Red purple just has t play a bit more conservatively and try to use draw engines each turn or just ink, until the ay reach 7. 8:24 at this turn I would not have inked malicifent
Definitely something you can do if you want to close out games quicker. It does make you weaker against Steel and Ruby though. But there are so many targets for those ink colours to hit it's really like pick your poison (Flynn, Diablo, Ursula, etc)
Red purple players, I think the counter to Bucky will be te Pinocchio - Talkative puppet, I need to try it next week: Turn 1: Broom or chernabogs Turn 2: Pinocchio to trade free Bucky with broom (Chernabogs will be banished as well) Turn 3: Brawl to Diablo or Kuzco with another one cost card? Turn 4: Rabbit I know that this scenario is to ideal but the key is to use Pinocchio to prevent infinite discard with Bucky? I need more feedbacks or comments to see if this work😢
Ruby/Amethyst is not as easy you think. He would have just needed another brawl or be king undisputed on turn 4 and he would have been in a really good spot. Also inking Maleficient insted of Minnie was a mistake, maybe he was afraid of Sudden Chill sing with Ursula, but at that point you have to risk it, you are going to lose anyway.
There’s a ruby amethyst version that doesn’t run Khan at all, but runs Sisus instead… Absolutely crushes my emerald steel deck every time… Almost always has an answer whether they are going first or second… Brutal deck…
@@QuantumMercury the 8 drop was in there, as well as the 3 drop non-inkable (daring visitor), and inkable (emboldened warrior). I don’t know the whole deck list, but it did have the amethyst bounce package, Flynn Frenemy, Lumiere (fiery friend), Medusa, and the Amethyst evasive pan (the one that gives evasive to other cards). Believe that friends on the other side was in there as well..
You could play against ruby/amethyst, you had cards in your hand at least. Playing against an emerald/steel discard with a perfect or a good curve, is just stupid and sometimes even pointless There is no counter play for: - turn 1 diablo - turn 2 bucky; shift diablo; sing sudden chill Even though I understand and totally relate with the frustration given from the ruby/amethyst and the bounce package, I think this is just a toxic and unfunny deck to play against
@@Youbug000 There is, it's just that people aren't using them: 1-cost Fire Your Cannons, 1-cost Triton's Decree, 2-cost Brawl, 2-cost Pick a Fight... Ultimately Discard is always a very frustrating match to be up against in any game, by it's very nature of taking away the very things you need to have fun, the cards! In my view it doesn't matter much if it's this bucky/diablo version, or the previous ursula/flynn/friar tuck version, even though I recognize this current setup is very OP.
@@ghostknight1865 I play sapphire/steel and I use almost all of the actions you mentioned. The problem is sometimes you don't even have the time to play them. Also, since bucky has ward, you can't target him despite using triton's decree (people can redirect this damage on a cheap card that had already done its purpose, like cost 1 diablo) or grab your sword (easily discarded by cost 2 ursula). I don't think Diablo is the problem, bucky is. Despite pick a fight being an interesting option, I find it too situational (I find it useful just against emerald/steel and it's uninkable, so it could literally waste a spot that could be useful for better cards) Finally, I totaly agree with you by saying it's frustrating xD
@@Youbug000 Honestly, the current ES deck is killing this game for me. Even teched specifically against it RA gets completely blown out with zero counterplay. Diablo very much is the problem, Bucky was a pain before, but Diablo puts it into turbo mode. Being able to shift for 0, on curve, with evasive is a huge problem. It almost always replaces itself 4-5x, which is absolutely absurd.
Red purple just has t play a bit more conservatively and try to use draw engines each turn or just ink, until the ay reach 7. 8:24 at this turn I would not have inked malicifent
It's tough, I don't think they were going to be able to come back no matter what after getting the nut draw.
@alateralus88 you are correct
Quick question. Why would u play tinkerbell when the mirror usually ends at 4-5 ink?
Tinker Bell is a strong option against other decks and provides you with more top end. You could also use 4 drop Flynn instead if you prefer.
Hey Quantum! What do you think about cutting tinker bell, adding 4 cost Flynn?
Definitely something you can do if you want to close out games quicker. It does make you weaker against Steel and Ruby though. But there are so many targets for those ink colours to hit it's really like pick your poison (Flynn, Diablo, Ursula, etc)
That ruby Sapph match and the Amethyst Ruby match were pretty much as good as it could be. That is not an average representation of those match ups.
Red purple players, I think the counter to Bucky will be te Pinocchio - Talkative puppet, I need to try it next week:
Turn 1: Broom or chernabogs
Turn 2: Pinocchio to trade free Bucky with broom (Chernabogs will be banished as well)
Turn 3: Brawl to Diablo or Kuzco with another one cost card?
Turn 4: Rabbit
I know that this scenario is to ideal but the key is to use Pinocchio to prevent infinite discard with Bucky?
I need more feedbacks or comments to see if this work😢
Brother, Bucky has ward... That's the whole point. He can't be targeted or chosen.
@@DurzoHighwindshot, let’s give up
Like all the explanations during during ur match- new to tcg- very helpful
Im playing Th3Rats deck 😅
Thanks!
Ruby/Amethyst is not as easy you think. He would have just needed another brawl or be king undisputed on turn 4 and he would have been in a really good spot. Also inking Maleficient insted of Minnie was a mistake, maybe he was afraid of Sudden Chill sing with Ursula, but at that point you have to risk it, you are going to lose anyway.
no 4 cost flynn? surprised you did not include it. figured would be a card you would like to use.
You can run it over Tinker Bell. It can close out games faster, but is another weak point against Steel and Ruby matches.
Just wondering if you see 2 buckys in your opening hand, think generally it's good to keep both? Or would you just take 1 🤔
Depends on the match-up and what the rest of your hand is. Generally I would say no though. 1 is good enough because you are trying to play on curve.
Two buckies are specially strong against sapphire steel and Ruby sapphire. But only in certains circumnstances.
It works so good but when I'm not playing discard then I hate it!
Another day of asking Quantum to try out my Ruby Amethyst list
Won't have time before PB closes :(
There’s a ruby amethyst version that doesn’t run Khan at all, but runs Sisus instead… Absolutely crushes my emerald steel deck every time… Almost always has an answer whether they are going first or second… Brutal deck…
@chrisakright4105 do you have a list for it? I've been getting clowned by ES playing RA and I'm running Sisus
Which Sisu? The big 8 drop might be needed in RA to offset the power of ES honestly.
@@QuantumMercury I'm running all 3 red ones from Chapter 4, which is why I'm so curious.
@@QuantumMercury the 8 drop is in there, as well as
@@QuantumMercury the 8 drop was in there, as well as the 3 drop non-inkable (daring visitor), and inkable (emboldened warrior). I don’t know the whole deck list, but it did have the amethyst bounce package, Flynn Frenemy, Lumiere (fiery friend), Medusa, and the Amethyst evasive pan (the one that gives evasive to other cards). Believe that friends on the other side was in there as well..
4 sets in and power-creep is already out of control. Hurray.
Noooo- its great for testing !
Oh we can use TTS
To be fair, Emerald Steel discard has been terrorizing RA since Set 2 lol
I love watching Amethyst players suffer after 2 sets where that bounce crap was so massively OP. And in fact is still very good today.
You could play against ruby/amethyst, you had cards in your hand at least.
Playing against an emerald/steel discard with a perfect or a good curve, is just stupid and sometimes even pointless
There is no counter play for:
- turn 1 diablo
- turn 2 bucky; shift diablo; sing sudden chill
Even though I understand and totally relate with the frustration given from the ruby/amethyst and the bounce package, I think this is just a toxic and unfunny deck to play against
@@Youbug000 There is, it's just that people aren't using them: 1-cost Fire Your Cannons, 1-cost Triton's Decree, 2-cost Brawl, 2-cost Pick a Fight... Ultimately Discard is always a very frustrating match to be up against in any game, by it's very nature of taking away the very things you need to have fun, the cards! In my view it doesn't matter much if it's this bucky/diablo version, or the previous ursula/flynn/friar tuck version, even though I recognize this current setup is very OP.
@@ghostknight1865 I play sapphire/steel and I use almost all of the actions you mentioned. The problem is sometimes you don't even have the time to play them. Also, since bucky has ward, you can't target him despite using triton's decree (people can redirect this damage on a cheap card that had already done its purpose, like cost 1 diablo) or grab your sword (easily discarded by cost 2 ursula).
I don't think Diablo is the problem, bucky is. Despite pick a fight being an interesting option, I find it too situational (I find it useful just against emerald/steel and it's uninkable, so it could literally waste a spot that could be useful for better cards)
Finally, I totaly agree with you by saying it's frustrating xD
@@Youbug000 Honestly, the current ES deck is killing this game for me. Even teched specifically against it RA gets completely blown out with zero counterplay. Diablo very much is the problem, Bucky was a pain before, but Diablo puts it into turbo mode. Being able to shift for 0, on curve, with evasive is a huge problem. It almost always replaces itself 4-5x, which is absolutely absurd.
Emerald Steel discard should not exist. It's bad for the game honestly.
Emerald steel seems pretty OP this set
Because it is.
Yes it is.
I'm so glad that Pixelborn is finally going away. I loved it for testing purposes, but it's really just become a nuisance for the meta development.
It doesn't take a big brain to come up with emerald steel
@@chrisb8041 you kind of missed the point entirely, didn't you?
Ya I guess I did
@@chrisb8041 don't wrack your brain too hard.
Thank you for the encouragement sweetheart 😘
That first match was boring af haha
So goes the mirror :(