Glsl compute shader. Agent simulation part 1

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  • Опубликовано: 16 янв 2025
  • Welcome to the first part of our GLSL compute shader tutorial series in TouchDesigner! 🚀
    In this video, we’ll explore the basics of compute shaders, how workgroups and parallelism work, and how to create an agent-based simulation without shared memory.
    / glsl-compute-1-118284221

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