Never run out of power again - Satisfactory 1.0 Tips & Tricks

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  • Опубликовано: 18 янв 2025

Комментарии • 11

  • @orestes_io
    @orestes_io День назад

    Perfect pace and in-depth explanation! Thanks a lot :)

  • @nickryan3417
    @nickryan3417 День назад

    Nice, thanks. To add a few tips to things:
    * Adding a container into the output of the solid fuel constructor creates a really useful buffer so you don't have to collect leaves and wood quite so regularly.
    * If you're forgetful or lazy :), the biomass power setup can be further improved by adding a single supply container that you can just dump all the leaves and wood into. This container should then feed to a smart splitter which in turn feeds into two more buffer containers, one for leaves and one for wood which then feed into the appropriate constructor.
    * When adjusting the production rate the target number can be entered, not just the percentage. This makes it much easier to, for example, reduce a water extractor down to 90/m without having to bother to do the maths.
    * When adding the central conveyor line to feed the coal into the coal power plants, rather than add a tiny section of conveyor just remove and replace the conveyor lift and the lift should connect directly to the splitter with no conveyor required. This saves a lot of pain when it comes to forgotten tiny conveyors which are often not upgradeable because they can't be targeted.
    * Always run supply (manifold) pipes higher than the machines inputs that they supply. This removes all issues with pipe back flow and other tedious fluid mechanic elements in the game and in the case of the fuel oil power plant in this video removes the need for the pumps on the horizontal fuel supply pipes; It should never be necessary to use pumps for horizontal flow of fluids, only to gain height.

    • @DataEngineerPlays
      @DataEngineerPlays  День назад

      @@nickryan3417 thanks for those very useful tips! Especially about the pipes. I always struggle with fluid mechanics and end up resolving things by adding a bunch of useless pumps!

  • @danejerustv
    @danejerustv 2 дня назад +1

    For the coal generators, any time you stack 3 splitters or mergers to match the height of a lift, you can delete and redraw the lift after you've placed the splitter or merger. It'll automatically snap to both the input and output, no adding a belt needed

  • @chrisieschilledgaming
    @chrisieschilledgaming 3 дня назад +1

    Excellent video with full explanations for progression 🙂

  • @patrickb8134
    @patrickb8134 День назад

    Just want to add a quick tip. While in theory you don't need battery back up, the reality is, at some point you will accidentally overload your grid and trip the breaker.
    When the power goes out, everything feeding your generators also stops working. If you don't have a battery back up, it can be a nightmare to get things back online.
    At a bare minimum, everything that is required to keep your generators fed should be on a separate grid. It doesn't have to be a fancy set up, even just having a single wire you can break to separate from the rest of the factory is enough.

  • @ArchieAmicoShow
    @ArchieAmicoShow День назад

    Awesome stuff! The conveyor inputs for biomass burners was such a great addition to 1.0. I find the jump from coal to fuel to be the tricky since a basic fuel plant is really all you need to start off but I tend to skip right into a turbo fuel plant which overcomplicates things really easily. I also make lots of mistakes with fluids too.

    • @DataEngineerPlays
      @DataEngineerPlays  День назад

      I personally find the basic fuel plant simpler to set up than the coal generators. Their only challenge is oil is very far away if its your first time getting to tier 3

  • @prome3us550
    @prome3us550 День назад

    This video is amazing, thank you so much! I'm not new but your style is great, all the relevant info with concise explanations that make sense.
    Thanks so much, one of the best info videos I've seen for satisfactory (better than most of the "big" youtubers) and i really hope you make some more about other topics too! Have my sub, newbs need to be able to find this resource - wish i had this ~2000 hours ago 😂

  • @rentastone5436
    @rentastone5436 День назад

    The Biomass Burners attached to the HUB burn at a slower rate (translates to less refilling) but provide less power (not useful in the long run) than the standalone Biomass Burners. 1:11 is wrong. 20 MW each. I hope this makes sense to new players.