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Corona Renderer Realistic Night Scene | 3ds Max
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- Опубликовано: 17 авг 2024
- Corona Renderer Realistic Night Scene | 3ds Max
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In this video, we are going to talk about an easy method to create a realistic night scene in 3ds Max and Corona Renderer. with these few steps, you'll have the most astonishing result you could ask for.
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(Download the file):
Max File 2017 and above:
(Dropbox) passdropit.com/...
(Google Drive) dl.orangedox.c...
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Check Out My Other 3ds Max Tutorials:
• 3Ds Max Tutorials
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Thank you boss.. some sun settings are awesome.. first time show on RUclips
Thank youuuu 😍
Great!! You can use corona color picker as well to give the temperature to Light Mtl.
Yeah sure, I mentioned that before many times 👍
nice tutorial. Its very helpful to us as a renderer...
Thank you very much for sharing your files with us
Most welcome 😊
Great tutorial, Shokraan
Most welcome Omar, thanks a lot!
You're a great artist! Thanks!
AWWWW, Thank youuu ❤
OMG! You are really talented. I love your videos ❤
Thank you so much 😀
شكرا لكى
beautiful render!! it would be great if you could share the rendering sittings as well
In corona I don't change any setting .. that's why we love corona more than vray 😁😂
great!!
Great tutorial, thank you.
Thank you so much 😍
wonderful! thanks bro
Most welcome 😍
NICE LIGHTING. The fenestration on the right side creates a play of light inside. These kind of set-up is a disregarded by lot of 3d artists especially those works I have seen. They tend to not give attention on how light and shadows are being created by the opening. You can see at the edge of the table that it is not shiny all the way. A shadow is cast from the left which is the division of the window which is one way of making a good photographic scene.
I just have a few comments.
FRAMING first. The angle feels a little bit stretched vertically. Try experimenting on the focal length of your camera to mimic how the eye would see the space. Minor change but would make big difference to the scene.
TEXTURES. The bump on the stool is way too much and also on the wall. You can make it more natural by matching its size to an actual wood and concrete material. Also the texture mapping is odd. It looks like laminated veneer with the way the bitmap ends meet. Choose the best texture mapping option or even unwrap the texture and match it to the shape of the stool. But if it's too much of a hassle, you can just rotate the chair where the ends of the bitmap cannot be caught by the camera. Your floor texture also was missing? hehe. I think it would be great to match wall texture with the floor because it has good glossiness already just adjust the texture size a bit lower. Even better if you can map the glossiness parameter of the floor to make some spots matte(dusty or worn out a little) and some spots glossy(probably due to moisture). These things manifest on a real floor which is susceptible to changes because we contact it roughly and more often than the walls.
PLACEMENT OF 3D assets. I like the potted plant a lot. It highlights the lighting of the scene since the pot is spherical. Yet you can make it more interesting if you place it somewhere 1/3 of the table length on the second camera view. Anyway this is just my suggestion based on actual photographic set where you have to move pieces of furniture and accessories just to capture the scene better. The chairs also are perfectly placed on the second view. Depending on whatever you want to achieve, the stool placement play a subtle role on the three dimensional aspect and authenticity of the scene towards realism. You see, people in the real world don't line their chairs/stools perfectly when they leave the table or even when sitting unless it is a showroom by which what I see from your scene is more likely a cozy dining-kitchen area of an house.
Best of luck mate! You have a talent :)
❤❤❤
Very nice tutorial....thanks
Glad you liked it, Thank you!
❤️❤️❤️
Super.
💪💪💪💪
great
Thank you very much!
How did I can make moving image you have done @22:07 ?
It's done with editing video app, I used Camtasia to recored screen and edit the video
@@FarouqAlaswad Thanks. what is name of this motion?
Nice thank you
Thank you, most welcome 😍
I downloaded a corona scene and there are so many objects and and different materials assigned to it.
Is there a way to find which material is assigned to object in the slate material editor.
Hello Surendiren, I'm sorry to hear that and really don't know why it happened to you, you can pick the material and follow the source of the material to fix it, or please can you contact me on Instagram so I can follow up with you and see what is the problem, and we can fix it together.
Nice!!!!!!
Thanks!!!
Super 🔥
Thank youuuu so much 😍
very very nıce
Thank you a lot 😍
Thank you for the great tutorial and special request can you save the files in an older version if possible
Thank you so much Nadine for your comment, I really appreciate it.
Concerning the version, I work with 2020, so I can only save it in 2017 unfortunately .. what max do you have?
@@FarouqAlaswad okeeeh i didn't know that I am using max 2016
@@nadineayman2070 You can ask anyone who uses 2019 and less to save it in 2016 .. or it's time to upgrade your version 😅🌸
@@FarouqAlaswad I will upgrade it isa thank you
Greetings Farouq. Any tips to reduce render time as I am getting too long render times with this scene ??
I'm afraid to say the solution is getting a new/better machine
How can solve the corona infinite render times with passes and how can I limit the passes in corona.
Hello Surendiren, that's easy .. From the corona setting, go for Scene section, you'll find a passes limit, time, noise level ...
For my advice, put noise level to 5 (don't limit the passes), and use a the High quality denoiser (without densoier you should wait noise level to 3% not 5%).
And that's all 🌸
@@FarouqAlaswad I am new to corona and I want to know how long did this scene take to render.
@@surendirenparthasarathy9087 it's different from one pc to another, I think each shot took between 45-50 min sharp!
Can you just explain me how to make a chocolate material in corona. Liquid syrup like chocolate.
My friend you can just use the material in the Corona Material Library, it's ready for use and it's perfect, just drag it to your item 😉
@@FarouqAlaswad the chocolate preset is missing.how do I get it.
@@surendirenparthasarathy9087 what corona version you use?
@@FarouqAlaswad corona render 6
@@surendirenparthasarathy9087 it should be in the material library