Outer Wilds Echoes of the Eye - Reels in chronological order [SPOILERS]

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  • Опубликовано: 30 апр 2023
  • THIS VIDEO CONTAINS MANY SPOILERS OF OUTER WILDS AND THE ECHOES OF THE EYE DLC
    ---
    A compilation of whole known timeline of the Stranger using the reels as illustration. This does not feature the burned reels and some are separated in multiple pieces with other slides in the middle.
    This order of events was set by following The Lore Explorer interview with the Devs video ( • Echoes Of The Eye Lore... )
    Some reels are not mentioned officially where it happens in the timeline, making them difficult to be positioned well. So they were put where it made more sense logically.
    Hope you like :)
  • ИгрыИгры

Комментарии • 70

  • @EmpyreanRose
    @EmpyreanRose 9 месяцев назад +188

    When I found out they destroyed their home planet (moon) in order to make their ship, I was shocked af

    • @IndieHorror-kl9kz
      @IndieHorror-kl9kz 8 месяцев назад +25

      I completely agree, up to that point, i had found owlks to be some spiteful bunch with only resent for what the eye would do to the universe, i thought they simply couldn't go home because they were busy keeping the signal at bait, i never thought they literally would *never* be able to come home because... they no longer had one

    • @Manimanocas
      @Manimanocas 6 месяцев назад +13

      ​@@IndieHorror-kl9kzwhen I saw them cry I was confused, I started thinking that maybe their sun exploded or that the travel would takw to long, I def didnt expect they would do that to their planet but I guess that humans are not on a different path

    • @Manimanocas
      @Manimanocas 6 месяцев назад +4

      But its also hard to make an analogy, the owls never bothered to leave their planet while humans decided to

  • @unpetitgens886
    @unpetitgens886 9 месяцев назад +140

    I love the stranger's story, in a certain way it's even more sad than the Nomaï

    • @Kinosei30
      @Kinosei30  9 месяцев назад +29

      I agree. The guilt and regret of them touches hard, specially with this visual storytelling where you can see their expressions.

    • @math9172
      @math9172 Месяц назад +4

      The pain they suffered might be worse, but I certainly don't feel more sorry for them than for the Nomai, mostly because their pain was the result of their own mistakes, foolishness and misconceptions, and because they also decided to make all of the universe pay for their own mistake.
      First, they didn't *have* to destroy their home, I'm sure if they had taken more time to consider the options, to explore more celestial bodies from which to mine or just... you know, farm trees over generations instead of destroying their homes to build the ship, they could've spared their moon.
      Also, it was *their* decision, no one forced them to, and certainly not the eye.
      Second, they saw one unclear vision of the eye destroying the universe (which we already know is not at all its purpose or effect on the world), and they instantly decided to throw it all away instead of researching it, studying it and thinking upon it.
      Third, they decided to spend their energy to block the eyes' signal so that no other lifeform could reach it, and that was deeply selfish and not their role to do it.
      Finally, they were in a brand new system where they could either find a new home or gather ressources to go back home and fix their planet, but instead they decided to trap themselves in depressing matrix (which is the least of their crimes because at least it didn't hurt anyone else... or at least it would've been if not for point 3.)
      The owlks were a deeply impulsive and irrational people, and if not for the great courage and curiosity of one individual of their species, no one would've ever reached the eye.
      Also, they punished said individual with eternal imprisonment, which is unecessary and cruel. I truely hold very little sympathy for them in my heart (except for the few of them who were curious and brave, but who honestly, given the species' track record, probably got killed or ostracized from their society).
      Meanwhile the Nomai were incredibly kind, compationate (with how they cared about the hearthians), rational and prudent. They did not deserve one bit of the misfortune they recieved (getting their ship stuck in space-anglerfish nightmare and the interloper coming in the system to kill everyone...)
      Edit : Oh oh, and another think I forgot :
      They burned their fckng "books" (the projection things). I have no sympathy for a group that destroys knowledge. There is nothing more sacred than knowledge, it's the only thing that allows us, conscious intelligent beings to experience eternity. (And I know they digitalized some, but still there was no reason to destroy the physical copies, they don't even use the physical space anyway !
      And if the chronology here is to be believed, they burned their IRL "books" after the brave owlks turned the eye back on. Meaning this was probably an effort to keep the new younger population ignorant so that they would never try to research the eye (or even the real world/solar system) ever again. Just like how they burned their Eye church.

    • @noanstar3906
      @noanstar3906 Месяц назад

      @@math9172 1rst : They blocked the eye signal and it's a logic answer to a vision of mass destruction of the whole universe, for them, the Eye would have destroyed everything.
      2nd : before burning their books, they stocked them in the matrix, as you can see on the in the three password rooms, also we can see they scan them before burning. All knowledge is here, just not in the real world (which is not a big deal since they only live in the matrix and can't reproduce)
      For the rest tho they trolled

  • @traker4654
    @traker4654 3 месяца назад +72

    17:11 i almost tear up when i noticed the song sounded as if the stranger was recreating the song we just showed them with our memories

    • @kitsu2310
      @kitsu2310 2 месяца назад +4

      😭😭😭😭

    • @bluethan806
      @bluethan806 Месяц назад +2

      how could you do this to me

  • @bigwee125
    @bigwee125 3 месяца назад +58

    Imagine going through all that, then this blue fish gremlin undoes all your work in 22 mins...

    • @dr-toto1223
      @dr-toto1223 Месяц назад +1

      They didn't have to leave clues then 😅

    • @Illuminati_HD
      @Illuminati_HD 14 дней назад

      Considering that (in universe) one Hour Glass Twin Cycle was about 100 years I think that the time loop takes about 50 years each time. (maybe it was 110 years or something similiar)

    • @arkyflame1599
      @arkyflame1599 14 дней назад +6

      @@Illuminati_HD the loop is exactly 22 minutes in universe. Also the 100 years thing was in alpha. ~In the full release its every few days/ weeks for the sand flip

  • @pajamas_jones
    @pajamas_jones 6 месяцев назад +81

    4:50 just wanted to say that the music shift when a glitch in the simulation is shown is far more unsettling than it needs to be. it's a pretty subtle change, but it creates so much unease. for me, at least.

    • @math9172
      @math9172 Месяц назад +8

      "Pretty subtle ?" 90% of the dread and horror of this DLC is due to the sound design. With unknown sounds everywhere, the creepy music that plays with *every single memory* but which also gets indeed even creepier when something happens in it...
      It's not very subtle but it is VERY effective.

  • @euantheyutyrannus
    @euantheyutyrannus Месяц назад +9

    The traumatised owlk is the most horrifying face I've ever seen

  • @ghanesaw
    @ghanesaw Год назад +74

    2:15 they really looked at a whole-ass solar system to explore and were like, "nah. and that fir tree planet is ugly af."
    i know it's important to the theme but i wish i could have understood what made them that way a little more

    • @Kinosei30
      @Kinosei30  Год назад +52

      I suppose they were obsessed by the Eye so overlooked what else interesting there were there. Once discovering the actual nature of the Eye, they got completely devastated and also couldn't see anything else than being homesick. The Strangers seems to always be very intense on their feelings and beliefs.

    • @karimsalah6270
      @karimsalah6270 Год назад +19

      I guess you mean that they should've just lived to Timberhearth.
      Think about, they would wake up every day and not see the ringy gas planet they were used to seeing every day, its absence being a constant reminder of their "failure" and the home they lost.
      The Strangers have destroyed their reels to try to forget this as well, they don't want to live with this regret, maybe they also didn't want to ruin any other planet and just tried to live the rest of their existence away from everything.
      On the other hand, they were able to avoid death until the end of the universe itself, so I don't think they are as sad as you think.
      I disagree on this, life will never be interesting enough to want it to be this long, but they have the option to die in the simulation any time.
      Had they populated Timberhearth, they would've eventually gone extinct after the interloper's first "visit".

    • @Kinosei30
      @Kinosei30  Год назад +6

      @@karimsalah6270 That is quite true, great catch. Although they certainly didn't want to leave behind any of their previous memories and loves to try something new and risk being deceived once again. They were ruled by fear.

    • @ghanesaw
      @ghanesaw Год назад +1

      guys i'm just out here making sassy flippant comments for comedy and proposing "what ifs." i can see the story went the way the story did because they are the way they are. im just saying. What If It Was Different.

  • @kiwisareoranges
    @kiwisareoranges 2 месяца назад +19

    it's crazy how they were prepared for when the hearthians sun went super nova, but not prepared for their own dam destoryinf

    • @kitsu2310
      @kitsu2310 2 месяца назад

      La represa se destruye debido a la baja de energia al activar las velas solares probablemente debido a que el forastero lleva sin mantenimiento casi medio millon de años

    • @AexisRai
      @AexisRai 21 день назад +1

      another virtual life once deluded itself thus:
      "illusion is eternity. machines will live forever. the dam will not break. the flood will not come."

    • @AexisRai
      @AexisRai 21 день назад +5

      in fact it's even more poetic than this, if you're willing to take the mechanics literally.
      *_why exactly_* does the Stranger's dam break? it's not merely old age.
      here's how the dam's "structural integrity" measurement behaves:
      -it's static at 100% until *_one specific moment_* in the timeline.
      -at that moment, it loses a big chunk of integrity all at once.
      -from then on, it loses one point of integrity every few seconds until it hits zero.
      -and then it breaks.
      and then ask:
      what is that specific moment at which the dam begins to lose integrity?
      you can go investigate the timeline to figure out this answer for yourself, but here it is:
      it's the moment at which the Stranger, after millennia of sleep, creaks into action to open its solar-sails, applying a new acceleration to the ship and everything in it, _for the purpose of making the ship and its undead inhabitants escape from the predicted supernova,_ that turns out to be the last straw for the dam.
      it is specifically this last action to further prolong the avoidance of their deaths that finally kills them.

  • @Magemo7
    @Magemo7 9 месяцев назад +53

    15:45 tears coming up

    • @Kinosei30
      @Kinosei30  9 месяцев назад +8

      Oh yes... 🥲

  • @Ganjalf_the_Green
    @Ganjalf_the_Green Месяц назад +11

    2:27 this scene is so sad, the Strangers crying for their forever lost home. I know they did bad things and ultimately they also were scared and a bit cruel, but in their place, after finding out the Eye was so dangerous and basically having destroyed your home planet for nothing, this sadness hits right in the heart

    • @benjaminhager6285
      @benjaminhager6285 Месяц назад

      Were they bad? Like sure they destroyed there planet and all the life on it but they weren’t bad

    • @Ganjalf_the_Green
      @Ganjalf_the_Green Месяц назад +1

      @@benjaminhager6285 they were scared, and actually it is impossible to blame them. The eye is scary, it's terrifying, they chose not to mess with it, and it was a very understandable reaction all in all. I'm thinking that even the nomai, had they reached the eye, would have done the same

    • @BananaWasTaken
      @BananaWasTaken 3 дня назад

      @@benjaminhager6285Their treatment of the prisoner is the main evidence for them being bad. It is quite a spiteful act.

  • @Kavukamari
    @Kavukamari 2 месяца назад +10

    masterful editing especially on the experimental devices part

  • @legrognard9777
    @legrognard9777 Год назад +28

    This edit is clearly underrated in views and likes, great job 👍

  • @or10nsharkfin
    @or10nsharkfin 12 часов назад

    Holy shit.
    I never found the reel regarding _why_ the hole in the outer shell blew open and it makes so much sense.

  • @VeeFerns
    @VeeFerns Месяц назад +6

    the order and placement of the bug report reels is debatable

    • @Kinosei30
      @Kinosei30  Месяц назад +3

      Yes, those does not follow any order actually, it's basically what they found out during the experiments. I followed the idea that, after they managed to get a good connection with the simulation (4:06), they started experimenting with it and found out about the simulation laws and bugs (4:15 - 7:18) before they finally opened to the public (7:19). However, it's also possible those bugs were found while eveyone was in the simulation after that, especially about the death one. On 7:50 when they are gathering to sleep, there's no bell to wake them up, so maybe that was created afterwards, but it might only be the artist didn't depict those bells that time, because it was there when they were testing the artifacts already.
      In any case, even researching and discussing, that's really hard to know for sure. I added them in that place as it seems to fit better, as it was the "rules to use the simulation" the creators would give to the ones before entering the simulation.

  • @leedlelel2373
    @leedlelel2373 7 месяцев назад +19

    THANK YOU THANK YOU!!!!
    You actually have a full grasp of the order of events in a way i actually didnt consider at all(especially the part of how the prisoner learnt the blocker room code), and the way you edited the test chamber reels together was so good!!! I really appreciate the effort, you even have them play at the correct speed so the music doesnt get messed up, which the current most popular upload unfortunately doesnt

    • @Kinosei30
      @Kinosei30  7 месяцев назад +10

      Thank you for the kind words! ❤
      It was something I wanted to have since I finished the DLC. But I had lots of research and help from Outer Wilds Subreddit and Lore Explorer's interview with the devs (ruclips.net/video/vyjX7YnSrzY/видео.html) to get the best order possible. It was quite challenging to find the order of the events after the prisoner is caught as there's hardly anything really putting them in a timeline. Also some of the reels are just for information, and doesn't fit really on a timeline, like the dream rules, but I put them before they all go to sleep to represent the creation of the whole system and adding the rules before going live.

  • @jandor6595
    @jandor6595 День назад +2

    I really hate to say this out loud, but if you think, Prisoner never canonically finds out about the consequences of his actions, as Protagonist restarts the loop after meeting him. It means that Prisoner meets his end along with death of the universe and does not die in peace.

    • @Kinosei30
      @Kinosei30  16 часов назад

      Oh shit, you're right 😢

  • @nikoisland6731
    @nikoisland6731 5 месяцев назад +10

    ironically... they would have outlasted the end way longer on their home moon, because they orbit a red dwarf star. they would have perished far after the Hearthians from how I understand it

    • @Kinosei30
      @Kinosei30  5 месяцев назад +5

      As all the stars were going supernova, I suppose they wouldn't last so much longer though. The ship at least fly away from the star they were orbiting to give a few more hours, but eventually the energy required to maintain the simulation would end too.

    • @nikoisland6731
      @nikoisland6731 5 месяцев назад

      yeah, true, im just saying this from the perspective of red dwarf stars being the longest living stars from what i remember@@Kinosei30

    • @nikoisland6731
      @nikoisland6731 Месяц назад

      ​@Kinosei30 from what i realize and understand, they would have died from the other stars and not their own if they stayed at home.

  • @SubSxnic.
    @SubSxnic. 6 месяцев назад +14

    I could be wrong but I don’t think the reel at 8:13 is at the right place. I think this because the reel is obviously showing how to enter the codes room that contains the (burned) codes for the vault. at that time in their history there would not have been the vault nor the codes for it so theoretically they wouldn’t have had the room. It is possible that the room was still there just empty before the codes were in it which I think is what you were trying to imply by moving the ending of it to 11:26 but it wouldn’t really make sense to make a secret room (linked to the simulation) just to put nothing in it and then Furthermore make a slide reel about it. It would make more sense to me to just put the whole reel at 11:26.

    • @Kinosei30
      @Kinosei30  6 месяцев назад +13

      Very good observation, that's a tricky one indeed. The actual vision we receive (the one starting at 8:13) is a mix of a memory and a clue to where the codes are hidden. You get this vision when trying to open the sarcophagus in the simulation without releasing all the chains. It's coming from the prisoner, so we are actually looking at their memories, from before they were locked, before there were any codes to be hidden. My suspicion would be that this room was where they stored the server of the simulation, as on top of that tower there's those antennas connecting to the other "sleep hubs", and I suppose they needed some kind of lock system to make it safer or for whatever reason, as their life would be inside the simulation. Maybe the prisoner was one of the only ones who knew this secret and was in charge of keeping it safe, so that's why they knew about it to pass to the player? And yes! I moved the second part to 11:28 as that's the moment when the codes were hidden there, they chose that room as it was a safe place, not really created that room as a safe place to hide the codes.
      The order of events were even asked by The Lore Explorer to the devs and I used that as the main source of order. You can see here: ruclips.net/video/vyjX7YnSrzY/видео.htmlsi=i4-tat-Iczm8UIDU&t=1218
      I also recommend watching this whole interview as it has some great information if you are more interested in the EotE lore.
      Thanks for the comment!

    • @SubSxnic.
      @SubSxnic. 6 месяцев назад

      @@Kinosei30 okay you seem to know what your talking about so i'll go with what your saying. i forgot where you actually got that vision from but know that i remember its from the prisoner i can see how what you did makes more sense

  • @buddeman27
    @buddeman27 4 месяца назад +14

    where the HECK did you find the bit at 3:31?

    • @Kinosei30
      @Kinosei30  4 месяца назад +12

      Haha I was expecting someone to come and ask that some day. I actually used AssetStudio to grab all the files to do this video, however you can actually find that reel in its un damaged form in the the game, but it's very well hidden. If you go to the Forbidden Archives in the Endless Canyon but making the elevator go down the archives without you, you can hop over it and ride it down until it stops. There, you have access to the upper level balcony you only have limited access normally. And there's one reel amongst many that can be interacted, which is this one. Take a look at this video on how to do it: ruclips.net/video/6dldHmFX0FI/видео.html

    • @htatem8897
      @htatem8897 28 дней назад

      @@Kinosei30 wait so they burned the reel to try to forget the horrors that they saw?! Holy shit, I had just assumed this particular reel was burned by the explosion whilst it was being recorded, I never would have realised that had I not seen this video and comment

    • @Kinosei30
      @Kinosei30  28 дней назад +1

      @@htatem8897 ​ Yes, that is correct. Some of the memories accessed (at 11:56) shows just that. They didn't want others to be remembered of their past mistakes and burnt most of them. But some of the reels they left only the good parts and burtinng the slides they didn't like (which conveniently helps with the storytelling for the player). Their guilt leading to the will to forget their mistakes is one of their core motivations. But they also don't want to completely erase the story as it's also shown on this same sequence scanning the reels and uploading them before burning, so all of the intact reels are found in the Forbidden Archives as a backup, unaccessible by any one easily (even themselves).

  • @Milos-mk9pb
    @Milos-mk9pb 21 день назад

    man I love this game I wish I could erase my memories and play it again

  • @radical4219
    @radical4219 3 месяца назад +6

    where is that last reel from when the sun explodes? i dont remember seeing that in game

    • @Kinosei30
      @Kinosei30  3 месяца назад +11

      That's a table they have inside the control rooms showing the level of supernova, as that activated the sun sails to move away from the explosion. It's not really a reel, but I decided to add for the story :)

  • @overusedbruh
    @overusedbruh 8 месяцев назад

    Sorry to bother you again but I have a question. I used Asset Studio to take images from the game like you said however there are some images that flip the color values and no matter how much I try I cannot get it to look as good as you did in this video. If its not too much trouble could you share an easy fix for this?

    • @Kinosei30
      @Kinosei30  8 месяцев назад +1

      Oh yes, there's that. What I did was editing them in batch on photoshop, inverting the colour and adjusting the levels, did that with actions. Let me help you with that. I uploaded all the files ready to Google Drive here: drive.google.com/drive/folders/1A_U8UUvMhHeyLyA7kDWEzsYk7i8pI3GZ?usp=sharing

    • @overusedbruh
      @overusedbruh 8 месяцев назад

      Holy shit dude you’re the GOAT!Definitely gonna credit your channel in the video i’m making.

    • @Kinosei30
      @Kinosei30  8 месяцев назад +1

      @@overusedbruh Thanks, but that's alright :) In any case, I would like to watch it when ready for sure

  • @Pakejji
    @Pakejji Месяц назад +1

    Where did you find reel with outside pov of explosion from the second artifact?

    • @Kinosei30
      @Kinosei30  Месяц назад +1

      I actually used AssetStudio to grab all the files to do this video, however you can actually find that reel in its un-damaged form in the the game, but it's very well hidden. If you go to the Forbidden Archives in the Endless Canyon but making the elevator go down the archives without you, you can hop over it and ride it down until it stops. There, you have access to the upper level balcony you only have limited access normally. And there's one reel amongst many that can be interacted, which is this one. Take a look at this video on how to do it: ruclips.net/video/6dldHmFX0FI/видео.html

    • @Pakejji
      @Pakejji Месяц назад

      @@Kinosei30 I know about the Endless Canyon one, I was talking about the the right one at 3:32.

    • @Kinosei30
      @Kinosei30  Месяц назад +1

      @@Pakejji Oh ok, my bad. You specifically said 'Outside' hehe. This one is a bit hidden outside the simulation close to the Burning Reel cave, inside an almost unaccessible house. Hard to explain, better see a video: ruclips.net/video/afXDaMI0iw8/видео.htmlsi=t3wNti-4MT8YGOa9&t=1136 Until 20:40

    • @Pakejji
      @Pakejji Месяц назад

      @@Kinosei30 thx

  • @Thisisaline-
    @Thisisaline- Месяц назад

    This entire dlc cab be summed up as the devs trying to fix up the one small pothole of why the eye stopped emitting the signal

    • @Kinosei30
      @Kinosei30  Месяц назад

      And I should say it feels like it was planned since the beginning.

    • @TheDan337
      @TheDan337 26 дней назад +2

      @@Kinosei30It _was_ planned from the beginning, or at least from before release. The “invisible planet” DLC was a stretch goal.

  • @giansanguinetti3250
    @giansanguinetti3250 7 месяцев назад

    i dont understand, the prisoner its alive but in the dreamworld under the sea, it means... in the last two reels we can see that the prisoner and the traveler go togheter...ok, but then you can see the ship flying away from the sun right before the supernova started, so... im confused, the prisoner is alive or not? in the real world i mean

    • @Kinosei30
      @Kinosei30  7 месяцев назад +19

      No one of the strangers are really alive in the real world as their body have gave up many years ago (you can see only their remains around the campfire). The simulation uploads the mind of one who sleeps near it and it can surpass death, the consiousness continues living inside the simulation while the body can die in the real world.
      When the strangers were alive, they locked the prisoner inside the simulation for their crimes and the punishment would be leave them isolated of the rest of the simulation and the other strangers, and as a very sentimental comunity, that was a real pain.
      Then the traveler (aka player) finds the prisoner and unlocks them, they are finally free from the jail and can finally rest his consiousness "dying" in the simulation as well. Reading the player's mind, they know the player has also sacrificed their real life, as one has to die in the real world to not be woken by the bells. And therefore, the prisoner's last words (or images actually) are an invite to die together going to a sort of paradise together. That's the sailing boat where you can see both risoner and player sailing away.
      The ship actually had automatic functions to move away from the sun if it would go supernova, so theis consciousness could be alive for a little longer in the simulation. The ship detected the supernova sequence started (about 5 minutes into the loop) and automatically raised the flaps which moves the ship away from the sun enough to not be caught in the explosion.