ended it was “hey here’s another one” because the rest of the group was speeding right on through.
@@JustRuss also those two dungeons were completely reworked cutting out about half the dungeon trekking and turning them from 8 man to 4 man. Also I think almost all the cutscenes in them were moved to happen after the dungeon (haven’t gone back and checked the cutscenes out since the rework) and the second dungeon it’s final boss fight was even turned into a trial!
roulette was in HW... STB just made the cses unskippable for even more exp bump. I started in HW and the run keeps going so basically I got stuck in cutscene hell with some scenes got skipped completely. Some reason the reworks and tweaking slowly lost the voice acting in Praetorium
Glad this guy pointed out that the game DOES teach you how to play. It doesn't hold your hand but it does teach you, through consistent visual language and mechanical feedback. Xeno called me a dumbass on allcraft when Asmon had him on (he didn't name me but he described an interaction we had in his comments beat-for-beat like a week after that exchange) for saying the exact thing this guy is saying. I don't think Xeno understands that by contrast, WoW doesn't teach you dick about fuck.
I started FF in 2018,i remember my sprout days and being in Limsa talking to random folks,jumping different FCs and making tons of friends along the way 😅 i even made a friend while queuing for a dungeon and they asked if i wanted to queue with them as they were a tank and i was dps and this specific dungeon absolutely wrecked our hearts due to the story soo we bonded over that,just small little things i can look back on and smile about i truly love this community and cherish all the moments and memories from it 😅
Most toxic I ever experienced in FFXIV was when I played through level 50 Extreme Trial, I was new. I'm not new in MMORPG, but I am new to games like FFXIV, I never experienced WoW that much. I started playing when most WoW players started to move to FFXIV so I did met few who thought I came from FFXIV, so maybe that's why? But not entirely sure. Well, what happened was that, when I played a dungeon, we lost because I didn't knew what to do, like I was just charging in and stuff, I didn't thought because of the difficulty, people usually wait to discuss plans then face the boss. That was my very first extreme, so I was just doing the things I learned from the normal party dungeons, which is to distract the boss from the others as a Tank, so I always charged in alone first, I didn't knew Extreme had it's own difficult mechanic which led to people discussing plans first before charging. But after that lost, in the next extreme, someone pointed out to me that's what I should do, so I learned from that, except the 1 person from the first extreme was also in the party, and that person told everyone how I was just a troll and that I should get kicked. I told them no one told me, but no one literary gave me a chance and just decided to kick me cause they believed someone that had no proof even after I told them it was because no one told me on the first extreme. I was still new in FFXIV, probably only 2 month or something, and my first extreme experience too literary. So I didn't got a first impression from the game during that incident, I took a break from a bit even after that. But on the plus side, that's probably the only time I went through stuff like that in the game though which isn't much. Lol XD
Same here before, I was a child in Titan EX (literally and also my first EX back MANY MANY years ago) One of the tank was an absolute asshole… Blaming me for not healing enough CONSTANTLY and even said some bad words. That tank got kicked out by the whole party XD
Looking back, I couldn't have predicted to end up with this community in FF14. During the day 1 launch of ARR back in 2013, it was a whole another vibe. We were all ticking time bombs. The game were little harder and the systems were against us. This was before duty finder, we all sat next to the dungeon zone shouting LFP. Chats were much more active but much more spam heavy. At time we were so toxic, i consider myself quitting then twice. It was a different FF14.
I remember, I played the beta and then played 2.0 on a legacy server because a 1.0 player told me to. I got to max level, did some dungeons, and people complained so much if I didn't know how to do X pull or whatever (as a tank), a lot of legacy players who had already been level 50 for a while (since they kept their levels). I ended up quitting before 2.1 and only came back a bit before 2.5 because some other friends started playing, I transferred off to another server and things were pretty fine by then.
FFXIV is my 5th MMO, but it's the FIRST one where I actually had cried HARD during some of the final boss fights still trying to frantically heal my team. The story can be so good at parts and I would get heavily invested. Love this game, and although it has its problems, (a weird delay with ability timings and a slow-ish GCD) I do think it's the best MMO out today.
Regading FFXIV's story: I liked 2.0's story as well. It reminded me of classic WoW back in the day, but maybe (probably) that's noatalgia goggles. However with the benefit of hindsight (I am currently mid-EW), its also the low point of the story. It's not bad, but it gets better, and that colors the perspective of long time players.
Personally my least favourite part of the story is Stormblood. ARR is very mid in places, yes, but there's a real enthusiasm to the ridiculous generic fantasy story that I found lacking in SB. (I don't HATE SB, but it's definitely the 'just gotta get through it for the good stuff' expansion between HW and ShB for me.)
i felt ARR was a bit of a grind at times(i also was one of the folks that had to do the 100 Quests and almost quit at that point), Stormblood was like a bad pizza; still good but it could be better. Shadow was great, and Endwalker left such a deep impression on me. HW i don't really remember, but it was better then ARR.
@@Sniperbear13 HW I enjoyed a lot because of Haurchefant, Estinien, Aymeric and the entirety of House Fortemps to be honest! The story wasn't fantastic but it was WAY better than ARR. Stormblood has some high points - I love a lot of the Azim Steppe for example - but it's also filled with a lot of bland content and tbh it left me feeling glad that Lyse left the Scions. She really did not benefit from the character development like everyone else did.
Hey! Former WoW player turned FFXIV raider here, all jobs on 1 character can be a double-edged sword. If you're interested in learning to optimize multiple roles in high-end content, or even if you just like having gear and bigger numbers in general, gearing can be a LONG affair due to the weekly raid lockout and weekly tomestone cap only being able to contribute to your singular main job/role at a time. I have an alt character that I play BLM on just so I can gear it alongside my main, and also for pugging/raiding with mates outside of my static group. Mind you, getting an alt to that point takes much longer than it would in WoW, even if you boost. Probably can be seen as nitpicky by a lot of players, but I just wanted to present that there's no clear 100% better system. With all that being said tho, welcome, and I hope you have fun with the game! Savage/Ultimates are amazing content (usually LOL) and I'm looking forward to seeing you demolish them when you get there :D
It certainly doesn't hurt to try every class out to see how they play, some can surprise you like that. But I'd narrow down to those that you actually wanna master. Like I play all 4 healers, but if you asked which I'd main main, I'd say Sage. But I am getting more into Scholar. So I'd say try them all but master a couple.
Since you mentioned the social contract I made a fun game of looking through it and working out all the ways WoW devs and Blizzard staff had broken it while talking about the people who play their own game.
My biggest issue with the social contract on WoW is that, at its release, every petty minority-representing player who came out of the woodwork tried to frame it like it was extra 'protection' for them. 'Protection' from what, exactly? Consequences for shooting off your mouth and calling people 'phobic because they didn't attend Running of the Trolls? I haven't actually seen the contract enforced or violated; the Block button seems to do an efficient job of doing the deed, but you wish that people would keep themselves in check.
On the point of having just one character, I couldn't agree more with Russ - what sold me on FFXIV in the end was that you can play and level every single class and job on one character. Alts feel completely optional instead of obligatory or implied!
@@MurderOfAKilleralts are also good for making sure you can join a static and have insurance against getting ahead of the group and clearing early. Means the group still gets both coffers.
I’m a (now) very casual wow player. I’ve been playing wow since a couple of weeks before BC dropped. I’ve mained a resto druid the entire time with feral as second spec. I ran end game raids through Legion because I had a solid raiding group. When that group fell apart (life and such) and I was able to get back into raiding, I lost all interest because dealing with pugs even on a casual level was ridiculous. The level of toxicity and aggression from the general player base was insane. I love my Druid, and I miss playing her in end game content, but the amount of hostility I’ve gotten in game from just trying to run and learn regular dungeons is unreal. I won’t set foot in group content in wow anymore. FF is my new home now. With the tomestone event going on, people are in a very hurry up and grind mindset. But even still, if I start running content on a class that I’m rusty with and make a mistake, I’ve yet to run into anyone who gets upset. I don’t have to worry about knowing the dungeon before I get to it. I can experience it as an unknown adventure, just like everyone else who did it before me. The game is written to be very accessible with the MSQ content, and should I want additional challenges, I can try the harder content. I still have anxiety playing group content (thanks wow) and I’ve been playing FF for about 2 years, but the welcoming nature of the bulk of the community has made it easier to overcome. Just my personal experience.
That’s something I never gave a lot of thought to. This was the first mmo I only one character and while it was practically better, I missed having multiple alts. However I’ve never been connected to any previous characters in games as much as I am to my WOL who I’ve now played for almost a decade and yes every memory I’ve had is through this same character and it’s amazing
One tip - if you have the duty finder pop (for a dungeon, trial, or raid) and you are in a cut scene so you skip it, you can then go back to your inn and re-watch the cutscene after. Happened to me a couple times :)
If you accept duty finder mid-cutscene (and the cutscene isnt one of the ones that shows up right after you turn in a quest) the game will actually make you re-do the cutscene trigger e.g. talk to XYZ and watch it again
Getting a house requires you to be level 50 and a Second Lieutenant in your Grand Company. As far as availability goes, it's improved massively in recent weeks, so you shouldn't have trouble snatching a small house in p much any area you like the look of. Just get between 3 and 3.75 mil for it depending on plot grade ("quality"). Btw why aren't you in any FC yet? One main reason to join one as a new player, even if you leave/start your own later on, is that an FC can have a 10% exp buff on (up to 15% but those are expensive and usually only popped for special occasions) as well as other helpful buffs like cheaper teleports, longer sprint duration etc.
I'm not too bothered about exp since I want to explore the game at my own pace and I've been told there's more than enough in the MSQ. Haven't joined an FC because I want to go at it on my own for a while
@@JustRuss there is more then enough in the MSQ with, possibly, a minor exception. ARR was a bit of a mess with the team taking insperation from loads of places, dungeons tended to have weird mechanics from experimentation on the dev teams side. there was also a small level requirement jump at lvl 47 in MSQ where you pretty much had to find other content to do or duty roullete to get from 47 to 49. dunno if thats still the case as about 30% of unneeded quests and quest content was removed and reworked a couple years back and not re-done the story yet.
@@DLMoridinI was almost 60 when I beat ARR 2.0s story, I think they smoothed that one out I actually started playing alt jobs in HW because I didnt want to level past the story, so Id play as dragoon and turn in on GNB
People say the story of MSQ grabs you but for me it was the ARR trailer that did it. After watching it I found myself not wanting to log back into WoW. My GF was in the ARR beta because she played 1.0 for a little while and she let me try it on her account. I thought the gameplay and look of the game was pretty fun, loved lancer. But that cinematic, whoo, that killed wow for me.
Props to you Russ for making good react content and not just using other people's work Normally I don't enjoy these types of videos but you adding your own original thoughts and experiences make these great! Glad you're getting into ffxiv!!
thanks! I do try to add a perspective to make my video add some value. Massive credit to the original creators of course, and they put in a ton of hard work. I won't be uploading any reactions where I don't feel like it was added content.
I just love the raids and the xmog more than in WoW. I deeply love booth games dungeon, but the raid being 8 man instead of 20 standard, makes it so much easier to communicate and improve.
While no community is perfect, but I can’t say I’ve met a more friendly player base in general than FF14. And I have made so many lovely friends and many treasured memories with both the story and content. I know high-end content can be a bit more frustrating, but I still feel the desire to try them because just talking it out with others goes a long way in fostering good will. I love this game, and I’m so happy I just gave it a try last year on a whim. And I hope everyone has their own personal journals of self improvement and appreciating their characters.
I have such a deep connection to my character that I once had a dream with him in it where he introduced himself. He had his own name. It was not one I gave him.
I started playing FFXIV a few years ago, one summer during a low point in my life (I won't get into it, but basically I had all day every day to myself). I had just started college and I was not prepared for the onslaught of homework. If I was playing WoW during college, I probably would have been extremely behind and eventually quit anyway, or failed my classes because I felt the *need* to play WoW daily. But thanks to Blizzard killing their own game, I tried out FFXIV and I don't think I'm ever going back. The story drew me in immediately (I actually liked ARR, maybe it's because I was also a WoW player lol). I got invited to a guild early and I'm in a different one now but they were very welcoming. I will say I'm not one of the "vampires" (for any game really) that thinks only their game should be played and the other sucks, because Dragonflight has clearly improved WoW at least a bit. If I had more time on my hands I'd play both. Everyone is entitled to their own opinion, FFXIV is definitely not for everyone either!
I never thought about the connection with my character before, but in 10 years I’ve never changed his look and I don’t want to all I change are the glams on his classes 🥰
Honestly, the greatest part of this game, as you have already learned, is the community. Are there elitists and grouchy people here and there? Sure. They are everywhere. But as someone who has been off-and on this game since 2014, despite me having to re-learn everything each time I come back (The SMN rework confused me for the longest time), everyone has always been helpful, understanding, and HILARIOUSLY funny. I leave because i get hyper-fixated on a new game… I always come back because FFXIV community as a whole always makes you feel loved-Especially new players. We will always nurture our saplings here.
I can count on one hand the amount of time I've experienced toxic activities in game over the last 10 years. The amount of blacklisted names that no longer exist is proof the GMs don't mess around.
The community in FFXI, carried over to FXIV, and laid down the sidewalk for the community in FFXIV, which SE went the distance to protect. ( They stayed when FFXIV failed.)
They add 5 min delay in kicking back in ARR era cause people could and did insta kick. Had it happened to me back then, and I've been playing since beta.
There are rp hangouts and rp venues but there are alot who go just to hang out and maybe talk to people "incharacter" if they come up but it's not expected and you can just be "I don't rp but what's up" I've made a few friends at rp venues who don't rp
my character was actually supposed to be a temp character because i didn't want to pay for the game until i knew i was permanently in it and I wanted to play a viera (ffta is my most-played final fantasy game and I'm. a lesbian) but i just got. too attached??? I'm a femra permanently now. I'm so proud of my backstory and continued lore and i love the way it connects me to the world -- and i love hearing about other people's wols too!
I mean, it hasnt always been sunshine and rainbows in FF14 either... In HW, the community was an entirely different beast than it is now. Difference is SE took action and punishes sh***y behavior - something WoW should've done as well but turned a blind eye.
I played WoW from launch to 2013 and I was toxic, for sure. I led a raiding guild and was loved and hated in equal measure. The community fostered elitism.
Since ActiBlizz canned the majority of there CS staff, they've been in no condition to actually enforce their social contract. Either they automate it (which they almost certainly have, though they'll happily deny that) and it becomes a ban tool for organised guilds and griefers, or they have someone checking reports and he'll get to your complaint somewhere in the 2040's. Either way the system is largely unenforcable, and as such, useless.
Yep very automated system, and takes about 10 appeals and going through different GMs to have an actual conversation to an even somewhat empathetic person
I’m trying to remember who it was but there was a streamer who had a TOS name backwards and in the starting city he was taken to FF14’s starter jail and made to change his name
1:47 i remember when I started playing wow, it was legion I was on feral in eye of azshara and my party kicked me before the second boss because my damage was so low they thought I was a bot. After I've waited more than an hour for the queue on dps. I wasn't explained much and didn't have time to even say anything QwQ.... I was pretty new to mmos in general back then and didn't know about the concept of bots even. When I msg them after getting kicked they just ignored me, not clarifying anything.... I stopped going into ANY DUNGEONS for like half a year after that, cause I didn't wanna deal with randomly getting kicked after waiting ages in que LMAO
I'm surprised that WoW was actually that much more toxic than FFXIV. I mean, a ton of WoW players came over to FFXIV, and don't seem to be toxic at all! Did those players themselves change, or did the game change them? Maybe it's what you said about GM enforcement? Either way, everyone is welcome!
they leave WoW because people are toxic (which means they probably aren't toxic) and you have the other side where toxic WoW players don't want to play FFXIV since it is frowned upon and bannable. So that's why in my opinion
WoW reinforces that behavior due to its mechanics and lore. It’s not done deliberately but the game itself does reinforce that behavior which unfortunately leads to more toxic people and toxic behavior is more prevalent when compared to others. Where as XIV doesn’t. That’s not to say all WoW players are toxic or that XIV don’t have their own toxic people, but between the two WoW does appear to have more, and WoW itself unintentionally reinforces that kind of player.
@@aeolussvichi7680 friend of mine, wanted to play ff14, until he found out he couldn't be a 2 hand greatsword wielding paladin, + the fact he wasn't allowed to tell players to go off themselves if he thought they sucked, and yes, he was a veteran WoW player
@@shadowmaster335 Okay I can understand being turned off due to not being able to use the weapon and class of his choice an- oh. Oh no. Yeah no, we're better off without him after that second half.
My favorite part about the idea of getting attached to your character and seeing him/her going through this massive story is: (endwalker spoilers) When you get to the end of the credits for 6.0, You'll get a special credit for playing the Warrior of Light, as if you're the voice actor. That ties it all together, and lets me know for certain that they meant for you to feel exactly this way, and played into it as much as possible.
What I find funny about these kinds of videos that people make between WoW and FF14, is that Yoshi P was and probably still is a WoW player. He played.and loved Runescape and WoW before he made FF14. A WoW player made FF14.
With how much the WoW population has fallen off, I doubt he still plays it. His job is also super time consuming and that's antithetical to Wow's gameplay model.
The primary focus on MSQ is definitely a strength. If you are a fan of WoW as a story-driven RPG, you are forgotten. People loved Legion, but have you tried to go back and enjoy the story? Every post patch questline is thrown at you at the same time, no ability to tell which order they go in, no effort whatsoever to make the story a priority. Same thing happens with BfA, you get everything all at once no care given for someone following the story. FF14 I can still go back and enjoy old expansions with near parity to what I would have gotten out of it new. With the removal of artifacts going back and playing Legion feels empty, gutted. BC and Wraith are still enjoyable, but not at parity because of it's hard end-game multiplayer focus. I think the only WoW expansion that is truly enjoyable to solo revisit is Pandaria, which might be why it's been getting way more love in retrospective.
It Isn't toxic unless you are on Reddit. I asked why using cure Is a big deal in higher level dungeon because there is no dps check. I got a flurry of downvotes.
You can be every class in Mabinogi. I played that game first, but FFXIV has its own charm. I would swap back and forth if it wasn't so rough keeping up with multiple MMOs
Seriously though, I've been playing FFXIV for just over six months now and the sheer lack of toxicity is amazing. It's telling that the single worst experience I've had with another player is a tank being rude to me for not being able to keep up with them over-pulling mobs, and the rest of the party very quickly and politely shut them down. It's SUCH a difference! Comparing it to my experiences as a healer in Elder Scrolls Online, where I was being constantly beaten down for not being able to support a single raid alone or having a 'suboptimal' build within the first DAY of playing... Yeah, I'm more than happy to pay a sub to have an incredibly fun and positive experience with zero microtransactions! (The shop doesn't count IMHO, being a seperate site that has several steps between 'ooo shiny thing' and 'I just paid money for a shiny thing' and NOT being shoved in my face literally every time I open a menu...)
Ive been playing since like patch 2.3 , close to 8 years at this point, and had perhaps 8 or 9 bad encounters with players. mostly just people pulling before the tank or trying to force the tank to pull more then comfortable with. the two worst was some healer in a 24 man raid being very toxic and refusing to heal me just because i was on Dragoon (job used to be infamous for dying to a light wind if it was magic damage) and then trying to get me kicked because i died less then they did. other was a healer that pulled everything in dungeon despite me saying i was not that confident on tank and then having the gall to demand i learn my job better.... right onto my blacklist. on the other hand, most players are very supportive and forgiving of mistakes even ones that wipe the group. most recent did a levelling roullete on Sage, and im really bad at it, and got Aurum vale. at start said wasnt very good at sage and had not played it in 6-8 months. 4 wipes later we clear the last boss. got all 3 commendations and them saying to not put myself down so much and i did well. The lack of intrusion of the cash shop is great. it took them forever to even put the option to see what cash shop items would look like on your character in game without buying it. and even then you still have to jump through a couple hoops to get to the shop. plus none of it is pay to win. since imo story and job leveling skips put players in a bad position for learning their jobs if they are only after doing the high end raid content.
@@DLMoridin My bad experience I was playing as a White Mage in an ARR dungeon (before the game design made it harder for tanks to overpull) and the tank was literally pulling EVERYTHING between bosses at once. I asked them to stop, they told me I should've told them I was 'a weak healer' and both DPS immediately stepped in and told them they were overpulling and I was doing very well to have kept us to only two wipes. Needless to say I wish I had two commendations to give out that run! One thing I've also noticed is that the community tends to be significantly older than in other MMOs I've played. Before I've been 'team dad' for a lot of guilds I've been in simply due to age seniority, but my current FC almost everyone's around my age and our leader is a grandpa! It's honestly awesome.
I'm not sure if anyone mentioned it or if it's even your kind of thing. But there is also a place called the Gold Saucer. You might have a good time there if you get tired of leveling and msq. You may have to do a couple of quests to unlock but I think it's pretty worth personally!
I absolutely agree with the 5 reasons, 2 in particular. I absolutely LOATHE going back and redoing all the damn quests to get another class/job. I am not a WoW refugee but a SWTOR/GW2 one. I have over 30 alts in swtor and 13 in GW2 and repeating the same. same. same. same. quests gets so old. I swear they do it on purpose just to sell story skips. Housing is far more niche, but it is /incredible/ seeing what people can do with decorations. I am not that creative but hey! You can _share_ your house so you can HIRE someone to do the decorating for you! Toss some ingame coin and give a decorator access and baddabingbaddaboom, you now have this incredible place you can show off to your friends and anyone else who cares to have a look. They have contests for players to design furniture and such, so customization is so awesome. Are there things I wish FFXIV had that my other games have? Certainly. Material storage, mount on a move, GW2's dye system and armor unlocks, but there is just so much to DO.
- Not to mention food buffs persist after death - You can fly in EVERY ZONE - even was added into older zones retro-actively which Blizzard said was not feasible - 1 character can begin their training in a new type of class or job allowing all jobs to be playable with that your main - ALL CONTENT is re-playable and often is naturally replayed as part of daily dungeon roulettes - Raid boss wipes reset front and center ready to pull again instantly, (even if it means 45 wipes within the next 60 minutes on Ultimate prog). - GitGud is still there in the best way, Ult-Raids in this game IS the hardest raiding content in any game, in the world. - Crafting gear MATTERS, and can all crafted gear: any single particular piece from each set of crafted will, at some point to someone, be the BiS piece for their Job during post expansion, and current content, often splitting the set pieces between the various jobs that can wear it.
"Probably won't be able to get a house for a while" is a massive understatement. It's supposedly easier now, but it used to be damn near impossible to get one
The casual content in FF is great and the story is amazing. But once you've run through MSQ all you're left with are 4 fights. You'll very quickly run out of things to do post MSQ. Notice how all of these FF content creators won't upload for weeks or months on end because they've got nothing to do ingame.
@@JustRuss There's a lot of minigames i guess, like majong or chocobo racing. One off kind of content.. Think brawlers guild. You can level alt jobs but they all play very similar (Especially the tanks and healers) And there isn't really any midcore content to dig your teeth into. Basically, your choices are normal faceroll dungeons or mythic raids is the best way i can put it, but the mythic raids are only 4 fights. With no progression inbetween. Despite the cynical comments, i do hope you'll have a good time in Eorzea. But from one WoW refugee to another, this game has it's own problems too. I wish i could forget the MSQ and do it over again.
I am probably in the minority here, but up to the end of Ultima Weapon (I still have like 70+ MSQ to Heavensward, been fucking around and playing dungeons for Tomestones and just general shit) I liked ARR well enough, felt more like an old JRPG akin to, like, FF9 or so, with the sparce voice acting and dialogue heavy scenes.
WoW player in WoW : *gets kicked for reasons, leaves the game ashamed* Meanwhile in FF : "Hey guys, a new mascot's coming this way ! Pull out the welcome cake !" Also, many players ignore or forget it, but there was a time where FF was toxic af. Tanks and healers leaving as soon as the dungeon started, kicking people they didn't liked, whole alliances going apeshit at the first wipe and arguing/insulting eachothers... We have a good community now, thanks to moderation from SE and our own efforts. The comm's far from perfect, but we earned it :)
Hesken video has been good, and this one is has so much valid points why I stayed. another reason is I was a F2P MMO enjoyer before I tried FFXIV, when I finally have a salary on my own, I tried with skepticims because what all I know about MMO is daily grind, get to endgame, got some toxic chats, bots everywhere. but no, FFXIV has all the right to keep the current subscription model, and I want to keep it this way. F2P MMO now has like some form of Battle Passes, which then if you buy it, you'll be in for a grind to complete it or it's a waste. So I think what I spend on subscription on FFXIV is kinda like a BP, but with a freedom what I liked to do in the game, not chores. that's basically the reason why I stayed on FFXIV for my main MMO. I didn't try WoW because at first I didn't like too DnD style graphics, but after all these years and watching review about WoW, I guess I'm glad I didn't try it or I might also have sunk cost fallacy in there.
The creator has another channel that had its struggles but grew over the years, now he has a few hundred subscribers there which is really cool. The algorithm is likely why he decided to make this one seperate from his main one, on top of that one being family friendly and part of a creator program for the game.
My experience with WoW a long time ago was just… boredom. From the start I played a short tutorial quest, and… that was it. From there I had to figure out what to do by myself. This was 10+ years ago, before all the drama (or before the major drama, at least) and I just couldn’t stick with the game. I got into it because of my brother, but the lack of direction is what killed my experience. I don’t like being directionless in games, it’s part of why I dislike survival games because you have to set your own goals. Building a base isn’t a goal for me. Simply surviving a certain amount of time is boring to me. Not to say I haven’t played survival games I’d liked (Minecraft, for example) but that’s because it has other things that make it interesting and it gives soft goals to attain. WoW wasn’t like that. After exiting the first area, that’s it. Where you go is decided pretty much entirely by you, whether that be following a random quest you happened to find or wandering into a high-level area because you don’t know any better or just want to see if you can. It immediately killed it for me. I didn’t have a goal. No quest to follow, no story to seek out (or at least, no indication of where the hell to look for a story), and while my brother was there he wasn’t always playing and was in a different area on his “mains” that I couldn’t even get to due to PvP and couldn’t talk to him either due to the whole “language barrier” mechanic. I instantly liked FFXIV purely because there is always a direction, and always a goal. In addition, the goals are easy to find, and easy to attain. In WoW if you want to figure out how to farm a mount or something, you have to figure out where the hell anything is in a map that - from my experience - is hilariously empty in a lot of places (no mobs, not even landmarks). In FFXIV it’s as simple as finding a blue quest mark that is easy to find, and after you’ve done it the first time easy to access in a simple interface. Speaking of the map differences as well, travel in WoW is painful until you get a mount, which can take ages. There are only griffon riders or w/e they are to and from major areas, and for literally anything else early on you can only walk through - as said - massively empty areas. Compared to FFXIV where literally every area has a chocobo service, and inside sanctuaries there are fast travel points. You even get your first mount really early into the game, with the only limitation being flight. The fact that on a massive empty map you don’t get a mount for ages, but on instanced maps you get your mount shortly after starting is just sad.
@@JustRuss Yeah baby step the entire way. Then you die, and your like what did i miss. Games like we can't do it for you. I think "End Walker" is the "End of the Tutorial." We all about to be punched in the face. Old school ARR 2.0.
with FF14, the community has been so great. i have forged many friendships with folks in FF14, and have become a part of so many communities. no other MMO's have i really felt so welcomed.
The biggest turnoff for me when it came to World of Warcraft was when my cousin wanted me to watch the 5+ hours long video(s) on the lore of World of Warcraft... He was extremely toxic and refused to spend time summarizing the story for me. I played from about halfway through Battle for Azeroth, all the way through Shadowlands, and even to the end of the Dragonflight story and I STILL HAVE NO IDEA WHAT THE HELL THE STORY IS SUPPOSED TO BE ABOUT! I refuse to spend more than a few minutes watching a video on the story of a game when I could be actually playing the game and enjoying it, so it's ridiculous when WoW players think it's acceptable that new players are forced to skip the entire story and somehow think it's their fault for not spending a shit-ton of time watching videos just on the lore alone. I played completely through FFXIV from A Realm Reborn to Shadowbringers and then all the way through Endwalker and I still play it all the time. I actually understood the story, the characters, and the world-building by playing the actual game, because it makes you go through all of it from the beginning. It's really no exaggeration to say FFXIV is at LEAST a hundred times better than WoW, especially when it comes to telling it's story, as well as the story itself being much more interesting than WoW.
XIV is such a great game that it made me change my entire branding from cringy special boy...to... *_furry_* special boy But no worries guys, my dad returns home with whole milk B) (ayo last tab bro? sussy!)
You shouldn't be trying to get friends to play through the story to raid together, you should play through the story together then see if they want to raid afterwards. Everyone has different goals and wants different things from the game but it's much more effective than asking a friend to play for hundreds of hours alone.
@@BaithNa I did play through it with them but they still got burnt out at the end of SB. It really doesn't help that content, jobs and story only get good after finishing SB.
My da would read me epics and stories when I was little from authors like C.S. Lewis and J.R.R. Tolkien. I fell in love with the adventure and message, the hardships and trials, the camaraderie. I was immediately drawn to FFXIV and pushed past ARR because I acknowledged that we all begin somewhere, and FF did that well with characters I initially found annoying and later felt protective of. I played WoW for a total of 17 years; it was my life, my only game, because I didn't know anything else. I quit as Shadowlands dropped due to how volatile, petty and anti-male the team had become and was gaslighting their own community. Any illusion of magic and hope I had for an interesting narrative from that story was gone. I came back to peek at Dragonflight and almost quit again because the narrative felt like it didn't belong in WoW and it was built by the convenience of the team's own collective ego. The only reason I remained was because Metzen returned; if he leaves, that will be it for me. I played WoW for my love of Warcraft and that I could be an extra NPC in a world where the main characters are the ones we guided in the RTS. I don't really feel a connection to most of the new ones or the book-restricted developments that come with them. Bwomsandi's pretty funny, though. I'm also a 8-year player of GW2; found the story engaging and interesting, relatable and the gameplay pretty fun. My patriotism to it, however, has wavered and faded since the departure of the writer who was responsible for the writing up until halfway through Icebrood, and the writing from there-on has been lacking. It's not bad, but it isn't stellar for me anymore. It's 'convenient', not heart-wrenching. Rushed, not refined. So I still play, but I'm not loyal to the story or its direction anymore.
with ARR, it's not even that their budget was "really low", it's that they had to completely remake the game in 1.5 years with half their team still putting out content to finish off the trainwreck that was 1.0 and give the fans who stuck around something to do. given that situation, ARR was a masterpiece. then they've gone back and touched it up some as the years went. Still not great compared to the rest of the game though, but at least it had a ton of reasons for it.
There has already been many points touched on why ff14 isn't as good as everyone claims it is. The whole kicking from a party thing is a reportable offense is an actually quite crazy, like personally i get that people are new and things happen. What do you do when someone is legitimacy bring the group down for raids? You can't say anything or type anything cause you can get in trouble for it, so i guess you just have to suffer. The gearing system is honestly not that good, yes the recent changes in books needed for savage gear was brought lower, it still would take you a very long time to gear all the jobs you want. The weekly cap is still to low too, you are limited on what you need or want to gear up. Want to gear up 2-3 jobs to fill in for raids? Good luck if you have bad rng in pug groups IF you don't have a static group.
i personally think that if you want to tackle the hardest content in the game, it doesn't all necessarily have to be puggable. it's perfectly fine in my opinion that some social aspects should be highly favourable to "complete" the game in that sense.
@@JustRuss The raid community, at least for static groups, have been a struggle to join. A lot of friends I know always tell me they pug all the hardest content, which imo is dreadful to deal with. I have suggested various ways to join one but they usually get turned down because of logs/experince in the fight.
@@JustRussThe queue time for it would never pop, in my 10 years of playing I have never seen it. At least for savage content. You have to party finder it like you would with raid finder for WoW raids...which can go just as bad.
@@max7971 Neither good nor bad. Simply an illustration of the difference in enforcement philosophies. WoW has players sign their social contract and then does nothing to show players that it's being enforced. XIV has their social contract embedded in the TOS for the game, and takes an active and obvious hand in enforcing it.
The only thing i dont like about how the overall community experience is the type of toxicity it breeds. By this i mean it breeds people like gate keepers, like those who were harassing Asmongold when he started and also those who think if you do anything that goes against anything that they think is "community friendly". An example of the last was back, during 3.x era, i was running a dungeon with my girlfriend at the time. She was healer and i was melee dps, other dps was magic dps and this matters a bit. We start the dungeon normally, everyone says hi and nothing else. We beat the 1st boss and there was melee dps gear in there so i roll "need" even though i dont need it to gear up but the loot pool is still active up til after we beat the 2nd boss. When we beat the 2nd boss, i roll need on some more melee dps gear then the loot from the 1st boss get distributed and the tank notices that i rolled "need" on a piece. He stops so we have to stop, he basically tells me i should never roll need, its something that a shitty person does and that putting it lightly as opposed to how he really described me. So basically we were arguing long that by the time he says "if you roll need again, youre going to be kicked", not even 10 secs later, the 2nd boss loot got distributed, saw me roll "need" and kicked me so he gave me no time to change it even though i really wasnt going to anyways. After i got kicked my gf left after the tank got all the mobs together from the biggest pull of the dungeon. My complaint about this is people assume certain "community friendly" hidden rules that not everyone goes by because that was the 1st time in a dungeon with randoms that i ever had that problem with. I rolled need on those pieces because either i want for glam or i turn them in for GC seals to buy things like ventures and other stuff that i was have used for crafting and gathering.
"I see this is true from you vampires over here" .... Why do i feel like you called out us "Emotional Vampires" that like to watch Sprouts go through the story? XD
I hope some of you will consider joining me on my adventure! Streaming daily on Twitch!
www.twitch.tv/justruss
VODs here: www.youtube.com/@justrussvods
WoW also fostered their toxic community because non toxic people leave when they experience toxicity.
By punishing toxicity, FFXIV has nurtured a healthy and welcoming community that feels safe to newcomers.
100%!!
I don't really agree with that, the raid scene is super passive aggressive and people are too scared to talk directly so unless you raid in static, raiding is mostly waiting in PF between 30 to 60 minutes, someone rage quitting after 3 pulls and going back in wait modes.
Also there is a lot of enablers because of this "non toxic" mentality and you and up with some people feeling entitled about some stuff so they join raid, lying about their prog, and you end up back to the situation where someone rage quit quick. The toxicity is still there, just in Discord server or it's said on more passive way and since people can't communicate those kind of thing you end up with a gigantic waste of time everytime you try to raid
Add harder and more punishing content and after that we gonna talk about toxicity. You can't have toxicity in a game that nothing is hard XD
@@tica6110 you most definitely can! don't ever underestimate how much some people will struggle on things. add in a pinch of emotion and the toxicity will flow. it's usually the people who think they are better players than they are.
You can still experience toxicity in the higher end fights, like current raid tiers, but itll come in a much more passive-aggressive form typically.
The attachment people develop with their WoL is amazing, and it reflects how well the game developed the story and various other aspects to make it really feel like you have your own special journey. Folks I see online post their own lores about their WoL, their own relationships, and their own backstories before their became the champion of Eorzea.
I always say that if you play FF14 for long enough, you WILL fall in love with your own WoL. I see it all the time.
I've always had a slight distate for the hairstyle I ended up choosing when I created my character, cause as I played and put on more and more outfits, i realized my hair clipped through a lot of them. however even something as simple as a hairstyle change makes me hesitant cause it just wouldn't feel like the WoL anymore if I did
@@bladewing4686I went from long hair to short hair on mine after an RP event in which my character ate a burst of fire. Figured the fire would have singed/burned her hair, so short hair. Now I’m having trouble going back to long. Come up with some canon reason and it can help make a change :3
All classes being on 1 character is a huge factor for this since you don’t need to make 20 characters to enjoy 20 jobs
@@bladewing4686 I felt the same way, but I recently changed from the short, spiky hairstyle that 90% of FemMiqo have to a ponytail style, and it's been very satisfying. It still feels like my WoL, and now I feel like going back would feel strange.
On the "this is you character memory" stuff, one little thing that ff14 does that i think is cool is it will add/change some dialogue depending on what optional content you have done to weave that into the story.
that's really cool too!
@@JustRuss also in endwalker, some npc's dialogue references your job aswell ;)
And in the new 24 man, they know if you're a legacy character and you have a whole different dialogue with an npc
@@whitemoonwolf13HOLY WHAT, NOW IM EVEN SADDER THAT I LOST MY LEGACY ACC
One of the small things I realised I enjoyed was when my constant roleplaying eventually lead to me emoting in duties while healing, cheering or chuckling when something happened etc. and realising no one objected to it and I was still recieving lots of commendations, people seemed to like that I added liveliness to the groups even at the expense of a bit of damage. I can't imagine going back to WoW and doing the same without being scolded for not taking it seriously at least with random people.
This is actually one of the reasons I don't play healer in roulettes. As DPS or Tank, I can take a couple second break mid-bossfight to type in chat or check discord or something, but as healer people will immediately notice if I stop pressing buttons.
Imagine scolding people for having FUN during the game.
The way the game includes the player character in the story only gets more creative and immersive as the story progresses. It's really special and can't wait to watch you experience those moments :)
look forward to it!
The main reason why you get so enamored with your character is because you are THE Warrior of Light. The promised hero blessed by the Crystal. They sing ballads and tell chronicles about you. You are not one of the thousands of champions. There is a quest in later patches of ARR where new adventures gather around to learn with you as you demonstrate how awesome you are. And then comes Shadowbringers and Endwalker and elevates your deeds beyond space and time (literally).
The cutscenes are about you. The Scions and other companions are important but you are by no means a bridge between the player and them. You don't follow Yshtola around forcibly like you follow Jaina because, either way, you don't get to know your story. No, Yshtola follows you and she is PART of the story. You are the one who turns the cogs.
Yep! Similar in WoW to be fair but it doesn’t feel as earned I suppose because they cut out huge chunks of your character’s upbringing throughout the levelling
No no, ARR is quite mid, especially in the middle of it. From like lv25 to lv45. Kill a few primals, encounter a few beast tribes. The main plot doesn't move too much. The start and the end are great though.
Enjoying it so far! Have just met the sylphs
@@JustRussBe careful where you step, a single kick can be deadly for them
I was in disbelief as to wtf was happening in the world and what the game forced me to do. World ending threat is currently being summoned? Make a banquet, to prove your worth to some retired ax dude. Friends in mortal danger? Participate in a cool political intrigue, because no one in the whole country bothered to look in the sky that day. Narrative just constantly fighting against quest design.
There's one misconception in 1. Before the MSQ duties got reworked, they had MASSIVE cutscenes. One being akin to a freaking TV show. And it was a dungeon, so if you qued for roulettes you may be dragged into it. At some point in the game's lifespan, players that wanted to watch the cutscenes began getting kicked for having the balls to want to learn the story in that poorly designed mess of a dungeon, and it started becoming a SERIOUS problem.
Fast forward to Stormblood, dunno when, but they made a separate roulette for the MSQ queues, both giving you massive experience bonus. This stopped dragging players that wanted a quick dungeons from being forced to run this, as well as incentive players that had the time to dive in. But to solve the problem where players were being kicked... ALL in duty cutscenes were made unskippable, so EVERYONE in had to watch it to not ruin the new player's experience. Which inevitably happened because everyone was speedrunners while the new players had no idea where is what and why this chick on a white metal horse bird isn't taking any damage at all. How very glib.
hahaha imagine getting kicked for wanting to enjoy the story D:
I started just before stormblood dropped with my friend, we got to those two dungeons and while we didn’t get kicked for watching the cutscenes I think I saw maybe 10% of the second dungeon outside of cutscene. As soon as one cutscene ended it was “hey here’s another one” because the rest of the group was speeding right on through.
SUCH DEVASTATION!
@@JustRuss also those two dungeons were completely reworked cutting out about half the dungeon trekking and turning them from 8 man to 4 man. Also I think almost all the cutscenes in them were moved to happen after the dungeon (haven’t gone back and checked the cutscenes out since the rework) and the second dungeon it’s final boss fight was even turned into a trial!
roulette was in HW... STB just made the cses unskippable for even more exp bump. I started in HW and the run keeps going so basically I got stuck in cutscene hell with some scenes got skipped completely. Some reason the reworks and tweaking slowly lost the voice acting in Praetorium
I've been playing FFXIV since the original 1.0 launch back in 2010. I mean it when I say I love this game.
Hell ye!
Glad this guy pointed out that the game DOES teach you how to play. It doesn't hold your hand but it does teach you, through consistent visual language and mechanical feedback.
Xeno called me a dumbass on allcraft when Asmon had him on (he didn't name me but he described an interaction we had in his comments beat-for-beat like a week after that exchange) for saying the exact thing this guy is saying. I don't think Xeno understands that by contrast, WoW doesn't teach you dick about fuck.
Source: your ass
I started FF in 2018,i remember my sprout days and being in Limsa talking to random folks,jumping different FCs and making tons of friends along the way 😅 i even made a friend while queuing for a dungeon and they asked if i wanted to queue with them as they were a tank and i was dps and this specific dungeon absolutely wrecked our hearts due to the story soo we bonded over that,just small little things i can look back on and smile about i truly love this community and cherish all the moments and memories from it 😅
Most toxic I ever experienced in FFXIV was when I played through level 50 Extreme Trial, I was new. I'm not new in MMORPG, but I am new to games like FFXIV, I never experienced WoW that much. I started playing when most WoW players started to move to FFXIV so I did met few who thought I came from FFXIV, so maybe that's why? But not entirely sure.
Well, what happened was that, when I played a dungeon, we lost because I didn't knew what to do, like I was just charging in and stuff, I didn't thought because of the difficulty, people usually wait to discuss plans then face the boss. That was my very first extreme, so I was just doing the things I learned from the normal party dungeons, which is to distract the boss from the others as a Tank, so I always charged in alone first, I didn't knew Extreme had it's own difficult mechanic which led to people discussing plans first before charging.
But after that lost, in the next extreme, someone pointed out to me that's what I should do, so I learned from that, except the 1 person from the first extreme was also in the party, and that person told everyone how I was just a troll and that I should get kicked. I told them no one told me, but no one literary gave me a chance and just decided to kick me cause they believed someone that had no proof even after I told them it was because no one told me on the first extreme.
I was still new in FFXIV, probably only 2 month or something, and my first extreme experience too literary. So I didn't got a first impression from the game during that incident, I took a break from a bit even after that.
But on the plus side, that's probably the only time I went through stuff like that in the game though which isn't much. Lol XD
Same here before, I was a child in Titan EX (literally and also my first EX back MANY MANY years ago)
One of the tank was an absolute asshole… Blaming me for not healing enough CONSTANTLY and even said some bad words.
That tank got kicked out by the whole party XD
Looking back, I couldn't have predicted to end up with this community in FF14. During the day 1 launch of ARR back in 2013, it was a whole another vibe. We were all ticking time bombs. The game were little harder and the systems were against us. This was before duty finder, we all sat next to the dungeon zone shouting LFP. Chats were much more active but much more spam heavy. At time we were so toxic, i consider myself quitting then twice. It was a different FF14.
I remember, I played the beta and then played 2.0 on a legacy server because a 1.0 player told me to. I got to max level, did some dungeons, and people complained so much if I didn't know how to do X pull or whatever (as a tank), a lot of legacy players who had already been level 50 for a while (since they kept their levels). I ended up quitting before 2.1 and only came back a bit before 2.5 because some other friends started playing, I transferred off to another server and things were pretty fine by then.
FFXIV is my 5th MMO, but it's the FIRST one where I actually had cried HARD during some of the final boss fights still trying to frantically heal my team. The story can be so good at parts and I would get heavily invested. Love this game, and although it has its problems, (a weird delay with ability timings and a slow-ish GCD) I do think it's the best MMO out today.
Bruh
Regading FFXIV's story:
I liked 2.0's story as well. It reminded me of classic WoW back in the day, but maybe (probably) that's noatalgia goggles.
However with the benefit of hindsight (I am currently mid-EW), its also the low point of the story. It's not bad, but it gets better, and that colors the perspective of long time players.
well, yoshi p did say he had everyone on the team play thru WoW for a guide to how make ARR ;) so
Personally my least favourite part of the story is Stormblood. ARR is very mid in places, yes, but there's a real enthusiasm to the ridiculous generic fantasy story that I found lacking in SB. (I don't HATE SB, but it's definitely the 'just gotta get through it for the good stuff' expansion between HW and ShB for me.)
i felt ARR was a bit of a grind at times(i also was one of the folks that had to do the 100 Quests and almost quit at that point), Stormblood was like a bad pizza; still good but it could be better. Shadow was great, and Endwalker left such a deep impression on me. HW i don't really remember, but it was better then ARR.
@@Sniperbear13 HW I enjoyed a lot because of Haurchefant, Estinien, Aymeric and the entirety of House Fortemps to be honest! The story wasn't fantastic but it was WAY better than ARR.
Stormblood has some high points - I love a lot of the Azim Steppe for example - but it's also filled with a lot of bland content and tbh it left me feeling glad that Lyse left the Scions. She really did not benefit from the character development like everyone else did.
Hey! Former WoW player turned FFXIV raider here, all jobs on 1 character can be a double-edged sword. If you're interested in learning to optimize multiple roles in high-end content, or even if you just like having gear and bigger numbers in general, gearing can be a LONG affair due to the weekly raid lockout and weekly tomestone cap only being able to contribute to your singular main job/role at a time. I have an alt character that I play BLM on just so I can gear it alongside my main, and also for pugging/raiding with mates outside of my static group. Mind you, getting an alt to that point takes much longer than it would in WoW, even if you boost.
Probably can be seen as nitpicky by a lot of players, but I just wanted to present that there's no clear 100% better system. With all that being said tho, welcome, and I hope you have fun with the game! Savage/Ultimates are amazing content (usually LOL) and I'm looking forward to seeing you demolish them when you get there :D
Thanks! I will be demolishing them for sure 🤙
It certainly doesn't hurt to try every class out to see how they play, some can surprise you like that. But I'd narrow down to those that you actually wanna master. Like I play all 4 healers, but if you asked which I'd main main, I'd say Sage. But I am getting more into Scholar. So I'd say try them all but master a couple.
@@IKMcGweemastery is not the point, we are talking about gearing here.
Since you mentioned the social contract I made a fun game of looking through it and working out all the ways WoW devs and Blizzard staff had broken it while talking about the people who play their own game.
hahaha, almost every line i bet
My biggest issue with the social contract on WoW is that, at its release, every petty minority-representing player who came out of the woodwork tried to frame it like it was extra 'protection' for them. 'Protection' from what, exactly? Consequences for shooting off your mouth and calling people 'phobic because they didn't attend Running of the Trolls?
I haven't actually seen the contract enforced or violated; the Block button seems to do an efficient job of doing the deed, but you wish that people would keep themselves in check.
On the point of having just one character, I couldn't agree more with Russ - what sold me on FFXIV in the end was that you can play and level every single class and job on one character. Alts feel completely optional instead of obligatory or implied!
the main reason for making alts in xiv: trying out a different look to make sure that fantasia is used perfectly lol
@@MurderOfAKiller oh yeah for sure!!! Haha
@@MurderOfAKilleralts are also good for making sure you can join a static and have insurance against getting ahead of the group and clearing early. Means the group still gets both coffers.
I’m a (now) very casual wow player. I’ve been playing wow since a couple of weeks before BC dropped. I’ve mained a resto druid the entire time with feral as second spec. I ran end game raids through Legion because I had a solid raiding group. When that group fell apart (life and such) and I was able to get back into raiding, I lost all interest because dealing with pugs even on a casual level was ridiculous. The level of toxicity and aggression from the general player base was insane. I love my Druid, and I miss playing her in end game content, but the amount of hostility I’ve gotten in game from just trying to run and learn regular dungeons is unreal. I won’t set foot in group content in wow anymore.
FF is my new home now. With the tomestone event going on, people are in a very hurry up and grind mindset. But even still, if I start running content on a class that I’m rusty with and make a mistake, I’ve yet to run into anyone who gets upset. I don’t have to worry about knowing the dungeon before I get to it. I can experience it as an unknown adventure, just like everyone else who did it before me. The game is written to be very accessible with the MSQ content, and should I want additional challenges, I can try the harder content. I still have anxiety playing group content (thanks wow) and I’ve been playing FF for about 2 years, but the welcoming nature of the bulk of the community has made it easier to overcome.
Just my personal experience.
That’s something I never gave a lot of thought to. This was the first mmo I only one character and while it was practically better, I missed having multiple alts. However I’ve never been connected to any previous characters in games as much as I am to my WOL who I’ve now played for almost a decade and yes every memory I’ve had is through this same character and it’s amazing
One tip - if you have the duty finder pop (for a dungeon, trial, or raid) and you are in a cut scene so you skip it, you can then go back to your inn and re-watch the cutscene after. Happened to me a couple times :)
Oh my gosh thank you! I didn't know you could do this!
If you accept duty finder mid-cutscene (and the cutscene isnt one of the ones that shows up right after you turn in a quest) the game will actually make you re-do the cutscene trigger e.g. talk to XYZ and watch it again
Getting a house requires you to be level 50 and a Second Lieutenant in your Grand Company. As far as availability goes, it's improved massively in recent weeks, so you shouldn't have trouble snatching a small house in p much any area you like the look of. Just get between 3 and 3.75 mil for it depending on plot grade ("quality").
Btw why aren't you in any FC yet? One main reason to join one as a new player, even if you leave/start your own later on, is that an FC can have a 10% exp buff on (up to 15% but those are expensive and usually only popped for special occasions) as well as other helpful buffs like cheaper teleports, longer sprint duration etc.
I'm not too bothered about exp since I want to explore the game at my own pace and I've been told there's more than enough in the MSQ.
Haven't joined an FC because I want to go at it on my own for a while
@@JustRuss there is more then enough in the MSQ with, possibly, a minor exception. ARR was a bit of a mess with the team taking insperation from loads of places, dungeons tended to have weird mechanics from experimentation on the dev teams side. there was also a small level requirement jump at lvl 47 in MSQ where you pretty much had to find other content to do or duty roullete to get from 47 to 49. dunno if thats still the case as about 30% of unneeded quests and quest content was removed and reworked a couple years back and not re-done the story yet.
@@DLMoridinI was almost 60 when I beat ARR 2.0s story, I think they smoothed that one out
I actually started playing alt jobs in HW because I didnt want to level past the story, so Id play as dragoon and turn in on GNB
People say the story of MSQ grabs you but for me it was the ARR trailer that did it. After watching it I found myself not wanting to log back into WoW. My GF was in the ARR beta because she played 1.0 for a little while and she let me try it on her account. I thought the gameplay and look of the game was pretty fun, loved lancer. But that cinematic, whoo, that killed wow for me.
cinematic was god-tier!
Props to you Russ for making good react content and not just using other people's work
Normally I don't enjoy these types of videos but you adding your own original thoughts and experiences make these great!
Glad you're getting into ffxiv!!
thanks! I do try to add a perspective to make my video add some value. Massive credit to the original creators of course, and they put in a ton of hard work. I won't be uploading any reactions where I don't feel like it was added content.
I just love the raids and the xmog more than in WoW. I deeply love booth games dungeon, but the raid being 8 man instead of 20 standard, makes it so much easier to communicate and improve.
While no community is perfect, but I can’t say I’ve met a more friendly player base in general than FF14. And I have made so many lovely friends and many treasured memories with both the story and content. I know high-end content can be a bit more frustrating, but I still feel the desire to try them because just talking it out with others goes a long way in fostering good will. I love this game, and I’m so happy I just gave it a try last year on a whim. And I hope everyone has their own personal journals of self improvement and appreciating their characters.
I have such a deep connection to my character that I once had a dream with him in it where he introduced himself. He had his own name. It was not one I gave him.
Hahaha the toys are coming to life!
Dude, that’s just creepy
I started playing FFXIV a few years ago, one summer during a low point in my life (I won't get into it, but basically I had all day every day to myself). I had just started college and I was not prepared for the onslaught of homework. If I was playing WoW during college, I probably would have been extremely behind and eventually quit anyway, or failed my classes because I felt the *need* to play WoW daily. But thanks to Blizzard killing their own game, I tried out FFXIV and I don't think I'm ever going back. The story drew me in immediately (I actually liked ARR, maybe it's because I was also a WoW player lol). I got invited to a guild early and I'm in a different one now but they were very welcoming. I will say I'm not one of the "vampires" (for any game really) that thinks only their game should be played and the other sucks, because Dragonflight has clearly improved WoW at least a bit. If I had more time on my hands I'd play both. Everyone is entitled to their own opinion, FFXIV is definitely not for everyone either!
some really good points! thanks for sharing
I never thought about the connection with my character before, but in 10 years I’ve never changed his look and I don’t want to all I change are the glams on his classes 🥰
Honestly, the greatest part of this game, as you have already learned, is the community.
Are there elitists and grouchy people here and there? Sure. They are everywhere.
But as someone who has been off-and on this game since 2014, despite me having to re-learn everything each time I come back (The SMN rework confused me for the longest time), everyone has always been helpful, understanding, and HILARIOUSLY funny.
I leave because i get hyper-fixated on a new game… I always come back because FFXIV community as a whole always makes you feel loved-Especially new players. We will always nurture our saplings here.
yep! so far the game is great. but the community also hard-carries!
I can count on one hand the amount of time I've experienced toxic activities in game over the last 10 years.
The amount of blacklisted names that no longer exist is proof the GMs don't mess around.
I sometimes find Bard Bands that play songs together at Limsa Lominsa. I heard a group playing This Is Halloween last time.
The community in FFXI, carried over to FXIV, and laid down the sidewalk for the community in FFXIV, which SE went the distance to protect. ( They stayed when FFXIV failed.)
Yeah in a way the main story is like a movie series or a long running TV show series. Even the optional side content are like that.
i like it!
They add 5 min delay in kicking back in ARR era cause people could and did insta kick. Had it happened to me back then, and I've been playing since beta.
Yep I heard people got kicked during cutscenes haha
There are rp hangouts and rp venues but there are alot who go just to hang out and maybe talk to people "incharacter" if they come up but it's not expected and you can just be "I don't rp but what's up" I've made a few friends at rp venues who don't rp
my character was actually supposed to be a temp character because i didn't want to pay for the game until i knew i was permanently in it and I wanted to play a viera (ffta is my most-played final fantasy game and I'm. a lesbian) but i just got. too attached??? I'm a femra permanently now. I'm so proud of my backstory and continued lore and i love the way it connects me to the world -- and i love hearing about other people's wols too!
Femra for life!
I mean, it hasnt always been sunshine and rainbows in FF14 either... In HW, the community was an entirely different beast than it is now. Difference is SE took action and punishes sh***y behavior - something WoW should've done as well but turned a blind eye.
I played WoW from launch to 2013 and I was toxic, for sure. I led a raiding guild and was loved and hated in equal measure. The community fostered elitism.
Housing pro tip. Make an FC, make multiple people bid for the plot > win
Reason #6: WoW doesn’t have big booty bunny milfs…
Loving the content btw!! Keep it up! Let me know if I can assist you on your journey
thanks! and agree with #6 haha
Since ActiBlizz canned the majority of there CS staff, they've been in no condition to actually enforce their social contract. Either they automate it (which they almost certainly have, though they'll happily deny that) and it becomes a ban tool for organised guilds and griefers, or they have someone checking reports and he'll get to your complaint somewhere in the 2040's. Either way the system is largely unenforcable, and as such, useless.
Yep very automated system, and takes about 10 appeals and going through different GMs to have an actual conversation to an even somewhat empathetic person
in game FFXIV is not being an A hole player
in twitter, reddit, or any social media, they're just the same as WoW because the GM can't monitor them.
I’m trying to remember who it was but there was a streamer who had a TOS name backwards and in the starting city he was taken to FF14’s starter jail and made to change his name
I think it was Sodapoppin
If you want a good idea of furniture i think Preach did a stream just seeing different ppls FC houses and uh some of it was wild
Thanks for the idea! Might have to hold some kind of contest 👀
1:47 i remember when I started playing wow, it was legion
I was on feral in eye of azshara and my party kicked me before the second boss because my damage was so low they thought I was a bot. After I've waited more than an hour for the queue on dps.
I wasn't explained much and didn't have time to even say anything QwQ.... I was pretty new to mmos in general back then and didn't know about the concept of bots even.
When I msg them after getting kicked they just ignored me, not clarifying anything.... I stopped going into ANY DUNGEONS for like half a year after that, cause I didn't wanna deal with randomly getting kicked after waiting ages in que LMAO
Yep, quit moment right there. And this happens daily to new players
I'm surprised that WoW was actually that much more toxic than FFXIV.
I mean, a ton of WoW players came over to FFXIV, and don't seem to be toxic at all!
Did those players themselves change, or did the game change them? Maybe it's what you said about GM enforcement?
Either way, everyone is welcome!
they leave WoW because people are toxic (which means they probably aren't toxic) and you have the other side where toxic WoW players don't want to play FFXIV since it is frowned upon and bannable. So that's why in my opinion
WoW reinforces that behavior due to its mechanics and lore. It’s not done deliberately but the game itself does reinforce that behavior which unfortunately leads to more toxic people and toxic behavior is more prevalent when compared to others.
Where as XIV doesn’t.
That’s not to say all WoW players are toxic or that XIV don’t have their own toxic people, but between the two WoW does appear to have more, and WoW itself unintentionally reinforces that kind of player.
definitely being in a negative environment makes you a more negative person, and vice versa. I can speak for that first-hand!
@@aeolussvichi7680 friend of mine, wanted to play ff14, until he found out he couldn't be a 2 hand greatsword wielding paladin, + the fact he wasn't allowed to tell players to go off themselves if he thought they sucked, and yes, he was a veteran WoW player
@@shadowmaster335 Okay I can understand being turned off due to not being able to use the weapon and class of his choice an- oh. Oh no. Yeah no, we're better off without him after that second half.
My favorite part about the idea of getting attached to your character and seeing him/her going through this massive story is: (endwalker spoilers)
When you get to the end of the credits for 6.0, You'll get a special credit for playing the Warrior of Light, as if you're the voice actor.
That ties it all together, and lets me know for certain that they meant for you to feel exactly this way, and played into it as much as possible.
What I find funny about these kinds of videos that people make between WoW and FF14, is that Yoshi P was and probably still is a WoW player.
He played.and loved Runescape and WoW before he made FF14.
A WoW player made FF14.
Yes he took notes and made it better
With how much the WoW population has fallen off, I doubt he still plays it.
His job is also super time consuming and that's antithetical to Wow's gameplay model.
@@BaithNa Understandable, that's why I put the " was ". Cause I honestly didn't know if he was still playing of not on his off days.
BASED
It's insane to me that the sort of behavior mentioned early in the video isn't a bannable offense in WoW.
it's supposed to be. but rules are barely enforced in WoW
The primary focus on MSQ is definitely a strength. If you are a fan of WoW as a story-driven RPG, you are forgotten. People loved Legion, but have you tried to go back and enjoy the story? Every post patch questline is thrown at you at the same time, no ability to tell which order they go in, no effort whatsoever to make the story a priority. Same thing happens with BfA, you get everything all at once no care given for someone following the story.
FF14 I can still go back and enjoy old expansions with near parity to what I would have gotten out of it new. With the removal of artifacts going back and playing Legion feels empty, gutted. BC and Wraith are still enjoyable, but not at parity because of it's hard end-game multiplayer focus. I think the only WoW expansion that is truly enjoyable to solo revisit is Pandaria, which might be why it's been getting way more love in retrospective.
It Isn't toxic unless you are on Reddit. I asked why using cure Is a big deal in higher level dungeon because there is no dps check. I got a flurry of downvotes.
If you have not already I highly suggest the noclip documentary on the orignial FF14's restart!
yep! planning a whole stream aside to have a watch party on that one sometime haha
@@JustRuss oh boi, do happen to know when you are going to do that stream I would love to stop by!
don't have a date set yet. but probably one over the next couple of weeks@@ukiahduran6793
good luck with getting a house ! There's a lot of prerequisits and it's also a limited ressource !
You can be every class in Mabinogi. I played that game first, but FFXIV has its own charm. I would swap back and forth if it wasn't so rough keeping up with multiple MMOs
it's not "better" as wow combat is better but the community and RP is on another level for ff14
each have their appeals for sure
FFXIV is the only game I need. A true masterpiece.
Seriously though, I've been playing FFXIV for just over six months now and the sheer lack of toxicity is amazing. It's telling that the single worst experience I've had with another player is a tank being rude to me for not being able to keep up with them over-pulling mobs, and the rest of the party very quickly and politely shut them down. It's SUCH a difference!
Comparing it to my experiences as a healer in Elder Scrolls Online, where I was being constantly beaten down for not being able to support a single raid alone or having a 'suboptimal' build within the first DAY of playing... Yeah, I'm more than happy to pay a sub to have an incredibly fun and positive experience with zero microtransactions! (The shop doesn't count IMHO, being a seperate site that has several steps between 'ooo shiny thing' and 'I just paid money for a shiny thing' and NOT being shoved in my face literally every time I open a menu...)
Ive been playing since like patch 2.3 , close to 8 years at this point, and had perhaps 8 or 9 bad encounters with players. mostly just people pulling before the tank or trying to force the tank to pull more then comfortable with. the two worst was some healer in a 24 man raid being very toxic and refusing to heal me just because i was on Dragoon (job used to be infamous for dying to a light wind if it was magic damage) and then trying to get me kicked because i died less then they did. other was a healer that pulled everything in dungeon despite me saying i was not that confident on tank and then having the gall to demand i learn my job better.... right onto my blacklist.
on the other hand, most players are very supportive and forgiving of mistakes even ones that wipe the group. most recent did a levelling roullete on Sage, and im really bad at it, and got Aurum vale. at start said wasnt very good at sage and had not played it in 6-8 months. 4 wipes later we clear the last boss. got all 3 commendations and them saying to not put myself down so much and i did well.
The lack of intrusion of the cash shop is great. it took them forever to even put the option to see what cash shop items would look like on your character in game without buying it. and even then you still have to jump through a couple hoops to get to the shop. plus none of it is pay to win. since imo story and job leveling skips put players in a bad position for learning their jobs if they are only after doing the high end raid content.
@@DLMoridin My bad experience I was playing as a White Mage in an ARR dungeon (before the game design made it harder for tanks to overpull) and the tank was literally pulling EVERYTHING between bosses at once. I asked them to stop, they told me I should've told them I was 'a weak healer' and both DPS immediately stepped in and told them they were overpulling and I was doing very well to have kept us to only two wipes. Needless to say I wish I had two commendations to give out that run!
One thing I've also noticed is that the community tends to be significantly older than in other MMOs I've played. Before I've been 'team dad' for a lot of guilds I've been in simply due to age seniority, but my current FC almost everyone's around my age and our leader is a grandpa! It's honestly awesome.
@@Tolly7249 so I guess ffxiv truly is a retirement home
I'm not sure if anyone mentioned it or if it's even your kind of thing. But there is also a place called the Gold Saucer. You might have a good time there if you get tired of leveling and msq. You may have to do a couple of quests to unlock but I think it's pretty worth personally!
I absolutely agree with the 5 reasons, 2 in particular. I absolutely LOATHE going back and redoing all the damn quests to get another class/job. I am not a WoW refugee but a SWTOR/GW2 one. I have over 30 alts in swtor and 13 in GW2 and repeating the same. same. same. same. quests gets so old. I swear they do it on purpose just to sell story skips. Housing is far more niche, but it is /incredible/ seeing what people can do with decorations. I am not that creative but hey! You can _share_ your house so you can HIRE someone to do the decorating for you! Toss some ingame coin and give a decorator access and baddabingbaddaboom, you now have this incredible place you can show off to your friends and anyone else who cares to have a look. They have contests for players to design furniture and such, so customization is so awesome. Are there things I wish FFXIV had that my other games have? Certainly. Material storage, mount on a move, GW2's dye system and armor unlocks, but there is just so much to DO.
- Not to mention food buffs persist after death
- You can fly in EVERY ZONE - even was added into older zones retro-actively which Blizzard said was not feasible
- 1 character can begin their training in a new type of class or job allowing all jobs to be playable with that your main
- ALL CONTENT is re-playable and often is naturally replayed as part of daily dungeon roulettes
- Raid boss wipes reset front and center ready to pull again instantly, (even if it means 45 wipes within the next 60 minutes on Ultimate prog).
- GitGud is still there in the best way, Ult-Raids in this game IS the hardest raiding content in any game, in the world.
- Crafting gear MATTERS, and can all crafted gear: any single particular piece from each set of crafted will, at some point to someone, be the BiS piece for their Job during post expansion, and current content, often splitting the set pieces between the various jobs that can wear it.
Thanks for this! A couple of these I hadn’t thought about
"Probably won't be able to get a house for a while" is a massive understatement. It's supposedly easier now, but it used to be damn near impossible to get one
yep i've heard about the old system a bit and it sounds like a nightmare D:
I hope we get housing to open up in the Crystarium next, or Radz
The one time i tried paying wow i got kicked for....no idea, we had just entered the dungeon and haven't fought anything yet
yeaahhhh that happens sadly
That housing copium at the end is pure gold XD but, no, in fariness, good luck getting a house!!
The casual content in FF is great and the story is amazing. But once you've run through MSQ all you're left with are 4 fights. You'll very quickly run out of things to do post MSQ.
Notice how all of these FF content creators won't upload for weeks or months on end because they've got nothing to do ingame.
Interesting. Surely you can explore the game outside or raiding no?
@@JustRuss There's a lot of minigames i guess, like majong or chocobo racing. One off kind of content.. Think brawlers guild.
You can level alt jobs but they all play very similar (Especially the tanks and healers) And there isn't really any midcore content to dig your teeth into. Basically, your choices are normal faceroll dungeons or mythic raids is the best way i can put it, but the mythic raids are only 4 fights. With no progression inbetween.
Despite the cynical comments, i do hope you'll have a good time in Eorzea. But from one WoW refugee to another, this game has it's own problems too. I wish i could forget the MSQ and do it over again.
I see that Hartvgen Video in the top bar 👀
hahahaha we watched it another time! 👀
I am probably in the minority here, but up to the end of Ultima Weapon (I still have like 70+ MSQ to Heavensward, been fucking around and playing dungeons for Tomestones and just general shit) I liked ARR well enough, felt more like an old JRPG akin to, like, FF9 or so, with the sparce voice acting and dialogue heavy scenes.
WoW player in WoW : *gets kicked for reasons, leaves the game ashamed*
Meanwhile in FF : "Hey guys, a new mascot's coming this way ! Pull out the welcome cake !"
Also, many players ignore or forget it, but there was a time where FF was toxic af. Tanks and healers leaving as soon as the dungeon started, kicking people they didn't liked, whole alliances going apeshit at the first wipe and arguing/insulting eachothers... We have a good community now, thanks to moderation from SE and our own efforts. The comm's far from perfect, but we earned it :)
Watching your stuff has really reignited my love for the game. Thank you so much ❤️
glad you enjoy it!
Hesken video has been good, and this one is has so much valid points why I stayed.
another reason is I was a F2P MMO enjoyer before I tried FFXIV, when I finally have a salary on my own, I tried with skepticims because what all I know about MMO is daily grind, get to endgame, got some toxic chats, bots everywhere. but no, FFXIV has all the right to keep the current subscription model, and I want to keep it this way. F2P MMO now has like some form of Battle Passes, which then if you buy it, you'll be in for a grind to complete it or it's a waste. So I think what I spend on subscription on FFXIV is kinda like a BP, but with a freedom what I liked to do in the game, not chores. that's basically the reason why I stayed on FFXIV for my main MMO.
I didn't try WoW because at first I didn't like too DnD style graphics, but after all these years and watching review about WoW, I guess I'm glad I didn't try it or I might also have sunk cost fallacy in there.
I found you like 1-2 weeks ago, and i can say you are based.
LOL thanks hahahah
The creator has another channel that had its struggles but grew over the years, now he has a few hundred subscribers there which is really cool. The algorithm is likely why he decided to make this one seperate from his main one, on top of that one being family friendly and part of a creator program for the game.
My experience with WoW a long time ago was just… boredom. From the start I played a short tutorial quest, and… that was it. From there I had to figure out what to do by myself. This was 10+ years ago, before all the drama (or before the major drama, at least) and I just couldn’t stick with the game. I got into it because of my brother, but the lack of direction is what killed my experience.
I don’t like being directionless in games, it’s part of why I dislike survival games because you have to set your own goals. Building a base isn’t a goal for me. Simply surviving a certain amount of time is boring to me. Not to say I haven’t played survival games I’d liked (Minecraft, for example) but that’s because it has other things that make it interesting and it gives soft goals to attain. WoW wasn’t like that. After exiting the first area, that’s it. Where you go is decided pretty much entirely by you, whether that be following a random quest you happened to find or wandering into a high-level area because you don’t know any better or just want to see if you can. It immediately killed it for me. I didn’t have a goal. No quest to follow, no story to seek out (or at least, no indication of where the hell to look for a story), and while my brother was there he wasn’t always playing and was in a different area on his “mains” that I couldn’t even get to due to PvP and couldn’t talk to him either due to the whole “language barrier” mechanic.
I instantly liked FFXIV purely because there is always a direction, and always a goal. In addition, the goals are easy to find, and easy to attain. In WoW if you want to figure out how to farm a mount or something, you have to figure out where the hell anything is in a map that - from my experience - is hilariously empty in a lot of places (no mobs, not even landmarks). In FFXIV it’s as simple as finding a blue quest mark that is easy to find, and after you’ve done it the first time easy to access in a simple interface.
Speaking of the map differences as well, travel in WoW is painful until you get a mount, which can take ages. There are only griffon riders or w/e they are to and from major areas, and for literally anything else early on you can only walk through - as said - massively empty areas. Compared to FFXIV where literally every area has a chocobo service, and inside sanctuaries there are fast travel points. You even get your first mount really early into the game, with the only limitation being flight. The fact that on a massive empty map you don’t get a mount for ages, but on instanced maps you get your mount shortly after starting is just sad.
Wait until you find out the MSQ is the tutorial, and it is 90 levels long.
works for me!
@@JustRuss Yeah baby step the entire way. Then you die, and your like what did i miss. Games like we can't do it for you. I think "End Walker" is the "End of the Tutorial." We all about to be punched in the face. Old school ARR 2.0.
You know what WoW and FF have in common? They both have a monk class. But Monk is significantly more fun in FF.
Where can I find that Haurchefant room? XD
sadly no idea 😂
with FF14, the community has been so great. i have forged many friendships with folks in FF14, and have become a part of so many communities.
no other MMO's have i really felt so welcomed.
it's definitely the most stand out thing to me so far
Idk why people are saying its impossible to get a house, I bought a small on my first try during the housing expansion
The biggest turnoff for me when it came to World of Warcraft was when my cousin wanted me to watch the 5+ hours long video(s) on the lore of World of Warcraft... He was extremely toxic and refused to spend time summarizing the story for me. I played from about halfway through Battle for Azeroth, all the way through Shadowlands, and even to the end of the Dragonflight story and I STILL HAVE NO IDEA WHAT THE HELL THE STORY IS SUPPOSED TO BE ABOUT! I refuse to spend more than a few minutes watching a video on the story of a game when I could be actually playing the game and enjoying it, so it's ridiculous when WoW players think it's acceptable that new players are forced to skip the entire story and somehow think it's their fault for not spending a shit-ton of time watching videos just on the lore alone. I played completely through FFXIV from A Realm Reborn to Shadowbringers and then all the way through Endwalker and I still play it all the time. I actually understood the story, the characters, and the world-building by playing the actual game, because it makes you go through all of it from the beginning. It's really no exaggeration to say FFXIV is at LEAST a hundred times better than WoW, especially when it comes to telling it's story, as well as the story itself being much more interesting than WoW.
Honestly just go. Play the game. Run blind
I enjoy discussion with my chat, but I am running mostly blind.
5 reasons?
1. Lalafell, it's always the Lalafell.
2. Lalafell Sweepos.
3. Lalafell cosplay.
4. Lalafell cutscenes as the Hero of Light. 😅
5. Lalafell Tomfoolery.
A fellow Lalafell enjoyer
XIV is such a great game that it made me change my entire branding from cringy special boy...to... *_furry_* special boy
But no worries guys, my dad returns home with whole milk B)
(ayo last tab bro? sussy!)
Bruh
Ease of access isn't really true. It's incredibly difficult to get a friend to play through the entire story so that you can finally raid together.
You shouldn't be trying to get friends to play through the story to raid together, you should play through the story together then see if they want to raid afterwards.
Everyone has different goals and wants different things from the game but it's much more effective than asking a friend to play for hundreds of hours alone.
@@BaithNa I did play through it with them but they still got burnt out at the end of SB. It really doesn't help that content, jobs and story only get good after finishing SB.
Might just not be the game for them in that regard, ive heard people who try to play it like wow generally have a bad time
The only housing the tops FFXIV, well that did top it was Wildstar. Just my opinion.
Never got that far into wild star sadly :(
My da would read me epics and stories when I was little from authors like C.S. Lewis and J.R.R. Tolkien. I fell in love with the adventure and message, the hardships and trials, the camaraderie. I was immediately drawn to FFXIV and pushed past ARR because I acknowledged that we all begin somewhere, and FF did that well with characters I initially found annoying and later felt protective of.
I played WoW for a total of 17 years; it was my life, my only game, because I didn't know anything else. I quit as Shadowlands dropped due to how volatile, petty and anti-male the team had become and was gaslighting their own community. Any illusion of magic and hope I had for an interesting narrative from that story was gone. I came back to peek at Dragonflight and almost quit again because the narrative felt like it didn't belong in WoW and it was built by the convenience of the team's own collective ego. The only reason I remained was because Metzen returned; if he leaves, that will be it for me. I played WoW for my love of Warcraft and that I could be an extra NPC in a world where the main characters are the ones we guided in the RTS. I don't really feel a connection to most of the new ones or the book-restricted developments that come with them. Bwomsandi's pretty funny, though.
I'm also a 8-year player of GW2; found the story engaging and interesting, relatable and the gameplay pretty fun. My patriotism to it, however, has wavered and faded since the departure of the writer who was responsible for the writing up until halfway through Icebrood, and the writing from there-on has been lacking. It's not bad, but it isn't stellar for me anymore. It's 'convenient', not heart-wrenching. Rushed, not refined. So I still play, but I'm not loyal to the story or its direction anymore.
with ARR, it's not even that their budget was "really low", it's that they had to completely remake the game in 1.5 years with half their team still putting out content to finish off the trainwreck that was 1.0 and give the fans who stuck around something to do. given that situation, ARR was a masterpiece. then they've gone back and touched it up some as the years went. Still not great compared to the rest of the game though, but at least it had a ton of reasons for it.
you can /dose in the coffin instead of clipping /playdead
Just fyi, your videos are SUPER quiet. Had to turn up the volume like crazy and nearly got deafened when I forgot and went to another vid xD
thanks for the heads up. working on trying to fix in future videos!
There has already been many points touched on why ff14 isn't as good as everyone claims it is. The whole kicking from a party thing is a reportable offense is an actually quite crazy, like personally i get that people are new and things happen. What do you do when someone is legitimacy bring the group down for raids? You can't say anything or type anything cause you can get in trouble for it, so i guess you just have to suffer. The gearing system is honestly not that good, yes the recent changes in books needed for savage gear was brought lower, it still would take you a very long time to gear all the jobs you want. The weekly cap is still to low too, you are limited on what you need or want to gear up. Want to gear up 2-3 jobs to fill in for raids? Good luck if you have bad rng in pug groups IF you don't have a static group.
i personally think that if you want to tackle the hardest content in the game, it doesn't all necessarily have to be puggable.
it's perfectly fine in my opinion that some social aspects should be highly favourable to "complete" the game in that sense.
@@JustRuss The raid community, at least for static groups, have been a struggle to join. A lot of friends I know always tell me they pug all the hardest content, which imo is dreadful to deal with. I have suggested various ways to join one but they usually get turned down because of logs/experince in the fight.
@@Nomolun_Vr that sucks :( is there no way to do it with the duty finder?
@@JustRussThe queue time for it would never pop, in my 10 years of playing I have never seen it. At least for savage content. You have to party finder it like you would with raid finder for WoW raids...which can go just as bad.
Damm he mentioned GTA RP 😅 🙏
WoW: "Sign the social contract and we trust you'll be good!"
XIV: "You agreed to the TOS, and we will *a l w a y s b e w a t c h i n g*"
👀
Is this supposed to be a good thing?
@@max7971 Neither good nor bad. Simply an illustration of the difference in enforcement philosophies. WoW has players sign their social contract and then does nothing to show players that it's being enforced. XIV has their social contract embedded in the TOS for the game, and takes an active and obvious hand in enforcing it.
The only thing i dont like about how the overall community experience is the type of toxicity it breeds. By this i mean it breeds people like gate keepers, like those who were harassing Asmongold when he started and also those who think if you do anything that goes against anything that they think is "community friendly".
An example of the last was back, during 3.x era, i was running a dungeon with my girlfriend at the time. She was healer and i was melee dps, other dps was magic dps and this matters a bit. We start the dungeon normally, everyone says hi and nothing else. We beat the 1st boss and there was melee dps gear in there so i roll "need" even though i dont need it to gear up but the loot pool is still active up til after we beat the 2nd boss. When we beat the 2nd boss, i roll need on some more melee dps gear then the loot from the 1st boss get distributed and the tank notices that i rolled "need" on a piece. He stops so we have to stop, he basically tells me i should never roll need, its something that a shitty person does and that putting it lightly as opposed to how he really described me. So basically we were arguing long that by the time he says "if you roll need again, youre going to be kicked", not even 10 secs later, the 2nd boss loot got distributed, saw me roll "need" and kicked me so he gave me no time to change it even though i really wasnt going to anyways. After i got kicked my gf left after the tank got all the mobs together from the biggest pull of the dungeon. My complaint about this is people assume certain "community friendly" hidden rules that not everyone goes by because that was the 1st time in a dungeon with randoms that i ever had that problem with. I rolled need on those pieces because either i want for glam or i turn them in for GC seals to buy things like ventures and other stuff that i was have used for crafting and gathering.
yeah i think you get these kind of things in every game sadly
Imagine a game forcing you to play a specific class just to raid.
"I see this is true from you vampires over here" .... Why do i feel like you called out us "Emotional Vampires" that like to watch Sprouts go through the story? XD
"Imagine if WoW told you a player was new with an icon"
You'd get kicked from the group immediately.
You keep talking about this house thing, I don't think it means what you think it means.
I can think of another MMO that lets you play all of the jobs on one character: Final Fantasy XI 😛
hahaha! that game sounds WILD
>One day baby, we're getting a house
lol
LMAO
ImaGINE owning a house in FF14
I hate when people react to videos and they aren’t even subscribed! At least like the dam video of the content your stealing
Did I not do both those things?