Conflict of Nations WW3 - Tips and Tricks / How to Play Better #2
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- Опубликовано: 31 май 2024
- A new series of videos where I explain tips, tricks, and game mechanics that can help you get better at Conflict of Nations WW3 which you can easily utilize in any game!
War Always Changes - / @waralwayschanges
Join our Discord Server: / discord
0:00 - Intro
0:28 - Hit and Run Tactics
1:55 - Defending Coastal Cities
3:37 - Defensive Ship and Artillery Placement
5:12 - Spies and Airfields
6:46 - Anti Aircraft with Ground Units - Игры
Happy to see you back. Hope you're doing well. Remember that we're supporting you in all that you do. You already have a large amount of good content on CoN. Piece of advice: your viewers will understand if you need to take time off posting; if you don't feel like making content and are very much occupied with another task, you can hold it off.
I didn’t expect to see a video from you after 3 months. You’re amazing Nick
Thats right
I love these videos, so glad to see another upload. You got me into the game again
Thank you, this will
Help a ton
I love u nick, pls post more often
I think you played against me and whooped my ass once. Bravo. I have been thinking of a combined tank, mobile Artie, aa gun, Sam and infantry (either mobile or armoured) grouping, but I never use much more than five units. Air units I prefer to hit people head on with a whole wing of aircraft, and I also love to use LOTS of airfields, to aid in mobility and so I can have air units within short hitting distance of my targets. Also, I’ve recently found that as soon as you can, annex a city, as soon as possible, your effectiveness will go through the roof, and airfields and defending aa units should be decentralized as much as possible, to minimize damage when hit.
Thanks for staying active dude
these tips really helped me! ty for the vid
I'm so glad you're back. Let's learn more strategies and have fun
Nice, thanks!
It's good to have u back again🎉
Thanks, is useful
Very helpful
Thanks! These are very helpful. Could you possibly do some specific tips on solo victories?
That sounds like a good idea!
heyyyyy wellcome back
Thanks for the tips king. What are your thoughts on mercenaries? Are they worth it?
They have higher soft attack in trade for defence and don’t have much debuffs but don’t have good buffs unless you upgrade them,however having too many of them can drain your income significantly,making sabotage and intelligence missions very limited ,they can’t conquer on their own and need assistance (just like irl) to conquer,but I prefer spetnaz because they :
Scout :provide exact composition
Cost components initially,but maintained by supplies
Strong stats with op combat bonuses
Have nbc protection
Ignore entrenchment bonuses
Like drones they can be on other’s territory without needing declaring war,which is mind-bending
I used it to destroy air defence systems and even a ICBM launcher
Can you make a video describing the different types of player with their pros and cons and the best way to spot them in-game before direct combat?
Yeah I can attempt a video about that, or maybe add it in a tips video.
@@conflictofnick3578 Thank you for considering it
Any tips on playing as England? I’m low on fuel
nice video man
nut ive you place your ships close to the land and somone will nuke it your ships are dead as well
so its 50/50
Can you use other modes of anti-air on mobile ?
Hi I’m just wondering how to get more resources faster
thank you so much N, this is my 3rd day in the game and I'm learning so much from your channel 🦾
Hi NICK, is this stack good as a ground force ?
-2 mechanized/motorized infantry/marines battalion, depends on situation
-2 AFV, though I prefer amphibious combat vehicle due to it having reveal stealth and scout
-2 MAAV (mobile anti-air vehicle) and 2 MSAML (Mobile SAM launcher)
-2 MLRS
@@user-ym8ow6ut2o why though ? If you use one you would be significantly weaker against strike fighters or completely hopeless against helicopters
@@user-ym8ow6ut2o yes but their range is shorter and MSAML (Mobile SAM Launcher) deals more damage even at level 1 (for Eastern doctrine)
Anyways thank you for your advice
@@icantaimpg3d776 You don't need two forms of ground AA. Use SAM's as they're best in class against jets & 3 of them at max level in a stack provided complete immunity to cruise missiles as long as they remain undamaged. To defend stacks against helo's, use air superiority fighters (asf) patrolling above. With the large SAM range, enemy jets can potentially get hit 3 times every time they attack you and your asf can mop up what remains. They work together. MAAV has such a small range it can get patrol attacked from outside its range whereby the enemy is only taking 1 retaliatory hit. SAM's work better to control larger air space around you as they create large no fly zones for the enemy. MAAV is more just a deterrent to your stack being engaged.
In terms of your stack in general, no it's not good. You have melee units stacked with ranged ones. No synergy there. Are you fighting up close? or from range? You seem to want to do both. When your stack engages in melee, your mrls's will get hurt which reduces their offensive power. And by diluting your artillery numbers to just 2, you gimp your ranged power. Just stack 7 mrls + 3 SAM's and kick everything else out. A combat vehicle can track close by if you need to scout, and infantry lead the stack to capture land ahead of the arty stack that moves behind, hidden in the shadows of your own advancing border cos no-one needs to see what you got.
@@dmc6262 yeah I know, when I made this comment I was a noob
I already gave up on melee units for months.
@@icantaimpg3d776 Good on you. Most people stay in melee forever and never learn.
Can u explain spy in video
Hey nick ,do i need the membership for the aggressive firing mode?
Yes you do
Nicholas Cage is so cool
I'm playing as Australia the basic infantry says it can be airlifted by the C-130 Hercules but I am unable to find the C-130 Hercules
If you have airfields or airports along your route,it automatically board C-130 Hercules for a airlift.
Unexpected
How to fight vs player who use hit and run? His fleet attack my without taking damage. I cant catch up him, cant attack. His corvete+frigate easy kill my destroers and frigates for free.
Does artillery take damage when attacking inf from range?
Short answer: No
@@jordancasses231 why does mine always take damage? Even when no enemy air, missles or artillery?
In what context? Were the infantry you fought level 6+?
@@jordancasses231 no. No mortar infantry. I’m talking early game
How would one defend again fully leveled elite rail guns system, and no one is a council memeber on your coalition? lol
Multiple rocket launchers - they outrange them
The video portion is just random and not tying in with what you’re talking about
Add a Persian translate please ❤